src/saveload.cpp
Thu, 27 Nov 2008 18:39:55 +0000 glx (svn r14638) -Fix [FS#2430]: don't restore fast-forward when SaveFileDone() callback happens after we returned to the menu
Wed, 19 Nov 2008 23:55:34 +0000 rubidium (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station).
Tue, 30 Sep 2008 20:39:50 +0000 rubidium (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
Mon, 15 Sep 2008 17:18:22 +0000 belugas (svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change.
Sat, 13 Sep 2008 15:49:29 +0000 frosch (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
Wed, 03 Sep 2008 07:51:07 +0000 rubidium (svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
Sun, 31 Aug 2008 10:50:05 +0000 rubidium (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
Sat, 02 Aug 2008 22:53:51 +0000 rubidium (svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump savegame version. (michi_cc)
Sat, 26 Jul 2008 16:14:10 +0000 frosch (svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
Sun, 08 Jun 2008 15:27:57 +0000 rubidium (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
Sun, 08 Jun 2008 12:06:27 +0000 truebrain (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
Sun, 08 Jun 2008 10:51:36 +0000 rubidium (svn r13411) -Codechange: remove the return value from the thread procs because it is never used.
Tue, 03 Jun 2008 18:35:58 +0000 smatz (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
Tue, 03 Jun 2008 11:39:15 +0000 smatz (svn r13373) -Fix (r10210): loading of very old savegames was broken
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Thu, 29 May 2008 10:16:59 +0000 rubidium (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
Thu, 29 May 2008 09:54:47 +0000 rubidium (svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
Tue, 27 May 2008 21:41:00 +0000 rubidium (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
Mon, 26 May 2008 00:31:36 +0000 rubidium (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Sat, 24 May 2008 02:54:47 +0000 belugas (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Sun, 18 May 2008 19:41:47 +0000 rubidium (svn r13167) -Codechange: prepend _ to a global variable.
Fri, 16 May 2008 07:08:04 +0000 rubidium (svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar.
Sat, 10 May 2008 12:30:27 +0000 rubidium (svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.
Thu, 08 May 2008 20:05:32 +0000 glx (svn r13019) -Fix [FS#1997]: silence some more MSVC x64 warnings (michi_cc)
Mon, 05 May 2008 22:03:01 +0000 smatz (svn r12961) -Codechange: store the type of savegame we are loading in a global variable
Mon, 05 May 2008 21:54:05 +0000 rubidium (svn r12960) -Codechange: handle return values of (some) file system related functions.
Mon, 05 May 2008 18:27:57 +0000 rubidium (svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case.
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Mon, 21 Apr 2008 09:27:47 +0000 rubidium (svn r12816) -Fix: the cargo count in the performance rating window could be wrong.
Sat, 19 Apr 2008 10:18:38 +0000 rubidium (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
Sat, 19 Apr 2008 08:21:55 +0000 rubidium (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
Fri, 18 Apr 2008 04:37:06 +0000 rubidium (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
Thu, 17 Apr 2008 21:21:01 +0000 rubidium (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
Mon, 14 Apr 2008 20:00:28 +0000 rubidium (svn r12707) -Fix: do not crash very hard on unrecognised savegames, just go back to the intro menu instead.
Mon, 14 Apr 2008 19:54:33 +0000 rubidium (svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
Thu, 10 Apr 2008 08:30:15 +0000 rubidium (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Tue, 18 Mar 2008 23:01:33 +0000 peter1138 (svn r12383) -Fix [FS#1860]: Check return of AfterLoadGame for success or failure when loading TTD games.
Tue, 18 Mar 2008 12:28:21 +0000 skidd13 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
Thu, 06 Mar 2008 14:21:10 +0000 frosch (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
Wed, 27 Feb 2008 21:07:12 +0000 peter1138 (svn r12293) -Feature: Ability to change aircraft speed factor, from so
Sat, 16 Feb 2008 16:40:47 +0000 smatz (svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore
Wed, 13 Feb 2008 19:24:40 +0000 smatz (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
Wed, 13 Feb 2008 14:21:36 +0000 smatz (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
Wed, 06 Feb 2008 02:43:42 +0000 belugas (svn r12068) -Fix(r12067): forgot a return
Tue, 05 Feb 2008 23:22:34 +0000 peter1138 (svn r12067) -Cleanup: Codestyle on loading object references
Sat, 02 Feb 2008 09:28:43 +0000 peter1138 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
Wed, 16 Jan 2008 11:25:15 +0000 rubidium (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 19:58:06 +0000 peter1138 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Fri, 11 Jan 2008 00:30:32 +0000 rubidium (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
Mon, 07 Jan 2008 09:19:53 +0000 rubidium (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Tue, 25 Dec 2007 13:28:09 +0000 rubidium (svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp.
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
Sun, 23 Dec 2007 10:56:02 +0000 rubidium (svn r11684) -Codechange: split gfx.h in a type and functional header.
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.