author | celestar |
Tue, 19 Jun 2007 07:21:01 +0000 | |
branch | gamebalance |
changeset 9913 | e79cd19772dd |
parent 9912 | 1ac8aac92385 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
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/** @file smallmap_gui.cpp */ |
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0 | 5 |
#include "stdafx.h" |
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(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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#include "openttd.h" |
4356
bc52a48e2590
(svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned.
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#include "functions.h" |
3234
986c30171e92
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
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#include "bridge_map.h" |
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426b825578f9
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
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#include "clear_map.h" |
3391
c3747f4b259b
(svn r4199) - Codechange: Use industry map accessors to get industry graphics type.
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#include "industry_map.h" |
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(svn r4120) Use the new station functions where appropriate
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#include "station_map.h" |
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8aa8100b0b22
(svn r815) Include strings.h only in the files which need it.
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#include "table/strings.h" |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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#include "table/sprites.h" |
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#include "landscape.h" |
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e959706a3e4d
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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#include "map.h" |
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(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
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#include "tile.h" |
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c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
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#include "gui.h" |
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#include "tree_map.h" |
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(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
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#include "tunnel_map.h" |
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#include "window.h" |
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#include "gfx.h" |
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#include "viewport.h" |
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#include "player.h" |
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#include "vehicle.h" |
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#include "town.h" |
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(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
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#include "sound.h" |
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(svn r2669) Shuffle some more stuff around to reduce dependencies
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#include "variables.h" |
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#include "blitter/factory.hpp" |
0 | 29 |
|
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581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
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static const Widget _smallmap_widgets[] = { |
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5c632bc5be28
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
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{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, |
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{ WWT_CAPTION, RESIZE_RIGHT, 13, 11, 433, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS}, |
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{ WWT_STICKYBOX, RESIZE_LR, 13, 434, 445, 0, 13, 0x0, STR_STICKY_BUTTON}, |
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(svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now)
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{ WWT_PANEL, RESIZE_RB, 13, 0, 445, 14, 257, 0x0, STR_NULL}, |
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(svn r6926) -Codechange: Rename WWT_4 to WWT_TEXTBTN_2 and WWT_6 to WWT_INSET (credits to peter1138
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{ WWT_INSET, RESIZE_RB, 13, 2, 443, 16, 255, 0x0, STR_NULL}, |
1918
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(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 380, 401, 258, 279, SPR_IMG_SHOW_COUNTOURS, STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, |
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(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 402, 423, 258, 279, SPR_IMG_SHOW_VEHICLES, STR_0192_SHOW_VEHICLES_ON_MAP}, |
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(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 424, 445, 258, 279, SPR_IMG_INDUSTRY, STR_0193_SHOW_INDUSTRIES_ON_MAP}, |
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 380, 401, 280, 301, SPR_IMG_SHOW_ROUTES, STR_0194_SHOW_TRANSPORT_ROUTES_ON}, |
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 402, 423, 280, 301, SPR_IMG_PLANTTREES, STR_0195_SHOW_VEGETATION_ON_MAP}, |
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 424, 445, 280, 301, SPR_IMG_COMPANY_GENERAL, STR_0196_SHOW_LAND_OWNERS_ON_MAP}, |
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 358, 379, 258, 279, SPR_IMG_SMALLMAP, STR_SMALLMAP_CENTER}, |
1918
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{ WWT_IMGBTN, RESIZE_LRTB, 13, 358, 379, 280, 301, SPR_IMG_TOWN, STR_0197_TOGGLE_TOWN_NAMES_ON_OFF}, |
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(svn r6925) -Codechange: Be more strict with widget distinctions. WWT_PANEL is only plain panel,
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{ WWT_PANEL, RESIZE_RTB, 13, 0, 357, 258, 301, 0x0, STR_NULL}, |
1918
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{ WWT_PANEL, RESIZE_RTB, 13, 0, 433, 302, 313, 0x0, STR_NULL}, |
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{ WWT_RESIZEBOX, RESIZE_LRTB, 13, 434, 445, 302, 313, 0x0, STR_RESIZE_BUTTON}, |
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{ WIDGETS_END}, |
