src/settings.cpp
author rubidium
Sat, 26 Apr 2008 20:54:56 +0000
branch0.6
changeset 10366 960aae8c20e2
parent 10328 721fe18a2176
child 10657 fedc1923d40e
permissions -rw-r--r--
(svn r12907) [0.6] -Backport from trunk r12906:
- Fix: Vehicle groups, engine replacement rules and player/company names were not properly reset/freed after bankrupt (r12906)
[0.6] -Prepare: for 0.6.1-RC1.
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/* $Id$ */
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/** @file settings.cpp
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 * All actions handling saving and loading of the settings/configuration goes on in this file.
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 * The file consists of four parts:
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 * <ol>
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 * <li>Parsing the configuration file (openttd.cfg). This is achieved with the ini_ functions which
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 *     handle various types, such as normal 'key = value' pairs, lists and value combinations of
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 *     lists, strings, integers, 'bit'-masks and element selections.
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 * <li>Defining the data structures that go into the configuration. These include for example
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 *     the _patches struct, but also network-settings, banlists, newgrf, etc. There are a lot
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 *     of helper macros available for the various types, and also saving/loading of these settings
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 *     in a savegame is handled inside these structures.
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 * <li>Handle reading and writing to the setting-structures from inside the game either from
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 *     the console for example or through the gui with CMD_ functions.
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 * <li>Handle saving/loading of the PATS chunk inside the savegame.
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 * </ol>
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 * @see SettingDesc
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 * @see SaveLoad
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 */
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#include "stdafx.h"
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#include "openttd.h"
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#include "currency.h"
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#include "screenshot.h"
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#include "variables.h"
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#include "network/network.h"
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#include "network/network_internal.h"
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#include "settings_internal.h"
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#include "command_func.h"
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#include "console.h"
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#include "saveload.h"
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#include "npf.h"
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#include "yapf/yapf.h"
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#include "newgrf.h"
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#include "newgrf_config.h"
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#include "genworld.h"
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#include "rail.h"
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#include "train.h"
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#include "news.h"
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#include "window_func.h"
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#include "strings_func.h"
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "core/alloc_func.hpp"
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#include "player_func.h"
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#ifdef WITH_FREETYPE
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#include "fontcache.h"
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#endif
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#include "spritecache.h"
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#include "transparency.h"
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#include "string_func.h"
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#include "gui.h"
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#include "town.h"
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#include "video/video_driver.hpp"
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#include "sound/sound_driver.hpp"
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#include "music/music_driver.hpp"
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#include "blitter/factory.hpp"
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#include "table/strings.h"
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GameOptions _opt;
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GameOptions _opt_newgame;
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GameOptions *_opt_ptr;
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Patches _patches;
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Patches _patches_newgame;
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struct IniFile;
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struct IniItem;
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struct IniGroup;
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struct SettingsMemoryPool;
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typedef const char *SettingListCallbackProc(const IniItem *item, uint index);
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typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
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typedef void SettingDescProcList(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc);
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static void pool_init(SettingsMemoryPool **pool);
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static void *pool_alloc(SettingsMemoryPool **pool, uint size);
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size);
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static void pool_free(SettingsMemoryPool **pool);
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static bool IsSignedVarMemType(VarType vt);
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struct SettingsMemoryPool {
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	uint pos,size;
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	SettingsMemoryPool *next;
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	byte mem[1];
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};
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static SettingsMemoryPool *pool_new(uint minsize)
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{
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	SettingsMemoryPool *p;
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	if (minsize < 4096 - 12) minsize = 4096 - 12;
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	p = (SettingsMemoryPool*)MallocT<byte>(sizeof(SettingsMemoryPool) - 1 + minsize);
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	p->pos = 0;
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	p->size = minsize;
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	p->next = NULL;
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	return p;
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}
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static void pool_init(SettingsMemoryPool **pool)
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{
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	*pool = pool_new(0);
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}
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static void *pool_alloc(SettingsMemoryPool **pool, uint size)
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{
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	uint pos;
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	SettingsMemoryPool *p = *pool;
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	size = Align(size, sizeof(void*));
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	/* first check if there's memory in the next pool */
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	if (p->next && p->next->pos + size <= p->next->size) {
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		p = p->next;
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	/* then check if there's not memory in the cur pool */
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	} else if (p->pos + size > p->size) {
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		SettingsMemoryPool *n = pool_new(size);
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		*pool = n;
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		n->next = p;
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		p = n;
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	}
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	pos = p->pos;
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	p->pos += size;
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	return p->mem + pos;
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}
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size)
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{
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	byte *p = (byte*)pool_alloc(pool, size + 1);
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	p[size] = 0;
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	memcpy(p, mem, size);
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	return p;
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}
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static void pool_free(SettingsMemoryPool **pool)
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{
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	SettingsMemoryPool *p = *pool, *n;
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	*pool = NULL;
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	while (p) {
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		n = p->next;
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		free(p);
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		p = n;
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	}
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}
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/** structs describing the ini format. */
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struct IniItem {
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	char *name;
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	char *value;
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	char *comment;
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	IniItem *next;
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};
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struct IniGroup {
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	char *name;        ///< name of group
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	char *comment;     ///<comment for group
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	IniItem *item, **last_item;
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	IniGroup *next;
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	IniFile *ini;
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	IniGroupType type; ///< type of group
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};
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struct IniFile {
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	SettingsMemoryPool *pool;
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	IniGroup *group, **last_group;
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	char *comment;     ///< last comment in file
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};
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/** allocate an inifile object */
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static IniFile *ini_alloc()
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{
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	IniFile *ini;
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	SettingsMemoryPool *pool;
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	pool_init(&pool);
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	ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
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	ini->pool = pool;
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	ini->group = NULL;
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	ini->last_group = &ini->group;
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	ini->comment = NULL;
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	return ini;
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}
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/** allocate an ini group object */
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static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
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{
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	IniGroup *grp = (IniGroup*)pool_alloc(&ini->pool, sizeof(IniGroup));
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	grp->ini = ini;
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	grp->name = (char*)pool_strdup(&ini->pool, grpt, len);
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	if (!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans")) {
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		grp->type = IGT_LIST;
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	} else {
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		grp->type = IGT_VARIABLES;
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	}
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	grp->next = NULL;
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	grp->item = NULL;
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	grp->comment = NULL;
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	grp->last_item = &grp->item;
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	*ini->last_group = grp;
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	ini->last_group = &grp->next;
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	return grp;
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}
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static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
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{
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	IniItem *item = (IniItem*)pool_alloc(&group->ini->pool, sizeof(IniItem));
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	item->name = (char*)pool_strdup(&group->ini->pool, name, len);
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	item->next = NULL;
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	item->comment = NULL;
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	item->value = NULL;
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	*group->last_item = item;
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	group->last_item = &item->next;
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	return item;
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}
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/** load an ini file into the "abstract" format */
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static IniFile *ini_load(const char *filename)
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{
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	char buffer[1024], c, *s, *t, *e;
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	FILE *in;
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	IniFile *ini;
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	IniGroup *group = NULL;
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	IniItem *item;
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	char *comment = NULL;
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	uint comment_size = 0;
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	uint comment_alloc = 0;
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	ini = ini_alloc();
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	in = fopen(filename, "r");
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	if (in == NULL) return ini;
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	/* for each line in the file */
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	while (fgets(buffer, sizeof(buffer), in)) {
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		/* trim whitespace from the left side */
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		for (s = buffer; *s == ' ' || *s == '\t'; s++) {}
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		/* trim whitespace from right side. */
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		e = s + strlen(s);
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		while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
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		*e = '\0';
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		/* skip comments and empty lines */
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		if (*s == '#' || *s == ';' || *s == '\0') {
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			uint ns = comment_size + (e - s + 1);
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			uint a = comment_alloc;
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   250
			uint pos;
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   251
			/* add to comment */
0
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			if (ns > a) {
5852
cb3f71b16e1a (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
celestar
parents: 5838
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   253
				a = max(a, 128U);
0
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				do a*=2; while (a < ns);
5860
7fdc9b423ba1 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
parents: 5852
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   255
				comment = ReallocT(comment, comment_alloc = a);
0
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   256
			}
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			pos = comment_size;
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			comment_size += (e - s + 1);
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   259
			comment[pos + e - s] = '\n'; // comment newline
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   260
			memcpy(comment + pos, s, e - s); // copy comment contents
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   261
			continue;
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   262
		}
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   263
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   264
		/* it's a group? */
0
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   265
		if (s[0] == '[') {
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
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   266
			if (e[-1] != ']') {
5827
20879afb77f6 (svn r8013) -Codechange (r6921, rUnknown): Show the error message of corrupt or missing (own) files
Darkvater
parents: 5726
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   267
				ShowInfoF("ini: invalid group name '%s'", buffer);
4077
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tron
parents: 4065
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   268
			} else {
0
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				e--;
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   270
			}
0
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			s++; // skip [
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			group = ini_group_alloc(ini, s, e - s);
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   273
			if (comment_size) {
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9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
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   274
				group->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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				comment_size = 0;
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   276
			}
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		} else if (group) {
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   278
			/* find end of keyname */
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
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   279
			if (*s == '\"') {
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
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   280
				s++;
9191
ae14770c829a (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
smatz
parents: 9144
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   281
				for (t = s; *t != '\0' && *t != '\"'; t++) {}
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
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   282
				if (*t == '\"') *t = ' ';
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
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   283
			} else {
9191
ae14770c829a (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
smatz
parents: 9144
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   284
				for (t = s; *t != '\0' && *t != '=' && *t != '\t' && *t != ' '; t++) {}
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   285
			}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   286
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   287
			/* it's an item in an existing group */
0
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   288
			item = ini_item_alloc(group, s, t-s);
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   289
			if (comment_size) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
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   290
				item->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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   291
				comment_size = 0;
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   292
			}
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   293
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   294
			/* find start of parameter */
0
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   295
			while (*t == '=' || *t == ' ' || *t == '\t') t++;
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   296
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   297
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belugas
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   298
			/* remove starting quotation marks */
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   299
			if (*t == '\"') t++;
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belugas
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   300
			/* remove ending quotation marks */
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   301
			e = t + strlen(t);
3598
0cf4d5726bf8 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   302
			if (e > t && e[-1] == '\"') e--;
0cf4d5726bf8 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   303
			*e = '\0';
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   304
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   305
			item->value = (char*)pool_strdup(&ini->pool, t, e - t);
0
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   306
		} else {
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parents: 6706
diff changeset
   307
			/* it's an orphan item */
5827
20879afb77f6 (svn r8013) -Codechange (r6921, rUnknown): Show the error message of corrupt or missing (own) files
Darkvater
parents: 5726
diff changeset
   308
			ShowInfoF("ini: '%s' outside of group", buffer);
0
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   309
		}
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   310
	}
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   311
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   312
	if (comment_size > 0) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   313
		ini->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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   314
		comment_size = 0;
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   315
	}
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   316
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   317
	free(comment);
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   318
	fclose(in);
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   319
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   320
	return ini;
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   321
}
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   322
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diff changeset
   323
/** lookup a group or make a new one */
0
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diff changeset
   324
static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
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   325
{
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   326
	IniGroup *group;
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diff changeset
   327
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   328
	if (len == -1) len = strlen(name);
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diff changeset
   329
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belugas
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diff changeset
   330
	/* does it exist already? */
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   331
	for (group = ini->group; group; group = group->next)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   332
		if (!memcmp(group->name, name, len) && group->name[len] == 0)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   333
			return group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   334
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belugas
parents: 6706
diff changeset
   335
	/* otherwise make a new one */
0
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diff changeset
   336
	group = ini_group_alloc(ini, name, len);
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   337
	group->comment = (char*)pool_strdup(&ini->pool, "\n", 1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   338
	return group;
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   339
}
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diff changeset
   340
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belugas
parents: 6706
diff changeset
   341
/** lookup an item or make a new one */
0
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diff changeset
   342
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
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diff changeset
   343
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   344
	IniItem *item;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   345
	uint len = strlen(name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   346
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   347
	for (item = group->item; item; item = item->next)
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   348
		if (strcmp(item->name, name) == 0) return item;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   349
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   350
	if (!create) return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   351
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belugas
parents: 6706
diff changeset
   352
	/* otherwise make a new one */
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   353
	return ini_item_alloc(group, name, len);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   354
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   355
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belugas
parents: 6706
diff changeset
   356
/** save ini file from the "abstract" format. */
0
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diff changeset
   357
static bool ini_save(const char *filename, IniFile *ini)
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diff changeset
   358
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   359
	FILE *f;
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diff changeset
   360
	IniGroup *group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   361
	IniItem *item;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   362
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   363
	f = fopen(filename, "w");
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   364
	if (f == NULL) return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   365
2919
5a867896b255 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
Darkvater
parents: 2916
diff changeset
   366
	for (group = ini->group; group != NULL; group = group->next) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   367
		if (group->comment) fputs(group->comment, f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   368
		fprintf(f, "[%s]\n", group->name);
2919
5a867896b255 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
Darkvater
parents: 2916
diff changeset
   369
		for (item = group->item; item != NULL; item = item->next) {
3600
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   370
			assert(item->value != NULL);
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   371
			if (item->comment != NULL) fputs(item->comment, f);
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   372
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   373
			/* protect item->name with quotes if needed */
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   374
			if (strchr(item->name, ' ') != NULL) {
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   375
				fprintf(f, "\"%s\"", item->name);
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   376
			} else {
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   377
				fprintf(f, "%s", item->name);
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   378
			}
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   379
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4431
diff changeset
   380
			/* Don't give an equal sign to list items that don't have a parameter */
3600
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   381
			if (group->type == IGT_LIST && *item->value == '\0') {
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   382
				fprintf(f, "\n");
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   383
			} else {
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   384
				fprintf(f, " = %s\n", item->value);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   385
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   386
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   387
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   388
	if (ini->comment) fputs(ini->comment, f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   389
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   390
	fclose(f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   391
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   392
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   393
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
static void ini_free(IniFile *ini)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   395
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   396
	pool_free(&ini->pool);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   397
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   398
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   399
/** Find the index value of a ONEofMANY type in a string seperated by |
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   400
 * @param many full domain of values the ONEofMANY setting can have
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   401
 * @param one the current value of the setting for which a value needs found
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   402
 * @param onelen force calculation of the *one parameter
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   403
 * @return the integer index of the full-list, or -1 if not found */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
static int lookup_oneofmany(const char *many, const char *one, int onelen)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   405
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   406
	const char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   407
	int idx;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   408
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   409
	if (onelen == -1) onelen = strlen(one);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   410
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   411
	/* check if it's an integer */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   412
	if (*one >= '0' && *one <= '9')
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   413
		return strtoul(one, NULL, 0);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   414
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   415
	idx = 0;
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   416
	for (;;) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   417
		/* find end of item */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   418
		s = many;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   419
		while (*s != '|' && *s != 0) s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   420
		if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   421
		if (*s == 0) return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   422
		many = s + 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   423
		idx++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   424
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   425
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   426
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   427
/** Find the set-integer value MANYofMANY type in a string
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   428
 * @param many full domain of values the MANYofMANY setting can have
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   429
 * @param str the current string value of the setting, each individual
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   430
 * of seperated by a whitespace,tab or | character
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   431
 * @return the 'fully' set integer, or -1 if a set is not found */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   432
static uint32 lookup_manyofmany(const char *many, const char *str)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   433
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   434
	const char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   435
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   436
	uint32 res = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   437
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   438
	for (;;) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   439
		/* skip "whitespace" */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   440
		while (*str == ' ' || *str == '\t' || *str == '|') str++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   441
		if (*str == 0) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   442
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   443
		s = str;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   444
		while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   445
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   446
		r = lookup_oneofmany(many, str, s - str);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   447
		if (r == -1) return (uint32)-1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   448
8427
143b0be22af1 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
skidd13
parents: 8424
diff changeset
   449
		SetBit(res, r); // value found, set it
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   450
		if (*s == 0) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   451
		str = s + 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   452
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   453
	return res;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   454
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   455
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   456
/** Parse an integerlist string and set each found value
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   457
 * @param p the string to be parsed. Each element in the list is seperated by a
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   458
 * comma or a space character
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   459
 * @param items pointer to the integerlist-array that will be filled with values
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   460
 * @param maxitems the maximum number of elements the integerlist-array has
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   461
 * @return returns the number of items found, or -1 on an error */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   462
static int parse_intlist(const char *p, int *items, int maxitems)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   463
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   464
	int n = 0, v;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   465
	char *end;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   466
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   467
	for (;;) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   468
		v = strtol(p, &end, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   469
		if (p == end || n == maxitems) return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   470
		p = end;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   471
		items[n++] = v;
3598
0cf4d5726bf8 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   472
		if (*p == '\0') break;
3599
c24dba47af62 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma.
