Wed, 14 Dec 2005 06:28:48 +0000 |
tron |
(svn r3298) Remove unused and write-only variables
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Tue, 13 Dec 2005 22:28:44 +0000 |
Darkvater |
(svn r3295) - Regressionfix: scrolling with mousewheel no longer worked in saveload dialogs because of restriction that scroller is only active for widget + next widget is scrollbar. Yes, we need a better window system.
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Tue, 13 Dec 2005 20:20:44 +0000 |
Darkvater |
(svn r3293) - Miscellaneous: add peter1138 as developer
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Sat, 10 Dec 2005 12:05:39 +0000 |
peter1138 |
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
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Wed, 07 Dec 2005 15:48:52 +0000 |
peter1138 |
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
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Tue, 29 Nov 2005 22:04:02 +0000 |
peter1138 |
(svn r3247) - Fix: "[ 1335580 ] sticky windows not sticky anymore"
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Mon, 14 Nov 2005 19:48:04 +0000 |
tron |
(svn r3181) -Bracing
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Sun, 13 Nov 2005 14:54:09 +0000 |
tron |
(svn r3173) Use the trinary operator and switch to improve readability
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Sun, 13 Nov 2005 13:43:55 +0000 |
tron |
(svn r3172) static, const
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Fri, 28 Oct 2005 00:09:59 +0000 |
Darkvater |
(svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
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Sun, 23 Oct 2005 13:04:44 +0000 |
tron |
(svn r3078) Some more stuff, which piled up:
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Wed, 19 Oct 2005 06:46:41 +0000 |
tron |
(svn r3064) Replace some numbers by sprite names
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Mon, 17 Oct 2005 19:57:00 +0000 |
tron |
(svn r3055) Give the savegame/scenarion sort order flags symbolic names
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Fri, 07 Oct 2005 07:35:15 +0000 |
tron |
(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
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Fri, 30 Sep 2005 20:37:25 +0000 |
tron |
(svn r3001) s/Player*/const Player*/
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Wed, 14 Sep 2005 19:22:06 +0000 |
Darkvater |
(svn r2952) Querytool output is be 0xAAAA. with leading 0x. Couldn't use # cause that would have written 0X
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Sat, 10 Sep 2005 07:38:03 +0000 |
tron |
(svn r2932) Give the strings consisting of an up/a down arrow symbolic names
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Tue, 23 Aug 2005 18:47:04 +0000 |
tron |
(svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
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Sun, 14 Aug 2005 18:10:18 +0000 |
tron |
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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Sun, 07 Aug 2005 19:16:32 +0000 |
bjarni |
(svn r2836) fixed the alphabetical order of the credits list like it says it is in
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Wed, 03 Aug 2005 13:07:29 +0000 |
tron |
(svn r2799) Make the only two non-const widget lists const
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Mon, 01 Aug 2005 16:31:19 +0000 |
ludde |
(svn r2781) Fix some of the issues with variables in .h files.
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Mon, 01 Aug 2005 00:14:22 +0000 |
tron |
(svn r2775) Deleting a file can fail, display an error message when it happens
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Tue, 26 Jul 2005 19:04:19 +0000 |
tron |
(svn r2717) Move _userstring to strings.[ch]
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Sun, 24 Jul 2005 15:56:31 +0000 |
celestar |
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Fri, 22 Jul 2005 16:14:24 +0000 |
orudge |
(svn r2681) - Fix OS/2 port, please do not modify openttd.wpj/tgt by hand unless you know what you're doing!
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Fri, 22 Jul 2005 09:16:34 +0000 |
Darkvater |
(svn r2675) - Fix: pressing enter on a load-window resulted in saving the game (Luca)
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Fri, 22 Jul 2005 07:02:20 +0000 |
tron |
(svn r2673) Include functions.h directly, not globally via openttd.h
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Fri, 22 Jul 2005 06:31:31 +0000 |
tron |
(svn r2672) Move saving/loading related declarations to saveload.h
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Thu, 21 Jul 2005 22:15:02 +0000 |
tron |
(svn r2669) Shuffle some more stuff around to reduce dependencies
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Tue, 19 Jul 2005 22:12:04 +0000 |
Darkvater |
(svn r2644) - Fix: my name was mistyped ;p
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Tue, 19 Jul 2005 20:43:53 +0000 |
Darkvater |
(svn r2638) - Fix: Unable to delete savegames. Deleting TTDLX savegames is still broken as it was always broken, but since they don't even show up; we might as well call it a feature.
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Sun, 17 Jul 2005 17:15:33 +0000 |
Darkvater |
(svn r2613) - Truncate savegames, and vehicle-texts in their window.
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Sun, 17 Jul 2005 16:01:26 +0000 |
Darkvater |
(svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
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Fri, 15 Jul 2005 18:30:13 +0000 |
ludde |
(svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
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Fri, 15 Jul 2005 14:53:44 +0000 |
ludde |
(svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
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Wed, 13 Jul 2005 18:04:01 +0000 |
tron |
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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Sat, 25 Jun 2005 06:15:43 +0000 |
tron |
(svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
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Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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Tue, 21 Jun 2005 16:28:17 +0000 |
celestar |
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
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Wed, 15 Jun 2005 17:27:14 +0000 |
hackykid |
(svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)
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Wed, 15 Jun 2005 16:58:15 +0000 |
celestar |
(svn r2441) -Feature: You can now give transfer order to set up feeder systems
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Mon, 06 Jun 2005 13:47:06 +0000 |
Darkvater |
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Mon, 30 May 2005 16:03:21 +0000 |
Darkvater |
(svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron.
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Thu, 26 May 2005 19:41:58 +0000 |
tron |
(svn r2366) Use SetRedErrorSquare() instead of home brewed version
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Thu, 19 May 2005 17:40:26 +0000 |
tron |
(svn r2351) -Fix: It was possible to open more than one tree window
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Tue, 17 May 2005 23:25:18 +0000 |
Darkvater |
(svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open
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Mon, 16 May 2005 12:15:53 +0000 |
Darkvater |
(svn r2331) - Fix (regression): fix text overflows in about box.
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Sun, 15 May 2005 21:50:26 +0000 |
Darkvater |
(svn r2325) - Update OpenTTD for 0.4.0 release
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Thu, 12 May 2005 23:46:01 +0000 |
Darkvater |
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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Thu, 12 May 2005 00:18:30 +0000 |
Darkvater |
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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Mon, 09 May 2005 22:33:00 +0000 |
Darkvater |
(svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
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Thu, 14 Apr 2005 20:42:30 +0000 |
bjarni |
(svn r2198) renamed MacOS to MacOSX where it was written wrong. Made myself MacOSX porter as well as coder
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Mon, 28 Mar 2005 13:30:51 +0000 |
darkvater |
(svn r2100) - Fix: [1024703]: Infinite access for A:\ (win32). Patch [1171208]. Only requery drive(s) if the user changes a directory, also surpress the OS error box that pops up on some windows machines. Tron + glx (and me)
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Mon, 28 Mar 2005 08:48:41 +0000 |
tron |
(svn r2098) Make a variable static, move a function declaration to a header and remove unnecessary preprocessor magic
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Sun, 27 Mar 2005 01:10:23 +0000 |
matthijs |
(svn r2082) I have a name too!
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Sun, 27 Mar 2005 00:42:57 +0000 |
pasky |
(svn r2081) I have a real name, too.
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Fri, 25 Mar 2005 14:19:33 +0000 |
tron |
(svn r2060) Clean up some string construction and remove now unused macro
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