Tue, 17 Oct 2006 23:34:12 +0000 |
Darkvater |
(svn r6816) -Codechange: Some coding style, variable localization, const correctness.
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Thu, 12 Oct 2006 14:59:27 +0000 |
Darkvater |
(svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking
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Thu, 12 Oct 2006 14:48:36 +0000 |
Darkvater |
(svn r6753) -Codechange: Move some function declerations from functions.h into network.h
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Tue, 03 Oct 2006 16:15:34 +0000 |
peter1138 |
(svn r6628) - Feature: Add the ability to pause a server if not enough players are connected. The setting for this is 'min_players' and can be set in the config and via the console. If the number of players drops below this number, the server will pause the game.
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Tue, 22 Aug 2006 14:38:37 +0000 |
rubidium |
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
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Sun, 20 Aug 2006 18:40:57 +0000 |
rubidium |
(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
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Wed, 16 Aug 2006 11:39:55 +0000 |
rubidium |
(svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
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Tue, 15 Aug 2006 16:55:40 +0000 |
rubidium |
(svn r5919) -Cleanup: use the type Date when the variable really is a date
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Tue, 15 Aug 2006 14:52:17 +0000 |
rubidium |
(svn r5915) -Cleanup: some variables were named *_date while they were only holding years; rename these variables to match this.
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Sat, 17 Jun 2006 14:11:26 +0000 |
tron |
(svn r5298) Hide function declarations and remove function stubs which aren't needed in the !ENABLE_NETWORK case
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Sat, 17 Jun 2006 10:24:20 +0000 |
tron |
(svn r5293) -Fix: Not all network interfaces are capable of broadcasting. Don't record those which aren't
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Fri, 09 Jun 2006 14:40:30 +0000 |
peter1138 |
(svn r5197) - Use svn info to automatically find the last modified revision number and get branch information and place it in the revision string. Increase NETWORK_REVISION_LENGTH to accommodate the branch tag.
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Thu, 11 May 2006 14:08:03 +0000 |
celestar |
(svn r4828) -Feature (FS#150) Add a new console command "players" that lists current players along with basic stats (ledow)
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Sat, 29 Apr 2006 14:31:16 +0000 |
Darkvater |
(svn r4623) - Codechange: s/byte/PlayerID/
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Sat, 22 Apr 2006 09:46:31 +0000 |
Darkvater |
(svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
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Thu, 09 Mar 2006 20:37:51 +0000 |
peter1138 |
(svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
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Mon, 06 Mar 2006 19:23:26 +0000 |
peter1138 |
(svn r3775) Fix loading of server_port from config file, introduced in Darkvater's unified configuration changes (r3719+)
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Mon, 20 Feb 2006 17:49:26 +0000 |
Darkvater |
(svn r3621) - Codechange: Only define the server and bans list if network is enabled. Preparatory work for saving patches/settings to savegame.
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Tue, 31 Jan 2006 22:16:15 +0000 |
Darkvater |
(svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking.
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Wed, 25 Jan 2006 19:03:50 +0000 |
Darkvater |
(svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
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Wed, 25 Jan 2006 18:11:06 +0000 |
Darkvater |
(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
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Thu, 19 Jan 2006 17:50:40 +0000 |
peter1138 |
(svn r3409) - Change the server advertisement interval to use the frame counter instead
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Fri, 02 Sep 2005 16:05:59 +0000 |
Darkvater |
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Thu, 21 Jul 2005 18:44:27 +0000 |
tron |
(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
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Sat, 16 Jul 2005 12:59:23 +0000 |
ludde |
(svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases.
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Fri, 15 Jul 2005 18:43:39 +0000 |
ludde |
(svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
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Sat, 14 May 2005 23:48:39 +0000 |
Darkvater |
(svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob)
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Sat, 14 May 2005 19:25:18 +0000 |
Darkvater |
(svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
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Mon, 02 May 2005 15:52:19 +0000 |
Darkvater |
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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Tue, 29 Mar 2005 19:10:13 +0000 |
truelight |
(svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
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Sun, 06 Mar 2005 16:23:32 +0000 |
darkvater |
(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".
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Mon, 07 Feb 2005 19:45:08 +0000 |
darkvater |
(svn r1845) - Revert r1835 since it totally screws network compiling
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Mon, 07 Feb 2005 09:54:37 +0000 |
tron |
(svn r1835) Reduce the visibility of network_core.h
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Sat, 15 Jan 2005 20:09:16 +0000 |
truelight |
(svn r1527) -Add: RCon (Remote Connection). A server can set:
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Fri, 14 Jan 2005 21:47:35 +0000 |
truelight |
(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
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Sun, 02 Jan 2005 12:03:43 +0000 |
truelight |
(svn r1322) -Add: banning system (mostly tnx to guru3)
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Thu, 23 Dec 2004 20:33:57 +0000 |
truelight |
(svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars
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Thu, 23 Dec 2004 17:37:26 +0000 |
truelight |
(svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
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Thu, 23 Dec 2004 00:24:44 +0000 |
darkvater |
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
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Wed, 22 Dec 2004 23:24:53 +0000 |
darkvater |
(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window
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Wed, 22 Dec 2004 18:42:56 +0000 |
truelight |
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
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Mon, 20 Dec 2004 22:14:39 +0000 |
dominik |
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
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Sun, 19 Dec 2004 10:17:26 +0000 |
truelight |
(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
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Sat, 18 Dec 2004 18:58:03 +0000 |
dominik |
(svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup.
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Thu, 16 Dec 2004 13:59:23 +0000 |
truelight |
(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
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Wed, 15 Dec 2004 21:13:52 +0000 |
truelight |
(svn r1108) -Fix: [Network] Fixed problem around slow clients:
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Wed, 15 Dec 2004 20:10:34 +0000 |
truelight |
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
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Wed, 15 Dec 2004 16:51:55 +0000 |
darkvater |
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
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Wed, 15 Dec 2004 15:19:51 +0000 |
truelight |
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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Mon, 13 Dec 2004 17:47:21 +0000 |
truelight |
(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
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Mon, 13 Dec 2004 17:04:41 +0000 |
truelight |
(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)
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Mon, 13 Dec 2004 16:15:21 +0000 |
truelight |
(svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
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Sun, 12 Dec 2004 16:04:32 +0000 |
truelight |
(svn r1026) -Add: [Network] Added unique id, so in network, each client has an
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Sun, 12 Dec 2004 14:28:08 +0000 |
truelight |
(svn r1024) -Fix: [New Network] Revisions can now be longer then 10 chars, so I made
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Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
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Mon, 13 Sep 2004 22:49:11 +0000 |
signde |
(svn r240) -Fix: desync on subsidy generation
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Sun, 12 Sep 2004 23:35:01 +0000 |
darkvater |
(svn r229) -Fix: Some more const stuff fixed .(Tron)
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