Darkvater
parents: 3598
diff changeset
   473
		if (*p != ',' && *p != ' ') return -1;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   474
		p++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   475
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   476
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   477
	return n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   478
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   479
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   480
/** Load parsed string-values into an integer-array (intlist)
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   481
 * @param str the string that contains the values (and will be parsed)
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   482
 * @param array pointer to the integer-arrays that will be filled
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   483
 * @param nelems the number of elements the array holds. Maximum is 64 elements
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   484
 * @param type the type of elements the array holds (eg INT8, UINT16, etc.)
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   485
 * @return return true on success and false on error */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   486
static bool load_intlist(const char *str, void *array, int nelems, VarType type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   487
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   488
	int items[64];
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   489
	int i, nitems;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   490
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   491
	if (str == NULL) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   492
		memset(items, 0, sizeof(items));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   493
		nitems = nelems;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   494
	} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   495
		nitems = parse_intlist(str, items, lengthof(items));
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   496
		if (nitems != nelems) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   497
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   498
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   499
	switch (type) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   500
	case SLE_VAR_BL:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   501
	case SLE_VAR_I8:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   502
	case SLE_VAR_U8:
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   503
		for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   504
		break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   505
	case SLE_VAR_I16:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   506
	case SLE_VAR_U16:
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   507
		for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   508
		break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   509
	case SLE_VAR_I32:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   510
	case SLE_VAR_U32:
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   511
		for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   512
		break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   513
	default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   514
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   515
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   516
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   517
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   518
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   519
/** Convert an integer-array (intlist) to a string representation. Each value
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   520
 * is seperated by a comma or a space character
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   521
 * @param buf output buffer where the string-representation will be stored
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   522
 * @param array pointer to the integer-arrays that is read from
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   523
 * @param nelems the number of elements the array holds.
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   524
 * @param type the type of elements the array holds (eg INT8, UINT16, etc.) */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   525
static void make_intlist(char *buf, const void *array, int nelems, VarType type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   526
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   527
	int i, v = 0;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   528
	const byte *p = (const byte*)array;
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   529
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   530
	for (i = 0; i != nelems; i++) {
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   531
		switch (type) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   532
		case SLE_VAR_BL:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   533
		case SLE_VAR_I8:  v = *(int8*)p;   p += 1; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   534
		case SLE_VAR_U8:  v = *(byte*)p;   p += 1; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   535
		case SLE_VAR_I16: v = *(int16*)p;  p += 2; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   536
		case SLE_VAR_U16: v = *(uint16*)p; p += 2; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   537
		case SLE_VAR_I32: v = *(int32*)p;  p += 4; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   538
		case SLE_VAR_U32: v = *(uint32*)p; p += 4; break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   539
		default: NOT_REACHED();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   540
		}
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   541
		buf += sprintf(buf, (i == 0) ? "%d" : ",%d", v);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   542
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   543
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   544
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   545
/** Convert a ONEofMANY structure to a string representation.
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   546
 * @param buf output buffer where the string-representation will be stored
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   547
 * @param many the full-domain string of possible values
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   548
 * @param id the value of the variable and whose string-representation must be found */
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   549
static void make_oneofmany(char *buf, const char *many, int id)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   550
{
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   551
	int orig_id = id;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   552
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   553
	/* Look for the id'th element */
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   554
	while (--id >= 0) {
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   555
		for (; *many != '|'; many++) {
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   556
			if (*many == '\0') { // not found
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   557
				sprintf(buf, "%d", orig_id);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   558
				return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   559
			}
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   560
		}
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   561
		many++; // pass the |-character
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   562
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   563
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   564
	/* copy string until next item (|) or the end of the list if this is the last one */
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   565
	while (*many != '\0' && *many != '|') *buf++ = *many++;
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   566
	*buf = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   567
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   568
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   569
/** Convert a MANYofMANY structure to a string representation.
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   570
 * @param buf output buffer where the string-representation will be stored
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   571
 * @param many the full-domain string of possible values
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   572
 * @param x the value of the variable and whose string-representation must
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   573
 *        be found in the bitmasked many string */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   574
static void make_manyofmany(char *buf, const char *many, uint32 x)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   575
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   576
	const char *start;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   577
	int i = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   578
	bool init = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   579
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   580
	for (; x != 0; x >>= 1, i++) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   581
		start = many;
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   582
		while (*many != 0 && *many != '|') many++; // advance to the next element
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   583
8424
4a488a90ccab (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 8423
diff changeset
   584
		if (HasBit(x, 0)) { // item found, copy it
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   585
			if (!init) *buf++ = '|';
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   586
			init = false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   587
			if (start == many) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   588
				buf += sprintf(buf, "%d", i);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   589
			} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   590
				memcpy(buf, start, many - start);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   591
				buf += many - start;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   592
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   593
		}
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   594
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   595
		if (*many == '|') many++;
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   596
	}
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   597
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   598
	*buf = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   599
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   600
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   601
/** Convert a string representation (external) of a setting to the internal rep.
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   602
 * @param desc SettingDesc struct that holds all information about the variable
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   603
 * @param str input string that will be parsed based on the type of desc
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   604
 * @return return the parsed value of the setting */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   605
static const void *string_to_val(const SettingDescBase *desc, const char *str)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   606
{
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   607
	switch (desc->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   608
	case SDT_NUMX: {
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   609
		char *end;
2991
4582583fba15 (svn r3567) -Fix: for once and for all, use 'unsigned long' if you want to cast something
truelight
parents: 2975
diff changeset
   610
		unsigned long val = strtoul(str, &end, 0);
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   611
		if (*end != '\0') ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   612
		return (void*)val;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   613
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   614
	case SDT_ONEOFMANY: {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   615
		long r = lookup_oneofmany(desc->many, str, -1);
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   616
		/* if the first attempt of conversion from string to the appropriate value fails,
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   617
		 * look if we have defined a converter from old value to new value. */
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   618
		if (r == -1 && desc->proc_cnvt != NULL) r = desc->proc_cnvt(str);
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   619
		if (r != -1) return (void*)r; //and here goes converted value
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   620
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name); //sorry, we failed
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   621
		return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   622
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   623
	case SDT_MANYOFMANY: {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   624
		unsigned long r = lookup_manyofmany(desc->many, str);
2923
272d1b0962bc (svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit platforms)
truelight
parents: 2919
diff changeset
   625
		if (r != (unsigned long)-1) return (void*)r;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   626
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   627
		return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   628
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   629
	case SDT_BOOLX:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   630
		if (strcmp(str, "true")  == 0 || strcmp(str, "on")  == 0 || strcmp(str, "1") == 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   631
			return (void*)true;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   632
		if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   633
			return (void*)false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   634
		ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   635
		break;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   636
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   637
	case SDT_STRING:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   638
	case SDT_INTLIST: return str;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   639
	default: break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   640
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   641
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   642
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   643
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   644
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   645
/** Set the value of a setting and if needed clamp the value to
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   646
 * the preset minimum and maximum.
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   647
 * @param ptr the variable itself
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   648
 * @param sd pointer to the 'information'-database of the variable
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   649
 * @param val signed long version of the new value
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   650
 * @pre SettingDesc is of type SDT_BOOLX, SDT_NUMX,
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   651
 * SDT_ONEOFMANY or SDT_MANYOFMANY. Other types are not supported as of now */
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   652
static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   653
{
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   654
	const SettingDescBase *sdb = &sd->desc;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   655
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   656
	if (sdb->cmd != SDT_BOOLX &&
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   657
			sdb->cmd != SDT_NUMX &&
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   658
			sdb->cmd != SDT_ONEOFMANY &&
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   659
			sdb->cmd != SDT_MANYOFMANY) {
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   660
		return;
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   661
	}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   662
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   663
	/* We cannot know the maximum value of a bitset variable, so just have faith */
3352
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   664
	if (sdb->cmd != SDT_MANYOFMANY) {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   665
		/* We need to take special care of the uint32 type as we receive from the function
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   666
		 * a signed integer. While here also bail out on 64-bit settings as those are not
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   667
		 * supported. Unsigned 8 and 16-bit variables are safe since they fit into a signed
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   668
		 * 32-bit variable
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   669
		 * TODO: Support 64-bit settings/variables */
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   670
		switch (GetVarMemType(sd->save.conv)) {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   671
			case SLE_VAR_BL:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   672
			case SLE_VAR_I8:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   673
			case SLE_VAR_U8:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   674
			case SLE_VAR_I16:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   675
			case SLE_VAR_U16:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   676
			case SLE_VAR_I32: {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   677
				/* Override the minimum value. No value below sdb->min, except special value 0 */
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   678
				int32 min = ((sdb->flags & SGF_0ISDISABLED) && val <= sdb->min) ? 0 : sdb->min;
8418
b49fc6be1ab9 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
skidd13
parents: 8397
diff changeset
   679
				val = Clamp(val, min, sdb->max);
3352
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   680
			} break;
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   681
			case SLE_VAR_U32: {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   682
				/* Override the minimum value. No value below sdb->min, except special value 0 */
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   683
				uint min = ((sdb->flags & SGF_0ISDISABLED) && (uint)val <= (uint)sdb->min) ? 0 : sdb->min;
8418
b49fc6be1ab9 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
skidd13
parents: 8397
diff changeset
   684
				WriteValue(ptr, SLE_VAR_U32, (int64)ClampU(val, min, sdb->max));
3352
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   685
				return;
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   686
			}
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   687
			case SLE_VAR_I64:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   688
			case SLE_VAR_U64:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   689
			default: NOT_REACHED(); break;
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   690
		}
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   691
	}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   692
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   693
	WriteValue(ptr, sd->save.conv, (int64)val);
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   694
}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   695
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   696
/** Load values from a group of an IniFile structure into the internal representation
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   697
 * @param ini pointer to IniFile structure that holds administrative information
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   698
 * @param sd pointer to SettingDesc structure whose internally pointed variables will
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   699
 *        be given values
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   700
 * @param grpname the group of the IniFile to search in for the new values
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   701
 * @param object pointer to the object been loaded */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   702
static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   703
{
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   704
	IniGroup *group;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   705
	IniGroup *group_def = ini_getgroup(ini, grpname, -1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   706
	IniItem *item;
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 193
diff changeset
   707
	const void *p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   708
	void *ptr;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   709
	const char *s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   710
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   711
	for (; sd->save.cmd != SL_END; sd++) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   712
		const SettingDescBase *sdb = &sd->desc;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   713
		const SaveLoad        *sld = &sd->save;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   714
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   715
		if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   716
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   717
		/* XXX - wtf is this?? (group override?) */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   718
		s = strchr(sdb->name, '.');
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   719
		if (s != NULL) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   720
			group = ini_getgroup(ini, sdb->name, s - sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   721
			s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   722
		} else {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   723
			s = sdb->name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   724
			group = group_def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   725
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   726
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   727
		item = ini_getitem(group, s, false);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   728
		p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value);
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
   729
		ptr = GetVariableAddress(object, sld);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   730
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   731
		switch (sdb->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   732
		case SDT_BOOLX: /* All four are various types of (integer) numbers */
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   733
		case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   734
		case SDT_ONEOFMANY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   735
		case SDT_MANYOFMANY:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   736
			Write_ValidateSetting(ptr, sd, (unsigned long)p); break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   737
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   738
		case SDT_STRING:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   739
			switch (GetVarMemType(sld->conv)) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   740
				case SLE_VAR_STRB:
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   741
				case SLE_VAR_STRBQ:
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   742
					if (p != NULL) ttd_strlcpy((char*)ptr, (const char*)p, sld->length);
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   743
					break;
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   744
				case SLE_VAR_STR:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   745
				case SLE_VAR_STRQ:
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   746
					if (p != NULL) {
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   747
						free(*(char**)ptr);
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   748
						*(char**)ptr = strdup((const char*)p);
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   749
					}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   750
					break;
3192
5ac5072bf4b6 (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes)
Darkvater
parents: 3152
diff changeset
   751
				case SLE_VAR_CHAR: *(char*)ptr = *(char*)p; break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   752
				default: NOT_REACHED(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   753
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   754
			break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   755
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   756
		case SDT_INTLIST: {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   757
			if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv)))
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   758
				ShowInfoF("ini: error in array '%s'", sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   759
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   760
		}
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   761
		default: NOT_REACHED(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   762
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   763
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   764
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   765
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   766
/** Save the values of settings to the inifile.