0 | 48 |
}; |
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static int _smallmap_type; |
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static bool _smallmap_show_towns = true; |
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/** Macro for ordinary entry of LegendAndColor */ |
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#define MK(a,b) {a, b, false, false} |
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/** Macro for end of list marker in arrays of LegendAndColor */ |
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#define MKEND() {0, STR_NULL, true, false} |
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/** Macro for break marker in arrays of LegendAndColor. |
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* It will have valid data, though */ |
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#define MS(a,b) {a, b, false, true} |
0 | 60 |
|
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/** Structure for holding relevant data for legends in small map */ |
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struct LegendAndColour { |
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uint16 colour; ///< color of the item on the map |
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StringID legend; ///< string corresponding to the colored item |
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bool end; ///< this is the end of the list |
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bool col_break; ///< perform a break and go one collumn further |
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}; |
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|
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/** Legend text giving the colours to look for on the minimap */ |
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static const LegendAndColour _legend_land_contours[] = { |
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MK(0x5A, STR_00F0_100M), |
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MK(0x5C, STR_00F1_200M), |
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MK(0x5E, STR_00F2_300M), |
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MK(0x1F, STR_00F3_400M), |
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MK(0x27, STR_00F4_500M), |
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(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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76 |
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MS(0xD7, STR_00EB_ROADS), |
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MK(0x0A, STR_00EC_RAILROADS), |
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MK(0x98, STR_00ED_STATIONS_AIRPORTS_DOCKS), |
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MK(0xB5, STR_00EE_BUILDINGS_INDUSTRIES), |
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MK(0x0F, STR_00EF_VEHICLES), |
0 | 82 |
MKEND() |
83 |
}; |
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84 |
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static const LegendAndColour _legend_vehicles[] = { |
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MK(0xB8, STR_00F5_TRAINS), |
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87 |
MK(0xBF, STR_00F6_ROAD_VEHICLES), |
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MK(0x98, STR_00F7_SHIPS), |
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MK(0x0F, STR_00F8_AIRCRAFT), |
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90 |
MS(0xD7, STR_00F9_TRANSPORT_ROUTES), |
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91 |
MK(0xB5, STR_00EE_BUILDINGS_INDUSTRIES), |
0 | 92 |
MKEND() |
93 |
}; |
|
94 |
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static const LegendAndColour _legend_routes[] = { |
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96 |
MK(0xD7, STR_00EB_ROADS), |
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97 |
MK(0x0A, STR_00EC_RAILROADS), |
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98 |
MK(0xB5, STR_00EE_BUILDINGS_INDUSTRIES), |
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99 |
MS(0x56, STR_011B_RAILROAD_STATION), |
0 | 100 |
|
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101 |
MK(0xC2, STR_011C_TRUCK_LOADING_BAY), |
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102 |
MK(0xBF, STR_011D_BUS_STATION), |
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103 |
MK(0xB8, STR_011E_AIRPORT_HELIPORT), |
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104 |
MK(0x98, STR_011F_DOCK), |
0 | 105 |
MKEND() |
106 |
}; |
|
107 |
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108 |
static const LegendAndColour _legend_vegetation[] = { |
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109 |
MK(0x52, STR_0120_ROUGH_LAND), |
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110 |
MK(0x54, STR_0121_GRASS_LAND), |
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111 |
MK(0x37, STR_0122_BARE_LAND), |
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112 |
MK(0x25, STR_0123_FIELDS), |
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113 |
MK(0x57, STR_0124_TREES), |
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114 |
MK(0xD0, STR_00FC_FOREST), |
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115 |
MS(0x0A, STR_0125_ROCKS), |
0 | 116 |
|
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117 |
MK(0xC2, STR_012A_DESERT), |
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118 |
MK(0x98, STR_012B_SNOW), |
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119 |
MK(0xD7, STR_00F9_TRANSPORT_ROUTES), |
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120 |
MK(0xB5, STR_00EE_BUILDINGS_INDUSTRIES), |
0 | 121 |
MKEND() |
122 |
}; |
|
123 |
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124 |
static const LegendAndColour _legend_land_owners[] = { |
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125 |
MK(0xCA, STR_0126_WATER), |
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126 |
MK(0x54, STR_0127_NO_OWNER), |
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127 |
MK(0xB4, STR_0128_TOWNS), |
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128 |
MK(0x20, STR_0129_INDUSTRIES), |
0 | 129 |
MKEND() |
130 |
}; |
|
131 |
#undef MK |
|
132 |
#undef MS |
|
133 |
#undef MKEND |
|
134 |
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135 |
/** Allow room for all industries, plus a terminator entry |
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136 |
* This is required in order to have the indutry slots all filled up */ |
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137 |
