src/rail_cmd.cpp
Sun, 14 Dec 2008 19:52:55 +0000 frosch (svn r14676) -Fix: Do not copy the signal type of parallel vertical/horizontal track, when dragging signals.
Sat, 22 Nov 2008 16:04:11 +0000 frosch (svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
Sun, 16 Nov 2008 13:49:57 +0000 rubidium (svn r14581) -Fix: make rail, road and canal building behave the same when overbuilding already built stretches.
Fri, 07 Nov 2008 18:02:46 +0000 rubidium (svn r14567) -Revert (part of 14566): don't commit testing stuff...
Fri, 07 Nov 2008 17:59:51 +0000 rubidium (svn r14566) -Fix [FS#2397]: RV's go via order would reserve a slot at the 'via' station which it never uses, which makes it unlikely that it reserves a slot for the next station and that makes queueing fail (Aali)
Sun, 02 Nov 2008 17:42:28 +0000 michi_cc (svn r14558) -Fix (r13957): Converting the track type of a tunnel/bridge could cause trains to get stuck.
Sun, 19 Oct 2008 15:39:12 +0000 rubidium (svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
Sat, 18 Oct 2008 17:21:56 +0000 frosch (svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
Tue, 14 Oct 2008 18:38:51 +0000 rubidium (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
Thu, 02 Oct 2008 22:48:52 +0000 rubidium (svn r14434) -Fix (r14432): compile warning.
Thu, 02 Oct 2008 00:23:30 +0000 rubidium (svn r14432) -Fix: tile description of tiles with only one signal that is not the normal signal showing "normal signal and <signal type on tile>".
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Sat, 20 Sep 2008 17:43:06 +0000 glx (svn r14365) -Backport (r14364 from NoAI): add the ability do CmdBuildSingleSignal to directly place the correct signal, instead requiring multiple inputs before doing so
Wed, 17 Sep 2008 17:23:57 +0000 smatz (svn r14356) -Fix [FS#2307](r14258): converting of railtype was broken for tunnels and bridges
Tue, 16 Sep 2008 22:56:43 +0000 smatz (svn r14350) -Fix (r13927): do not draw PBS reservation for NW and NE depots, it is drawn through depot walls
Thu, 11 Sep 2008 21:53:59 +0000 smatz (svn r14293) -Change: do not show PBS track reservation in the intro game
Sun, 07 Sep 2008 11:23:10 +0000 rubidium (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
Mon, 25 Aug 2008 20:54:34 +0000 smatz (svn r14176) -Fix: better 'safe' than ... 'save'
Mon, 25 Aug 2008 10:58:24 +0000 peter1138 (svn r14165) -Codechange: When over-building rail with a different type, don't convert the rail if the engines of the new type are powered on the existing type.
Sun, 24 Aug 2008 23:00:11 +0000 peter1138 (svn r14158) -Codechange: Initialization of rail type data from static source, so data can be changed.
Fri, 22 Aug 2008 22:19:23 +0000 frosch (svn r14129) -Fix (r13935) [FS#2247]: Signal state for PBS signals was not updated when cycling the signal side. Patch by michi_cc with a small addition from me.
Wed, 20 Aug 2008 01:29:05 +0000 belugas (svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Thu, 07 Aug 2008 13:07:51 +0000 rubidium (svn r14013) -Fix [FS#2202]: do not allow extending signals by dragging in any direction other than the track direction.
Thu, 07 Aug 2008 07:48:57 +0000 peter1138 (svn r14012) -Fix (r13936): Don't copy pre-signal type when dragging signals.
Wed, 06 Aug 2008 15:52:04 +0000 smatz (svn r14005) -Codechange: minor coding style fix
Sun, 03 Aug 2008 11:28:35 +0000 smatz (svn r13973) -Codechange [YAPP]: Improve the behavior when changing signals to not cause stale reservations. (michi_cc)
Sat, 02 Aug 2008 22:55:08 +0000 rubidium (svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
Sat, 02 Aug 2008 22:50:04 +0000 rubidium (svn r13937) -Codechange [YAPP]: Don't cycle through two-sided PBS signals during build. (michi_cc)
Sat, 02 Aug 2008 22:49:39 +0000 rubidium (svn r13936) -Codechange [YAPP]: Enable the auto-signal tool to build PBS signals and honor the default signal type. (michi_cc)
Sat, 02 Aug 2008 22:49:23 +0000 rubidium (svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc)
Sat, 02 Aug 2008 22:48:57 +0000 rubidium (svn r13933) -Codechange [YAPP]: Handle through and PBS signals correctly in the signal code. (michi_cc)
Sat, 02 Aug 2008 22:48:43 +0000 rubidium (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
Sat, 02 Aug 2008 22:48:14 +0000 rubidium (svn r13930) -Codechange [YAPP]: Clear track reservation when removing a rail track. (michi_cc)
Sat, 02 Aug 2008 22:47:34 +0000 rubidium (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
Fri, 01 Aug 2008 15:07:31 +0000 rubidium (svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
Thu, 17 Jul 2008 20:13:01 +0000 rubidium (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
Tue, 24 Jun 2008 23:38:10 +0000 smatz (svn r13626) -Fix (r11871): signals were not updated when player removed signals from nonexistent track sharing bits with existing track
Wed, 18 Jun 2008 16:48:58 +0000 smatz (svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
Thu, 12 Jun 2008 13:40:07 +0000 smatz (svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
Thu, 12 Jun 2008 11:15:43 +0000 rubidium (svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Sun, 25 May 2008 22:36:44 +0000 rubidium (svn r13255) -Codechange: move _opt to _settings.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Wed, 21 May 2008 22:15:39 +0000 frosch (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
Wed, 14 May 2008 18:31:21 +0000 smatz (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
Thu, 08 May 2008 16:48:29 +0000 smatz (svn r13016) -Codechange: unify the detection if rail catenary should be drawn
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Wed, 23 Apr 2008 22:16:41 +0000 rubidium (svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
Wed, 23 Apr 2008 20:56:08 +0000 rubidium (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
Sun, 20 Apr 2008 08:43:31 +0000 rubidium (svn r12801) -Codechange: remove the dependency of function.h in town_map.h
Thu, 17 Apr 2008 19:10:30 +0000 rubidium (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
Thu, 17 Apr 2008 18:24:45 +0000 smatz (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
Thu, 17 Apr 2008 00:44:20 +0000 smatz (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Tue, 25 Mar 2008 12:10:13 +0000 peter1138 (svn r12410) -Codechange: abstract out the test for catenary on electric rails
Wed, 19 Mar 2008 20:50:19 +0000 smatz (svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
Wed, 05 Mar 2008 11:41:26 +0000 belugas (svn r12342) -Fix(r12340): In order to avoid confusion, SIGN should be used for signs and SIGNAL for signals :)