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   767
 * @param ini pointer to IniFile structure
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   768
 * @param sd read-only SettingDesc structure which contains the unmodified,
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   769
 *        loaded values of the configuration file and various information about it
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   770
 * @param grpname holds the name of the group (eg. [network]) where these will be saved
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   771
 * @param object pointer to the object been saved
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   772
 * The function works as follows: for each item in the SettingDesc structure we
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   773
 * have a look if the value has changed since we started the game (the original
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   774
 * values are reloaded when saving). If settings indeed have changed, we get
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   775
 * these and save them.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   776
 */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   777
static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   778
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   779
	IniGroup *group_def = NULL, *group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   780
	IniItem *item;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   781
	char buf[512];
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   782
	const char *s;
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 193
diff changeset
   783
	void *ptr;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   784
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   785
	for (; sd->save.cmd != SL_END; sd++) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   786
		const SettingDescBase *sdb = &sd->desc;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   787
		const SaveLoad        *sld = &sd->save;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   788
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   789
		/* If the setting is not saved to the configuration
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   790
		 * file, just continue with the next setting */
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   791
		if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   792
		if (sld->conv & SLF_CONFIG_NO) continue;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   793
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   794
		/* XXX - wtf is this?? (group override?) */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   795
		s = strchr(sdb->name, '.');
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   796
		if (s != NULL) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   797
			group = ini_getgroup(ini, sdb->name, s - sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   798
			s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   799
		} else {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   800
			if (group_def == NULL) group_def = ini_getgroup(ini, grpname, -1);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   801
			s = sdb->name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   802
			group = group_def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   803
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   804
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   805
		item = ini_getitem(group, s, true);
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
   806
		ptr = GetVariableAddress(object, sld);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   807
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   808
		if (item->value != NULL) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   809
			/* check if the value is the same as the old value */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   810
			const void *p = string_to_val(sdb, item->value);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   811
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   812
			/* The main type of a variable/setting is in bytes 8-15
4549
60410aa1aa88 (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
rubidium
parents: 4511
diff changeset
   813
			 * The subtype (what kind of numbers do we have there) is in 0-7 */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   814
			switch (sdb->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   815
			case SDT_BOOLX:
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   816
			case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   817
			case SDT_ONEOFMANY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   818
			case SDT_MANYOFMANY:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   819
				switch (GetVarMemType(sld->conv)) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   820
				case SLE_VAR_BL:
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   821
					if (*(bool*)ptr == (p != NULL)) continue;
5066
72aa68614963 (svn r7124) -Fix (r37xx): sizeof(bool) = 4 for (certain) OSX do not assume it is 1. This would break
Darkvater
parents: 5052
diff changeset
   822
					break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   823
				case SLE_VAR_I8:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   824
				case SLE_VAR_U8:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   825
					if (*(byte*)ptr == (byte)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   826
					break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   827
				case SLE_VAR_I16:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   828
				case SLE_VAR_U16:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   829
					if (*(uint16*)ptr == (uint16)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   830
					break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   831
				case SLE_VAR_I32:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   832
				case SLE_VAR_U32:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   833
					if (*(uint32*)ptr == (uint32)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   834
					break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   835
				default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   836
				}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   837
				break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   838
			default: break; /* Assume the other types are always changed */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   839
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   840
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   841
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   842
		/* Value has changed, get the new value and put it into a buffer */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   843
		switch (sdb->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   844
		case SDT_BOOLX:
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   845
		case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   846
		case SDT_ONEOFMANY:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   847
		case SDT_MANYOFMANY: {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   848
			uint32 i = (uint32)ReadValue(ptr, sld->conv);
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   849
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   850
			switch (sdb->cmd) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   851
			case SDT_BOOLX:      strcpy(buf, (i != 0) ? "true" : "false"); break;
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
   852
			case SDT_NUMX:       sprintf(buf, IsSignedVarMemType(sld->conv) ? "%d" : "%u", i); break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   853
			case SDT_ONEOFMANY:  make_oneofmany(buf, sdb->many, i); break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   854
			case SDT_MANYOFMANY: make_manyofmany(buf, sdb->many, i); break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   855
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   856
			}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   857
		} break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   858
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   859
		case SDT_STRING:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   860
			switch (GetVarMemType(sld->conv)) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   861
			case SLE_VAR_STRB: strcpy(buf, (char*)ptr); break;
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   862
			case SLE_VAR_STRBQ:sprintf(buf, "\"%s\"", (char*)ptr); break;
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   863
			case SLE_VAR_STR:  strcpy(buf, *(char**)ptr); break;
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   864
			case SLE_VAR_STRQ: sprintf(buf, "\"%s\"", *(char**)ptr); break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   865
			case SLE_VAR_CHAR: sprintf(buf, "\"%c\"", *(char*)ptr); break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   866
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   867
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   868
			break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   869
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   870
		case SDT_INTLIST:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   871
			make_intlist(buf, ptr, sld->length, GetVarMemType(sld->conv));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   872
			break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   873
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   874
		}
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   875
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   876
		/* The value is different, that means we have to write it to the ini */
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   877
		item->value = (char*)pool_strdup(&ini->pool, buf, strlen(buf));
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   878
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   879
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   880
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   881
/** Loads all items from a 'grpname' section into a list
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   882
 * The list parameter can be a NULL pointer, in this case nothing will be
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   883
 * saved and a callback function should be defined that will take over the
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   884
 * list-handling and store the data itself somewhere.
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   885
 * @param ini IniFile handle to the ini file with the source data
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   886
 * @param grpname character string identifying the section-header of the ini
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   887
 * file that will be parsed
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   888
 * @param list pointer to an string(pointer) array that will store the parsed
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   889
 * entries of the given section
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   890
 * @param len the maximum number of items available for the above list
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   891
 * @param proc callback function that can override how the values are stored
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   892
 * inside the list */
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   893
static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   894
{
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   895
	IniGroup *group = ini_getgroup(ini, grpname, -1);
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   896
	IniItem *item;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   897
	const char *entry;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   898
	uint i, j;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   899
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   900
	if (group == NULL) return;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   901
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   902
	for (i = j = 0, item = group->item; item != NULL; item = item->next) {
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   903
		entry = (proc != NULL) ? proc(item, i++) : item->name;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   904
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   905
		if (entry == NULL || list == NULL) continue;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   906
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   907
		if (j == len) break;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   908
		list[j++] = strdup(entry);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   909
	}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   910
}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   911
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   912
/** Saves all items from a list into the 'grpname' section
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   913
 * The list parameter can be a NULL pointer, in this case a callback function
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   914
 * should be defined that will provide the source data to be saved.
6984
045168d13eef (svn r9669) -Documentation: some more doxygen fixes
belugas
parents: 6982
diff changeset
   915
 * @param ini IniFile handle to the ini file where the destination data is saved
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   916
 * @param grpname character string identifying the section-header of the ini file
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   917
 * @param list pointer to an string(pointer) array that will be used as the
6984
045168d13eef (svn r9669) -Documentation: some more doxygen fixes
belugas
parents: 6982
diff changeset
   918
 *             source to be saved into the relevant ini section
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   919
 * @param len the maximum number of items available for the above list
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   920
 * @param proc callback function that can will provide the source data if defined */
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   921
static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   922
{
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   923
	IniGroup *group = ini_getgroup(ini, grpname, -1);
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   924
	IniItem *item = NULL;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   925
	const char *entry;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   926
	uint i;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   927
	bool first = true;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   928
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   929
	if (proc == NULL && list == NULL) return;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   930
	if (group == NULL) return;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   931
	group->item = NULL;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   932
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   933
	for (i = 0; i != len; i++) {
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   934
		entry = (proc != NULL) ? proc(NULL, i) : list[i];
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   935
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   936
		if (entry == NULL || *entry == '\0') continue;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   937
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   938
		if (first) { // add first item to the head of the group
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   939
			item = ini_item_alloc(group, entry, strlen(entry));
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   940
			item->value = item->name;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   941
			group->item = item;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   942
			first = false;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   943
		} else { // all other items are attached to the previous one
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   944
			item->next = ini_item_alloc(group, entry, strlen(entry));
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   945
			item = item->next;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   946
			item->value = item->name;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   947
		}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   948
	}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   949
}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   950
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   951
//***************************
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   952
// OTTD specific INI stuff
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   953
//***************************
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   954
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   955
/** Settings-macro usage:
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   956
 * The list might look daunting at first, but is in general easy to understand.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   957
 * We have two types of list:
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   958
 * 1. SDTG_something
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   959
 * 2. SDT_something
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   960
 * The 'G' stands for global, so this is the one you will use for a
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   961
 * SettingDescGlobVarList section meaning global variables. The other uses a
6953
6b62ce182e3e (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
maedhros
parents: 6950
diff changeset
   962
 * Base/Offset and runtime variable selection mechanism, known from the saveload
6b62ce182e3e (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
maedhros
parents: 6950
diff changeset
   963
 * convention (it also has global so it should not be hard).
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   964
 * Of each type there are again two versions, the normal one and one prefixed
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   965
 * with 'COND'.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   966
 * COND means that the setting is only valid in certain savegame versions
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   967
 * (since patches are saved to the savegame, this bookkeeping is necessary.
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   968
 * Now there are a lot of types. Easy ones are:
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   969
 * - VAR:  any number type, 'type' field specifies what number. eg int8 or uint32
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   970
 * - BOOL: a boolean number type
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   971
 * - STR:  a string or character. 'type' field specifies what string. Normal, string, or quoted
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   972
 * A bit more difficult to use are MMANY (meaning ManyOfMany) and OMANY (OneOfMany)
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   973
 * These are actually normal numbers, only bitmasked. In MMANY several bits can
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   974
 * be set, in the other only one.
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   975
 * The most complex type is INTLIST. This is basically an array of numbers. If
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   976
 * the intlist is only valid in certain savegame versions because for example
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   977
 * it has grown in size its length cannot be automatically be calculated so
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   978
 * use SDT(G)_CONDLISTO() meaning Old.
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   979
 * If nothing fits you, you can use the GENERAL macros, but it exposes the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   980
 * internal structure somewhat so it needs a little looking. There are _NULL()
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   981
 * macros as well, these fill up space so you can add more patches there (in
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   982
 * place) and you DON'T have to increase the savegame version.
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   983
 *
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   984
 * While reading values from openttd.cfg, some values may not be converted
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   985
 * properly, for any kind of reasons.  In order to allow a process of self-cleaning
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   986
 * mechanism, a callback procedure is made available.  You will have to supply the function, which
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   987
 * will work on a string, one function per patch.  And of course, enable the callback param
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   988
 * on the appropriate macro.