static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES+1]; |
0 | 138 |
|
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139 |
/** |
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140 |
* Fills an array for the industries legends. |
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141 |
*/ |
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142 |
void BuildIndustriesLegend() |
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143 |
{ |
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144 |
const IndustrySpec *indsp; |
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145 |
uint j = 0; |
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146 |
|
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147 |
/* Add each name */ |
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148 |
for (IndustryType i = 0; i < NUM_INDUSTRYTYPES; i++) { |
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149 |
indsp = GetIndustrySpec(i); |
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150 |
if (indsp->enabled) { |
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151 |
_legend_from_industries[j].legend = indsp->name; |
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152 |
_legend_from_industries[j].colour = indsp->map_colour; |
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153 |
_legend_from_industries[j].col_break = (j % 6) == 0; // break is performed on the 7th item |
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154 |
_legend_from_industries[j].end = false; |
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155 |
j++; |
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156 |
} |
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157 |
} |
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158 |
/* Terminate the list */ |
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159 |
_legend_from_industries[j].end = true; |
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160 |
} |
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|
161 |
|
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162 |
static const LegendAndColour * const _legend_table[] = { |
0 | 163 |
_legend_land_contours, |
164 |
_legend_vehicles, |
|
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165 |
_legend_from_industries, |
0 | 166 |
_legend_routes, |
167 |
_legend_vegetation, |
|
168 |
_legend_land_owners, |
|
169 |
}; |
|
170 |
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171 |
static inline void WRITE_PIXELS(void *d, uint32 val) |
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172 |
{ |
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173 |
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); |
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174 |
uint8 *val8 = (uint8 *)&val; |
0 | 175 |
|
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176 |
blitter->SetPixel(d, 0, 0, val8[0]); |
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177 |
blitter->SetPixel(d, 1, 0, val8[1]); |
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178 |
blitter->SetPixel(d, 2, 0, val8[2]); |
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|
179 |
blitter->SetPixel(d, 3, 0, val8[3]); |
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|
180 |
} |
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|
181 |
|
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182 |
static inline void WRITE_PIXELS_OR(void *d, uint32 val) |
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183 |
{ |
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184 |
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); |
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185 |
uint8 *val8 = (uint8 *)&val; |
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|
186 |
|
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187 |
blitter->SetPixelIfEmpty(d, 0, 0, val8[0]); |
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188 |
blitter->SetPixelIfEmpty(d, 1, 0, val8[1]); |
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|
189 |
blitter->SetPixelIfEmpty(d, 2, 0, val8[2]); |
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190 |
blitter->SetPixelIfEmpty(d, 3, 0, val8[3]); |
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|
191 |
} |
0 | 192 |
|
2984
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193 |
#define MKCOLOR(x) TO_LE32X(x) |
0 | 194 |
|
1918
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|
195 |
/* Height encodings; 16 levels XXX - needs updating for more/finer heights! */ |
0 | 196 |
static const uint32 _map_height_bits[16] = { |
197 |
MKCOLOR(0x5A5A5A5A), |
|
198 |
MKCOLOR(0x5A5B5A5B), |
|
199 |
MKCOLOR(0x5B5B5B5B), |
|
200 |
MKCOLOR(0x5B5C5B5C), |
|
201 |
MKCOLOR(0x5C5C5C5C), |
|
202 |
MKCOLOR(0x5C5D5C5D), |
|
203 |
MKCOLOR(0x5D5D5D5D), |
|
204 |
MKCOLOR(0x5D5E5D5E), |
|
205 |
MKCOLOR(0x5E5E5E5E), |
|
206 |
MKCOLOR(0x5E5F5E5F), |
|
207 |
MKCOLOR(0x5F5F5F5F), |
|
208 |
MKCOLOR(0x5F1F5F1F), |
|
209 |
MKCOLOR(0x1F1F1F1F), |
|
210 |
MKCOLOR(0x1F271F27), |
|
211 |
MKCOLOR(0x27272727), |
|
212 |
MKCOLOR(0x27272727), |
|
213 |
}; |
|
214 |
||
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|
215 |
struct AndOr { |
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216 |
uint32 mor; |
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|
217 |
uint32 mand; |
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218 |
}; |
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219 |
|
4171 | 220 |
static inline uint32 ApplyMask(uint32 colour, const AndOr *mask) |
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221 |
{ |
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222 |
return (colour & mask->mand) | mask->mor; |
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223 |
} |
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|
224 |
|
1918
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|
225 |
|
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226 |
static const AndOr _smallmap_contours_andor[] = { |
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227 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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228 |
{MKCOLOR(0x000A0A00), MKCOLOR(0xFF0000FF)}, |
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229 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
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230 |
{MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, |
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231 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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232 |
{MKCOLOR(0x98989898), MKCOLOR(0x00000000)}, |
