Tue, 22 Aug 2006 15:33:35 +0000 |
truelight |
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
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Tue, 22 Aug 2006 14:38:37 +0000 |
rubidium |
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
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Sun, 20 Aug 2006 19:31:58 +0000 |
rubidium |
(svn r6005) -Cleanup: introduce IndustryID and use it
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Sun, 20 Aug 2006 11:41:34 +0000 |
truelight |
(svn r5970) -Fix [FS#49]: town-growth removed houses under construction to make way for road. Not wanted behavoir (Rubidium)
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Sat, 19 Aug 2006 10:00:30 +0000 |
truelight |
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
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Mon, 14 Aug 2006 14:21:15 +0000 |
rubidium |
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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Sun, 06 Aug 2006 16:32:49 +0000 |
tron |
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
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Tue, 27 Jun 2006 21:25:53 +0000 |
tron |
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
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Wed, 21 Jun 2006 16:40:23 +0000 |
tron |
(svn r5327) Use DrawFoundation() for houses
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Sat, 10 Jun 2006 08:37:41 +0000 |
tron |
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
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Thu, 08 Jun 2006 18:31:54 +0000 |
tron |
(svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
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Wed, 07 Jun 2006 19:35:21 +0000 |
tron |
(svn r5155) - Remove the bridge branch merge (revision r5070)
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Fri, 02 Jun 2006 13:05:41 +0000 |
celestar |
(svn r5070) Merged the bridge branch
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Sat, 20 May 2006 16:46:37 +0000 |
tron |
(svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
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Thu, 27 Apr 2006 11:19:12 +0000 |
celestar |
(svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
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Tue, 25 Apr 2006 07:32:33 +0000 |
tron |
(svn r4572) Remove vehicle_leave_tile_proc
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Mon, 24 Apr 2006 21:10:56 +0000 |
belugas |
(svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
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Sun, 23 Apr 2006 19:35:36 +0000 |
tron |
(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
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Sun, 23 Apr 2006 17:58:07 +0000 |
tron |
(svn r4547) Revert a part of r4541 to silence an assertion for now
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Sun, 23 Apr 2006 13:48:16 +0000 |
tron |
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
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Tue, 18 Apr 2006 18:48:50 +0000 |
peter1138 |
(svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up.
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Mon, 10 Apr 2006 07:15:58 +0000 |
tron |
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Mon, 03 Apr 2006 15:11:17 +0000 |
celestar |
(svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
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Mon, 03 Apr 2006 14:56:07 +0000 |
belugas |
(svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
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Mon, 03 Apr 2006 11:46:28 +0000 |
celestar |
(svn r4254) -Codechange: Add and make use of map accessors for town lifts.
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Mon, 03 Apr 2006 09:07:21 +0000 |
celestar |
(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
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Sun, 02 Apr 2006 12:49:18 +0000 |
tron |
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
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Fri, 31 Mar 2006 08:18:14 +0000 |
celestar |
(svn r4190) -Codechange: Add and make use of an accessor function to create houses
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Thu, 30 Mar 2006 19:16:44 +0000 |
belugas |
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
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Thu, 30 Mar 2006 15:06:49 +0000 |
celestar |
(svn r4179) -Codechange: Add and make use of an accessor that obtains the building type
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Wed, 29 Mar 2006 19:03:47 +0000 |
celestar |
(svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ...
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Fri, 24 Mar 2006 12:00:24 +0000 |
tron |
(svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
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Thu, 23 Mar 2006 20:47:56 +0000 |
tron |
(svn r4073) Add functions to make and test for (most) unmovable tiles
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Tue, 21 Mar 2006 20:02:05 +0000 |
tron |
(svn r3996) -Fix: Slope and height information returned for some tile types is wrong
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Sun, 19 Mar 2006 19:33:19 +0000 |
tron |
(svn r3986) Add [GS]etCrossingRoadOwner
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Thu, 16 Mar 2006 00:20:33 +0000 |
Darkvater |
(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
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Sun, 12 Mar 2006 15:04:03 +0000 |
tron |
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
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Mon, 06 Mar 2006 20:55:24 +0000 |
tron |
(svn r3777) Add some functions to handle tunnels
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Mon, 06 Mar 2006 13:11:08 +0000 |
tron |
(svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
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Sun, 05 Mar 2006 10:19:33 +0000 |
tron |
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
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Thu, 23 Feb 2006 12:24:19 +0000 |
tron |
(svn r3660) Convert further road bits and type references to the functions/enums
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Tue, 21 Feb 2006 07:41:54 +0000 |
tron |
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
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Mon, 20 Feb 2006 19:43:26 +0000 |
Darkvater |
(svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
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Mon, 13 Feb 2006 21:15:00 +0000 |
tron |
(svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
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Mon, 06 Feb 2006 08:15:30 +0000 |
tron |
(svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
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Thu, 02 Feb 2006 07:15:46 +0000 |
tron |
(svn r3520) Remove unused parameters from some functions
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Wed, 01 Feb 2006 07:36:15 +0000 |
tron |
(svn r3511) More whitespace ([FS#46] by Rubidium)
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Wed, 01 Feb 2006 06:32:03 +0000 |
tron |
(svn r3510) Fiddle with whitespace and parentheses
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Thu, 26 Jan 2006 18:36:14 +0000 |
Darkvater |
(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
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Thu, 05 Jan 2006 12:40:50 +0000 |
tron |
(svn r3365) Staticise 36 functions
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Sat, 24 Dec 2005 20:54:31 +0000 |
tron |
(svn r3339) Remove unnecessary includes
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Sat, 10 Dec 2005 12:05:39 +0000 |
peter1138 |
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
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Tue, 15 Nov 2005 10:50:43 +0000 |
tron |
(svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
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Mon, 14 Nov 2005 19:48:04 +0000 |
tron |
(svn r3181) -Bracing
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Mon, 14 Nov 2005 09:21:05 +0000 |
tron |
(svn r3179) - RandomRange() and RandomTile() instead of home brewed versions
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Mon, 14 Nov 2005 08:09:57 +0000 |
tron |
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
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Sun, 13 Nov 2005 13:43:55 +0000 |
tron |
(svn r3172) static, const
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Sun, 23 Oct 2005 13:04:44 +0000 |
tron |
(svn r3078) Some more stuff, which piled up:
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Sat, 22 Oct 2005 06:39:32 +0000 |
tron |
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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Wed, 19 Oct 2005 14:49:46 +0000 |
tron |
(svn r3066) Constify the parameter of GetSlopeZ_*()
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