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   989
 */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   990
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   991
#define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   992
	{name, (const void*)(def), {cmd}, {guiflags}, min, max, interval, many, str, proc, load}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   993
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   994
/* Macros for various objects to go in the configuration file.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   995
 * This section is for global variables */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   996
#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   997
	{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   998
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   999
#define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1000
	SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1001
#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1002
	SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1003
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1004
#define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
6309
8b9b549655dc (svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1.
rubidium
parents: 5939
diff changeset
  1005
	SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1006
#define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1007
	SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1008
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1009
#define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1010
	SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1011
#define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1012
	SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1013
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1014
#define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1015
	SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1016
#define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1017
	SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1018
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1019
#define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1020
	SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1021
#define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1022
	SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1023
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1024
#define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1025
	SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1026
#define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1027
	SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1028
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1029
#define SDTG_CONDNULL(length, from, to)\
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1030
	{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1031
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1032
#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1033
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1034
/* Macros for various objects to go in the configuration file.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1035
 * This section is for structures where their various members are saved */
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1036
#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1037
	{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1038
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1039
#define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1040
	SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1041
#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1042
	SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1043
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1044
#define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1045
	SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1046
#define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1047
	SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1048
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1049
#define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1050
	SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1051
#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1052
	SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1053
#define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1054
	SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1055
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1056
#define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1057
	SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1058
#define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1059
	SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1060
#define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1061
	SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1062
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1063
#define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1064
	SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1065
#define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1066
	SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1067
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1068
#define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1069
	SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1070
#define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1071
	SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1072
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1073
#define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1074
	SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1075
#define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1076
	SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1077
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1078
#define SDT_CONDNULL(length, from, to)\
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1079
	{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1080
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1081
#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1082
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1083
/* Shortcuts for macros below. Logically if we don't save the value
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1084
 * we also don't sync it in a network game */
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1085
#define S SLF_SAVE_NO | SLF_NETWORK_NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1086
#define C SLF_CONFIG_NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1087
#define N SLF_NETWORK_NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1088
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1089
#define D0 SGF_0ISDISABLED
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1090
#define NC SGF_NOCOMMA
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1091
#define MS SGF_MULTISTRING
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1092
#define NO SGF_NETWORK_ONLY
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1093
#define CR SGF_CURRENCY
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1094
#define NN SGF_NO_NETWORK
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1095
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1096
/* Begin - Callback Functions for the various settings */
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1097
/* virtual PositionMainToolbar function, calls the right one.*/
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1098
static int32 v_PositionMainToolbar(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1099
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1100
	if (_game_mode != GM_MENU) PositionMainToolbar(NULL);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1101
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1102
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1103
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1104
static int32 AiNew_PatchActive_Warning(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1105
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1106
	if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_ACTIVATED, 0, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1107
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1108
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1109
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1110
static int32 Ai_In_Multiplayer_Warning(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1111
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1112
	if (p1 == 1) {
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1113
		ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1114
		_patches.ainew_active = true;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1115
	}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1116
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1117
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1118
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1119
static int32 PopulationInLabelActive(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1120
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1121
	Town* t;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1122
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1123
	FOR_ALL_TOWNS(t) UpdateTownVirtCoord(t);
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1124
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1125
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1126
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1127
4082
172b5f3598fa (svn r5397) -Fix: Redraw the screen, when switching the signal side
tron
parents: 4077
diff changeset
  1128
static int32 RedrawScreen(int32 p1)
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1129
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1130
	MarkWholeScreenDirty();
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1131
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1132
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1133
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1134
static int32 InValidateDetailsWindow(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1135
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1136
	InvalidateWindowClasses(WC_VEHICLE_DETAILS);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1137
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1138
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1139
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1140
static int32 InvalidateStationBuildWindow(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1141
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1142
	InvalidateWindow(WC_BUILD_STATION, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1143
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1144
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1145
8249
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1146
static int32 UpdateConsists(int32 p1)
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1147
{
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1148
	Vehicle *v;
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1149
	FOR_ALL_VEHICLES(v) {
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1150
		/* Update the consist of all trains so the maximum speed is set correctly. */
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1151
		if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) TrainConsistChanged(v);
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1152
	}
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1153
	return 0;
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1154
}
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1155
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1156
/* Check service intervals of vehicles, p1 is value of % or day based servicing */
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1157
static int32 CheckInterval(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1158
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1159
	bool warning;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1160
	const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1161
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1162
	if (p1) {
8450
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1163
		warning = ( (IsInsideMM(ptc->servint_trains,   5, 90 + 1) || ptc->servint_trains   == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1164
								(IsInsideMM(ptc->servint_roadveh,  5, 90 + 1) || ptc->servint_roadveh  == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1165
								(IsInsideMM(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1166
								(IsInsideMM(ptc->servint_ships,    5, 90 + 1) || ptc->servint_ships    == 0) );
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1167
	} else {
8450
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1168
		warning = ( (IsInsideMM(ptc->servint_trains,   30, 800 + 1) || ptc->servint_trains   == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1169
								(IsInsideMM(ptc->servint_roadveh,  30, 800 + 1) || ptc->servint_roadveh  == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1170
								(IsInsideMM(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1171
								(IsInsideMM(ptc->servint_ships,    30, 800 + 1) || ptc->servint_ships    == 0) );
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1172
	}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1173
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1174
	if (!warning)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1175
		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1176
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1177
	return InValidateDetailsWindow(0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1178
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1179
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1180
static int32 EngineRenewUpdate(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1181
{
4661
59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1182
	DoCommandP(0, 0, _patches.autorenew, NULL, CMD_SET_AUTOREPLACE);
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1183
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1184
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1185
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1186
static int32 EngineRenewMonthsUpdate(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1187
{
4661
59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1188
	DoCommandP(0, 1, _patches.autorenew_months, NULL, CMD_SET_AUTOREPLACE);
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1189
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1190
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1191
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1192
static int32 EngineRenewMoneyUpdate(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1193
{
4661
59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1194
	DoCommandP(0, 2, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1195
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1196
}
7067
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1197
9192
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1198
static int32 RealisticAccelerationChanged(int32 p1)
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1199
{
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1200
	Vehicle *v;
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1201
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1202
	FOR_ALL_VEHICLES(v) {
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1203
		if (v->type == VEH_TRAIN && IsFrontEngine(v)) UpdateTrainAcceleration(v);
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1204
	}
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1205
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1206
	return 0;
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1207
}
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1208
10328
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1209
static int32 DragSignalsDensityChanged(int32)
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1210
{
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1211
	const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1212
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1213
	if (w != NULL) SetWindowDirty(w);
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1214
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1215
	return 0;
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1216
}
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1217
7067
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1218
/**
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1219
 * Check for right TownLayout usage in editor mode.
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1220
 * The No Road mode is not desirable since towns have to be
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1221
 * able to grow. If a user desires to have a town with no road,
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1222
 * he can easily remove them himself. This would create less confusion
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1223
 * @param p1 unused
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1224
 * @return always 0
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1225
 */
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1226
static int32 CheckTownLayout(int32 p1)
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1227
{
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1228
	if (_patches.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1229
		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1230
		_patches.town_layout = TL_ORIGINAL;
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1231
	}
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1232
	return 0;
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1233
}
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1234
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1235
/** Conversion callback for _gameopt_settings.landscape
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1236
 * It converts (or try) between old values and the new ones,
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1237
 * without loosing initial setting  of the user
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1238
 * @param value that was read from config file
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1239
 * @return the "hopefully" converted value
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1240
 */
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1241
static int32 ConvertLandscape(const char *value)
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1242
{
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1243
	/* try with the old values */
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1244
	return lookup_oneofmany("normal|hilly|desert|candy", value, -1);
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1245
}
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1246
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1247
/* End - Callback Functions */
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1248
1584
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1249
#ifndef EXTERNAL_PLAYER
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1250
#define EXTERNAL_PLAYER "timidity"
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1251
#endif
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1252
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1253
static const SettingDesc _music_settings[] = {
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1254
	 SDT_VAR(MusicFileSettings, playlist,   SLE_UINT8, S, 0,   0, 0,   5, 1,  STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1255
	 SDT_VAR(MusicFileSettings, music_vol,  SLE_UINT8, S, 0, 128, 0, 100, 1,  STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1256
	 SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 128, 0, 100, 1,  STR_NULL, NULL),
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1257
	SDT_LIST(MusicFileSettings, custom_1,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1258
	SDT_LIST(MusicFileSettings, custom_2,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1259
	SDT_BOOL(MusicFileSettings, playing,               S, 0, true,            STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1260
	SDT_BOOL(MusicFileSettings, shuffle,               S, 0, false,           STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1261
	 SDT_STR(MusicFileSettings, extmidi,     SLE_STRB, S, 0, EXTERNAL_PLAYER, STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1262
	 SDT_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1263
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1264
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1265
/* win32_v.c only settings */
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1266
#ifdef WIN32
7374
54c06f06ecc8 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
truelight
parents: 7348
diff changeset
  1267
extern bool _force_full_redraw, _window_maximize;
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1268
extern uint _display_hz, _fullscreen_bpp;
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1269
3124
60f74c9c90e3 (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138)
Darkvater
parents: 3121
diff changeset
  1270
static const SettingDescGlobVarList _win32_settings[] = {
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1271
	 SDTG_VAR("display_hz",     SLE_UINT, S, 0, _display_hz,       0, 0, 120, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1272
	SDTG_BOOL("force_full_redraw",        S, 0, _force_full_redraw,false,        STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1273
	 SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp,   8, 8,  32, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1274
	SDTG_BOOL("window_maximize",          S, 0, _window_maximize,  false,        STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1275
	 SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1276
};
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1277
#endif /* WIN32 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1278
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1279
static const SettingDescGlobVarList _misc_settings[] = {
7192
51486fdadd13 (svn r9928) -Fix (r9805): Default display options were not set correctly.
peter1138
parents: 7170
diff changeset
  1280
	SDTG_MMANY("display_opt",     SLE_UINT8, S, 0, _display_opt,       (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_WAYPOINTS), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1281
	 SDTG_BOOL("news_ticker_sound",          S, 0, _news_ticker_sound,     true,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1282
	 SDTG_BOOL("fullscreen",                 S, 0, _fullscreen,           false,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1283
	  SDTG_STR("videodriver",      SLE_STRB,C|S,0, _ini_videodriver,       NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1284
	  SDTG_STR("musicdriver",      SLE_STRB,C|S,0, _ini_musicdriver,       NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1285
	  SDTG_STR("sounddriver",      SLE_STRB,C|S,0, _ini_sounddriver,       NULL,    STR_NULL, NULL),
8063
0e907a0b5add (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
truelight
parents: 8043
diff changeset
  1286
	  SDTG_STR("blitter",          SLE_STRB,C|S,0, _ini_blitter,           NULL,    STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1287
	  SDTG_STR("language",         SLE_STRB, S, 0, _dynlang.curr_file,     NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1288
	 SDTG_LIST("resolution",     SLE_UINT16, S, 0, _cur_resolution,   "640,480",    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1289
	  SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1290
	  SDTG_STR("savegame_format",  SLE_STRB, S, 0, _savegame_format,       NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1291
	 SDTG_BOOL("rightclick_emulate",         S, 0, _rightclick_emulate,   false,    STR_NULL, NULL),
5108
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1292
#ifdef WITH_FREETYPE
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1293
	  SDTG_STR("small_font",       SLE_STRB, S, 0, _freetype.small_font,   NULL,    STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1294
	  SDTG_STR("medium_font",      SLE_STRB, S, 0, _freetype.medium_font,  NULL,    STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1295
	  SDTG_STR("large_font",       SLE_STRB, S, 0, _freetype.large_font,   NULL,    STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1296
	  SDTG_VAR("small_size",       SLE_UINT, S, 0, _freetype.small_size,   6, 0, 72, 0, STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1297
	  SDTG_VAR("medium_size",      SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1298
	  SDTG_VAR("large_size",       SLE_UINT, S, 0, _freetype.large_size,  16, 0, 72, 0, STR_NULL, NULL),
7409
4f631b495a5b (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
peter1138
parents: 7374
diff changeset
  1299
	 SDTG_BOOL("small_aa",                   S, 0, _freetype.small_aa,    false,    STR_NULL, NULL),
4f631b495a5b (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
peter1138
parents: 7374
diff changeset
  1300
	 SDTG_BOOL("medium_aa",                  S, 0, _freetype.medium_aa,   false,    STR_NULL, NULL),
4f631b495a5b (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
peter1138
parents: 7374
diff changeset
  1301
	 SDTG_BOOL("large_aa",                   S, 0, _freetype.large_aa,    false,    STR_NULL, NULL),
5108
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1302
#endif
7348
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
  1303
	  SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size,     4, 1, 64, 0, STR_NULL, NULL),
8230
7b40f75cba12 (svn r11269) -Feature: user customisable faces. Patch by BigBB.
rubidium
parents: 8153
diff changeset
  1304
	  SDTG_VAR("player_face",    SLE_UINT32, S, 0, _player_face,      0,0,0xFFFFFFFF,0, STR_NULL, NULL),
9025
2f0d4cf64ebc (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
smatz
parents: 9024
diff changeset
  1305
	  SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt,  0,0,0x1FF,0, STR_NULL, NULL),
2f0d4cf64ebc (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
smatz
parents: 9024
diff changeset
  1306
	  SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock,   0,0,0x1FF,0, STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1307
	  SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1308
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1309
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1310
#ifdef ENABLE_NETWORK
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1311
static const SettingDescGlobVarList _network_settings[] = {
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1312
	  SDTG_VAR("sync_freq",           SLE_UINT16,C|S,0, _network_sync_freq,            100, 0,   100,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1313
	  SDTG_VAR("frame_freq",           SLE_UINT8,C|S,0, _network_frame_freq,             0, 0,   100,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1314
	  SDTG_VAR("max_join_time",       SLE_UINT16, S, 0, _network_max_join_time,        500, 0, 32000,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1315
	 SDTG_BOOL("pause_on_join",                   S, 0, _network_pause_on_join,        true,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1316
	  SDTG_STR("server_bind_ip",        SLE_STRB, S, 0, _network_server_bind_ip_host,  "0.0.0.0",          STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1317
	  SDTG_VAR("server_port",         SLE_UINT16, S, 0, _network_server_port,          NETWORK_DEFAULT_PORT, 0, 65535, 0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1318
	 SDTG_BOOL("server_advertise",                S, 0, _network_advertise,            false,              STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1319
	  SDTG_VAR("lan_internet",         SLE_UINT8, S, 0, _network_lan_internet,           0, 0,     1,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1320
	  SDTG_STR("player_name",           SLE_STRB, S, 0, _network_player_name,          NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1321
	  SDTG_STR("server_password",       SLE_STRB, S, 0, _network_server_password,      NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1322
	  SDTG_STR("rcon_password",         SLE_STRB, S, 0, _network_rcon_password,        NULL,               STR_NULL, NULL),
8494
88f26cafc858 (svn r11556) -Feature: allow setting a default password for new companies in network games.