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233 |
{MKCOLOR(0xCACACACA), MKCOLOR(0x00000000)}, |
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234 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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235 |
{MKCOLOR(0xB5B5B5B5), MKCOLOR(0x00000000)}, |
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236 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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237 |
{MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, |
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238 |
{MKCOLOR(0x000A0A00), MKCOLOR(0xFF0000FF)}, |
0 | 239 |
}; |
240 |
||
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|
241 |
static const AndOr _smallmap_vehicles_andor[] = { |
4344
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|
242 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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|
243 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
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|
244 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
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|
245 |
{MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, |
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|
246 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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|
247 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
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|
248 |
{MKCOLOR(0xCACACACA), MKCOLOR(0x00000000)}, |
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|
249 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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|
250 |
{MKCOLOR(0xB5B5B5B5), MKCOLOR(0x00000000)}, |
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|
251 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
5d0e40cd67b9
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|
252 |
{MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, |
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|
253 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
0 | 254 |
}; |
255 |
||
1511
32b095e3da76
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|
256 |
static const AndOr _smallmap_vegetation_andor[] = { |
4344
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257 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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|
258 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
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|
259 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
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|
260 |
{MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, |
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|
261 |
{MKCOLOR(0x00575700), MKCOLOR(0xFF0000FF)}, |
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|
262 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
5d0e40cd67b9
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|
263 |
{MKCOLOR(0xCACACACA), MKCOLOR(0x00000000)}, |
5d0e40cd67b9
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|
264 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
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changeset
|
265 |
{MKCOLOR(0xB5B5B5B5), MKCOLOR(0x00000000)}, |
5d0e40cd67b9
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|
266 |
{MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, |
5d0e40cd67b9
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|
267 |
{MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, |
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|
268 |
{MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, |
0 | 269 |
}; |
270 |
||
1918
68d78ef6833d
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|
271 |
typedef uint32 GetSmallMapPixels(TileIndex tile); // typedef callthrough function |
68d78ef6833d
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|
272 |
|
68d78ef6833d
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|
273 |
/** |
68d78ef6833d
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|
274 |
* Draws one column of the small map in a certain mode onto the screen buffer. This |
68d78ef6833d
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275 |
* function looks exactly the same for all types |
68d78ef6833d
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|
276 |
* |
68d78ef6833d
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277 |
* @param dst Pointer to a part of the screen buffer to write to. |
68d78ef6833d
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278 |
* @param xc The X coordinate of the first tile in the column. |
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279 |
* @param yc The Y coordinate of the first tile in the column |
68d78ef6833d
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|
280 |
* @param pitch Number of pixels to advance in the screen buffer each time a pixel is written. |
68d78ef6833d
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|
281 |
* @param reps Number of lines to draw |
68d78ef6833d
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|
282 |
* @param mask ? |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
283 |
* @param proc Pointer to the colour function |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
284 |
* @see GetSmallMapPixels(TileIndex) |
68d78ef6833d
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|
285 |
*/ |
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|
286 |
static void DrawSmallMapStuff(void *dst, uint xc, uint yc, int pitch, int reps, uint32 mask, GetSmallMapPixels *proc) |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
287 |
{ |
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|
288 |
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); |
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|
289 |
void *dst_ptr_end = blitter->MoveTo(_screen.dst_ptr, _screen.width, _screen.height - 1); |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
290 |
|
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
291 |
do { |
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changeset
|
292 |
/* check if the tile (xc,yc) is within the map range */ |
1919
0ad642b26ff2
(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)
Darkvater
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diff
changeset
|
293 |
if (xc < MapMaxX() && yc < MapMaxY()) { |
9908
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|
294 |
/* check if the dst pointer points to a pixel inside the screen buffer */ |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
