ttd.c
Fri, 04 Feb 2005 13:23:29 +0000 truelight (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
Thu, 03 Feb 2005 17:22:35 +0000 truelight (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
Wed, 02 Feb 2005 18:28:08 +0000 truelight (svn r1772) -Fix: [ 1114100 ] Dedicated server boots again
Wed, 02 Feb 2005 17:30:29 +0000 truelight (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
Wed, 02 Feb 2005 14:17:13 +0000 celestar (svn r1768) -Codechange: Store town index in _map2 of town tiles
Tue, 01 Feb 2005 18:32:01 +0000 truelight (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
Mon, 31 Jan 2005 11:03:23 +0000 darkvater (svn r1750) - Feature: [ 1093261 ] Saving vehicle sorting criteria for each vehicle type (bociusz)
Mon, 31 Jan 2005 00:12:44 +0000 darkvater (svn r1747) - Fix: [network] ottd should compile when networking is disabled.
Sun, 30 Jan 2005 18:12:37 +0000 tron (svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
Sat, 29 Jan 2005 19:45:14 +0000 tron (svn r1722) -Feature: Bigger maps - anyone?
Sat, 29 Jan 2005 19:41:44 +0000 celestar (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
Sat, 29 Jan 2005 12:19:05 +0000 tron (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
Fri, 28 Jan 2005 09:30:19 +0000 dominik (svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
Wed, 26 Jan 2005 18:17:50 +0000 tron (svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID
Tue, 25 Jan 2005 15:38:36 +0000 dominik (svn r1667) - Feature: Signs are now shown in the color of the player who created them
Sun, 23 Jan 2005 15:16:47 +0000 tron (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
Sun, 23 Jan 2005 13:09:35 +0000 tron (svn r1610) Remove trailing whitespace (last time ever, i hope)
Sun, 23 Jan 2005 10:54:32 +0000 tron (svn r1606) Fix some bogus casts
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Sun, 16 Jan 2005 12:14:52 +0000 darkvater (svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin)
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Sat, 15 Jan 2005 20:10:44 +0000 truelight (svn r1528) -Fix: forgot to init a variable
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Fri, 14 Jan 2005 19:44:42 +0000 tron (svn r1509) Const correctness and add static where appropriate while touching the lines anyway
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary
Wed, 12 Jan 2005 11:54:51 +0000 truelight (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
Tue, 11 Jan 2005 00:54:06 +0000 darkvater (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
Mon, 10 Jan 2005 01:14:26 +0000 dominik (svn r1453) Feature: MD5 hash check for TTD files
Sun, 09 Jan 2005 21:25:44 +0000 tron (svn r1451) Fix some of the signed/unsigned comparison warnings
Sun, 09 Jan 2005 08:49:40 +0000 celestar (svn r1440) -Feature: Allows more flexible airport layouts now, as the number of
Sat, 08 Jan 2005 15:26:58 +0000 truelight (svn r1430) -Fix: starting openttd with -g <invalid_name> now acts normal
Fri, 07 Jan 2005 18:13:56 +0000 dominik (svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
Fri, 07 Jan 2005 08:07:24 +0000 tron (svn r1409) Simplify some preprocessor magic
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Mon, 03 Jan 2005 19:09:45 +0000 darkvater (svn r1346) -Fix: fix signed/unsigned warnings
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
Mon, 03 Jan 2005 18:40:41 +0000 darkvater (svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
Mon, 03 Jan 2005 14:07:49 +0000 darkvater (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Mon, 03 Jan 2005 08:34:54 +0000 tron (svn r1329) Remove unused function declaration
Sat, 01 Jan 2005 19:18:48 +0000 truelight (svn r1321) -Fix: Revision 1302 partly solved the problem and created an other.
Thu, 30 Dec 2004 10:29:28 +0000 truelight (svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by
Fri, 24 Dec 2004 00:13:32 +0000 truelight (svn r1272) -Fix: game compiles again with network disabled
Thu, 23 Dec 2004 21:58:01 +0000 truelight (svn r1265) -Fix: the server can also no longer use the money cheat if the
Thu, 23 Dec 2004 00:24:44 +0000 darkvater (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
Wed, 22 Dec 2004 21:12:36 +0000 bjarni (svn r1236) MorphOS: added make release like in OSX (tokai)
Wed, 22 Dec 2004 19:48:27 +0000 dominik (svn r1233) Fixed several currency issues. Now currencies should work correctly again.
Wed, 22 Dec 2004 16:54:55 +0000 dominik (svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).
Wed, 22 Dec 2004 15:32:50 +0000 dominik (svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled
Sat, 18 Dec 2004 14:19:21 +0000 truelight (svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex)
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Wed, 15 Dec 2004 00:31:08 +0000 darkvater (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
Tue, 14 Dec 2004 20:27:00 +0000 truelight (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
Mon, 13 Dec 2004 22:13:02 +0000 dominik (svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
Mon, 13 Dec 2004 17:58:53 +0000 truelight (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly
Sun, 12 Dec 2004 20:36:24 +0000 dominik (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Tue, 07 Dec 2004 17:16:57 +0000 bjarni (svn r970) Added 2nd data path for all non-windows OSes
Sun, 05 Dec 2004 20:02:49 +0000 darkvater (svn r959) -Fix: fix previous typo for workaround of braindead MSVC6 (Tron)