rubidium
parents: 8487
diff changeset
  1323
	  SDTG_STR("default_company_pass",  SLE_STRB, S, 0, _network_default_company_pass, NULL,               STR_NULL, NULL),
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1324
	  SDTG_STR("server_name",           SLE_STRB, S, 0, _network_server_name,          NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1325
	  SDTG_STR("connect_to_ip",         SLE_STRB, S, 0, _network_default_ip,           NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1326
	  SDTG_STR("network_id",            SLE_STRB, S, 0, _network_unique_id,            NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1327
	 SDTG_BOOL("autoclean_companies",             S, 0, _network_autoclean_companies,  false,              STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1328
	  SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _network_autoclean_unprotected,12, 0,     60,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1329
	  SDTG_VAR("autoclean_protected",  SLE_UINT8, S, 0, _network_autoclean_protected,  36, 0,    180,   0, STR_NULL, NULL),
7935
b5bc2bd79e6b (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
rubidium
parents: 7762
diff changeset
  1330
	  SDTG_VAR("max_companies",        SLE_UINT8, S, 0, _network_game_info.companies_max,   8, 1, MAX_PLAYERS, 0, STR_NULL, NULL),
b5bc2bd79e6b (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
rubidium
parents: 7762
diff changeset
  1331
	  SDTG_VAR("max_clients",          SLE_UINT8, S, 0, _network_game_info.clients_max,    10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
b5bc2bd79e6b (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
rubidium
parents: 7762
diff changeset
  1332
	  SDTG_VAR("max_spectators",       SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1333
	  SDTG_VAR("restart_game_year",    SLE_INT32, S,D0, _network_restart_game_year,    0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1334
	  SDTG_VAR("min_players",          SLE_UINT8, S, 0, _network_min_players,               0, 0, 10,   0, STR_NULL, NULL),
7276
fdb2191fac67 (svn r10017) -Add (FS#790): more languages flags for servers
glx
parents: 7226
diff changeset
  1335
	SDTG_OMANY("server_lang",          SLE_UINT8, S, 0, _network_game_info.server_lang,     0, 28, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN", STR_NULL, NULL),
8761
afcf3b687a3e (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
rubidium
parents: 8760
diff changeset
  1336
	 SDTG_BOOL("reload_cfg",                      S, 0, _network_reload_cfg,           false,              STR_NULL, NULL),
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1337
	  SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1338
};
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1339
#endif /* ENABLE_NETWORK */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1340
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1341
static const SettingDesc _gameopt_settings[] = {
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1342
	/* In version 4 a new difficulty setting has been added to the difficulty settings,
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1343
	 * town attitude towards demolishing. Needs special handling because some dimwit thought
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1344
	 * it funny to have the GameDifficulty struct be an array while it is a struct of
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1345
	 * same-sized members
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1346
	 * XXX - To save file-space and since values are never bigger than about 10? only
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1347
	 * save the first 16 bits in the savegame. Question is why the values are still int32
8878
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1348
	 * and why not byte for example?
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1349
	 * 'SLE_FILE_I16 | SLE_VAR_U16' in "diff_custom" is needed to get around SlArray() hack
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1350
	 * for savegames version 0 - though it is an array, it has to go through the byteswap process */
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1351
	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
8238
29844a206bbe (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
rubidium
parents: 8230
diff changeset
  1352
	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
6987
b0f13039bda2 (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6984
diff changeset
  1353
	    SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1354
	  SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1355
	  SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
7452
f6fd23727af0 (svn r10211) -Feature: [NewGRF] Add support for action 0F
glx
parents: 7446
diff changeset
  1356
	/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
f6fd23727af0 (svn r10211) -Feature: [NewGRF] Add support for action 0F
glx
parents: 7446
diff changeset
  1357
	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,   255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1358
	  SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
6704
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1359
	    SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1360
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22,             N, 0, 0, 0, "", STR_NULL, NULL, NULL),
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1361
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8,23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1362
	  SDT_OMANY(GameOptions, road_side, SLE_UINT8, 0, 0, 1,   1, "left|right", STR_NULL, NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1363
	    SDT_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1364
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1365
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1366
/* Some patches do not need to be synchronised when playing in multiplayer.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1367
 * These include for example the GUI settings and will not be saved with the
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1368
 * savegame.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1369
 * It is also a bit tricky since you would think that service_interval
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1370
 * for example doesn't need to be synched. Every client assigns the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1371
 * service_interval value to the v->service_interval, meaning that every client
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1372
 * assigns his value. If the setting was player-based, that would mean that
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1373
 * vehicles could decide on different moments that they are heading back to a
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1374
 * service depot, causing desyncs on a massive scale. */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1375
const SettingDesc _patch_settings[] = {
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1376
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1377
	/* User-interface section of the GUI-configure patches window */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1378
	SDT_BOOL(Patches, vehicle_speed,                 S, 0,  true,        STR_CONFIG_PATCHES_VEHICLESPEED,          NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1379
	SDT_BOOL(Patches, status_long_date,              S, 0,  true,        STR_CONFIG_PATCHES_LONGDATE,              NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1380
	SDT_BOOL(Patches, show_finances,                 S, 0,  true,        STR_CONFIG_PATCHES_SHOWFINANCES,          NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1381
	SDT_BOOL(Patches, autoscroll,                    S, 0, false,        STR_CONFIG_PATCHES_AUTOSCROLL,            NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1382
	SDT_BOOL(Patches, reverse_scroll,                S, 0, false,        STR_CONFIG_PATCHES_REVERSE_SCROLLING,     NULL),
7226
a8650d6ecb53 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
peter1138
parents: 7192
diff changeset
  1383
	SDT_BOOL(Patches, smooth_scroll,                 S, 0, false,        STR_CONFIG_PATCHES_SMOOTH_SCROLLING,      NULL),
4834
ddcf440d0ffd (svn r6758) -Feature: Add a measurement tool that will show dimensions and height
Darkvater
parents: 4716
diff changeset
  1384
	SDT_BOOL(Patches, measure_tooltip,               S, 0, false,        STR_CONFIG_PATCHES_MEASURE_TOOLTIP,       NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1385
	 SDT_VAR(Patches, errmsg_duration,    SLE_UINT8, S, 0,  5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION,       NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1386
	 SDT_VAR(Patches, toolbar_pos,        SLE_UINT8, S,MS,  0, 0,  2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS,           v_PositionMainToolbar),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1387
	 SDT_VAR(Patches, window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS,           NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1388
	SDT_BOOL(Patches, invisible_trees,               S, 0, false,        STR_CONFIG_PATCHES_INVISIBLE_TREES,       RedrawScreen),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1389
	SDT_BOOL(Patches, population_in_label,           S, 0,  true,        STR_CONFIG_PATCHES_POPULATION_IN_LABEL,   PopulationInLabelActive),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1390
	 SDT_VAR(Patches, map_x,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X,                 NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1391
	 SDT_VAR(Patches, map_y,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y,                 NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1392
	SDT_BOOL(Patches, link_terraform_toolbar,        S, 0, false,        STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
4616
baa9d4436b9e (svn r6474) - Add a patch option to control display of liveries, allowing none, your
peter1138
parents: 4601
diff changeset
  1393
	 SDT_VAR(Patches, liveries,           SLE_UINT8, S,MS,  2, 0,  2, 0, STR_CONFIG_PATCHES_LIVERIES,              RedrawScreen),
5107
8791beb0ae51 (svn r7179) -Codechange (r7173): Actually "prefer" team chat through the patch setting instead of
Darkvater
parents: 5102
diff changeset
  1394
	SDT_BOOL(Patches, prefer_teamchat,               S, 0, false,        STR_CONFIG_PATCHES_PREFER_TEAMCHAT,       NULL),
6622
2ce7ffa9db00 (svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
bjarni
parents: 6621
diff changeset
  1395
	SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0,  0,  2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
6615
96d30d65ed35 (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
bjarni
parents: 6609
diff changeset
  1396
	SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5,  1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
7039
a20ddaf4dc97 (svn r9734) -Feature: Add an option to automatically pause when starting a new game.
maedhros
parents: 7024
diff changeset
  1397
	SDT_BOOL(Patches, pause_on_newgame,              S, 0, false,        STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME,     NULL),
8043
be5076cc40ef (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
rubidium
parents: 8039
diff changeset
  1398
	 SDT_VAR(Patches,advanced_vehicle_list,SLE_UINT8,S,MS, 1,  0,  2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS,NULL),
7476
7f086e4b2a76 (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
maedhros
parents: 7452
diff changeset
  1399
	SDT_BOOL(Patches, timetable_in_ticks,            S, 0, false,        STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS,    NULL),
8039
3794566cec75 (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
rubidium
parents: 7981
diff changeset
  1400
	 SDT_VAR(Patches, loading_indicators, SLE_UINT8, S,MS,  1, 0,  2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS,    RedrawScreen),
7560
f7b5ab184882 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
rubidium
parents: 7530
diff changeset
  1401
	 SDT_VAR(Patches, default_rail_type,  SLE_UINT8, S,MS,  4, 0,  6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE,     NULL),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1402
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1403
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1404
	/* Construction section of the GUI-configure patches window */
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1405
	SDT_BOOL(Patches, build_on_slopes,               0,NN,  true,        STR_CONFIG_PATCHES_BUILDONSLOPES,       NULL),
8078
bdf94bf88568 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
rubidium
parents: 8063
diff changeset
  1406
	SDT_CONDBOOL(Patches, autoslope,                75, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_AUTOSLOPE,            NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1407
	SDT_BOOL(Patches, extra_dynamite,                0, 0, false,        STR_CONFIG_PATCHES_EXTRADYNAMITE,       NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1408
	SDT_BOOL(Patches, longbridges,                   0,NN,  true,        STR_CONFIG_PATCHES_LONGBRIDGES,         NULL),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1409
	SDT_BOOL(Patches, signal_side,                   N,NN,  true,        STR_CONFIG_PATCHES_SIGNALSIDE,          RedrawScreen),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1410
	SDT_BOOL(Patches, always_small_airport,          0,NN, false,        STR_CONFIG_PATCHES_SMALL_AIRPORTS,      NULL),
8487
bab0d066128b (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
rubidium
parents: 8450
diff changeset
  1411
	SDT_BOOL(Patches, enable_signal_gui,             S, 0, false,        STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI,   NULL),
10328
721fe18a2176 (svn r12869) [0.6] -Backport from trunk r12714, r12708, r12674, r12577, r12553:
rubidium
parents: 9353
diff changeset
  1412
	 SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0,  4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,DragSignalsDensityChanged),
5939
77530457a36b (svn r8151) -Feature: Automatically build semaphores before a configurable date, which can be set by each network player seperately.
maedhros
parents: 5860
diff changeset
  1413
	 SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, NULL),
7067
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1414
	SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1415
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1416
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1417
	/* Vehicle section of the GUI-configure patches window */
9192
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1418
	SDT_BOOL(Patches, realistic_acceleration,        0, 0, false,                    STR_CONFIG_PATCHES_REALISTICACCEL,       RealisticAccelerationChanged),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1419
	SDT_BOOL(Patches, forbid_90_deg,                 0, 0, false,                    STR_CONFIG_PATCHES_FORBID_90_DEG,        NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1420
	SDT_BOOL(Patches, mammoth_trains,                0,NN,  true,                    STR_CONFIG_PATCHES_MAMMOTHTRAINS,        NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1421
	SDT_BOOL(Patches, gotodepot,                     0, 0,  true,                    STR_CONFIG_PATCHES_GOTODEPOT,            NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1422
	SDT_BOOL(Patches, roadveh_queue,                 0, 0,  true,                    STR_CONFIG_PATCHES_ROADVEH_QUEUE,        NULL),
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1423
9047
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1424
	SDT_CONDBOOL(Patches, new_pathfinding_all, 0,86, 0, 0, false,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1425
	SDT_CONDBOOL(Patches, yapf.ship_use_yapf, 28,86, 0, 0, false,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1426
	SDT_CONDBOOL(Patches, yapf.road_use_yapf, 28,86, 0, 0,  true,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1427
	SDT_CONDBOOL(Patches, yapf.rail_use_yapf, 28,86, 0, 0,  true,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1428
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1429
	SDT_CONDVAR(Patches, pathfinder_for_trains,   SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS,  NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1430
	SDT_CONDVAR(Patches, pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1431
	SDT_CONDVAR(Patches, pathfinder_for_ships,    SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS,   NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1432
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1433
	SDT_BOOL(Patches, train_income_warn,             S, 0,  true,                    STR_CONFIG_PATCHES_WARN_INCOME_LESS,     NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1434
	 SDT_VAR(Patches, order_review_system,SLE_UINT8, S,MS,     2,     0,       2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW,         NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1435
	SDT_BOOL(Patches, never_expire_vehicles,         0,NN, false,                    STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES,NULL),
4870
0ee22ed51ada (svn r6800) -Feature change: [train is lost] message is now generated immediately when pathfinder can't find the path. (thanks MeusH, peter1138 and Brianetta for ideas and help).
