author | celestar |
Mon, 19 Mar 2007 12:38:16 +0000 | |
branch | gamebalance |
changeset 9895 | 7bd07f43b0e3 |
parent 6498 | aff910a05c6e |
child 6307 | f40e88cff863 |
child 6719 | 4cc327ad39d5 |
child 6886 | 742e1d75f442 |
permissions | -rw-r--r-- |
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/* $Id$ */ |
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#ifndef ROAD_MAP_H |
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#define ROAD_MAP_H |
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|
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#include "macros.h" |
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#include "rail.h" |
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#include "road.h" |
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#include "tile.h" |
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enum RoadTileType { |
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ROAD_TILE_NORMAL, |
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ROAD_TILE_CROSSING, |
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ROAD_TILE_DEPOT |
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}; |
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static inline RoadTileType GetRoadTileType(TileIndex t) |
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{ |
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assert(IsTileType(t, MP_STREET)); |
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return (RoadTileType)GB(_m[t].m5, 4, 4); |
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} |
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static inline bool IsLevelCrossing(TileIndex t) |
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{ |
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return GetRoadTileType(t) == ROAD_TILE_CROSSING; |
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} |
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|
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static inline bool IsLevelCrossingTile(TileIndex t) |
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{ |
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return IsTileType(t, MP_STREET) && IsLevelCrossing(t); |
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} |
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static inline RoadBits GetRoadBits(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); |
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return (RoadBits)GB(_m[t].m5, 0, 4); |
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} |
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static inline void SetRoadBits(TileIndex t, RoadBits r) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete |
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SB(_m[t].m5, 0, 4, r); |
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} |
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static inline Axis GetCrossingRoadAxis(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); |
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return (Axis)GB(_m[t].m5, 3, 1); |
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} |
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static inline RoadBits GetCrossingRoadBits(TileIndex tile) |
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{ |
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return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y; |
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} |
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|
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static inline TrackBits GetCrossingRailBits(TileIndex tile) |
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{ |
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return AxisToTrackBits(OtherAxis(GetCrossingRoadAxis(tile))); |
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} |
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// TODO swap owner of road and rail |
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static inline Owner GetCrossingRoadOwner(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); |
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return (Owner)_m[t].m4; |
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} |
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static inline void SetCrossingRoadOwner(TileIndex t, Owner o) |
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); |
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_m[t].m4 = o; |
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} |
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||
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static inline void UnbarCrossing(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); |
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CLRBIT(_m[t].m5, 2); |
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} |
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|
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static inline void BarCrossing(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); |
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SETBIT(_m[t].m5, 2); |
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} |
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static inline bool IsCrossingBarred(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_CROSSING); |
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return HASBIT(_m[t].m5, 2); |
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} |
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#define IsOnDesert IsOnSnow |
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static inline bool IsOnSnow(TileIndex t) |
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{ |
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return HASBIT(_m[t].m3, 7); |
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} |
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#define ToggleDesert ToggleSnow |
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static inline void ToggleSnow(TileIndex t) |
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{ |
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TOGGLEBIT(_m[t].m3, 7); |
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} |
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108 |
enum Roadside { |
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ROADSIDE_BARREN = 0, |
110 |
ROADSIDE_GRASS = 1, |
|
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ROADSIDE_PAVED = 2, |
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ROADSIDE_STREET_LIGHTS = 3, |
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ROADSIDE_TREES = 5, |
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ROADSIDE_GRASS_ROAD_WORKS = 6, |
|
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ROADSIDE_PAVED_ROAD_WORKS = 7 |
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}; |
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static inline Roadside GetRoadside(TileIndex tile) |
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{ |
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return (Roadside)GB(_m[tile].m3, 4, 3); |
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} |
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static inline void SetRoadside(TileIndex tile, Roadside s) |
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{ |
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SB(_m[tile].m3, 4, 3, s); |
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} |
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|
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static inline bool HasRoadWorks(TileIndex t) |
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{ |
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return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS; |
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} |
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132 |
|
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static inline bool IncreaseRoadWorksCounter(TileIndex t) |
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{ |
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AB(_m[t].m3, 0, 4, 1); |
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|
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return GB(_m[t].m3, 0, 4) == 15; |
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} |
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139 |
|
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static inline void StartRoadWorks(TileIndex t) |
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{ |
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assert(!HasRoadWorks(t)); |
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/* Remove any trees or lamps in case or roadwork */ |
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switch (GetRoadside(t)) { |
145 |
case ROADSIDE_BARREN: |
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146 |
case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break; |
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default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break; |
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} |
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} |
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150 |
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static inline void TerminateRoadWorks(TileIndex t) |
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{ |
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assert(HasRoadWorks(t)); |
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SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS)); |
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/* Stop the counter */ |
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SB(_m[t].m3, 0, 4, 0); |
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} |
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158 |
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static inline DiagDirection GetRoadDepotDirection(TileIndex t) |
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{ |
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assert(GetRoadTileType(t) == ROAD_TILE_DEPOT); |
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return (DiagDirection)GB(_m[t].m5, 0, 2); |
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} |
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|
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/** |
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* Returns the RoadBits on an arbitrary tile |
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* Special behavior: |
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* - road depots: entrance is treated as road piece |
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* - road tunnels: entrance is treated as road piece |
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* - bridge ramps: start of the ramp is treated as road piece |
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* - bridge middle parts: bridge itself is ignored |
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*/ |
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RoadBits GetAnyRoadBits(TileIndex); |
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|
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|
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TrackBits GetAnyRoadTrackBits(TileIndex tile); |
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|
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180 |
|
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static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, TownID town) |
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{ |
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SetTileType(t, MP_STREET); |
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SetTileOwner(t, owner); |
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_m[t].m2 = town; |
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_m[t].m3 = 0 << 7 | 0 << 4 | 0; |
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187 |
_m[t].m4 = 0; |
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_m[t].m5 = ROAD_TILE_NORMAL << 4 | bits; |
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} |
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190 |
|
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191 |
|
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192 |
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town) |
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{ |
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SetTileType(t, MP_STREET); |
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SetTileOwner(t, rail); |
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196 |
_m[t].m2 = town; |
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197 |
_m[t].m3 = 0 << 7 | 0 << 4 | rt; |
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198 |
_m[t].m4 = road; |
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_m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2; |
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} |
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201 |
|
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202 |
|
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203 |
static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir) |
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{ |
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SetTileType(t, MP_STREET); |
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SetTileOwner(t, owner); |
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_m[t].m2 = 0; |
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_m[t].m3 = 0; |
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_m[t].m4 = 0; |
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_m[t].m5 = ROAD_TILE_DEPOT << 4 | dir; |
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211 |
} |
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212 |
|
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#endif /* ROAD_MAP_H */ |