KUDr
parents: 4834
diff changeset
  1436
	SDT_BOOL(Patches, lost_train_warn,               S, 0,  true,                    STR_CONFIG_PATCHES_WARN_LOST_TRAIN,      NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1437
	SDT_BOOL(Patches, autorenew,                     S, 0, false,                    STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,    EngineRenewUpdate),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1438
	 SDT_VAR(Patches, autorenew_months,   SLE_INT16, S, 0,     6,   -12,      12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS,     EngineRenewMonthsUpdate),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1439
	 SDT_VAR(Patches, autorenew_money,     SLE_UINT, S,CR,100000,     0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY,      EngineRenewMoneyUpdate),
7582
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1440
	SDT_BOOL(Patches, always_build_infrastructure,   S, 0, false,                    STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1441
	 SDT_VAR(Patches, max_trains,        SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS,           RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1442
	 SDT_VAR(Patches, max_roadveh,       SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH,          RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1443
	 SDT_VAR(Patches, max_aircraft,      SLE_UINT16, 0, 0,   200,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT,         RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1444
	 SDT_VAR(Patches, max_ships,         SLE_UINT16, 0, 0,   300,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS,            RedrawScreen),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1445
	SDT_BOOL(Patches, servint_ispercent,             0, 0, false,                    STR_CONFIG_PATCHES_SERVINT_ISPERCENT,    CheckInterval),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1446
	 SDT_VAR(Patches, servint_trains,    SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS,       InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1447
	 SDT_VAR(Patches, servint_roadveh,   SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH,      InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1448
	 SDT_VAR(Patches, servint_ships,     SLE_UINT16, 0,D0,   360,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS,        InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1449
	 SDT_VAR(Patches, servint_aircraft,  SLE_UINT16, 0,D0,   100,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT,     InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1450
	SDT_BOOL(Patches, no_servicing_if_no_breakdowns, 0, 0, false,                    STR_CONFIG_PATCHES_NOSERVICE,            NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1451
	SDT_BOOL(Patches, wagon_speed_limits,            0,NN,  true,                    STR_CONFIG_PATCHES_WAGONSPEEDLIMITS,     UpdateConsists),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1452
	SDT_CONDBOOL(Patches, disable_elrails, 38, SL_MAX_VERSION, 0, NN, false,         STR_CONFIG_PATCHES_DISABLE_ELRAILS,      SettingsDisableElrail),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1453
	SDT_CONDVAR(Patches, freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
7476
7f086e4b2a76 (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
maedhros
parents: 7452
diff changeset
  1454
	SDT_CONDBOOL(Patches, timetabling,              67, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_TIMETABLE_ALLOW,      NULL),
9144
3e82211b57c5 (svn r12293) -Feature: Ability to change aircraft speed factor, from so
peter1138
parents: 9047
diff changeset
  1455
	SDT_CONDVAR(Patches, plane_speed,    SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1,   4, 0, STR_CONFIG_PATCHES_PLANE_SPEED,   NULL),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1456
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1457
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1458
	/* Station section of the GUI-configure patches window */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1459
	SDT_BOOL(Patches, join_stations,           0, 0,  true,        STR_CONFIG_PATCHES_JOINSTATIONS,       NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1460
	SDT_BOOL(Patches, full_load_any,           0,NN,  true,        STR_CONFIG_PATCHES_FULLLOADANY,        NULL),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1461
	SDT_BOOL(Patches, improved_load,           0,NN, false,        STR_CONFIG_PATCHES_IMPROVEDLOAD,       NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1462
	SDT_BOOL(Patches, selectgoods,             0, 0,  true,        STR_CONFIG_PATCHES_SELECTGOODS,        NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1463
	SDT_BOOL(Patches, new_nonstop,             0, 0, false,        STR_CONFIG_PATCHES_NEW_NONSTOP,        NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1464
	SDT_BOOL(Patches, nonuniform_stations,     0,NN,  true,        STR_CONFIG_PATCHES_NONUNIFORM_STATIONS,NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1465
	 SDT_VAR(Patches, station_spread,SLE_UINT8,0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD,     InvalidateStationBuildWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1466
	SDT_BOOL(Patches, serviceathelipad,        0, 0,  true,        STR_CONFIG_PATCHES_SERVICEATHELIPAD,   NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1467
	SDT_BOOL(Patches, modified_catchment,      0, 0,  true,        STR_CONFIG_PATCHES_CATCHMENT,          NULL),
5211
651c9272ad22 (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
peter1138
parents: 5186
diff changeset
  1468
	SDT_CONDBOOL(Patches, gradual_loading, 40, SL_MAX_VERSION, 0, 0,  true, STR_CONFIG_PATCHES_GRADUAL_LOADING,    NULL),
6338
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1469
	SDT_CONDBOOL(Patches, road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
7170
bd34b6d0e4f1 (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
maedhros
parents: 7139
diff changeset
  1470
	SDT_CONDBOOL(Patches, adjacent_stations,      62, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1471
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1472
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1473
	/* Economy section of the GUI-configure patches window */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1474
	SDT_BOOL(Patches, inflation,                  0, 0,  true,            STR_CONFIG_PATCHES_INFLATION,        NULL),
7673
3ab9344bd532 (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
rubidium
parents: 7582
diff changeset
  1475
	 SDT_VAR(Patches, raw_industry_construction,SLE_UINT8,0,MS,0,0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1476
	SDT_BOOL(Patches, multiple_industry_per_town, 0, 0, false,            STR_CONFIG_PATCHES_MULTIPINDTOWN,    NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1477
	SDT_BOOL(Patches, same_industry_close,        0, 0, false,            STR_CONFIG_PATCHES_SAMEINDCLOSE,     NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1478
	SDT_BOOL(Patches, bribe,                      0, 0,  true,            STR_CONFIG_PATCHES_BRIBE,            NULL),
8153
32f871f7e7f7 (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
rubidium
parents: 8137
diff changeset
  1479
	SDT_CONDBOOL(Patches, exclusive_rights,           79, SL_MAX_VERSION, 0, 0, true,           STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL),
32f871f7e7f7 (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
rubidium
parents: 8137
diff changeset
  1480
	SDT_CONDBOOL(Patches, give_money,                 79, SL_MAX_VERSION, 0, 0, true,           STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1481
	 SDT_VAR(Patches, snow_line_height,SLE_UINT8, 0, 0,     7,  2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT,  NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1482
	 SDT_VAR(Patches, colored_news_year,SLE_INT32, 0,NC,  2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1483
	 SDT_VAR(Patches, starting_year,    SLE_INT32, 0,NC,  1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1484
	 SDT_VAR(Patches, ending_year,      SLE_INT32,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_ENDING_YEAR,  NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1485
	SDT_BOOL(Patches, smooth_economy,             0, 0,  true,            STR_CONFIG_PATCHES_SMOOTH_ECONOMY,   NULL),
6664
78ed98eea2a8 (svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
rubidium
parents: 6622
diff changeset
  1486
	SDT_BOOL(Patches, allow_shares,               0, 0, false,            STR_CONFIG_PATCHES_ALLOW_SHARES,     NULL),
6982
c414fad6c440 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6979
diff changeset
  1487
	SDT_CONDVAR(Patches, town_growth_rate,  SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0,   4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH,          NULL),
c414fad6c440 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6979
diff changeset
  1488
	SDT_CONDVAR(Patches, larger_towns,      SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS,         NULL),
c414fad6c440 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6979
diff changeset
  1489
	SDT_CONDVAR(Patches, initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0,  2, 1,  10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
8137
67a9579abd74 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
rubidium
parents: 8078
diff changeset
  1490
	SDT_CONDBOOL(Patches, mod_road_rebuild,            77, SL_MAX_VERSION, 0, 0, false,         STR_CONFIG_MODIFIED_ROAD_REBUILD,        NULL),
1218
353a7773bc3c (svn r1722) -Feature: Bigger maps - anyone?
tron
parents: 1104
diff changeset
  1491
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1492
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1493
	/* AI section of the GUI-configure patches window */
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1494
	SDT_BOOL(Patches, ainew_active,           0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE,      AiNew_PatchActive_Warning),
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1495
	SDT_BOOL(Patches, ai_in_multiplayer,      0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1496
	SDT_BOOL(Patches, ai_disable_veh_train,   0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS,  NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1497
	SDT_BOOL(Patches, ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1498
	SDT_BOOL(Patches, ai_disable_veh_aircraft,0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT,NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1499
	SDT_BOOL(Patches, ai_disable_veh_ship,    0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS,   NULL),
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1500
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1501
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1502
	/* Patches without any GUI representation */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1503
	SDT_BOOL(Patches, keep_all_autosave,              S, 0, false,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1504
	SDT_BOOL(Patches, autosave_on_exit,               S, 0, false,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1505
	 SDT_VAR(Patches, max_num_autosaves,   SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1506
	SDT_BOOL(Patches, bridge_pillars,                 S, 0,  true,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1507
	 SDT_VAR(Patches, extend_vehicle_life, SLE_UINT8, 0, 0,  0, 0, 100, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1508
	SDT_BOOL(Patches, auto_euro,                      S, 0,  true,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1509
	 SDT_VAR(Patches, dist_local_authority,SLE_UINT8, 0, 0, 20, 5,  60, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1510
	 SDT_VAR(Patches, wait_oneway_signal,  SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1511
	 SDT_VAR(Patches, wait_twoway_signal,  SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1512
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1513
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1514
	/* New Pathfinding patch settings */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1515
	SDT_VAR(Patches, pf_maxlength,      SLE_UINT16, 0, 0,  4096,  64,  65535, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1516
	SDT_VAR(Patches, pf_maxdepth,        SLE_UINT8, 0, 0,    48,   4,    255, 0, STR_NULL, NULL),
1700
b8ecf0494fdd (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
matthijs
parents: 1688
diff changeset
  1517
	/* The maximum number of nodes to search */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1518
	SDT_VAR(Patches, npf_max_search_nodes,SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
1700
b8ecf0494fdd (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
matthijs
parents: 1688
diff changeset
  1519
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1520
	/* When a red signal is encountered, a small detour can be made around
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1521
	 * it. This specifically occurs when a track is doubled, in which case
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1522
	 * the detour is typically 2 tiles. It is also often used at station
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1523
	 * entrances, when there is a choice of multiple platforms. If we take
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1524
	 * a typical 4 platform station, the detour is 4 tiles. To properly
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1525
	 * support larger stations we increase this value.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1526
	 * We want to prevent that trains that want to leave at one side of a
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1527
	 * station, leave through the other side, turn around, enter the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1528
	 * station on another platform and exit the station on the right side
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1529
	 * again, just because the sign at the right side was red. If we take
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1530
	 * a typical 5 length station, this detour is 10 or 11 tiles (not
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1531
	 * sure), so we set the default penalty at 10 (the station tile
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1532
	 * penalty will further prevent this.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1533
	 * We give presignal exits (and combo's) a different (larger) penalty, because
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1534
	 * we really don't want trains waiting in front of a presignal exit. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1535
	SDT_VAR(Patches, npf_rail_firstred_penalty,     SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1536
	SDT_VAR(Patches, npf_rail_firstred_exit_penalty,SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH),0, 100000, 0, STR_NULL, NULL),
1459
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1537
	/* This penalty is for when the last signal before the target is red.
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1538
	 * This is useful for train stations, where there are multiple
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1539
	 * platforms to choose from, which lie in different signal blocks.
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1540
	 * Every target in a occupied signal block (ie an occupied platform)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1541
	 * will get this penalty. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1542
	SDT_VAR(Patches, npf_rail_lastred_penalty, SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1543
	/* When a train plans a route over a station tile, this penalty is
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1544
	 * applied. We want that trains plan a route around a typical, 4x5
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1545
	 * station, which means two tiles to the right, and two tiles back to
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1546
	 * the left around it, or 5 tiles of station through it. If we assign
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1547
	 * a penalty of 1 tile for every station tile passed, the route will
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1548
	 * be around it. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1549
	SDT_VAR(Patches, npf_rail_station_penalty, SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1550
	SDT_VAR(Patches, npf_rail_slope_penalty,   SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
1751
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1551
	/* This penalty is applied when a train makes a turn. Its value of 1 makes
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1552
	 * sure that it has a minimal impact on the pathfinding, only when two
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1553
	 * paths have equal length it will make a difference */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1554
	SDT_VAR(Patches, npf_rail_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
1777
d328484bd6f2 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1555
	/* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
d328484bd6f2 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1556
	 * apply to ships, as they can just come out the other end). XXX: Is this a
d328484bd6f2 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1557
	 * good value? */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1558
	SDT_VAR(Patches, npf_rail_depot_reverse_penalty,SLE_UINT, 0, 0, (NPF_TILE_LENGTH * 50), 0, 100000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1559
	SDT_VAR(Patches, npf_buoy_penalty,              SLE_UINT, 0, 0, (2 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
1751
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1560
	/* This penalty is applied when a ship makes a turn. It is bigger than the
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1561
	 * rail curve penalty, since ships (realisticly) have more trouble with
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1562
	 * making turns */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1563
	SDT_VAR(Patches, npf_water_curve_penalty,       SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4),  0, 100000, 0, STR_NULL, NULL),
1941
b1cb02c0401c (svn r2447) * Add: [NPF] Penalty for road vehicles making turns.
matthijs
parents: 1891
diff changeset
  1564
	/* This is the penalty for road, same as for rail. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1565
	SDT_VAR(Patches, npf_road_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
2006
324916f22a8a (svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
matthijs
parents: 1941
diff changeset
  1566
	/* This is the penalty for level crossings, for both road and rail vehicles */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1567
	SDT_VAR(Patches, npf_crossing_penalty,          SLE_UINT, 0, 0, (3 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
6338
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1568
	/* This is the penalty for drive-through road, stops. */
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1569
	SDT_CONDVAR (Patches, npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * NPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1570
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1571
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1572
	/* The maximum number of nodes to search */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1573
	SDT_CONDBOOL(Patches, yapf.disable_node_optimization  ,           28, SL_MAX_VERSION, 0, 0, false                   ,                       STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1574
	SDT_CONDVAR (Patches, yapf.max_search_nodes           , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000                   ,      500, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1575
	SDT_CONDBOOL(Patches, yapf.rail_firstred_twoway_eol   ,           28, SL_MAX_VERSION, 0, 0,  true                   ,                       STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1576
	SDT_CONDVAR (Patches, yapf.rail_firstred_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1577
	SDT_CONDVAR (Patches, yapf.rail_firstred_exit_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1578
	SDT_CONDVAR (Patches, yapf.rail_lastred_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1579
	SDT_CONDVAR (Patches, yapf.rail_lastred_exit_penalty  , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1580
	SDT_CONDVAR (Patches, yapf.rail_station_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    30 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1581
	SDT_CONDVAR (Patches, yapf.rail_slope_penalty         , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     2 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1582
	SDT_CONDVAR (Patches, yapf.rail_curve45_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     1 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1583
	SDT_CONDVAR (Patches, yapf.rail_curve90_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     6 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1584
	/* This penalty is applied when a train reverses inside a depot */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1585
	SDT_CONDVAR (Patches, yapf.rail_depot_reverse_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    50 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1586
	/* This is the penalty for level crossings (for trains only) */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1587
	SDT_CONDVAR (Patches, yapf.rail_crossing_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     3 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1588
	/* look-ahead how many signals are checked */
5186
852c05442097 (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny)
KUDr
parents: 5163
diff changeset
  1589
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10                   ,        1,     100, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1590
	/* look-ahead n-th red signal penalty polynomial: penalty = p2 * n^2 + p1 * n + p0 */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1591
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p0  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,   500                   , -1000000, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1592
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p1  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,  -100                   , -1000000, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1593
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p2  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,     5                   , -1000000, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1594
	/* penalties for too long or too short station platforms */
4590
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1595
	SDT_CONDVAR (Patches, yapf.rail_longer_platform_penalty,           SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1596
	SDT_CONDVAR (Patches, yapf.rail_longer_platform_per_tile_penalty,  SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1597
	SDT_CONDVAR (Patches, yapf.rail_shorter_platform_penalty,          SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1598
	SDT_CONDVAR (Patches, yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1599
	/* road vehicles - penalties */
4590
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1600
	SDT_CONDVAR (Patches, yapf.road_slope_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1601
	SDT_CONDVAR (Patches, yapf.road_curve_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1602
	SDT_CONDVAR (Patches, yapf.road_crossing_penalty                 , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
6338
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1603
	SDT_CONDVAR (Patches, yapf.road_stop_penalty                     , SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1604
4300
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1605
	/***************************************************************************/
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1606
	/* Terrain genation related patch options */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1607
	SDT_CONDVAR(Patches,      land_generator,           SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    1,               0, STR_CONFIG_PATCHES_LAND_GENERATOR,           NULL),
6664
78ed98eea2a8 (svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
rubidium
parents: 6622
diff changeset
  1608
	SDT_CONDVAR(Patches,      oil_refinery_limit,       SLE_UINT8,  30, SL_MAX_VERSION, 0, 0,   32,                  12,   48,               0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE,    NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1609
	SDT_CONDVAR(Patches,      tgen_smoothness,          SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    3,               0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN,     NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1610
	SDT_CONDVAR(Patches,      generation_seed,          SLE_UINT32, 30, SL_MAX_VERSION, 0, 0,    GENERATE_NEW_SEED,   0, MAX_UVALUE(uint32), 0, STR_NULL,                                    NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1611
	SDT_CONDVAR(Patches,      tree_placer,              SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   2,                   0,    2,               0, STR_CONFIG_PATCHES_TREE_PLACER,              NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1612
	SDT_VAR    (Patches,      heightmap_rotation,       SLE_UINT8,                      S, MS,   0,                   0,    1,               0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION,       NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1613
	SDT_VAR    (Patches,      se_flat_world_height,     SLE_UINT8,                      S, 0,    0,                   0,   15,               0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT,     NULL),
4300
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1614
8625
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1615
	/*
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1616
	 * Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1617
	 * which patch the server is talking about all conditional compilation of this array must be at the
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1618
	 * end. This isn't really the best solution, the patches the server can tell the client about should
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1619
	 * either use a seperate array or some other form of identifier.
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1620
	 */
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1621
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1622
#ifdef __APPLE__
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1623
	/* We might need to emulate a right mouse button on mac */
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1624
	SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU,   NULL),
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1625
#endif
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1626
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1627
	SDT_END()
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1628
};
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1629
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1630
static const SettingDesc _currency_settings[] = {
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1631
	SDT_VAR(CurrencySpec, rate,    SLE_UINT16, S, 0,  1, 0, 100, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1632
	SDT_CHR(CurrencySpec, separator,           S, 0,        ".",    STR_NULL, NULL),
6987
b0f13039bda2 (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6984
diff changeset
  1633
	SDT_VAR(CurrencySpec, to_euro,  SLE_INT32, S, 0,  0, 0, 3000, 0, STR_NULL, NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1634
	SDT_STR(CurrencySpec, prefix,   SLE_STRBQ, S, 0,       NULL,    STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1635
	SDT_STR(CurrencySpec, suffix,   SLE_STRBQ, S, 0, " credits",    STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1636
	SDT_END()
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
  1637
};
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
  1638
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1639
/* Undefine for the shortcut macros above */
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1640
#undef S
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1641
#undef C
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1642
#undef N
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1643
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1644
#undef D0
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1645
#undef NC
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1646
#undef MS
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1647
#undef NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1648
#undef CR
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1649
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1650
static uint NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1651
{
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1652
	IniGroup *group = ini_getgroup(ini, grpname, -1);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1653
	IniItem *item;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1654
	/* By default, set everything to full (0xAAAAAAAA = 1010101010101010) */
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1655
	uint res = 0xAAAAAAAA;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1656
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1657
	/* If no group exists, return everything full */
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1658
	if (group == NULL) return res;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1659
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1660
	for (item = group->item; item != NULL; item = item->next) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1661
		int news_item = -1;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1662
		for (int i = 0; i < NT_END; i++) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1663
			if (strcasecmp(item->name, _news_display_name[i]) == 0) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1664
				news_item = i;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1665
				break;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1666
			}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1667
		}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1668
		if (news_item == -1) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1669
			DEBUG(misc, 0, "Invalid display option: %s", item->name);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1670
			continue;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1671
		}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1672
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1673
		if (strcasecmp(item->value, "full") == 0) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1674
			SB(res, news_item * 2, 2, 2);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1675
		} else if (strcasecmp(item->value, "off") == 0) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1676
			SB(res, news_item * 2, 2, 0);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1677
		} else if (strcasecmp(item->value, "summarized") == 0) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1678
			SB(res, news_item * 2, 2, 1);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1679
		} else {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1680
			DEBUG(misc, 0, "Invalid display value: %s", item->value);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1681
			continue;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1682
		}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1683
	}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1684
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1685
	return res;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1686
}
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1687
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1688
/* Load a GRF configuration from the given group name */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1689
static GRFConfig *GRFLoadConfig(IniFile *ini, const char *grpname, bool is_static)
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1690
{
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1691
	IniGroup *group = ini_getgroup(ini, grpname, -1);
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1692
	IniItem *item;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1693
	GRFConfig *first = NULL;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1694
	GRFConfig **curr = &first;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1695
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1696
	if (group == NULL) return NULL;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1697
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1698
	for (item = group->item; item != NULL; item = item->next) {
5860
7fdc9b423ba1 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
parents: 5852
diff changeset
  1699
		GRFConfig *c = CallocT<GRFConfig>(1);
7530
31257d744079 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
rubidium
parents: 7494
diff changeset
  1700
		c->filename = strdup(item->name);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1701
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1702
		/* Parse parameters */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1703
		if (*item->value != '\0') {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1704
			c->num_params = parse_intlist(item->value, (int*)c->param, lengthof(c->param));
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1705
			if (c->num_params == (byte)-1) {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1706
				ShowInfoF("ini: error in array '%s'", item->name);
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1707
				c->num_params = 0;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1708
			}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1709
		}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1710
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1711
		/* Check if item is valid */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1712
		if (!FillGRFDetails(c, is_static)) {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1713
			const char *msg;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1714
6555
c27c9d5b459f (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
maedhros
parents: 6338
diff changeset
  1715
			if (c->status == GCS_NOT_FOUND) {
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1716
				msg = "not found";
8424
4a488a90ccab (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 8423
diff changeset
  1717
			} else if (HasBit(c->flags, GCF_UNSAFE)) {
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1718
				msg = "unsafe for static use";
8424
4a488a90ccab (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 8423
diff changeset
  1719
			} else if (HasBit(c->flags, GCF_SYSTEM)) {
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1720
				msg = "system NewGRF";
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1721
			} else {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1722
				msg = "unknown";
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1723
			}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1724
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1725
			ShowInfoF("ini: ignoring invalid NewGRF '%s': %s", item->name, msg);
5346
0d7cc9cefd2b (svn r7517) -Codechange: Set pointers to NULL when freeing the newgrf config variables and add the proper const to CopyGRFConfigList
Darkvater
parents: 5329
diff changeset
  1726
			ClearGRFConfig(&c);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1727
			continue;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1728
		}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1729
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1730
		/* Mark file as static to avoid saving in savegame. */
8427
143b0be22af1 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
skidd13
parents: 8424
diff changeset
  1731
		if (is_static) SetBit(c->flags, GCF_STATIC);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1732
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1733
		/* Add item to list */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1734
		*curr = c;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1735
		curr = &c->next;
5307
3e336ae5724a (svn r7463) -Codechange: Don't load invalid NewGRF files from the configuration file; instead show a warning.
peter1138
parents: 5228
diff changeset
  1736
	}
3631
33532b85cce9 (svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters.
Darkvater
parents: 3628
diff changeset
  1737
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1738
	return first;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1739
}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1740
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1741
static void NewsDisplaySaveConfig(IniFile *ini, const char *grpname, uint news_display)
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1742
{
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1743
	IniGroup *group = ini_getgroup(ini, grpname, -1);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1744
	IniItem **item;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1745
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1746
	if (group == NULL) return;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1747
	group->item = NULL;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1748
	item = &group->item;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1749
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1750
	for (int i = 0; i < NT_END; i++) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1751
		const char *value;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1752
		int v = GB(news_display, i * 2, 2);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1753
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1754
		value = (v == 0 ? "off" : (v == 1 ? "summarized" : "full"));
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1755
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1756
		*item = ini_item_alloc(group, _news_display_name[i], strlen(_news_display_name[i]));
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1757
		(*item)->value = (char*)pool_strdup(&ini->pool, value, strlen(value));
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1758
		item = &(*item)->next;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1759
	}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1760
}
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1761
9353
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1762
/**
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1763
 * Save the version of OpenTTD to the ini file.
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1764
 * @param ini the ini to write to
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1765
 */
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1766
static void SaveVersionInConfig(IniFile *ini)
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1767
{
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1768
	extern const char _openttd_revision[];
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1769
	extern uint32 _openttd_newgrf_version;
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1770
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1771
	IniGroup *group = ini_getgroup(ini, "version", -1);
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1772
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1773
	if (group == NULL) return;
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1774
	group->item = NULL;
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1775
	IniItem **item = &group->item;
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1776
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1777
	char version[9];
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1778
	snprintf(version, lengthof(version), "%08X", _openttd_newgrf_version);
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1779
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1780
	const char *versions[][2] = {
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1781
		{ "version_string", _openttd_revision },
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1782
		{ "version_number", version }
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1783
	};
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1784
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1785
	for (uint i = 0; i < lengthof(versions); i++) {
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1786
		*item = ini_item_alloc(group, versions[i][0], strlen(versions[i][0]));
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1787
		(*item)->value = (char*)pool_strdup(&ini->pool, versions[i][1], strlen(versions[i][1]));
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1788
		item = &(*item)->next;
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1789
	}
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1790
}
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1791
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1792
/* Save a GRF configuration to the given group name */
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1793
static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *list)
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1794
{
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1795
	IniGroup *group = ini_getgroup(ini, grpname, -1);
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1796
	IniItem **item;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1797
	const GRFConfig *c;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1798
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1799
	if (group == NULL) return;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1800
	group->item = NULL;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1801
	item = &group->item;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1802
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1803
	for (c = list; c != NULL; c = c->next) {
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1804
		char params[512];
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1805
		GRFBuildParamList(params, c, lastof(params));
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1806
7530
31257d744079 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
rubidium
parents: 7494
diff changeset
  1807
		*item = ini_item_alloc(group, c->filename, strlen(c->filename));
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1808
		(*item)->value = (char*)pool_strdup(&ini->pool, params, strlen(params));
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1809
		item = &(*item)->next;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1810
	}
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1811
}
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1812
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1813
/* Common handler for saving/loading variables to the configuration file */
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1814
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1815
{
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1816
	proc(ini, (const SettingDesc*)_misc_settings,    "misc",  NULL);
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1817
	proc(ini, (const SettingDesc*)_music_settings,   "music", &msf);
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1818
#ifdef WIN32
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1819
	proc(ini, (const SettingDesc*)_win32_settings,   "win32", NULL);
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1820
#endif /* WIN32 */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1821
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1822
	proc(ini, _gameopt_settings, "gameopt",  &_opt_newgame);
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1823
	proc(ini, _patch_settings,   "patches",  &_patches_newgame);
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1824
	proc(ini, _currency_settings,"currency", &_custom_currency);
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1825
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1826
#ifdef ENABLE_NETWORK
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1827
	proc(ini, (const SettingDesc*)_network_settings, "network", NULL);
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1828
	proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1829
	proc_list(ini, "bans",    _network_ban_list,  lengthof(_network_ban_list), NULL);
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1830
#endif /* ENABLE_NETWORK */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1831
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1832
6704
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1833
extern void CheckDifficultyLevels();
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1834
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1835
/** Load the values from the configuration files */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  1836
void LoadFromConfig()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1837
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1838
	IniFile *ini = ini_load(_config_file);
6705
d3fb7785c0a4 (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
belugas
parents: 6704
diff changeset
  1839
	ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1840
	HandleSettingDescs(ini, ini_load_settings, ini_load_setting_list);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1841
	_grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1842
	_grfconfig_static  = GRFLoadConfig(ini, "newgrf-static", true);
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1843
	_news_display_opt  = NewsDisplayLoadConfig(ini, "news_display");
6704
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1844
	CheckDifficultyLevels();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1845
	ini_free(ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1846
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1847
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1848
/** Save the values to the configuration file */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  1849
void SaveToConfig()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1850
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1851
	IniFile *ini = ini_load(_config_file);
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1852
	HandleSettingDescs(ini, ini_save_settings, ini_save_setting_list);
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1853
	GRFSaveConfig(ini, "newgrf", _grfconfig_newgame);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1854
	GRFSaveConfig(ini, "newgrf-static", _grfconfig_static);
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1855
	NewsDisplaySaveConfig(ini, "news_display", _news_display_opt);
9353
1127b484af20 (svn r12478) [0.6] -Backport from trunk (12477, 12453, 12448, 12443, 12439, 12417):
rubidium
parents: 9192
diff changeset
  1856
	SaveVersionInConfig(ini);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1857
	ini_save(_config_file, ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1858
	ini_free(ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1859
}
1688
787400219027 (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  1860
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1861
static const SettingDesc *GetSettingDescription(uint index)
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1862
{
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1863
	if (index >= lengthof(_patch_settings)) return NULL;
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1864
	return &_patch_settings[index];
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1865
}
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1866
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1867
/** Network-safe changing of patch-settings (server-only).
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  1868
 * @param tile unused
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  1869
 * @param flags operation to perform
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1870
 * @param p1 the index of the patch in the SettingDesc array which identifies it
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1871
 * @param p2 the new value for the patch
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1872
 * The new value is properly clamped to its minimum/maximum when setting
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1873
 * @see _patch_settings
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1874
 */
7439
0c0e2945c890 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 7409
diff changeset
  1875
CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1876
{
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1877
	const SettingDesc *sd = GetSettingDescription(p1);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1878
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1879
	if (sd == NULL) return CMD_ERROR;
3223
abf18a71767b (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Darkvater
parents: 3222
diff changeset
  1880
	if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1881
8530
90a35d776726 (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game
glx
parents: 8494
diff changeset
  1882
	if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return CMD_ERROR;
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1883
	if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return CMD_ERROR;
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1884
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1885
	if (flags & DC_EXEC) {
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1886
		Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1887
		void *var = GetVariableAddress(patches_ptr, &sd->save);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1888
		Write_ValidateSetting(var, sd, (int32)p2);
5113
5626f4b8b46e (svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
KUDr
parents: 5108
diff changeset
  1889
		if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1890
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1891
		InvalidateWindow(WC_GAME_OPTIONS, 0);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1892
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1893
7446
1c4d469f986e (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 7439
diff changeset
  1894
	return CommandCost();
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1895
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1896
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
  1897
/** Top function to save the new value of an element of the Patches struct
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1898
 * @param index offset in the SettingDesc array of the Patches struct which
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1899
 * identifies the patch member we want to change
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1900
 * @param object pointer to a valid patches struct that has its settings change.
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1901
 * This only affects patch-members that are not needed to be the same on all
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1902
 * clients in a network game.
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1903
 * @param value new value of the patch */
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1904
bool SetPatchValue(uint index, const Patches *object, int32 value)
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1905
{
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1906
	const SettingDesc *sd = &_patch_settings[index];
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1907
	/* If an item is player-based, we do not send it over the network
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1908
	 * (if any) to change. Also *hack*hack* we update the _newgame version
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1909
	 * of patches because changing a player-based setting in a game also
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1910
	 * changes its defaults. At least that is the convention we have chosen */
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1911
	if (sd->save.conv & SLF_NETWORK_NO) {
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1912
		void *var = GetVariableAddress(object, &sd->save);
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1913
		Write_ValidateSetting(var, sd, value);
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1914
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1915
		if (_game_mode != GM_MENU) {
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1916
			void *var2 = GetVariableAddress(&_patches_newgame, &sd->save);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
  1917
			Write_ValidateSetting(var2, sd, value);
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1918
		}
5113
5626f4b8b46e (svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
KUDr
parents: 5108
diff changeset
  1919
		if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1920
		InvalidateWindow(WC_GAME_OPTIONS, 0);
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1921
		return true;
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1922
	}
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1923
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1924
	/* send non-player-based settings over the network */
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1925
	if (!_networking || (_networking && _network_server)) {
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1926
		return DoCommandP(0, index, value, NULL, CMD_CHANGE_PATCH_SETTING);
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1927
	}
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1928
	return false;
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1929
}
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1930
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1931
const SettingDesc *GetPatchFromName(const char *name, uint *i)
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1932
{
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1933
	const SettingDesc *sd;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1934
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1935
	for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
3223
abf18a71767b (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Darkvater
parents: 3222
diff changeset
  1936
		if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
3210
c77ce9799650 (svn r3880) - just do a string compare without length restrictions; followup for r3875
Darkvater
parents: 3207
diff changeset
  1937
		if (strcmp(sd->desc.name, name) == 0) return sd;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1938
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1939
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1940
	return NULL;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1941
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1942
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1943
/* Those 2 functions need to be here, else we have to make some stuff non-static
4278
0025a4267abe (svn r5908) - Codechange (r5903): Move the retrieval of the new value of a patch to console_cmds.c, so there is no need for that function in settings.c
Darkvater
parents: 4275
diff changeset
  1944
 * and besides, it is also better to keep stuff like this at the same place */
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1945
bool IConsoleSetPatchSetting(const char *name, int32 value)
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1946
{
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1947
	bool success;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1948
	uint index;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1949
	const SettingDesc *sd = GetPatchFromName(name, &index);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1950
	const Patches *patches_ptr;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1951
	void *ptr;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1952
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1953
	if (sd == NULL) {
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1954
		IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1955
		return true;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1956
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1957
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1958
	patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1959
	ptr = GetVariableAddress(patches_ptr, &sd->save);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1960
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1961
	success = SetPatchValue(index, patches_ptr, value);
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1962
	return success;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1963
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1964
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1965
void IConsoleGetPatchSetting(const char *name)
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1966
{
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1967
	char value[20];
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1968
	uint index;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1969
	const SettingDesc *sd = GetPatchFromName(name, &index);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1970
	const void *ptr;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1971
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1972
	if (sd == NULL) {
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1973
		IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1974
		return;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1975
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1976
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1977
	ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1978
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1979
	if (sd->desc.cmd == SDT_BOOLX) {
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1980
		snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1981
	} else {
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1982
		snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1983
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1984
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1985
	IConsolePrintF(_icolour_warn, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1986
		name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1987
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1988
6925
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1989
void IConsoleListPatches()
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1990
{
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1991
	IConsolePrintF(_icolour_warn, "All patches with their current value:");
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1992
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1993
	for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1994
		char value[80];
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1995
		const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1996
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1997
		if (sd->desc.cmd == SDT_BOOLX) {
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1998
			snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  1999
		} else {
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2000
			snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2001
		}
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2002
		IConsolePrintF(_icolour_def, "%s = %s", sd->desc.name, value);
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2003
	}
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2004
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2005
	IConsolePrintF(_icolour_warn, "Use 'patch' command to change a value");
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2006
}
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2007
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2008
/** Save and load handler for patches/settings
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2009
 * @param osd SettingDesc struct containing all information
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2010
 * @param object can be either NULL in which case we load global variables or
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2011
 * a pointer to a struct which is getting saved */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2012
static void LoadSettings(const SettingDesc *osd, void *object)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2013
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2014
	for (; osd->save.cmd != SL_END; osd++) {
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2015
		const SaveLoad *sld = &osd->save;
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  2016
		void *ptr = GetVariableAddress(object, sld);
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2017
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2018
		if (!SlObjectMember(ptr, sld)) continue;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2019
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2020
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2021
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2022
/** Loadhandler for a list of global variables
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  2023
 * @param sdg pointer for the global variable list SettingDescGlobVarList
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2024
 * @note this is actually a stub for LoadSettings with the
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2025
 * object pointer set to NULL */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2026
static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2027
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2028
	LoadSettings((const SettingDesc*)sdg, NULL);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2029
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2030
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2031
/** Save and load handler for patches/settings
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  2032
 * @param sd SettingDesc struct containing all information
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2033
 * @param object can be either NULL in which case we load global variables or
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2034
 * a pointer to a struct which is getting saved */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2035
static void SaveSettings(const SettingDesc *sd, void *object)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2036
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2037
	/* We need to write the CH_RIFF header, but unfortunately can't call
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2038
	 * SlCalcLength() because we have a different format. So do this manually */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2039
	const SettingDesc *i;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2040
	size_t length = 0;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2041
	for (i = sd; i->save.cmd != SL_END; i++) {
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
  2042
		const void *ptr = GetVariableAddress(object, &i->save);
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
  2043
		length += SlCalcObjMemberLength(ptr, &i->save);
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2044
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2045
	SlSetLength(length);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2046
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2047
	for (i = sd; i->save.cmd != SL_END; i++) {
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  2048
		void *ptr = GetVariableAddress(object, &i->save);
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2049
		SlObjectMember(ptr, &i->save);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2050
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2051
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2052
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2053
/** Savehandler for a list of global variables
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2054
 * @note this is actually a stub for SaveSettings with the
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2055
 * object pointer set to NULL */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2056
static inline void SaveSettingsGlobList(const SettingDescGlobVarList *sdg)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2057
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2058
	SaveSettings((const SettingDesc*)sdg, NULL);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2059
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2060
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2061
static void Load_OPTS()
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2062
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2063
	/* Copy over default setting since some might not get loaded in
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2064
	 * a networking environment. This ensures for example that the local
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2065
	 * autosave-frequency stays when joining a network-server */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2066
	_opt = _opt_newgame;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2067
	LoadSettings(_gameopt_settings, &_opt);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2068
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2069
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2070
static void Save_OPTS()
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2071
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2072
	SaveSettings(_gameopt_settings, &_opt);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2073
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2074
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2075
static void Load_PATS()
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2076
{
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2077
	/* Copy over default setting since some might not get loaded in
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2078
	 * a networking environment. This ensures for example that the local
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2079
	 * signal_side stays when joining a network-server */
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2080
	_patches = _patches_newgame;
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2081
	LoadSettings(_patch_settings, &_patches);
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2082
}
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2083
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2084
static void Save_PATS()
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2085
{
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2086
	SaveSettings(_patch_settings, &_patches);
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2087
}
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2088
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2089
void CheckConfig()
1688
787400219027 (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  2090
{
2044
68ec4a2f2d79 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  2091
	// Increase old default values for pf_maxdepth and pf_maxlength
68ec4a2f2d79 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  2092
	// to support big networks.
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2093
	if (_patches_newgame.pf_maxdepth == 16 && _patches_newgame.pf_maxlength == 512) {
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2094
		_patches_newgame.pf_maxdepth = 48;
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2095
		_patches_newgame.pf_maxlength = 4096;
2044
68ec4a2f2d79 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  2096
	}
1688
787400219027 (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  2097
}
3112
05a599216d83 (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3052
diff changeset
  2098
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2099
void UpdatePatches()
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2100
{
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2101
	/* Since old(er) savegames don't have any patches saved, we initialise
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2102
	 * them with the default values just as it was in the old days.
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2103
	 * Also new games need this copying-over */
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2104
	_patches = _patches_newgame; /* backwards compatibility */
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2105
}
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2106
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  2107
extern const ChunkHandler _setting_chunk_handlers[] = {
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2108
	{ 'OPTS', Save_OPTS, Load_OPTS, CH_RIFF},
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2109
	{ 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},
3112
05a599216d83 (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3052
diff changeset
  2110
};
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2111
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2112
static bool IsSignedVarMemType(VarType vt)
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2113
{
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2114
	switch (GetVarMemType(vt)) {
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2115
		case SLE_VAR_I8:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2116
		case SLE_VAR_I16:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2117
		case SLE_VAR_I32:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2118
		case SLE_VAR_I64:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2119
			return true;
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2120
	}
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2121
	return false;
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2122
}