295 |
if (dst > _screen.dst_ptr && dst < dst_ptr_end) |
1981 | 296 |
WRITE_PIXELS_OR(dst, proc(TileXY(xc, yc)) & mask); |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
297 |
} |
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|
298 |
/* switch to next tile in the column */ |
9913
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|
299 |
} while (xc++, yc++, dst = blitter->MoveTo(dst, pitch, 0), --reps != 0); |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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changeset
|
300 |
} |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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diff
changeset
|
301 |
|
1516
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
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diff
changeset
|
302 |
|
997a23b8b16c
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|
303 |
static inline TileType GetEffectiveTileType(TileIndex tile) |
0 | 304 |
{ |
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|
305 |
TileType t = GetTileType(tile); |
0 | 306 |
|
307 |
if (t == MP_TUNNELBRIDGE) { |
|
3180
2123f8062a2d
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diff
changeset
|
308 |
TransportType tt; |
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(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
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diff
changeset
|
309 |
|
3184
7405329343ce
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
tron
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diff
changeset
|
310 |
if (IsTunnel(tile)) { |
7405329343ce
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
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diff
changeset
|
311 |
tt = GetTunnelTransportType(tile); |
7405329343ce
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
tron
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diff
changeset
|
312 |
} else { |
3234
986c30171e92
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
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3184
diff
changeset
|
313 |
tt = GetBridgeTransportType(tile); |
3180
2123f8062a2d
(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
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changeset
|
314 |
} |
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(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
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diff
changeset
|
315 |
switch (tt) { |
2123f8062a2d
(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
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diff
changeset
|
316 |
case TRANSPORT_RAIL: t = MP_RAILWAY; break; |
2123f8062a2d
(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types
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|
317 |
case TRANSPORT_ROAD: t = MP_STREET; break; |
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|
318 |
default: t = MP_WATER; break; |
0 | 319 |
} |
320 |
} |
|
1516
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diff
changeset
|
321 |
return t; |
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(svn r2020) Reduce code duplication in the minimap code a bit
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diff
changeset
|
322 |
} |
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(svn r2020) Reduce code duplication in the minimap code a bit
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diff
changeset
|
323 |
|
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
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diff
changeset
|
324 |
/** |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
325 |
* Return the color a tile would be displayed with in the small map in mode "Contour". |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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|
326 |
* @param tile The tile of which we would like to get the color. |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
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changeset
|
327 |
* @return The color of tile in the small map in mode "Contour" |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
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diff
changeset
|
328 |
*/ |
1516
997a23b8b16c
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diff
changeset
|
329 |
static inline uint32 GetSmallMapContoursPixels(TileIndex tile) |
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
parents:
1515
diff
changeset
|
330 |
{ |
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
parents:
1515
diff
changeset
|
331 |
TileType t = GetEffectiveTileType(tile); |
0 | 332 |
|
1511
32b095e3da76
(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit
tron
parents:
1350
diff
changeset
|
333 |
return |
32b095e3da76
(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit
tron
parents:
1350
diff
changeset
|
334 |
ApplyMask(_map_height_bits[TileHeight(tile)], &_smallmap_contours_andor[t]); |
0 | 335 |
} |
336 |
||
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
337 |
/** |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
338 |
* Return the color a tile would be displayed with in the small map in mode "Vehicles". |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
339 |
* |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
340 |
* @param tile The tile of which we would like to get the color. |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
341 |
* @return The color of tile in the small map in mode "Vehicles" |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
342 |
*/ |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
343 |
static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile) |
0 | 344 |
{ |
1516
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
parents:
1515
diff
changeset
|
345 |
TileType t = GetEffectiveTileType(tile); |
0 | 346 |
|
1511
32b095e3da76
(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit
tron
parents:
1350
diff
changeset
|
347 |
return ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]); |
0 | 348 |
} |
349 |
||
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
350 |
/** |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
351 |
* Return the color a tile would be displayed with in the small map in mode "Industries". |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
352 |
* |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
353 |
* @param tile The tile of which we would like to get the color. |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
354 |
* @return The color of tile in the small map in mode "Industries" |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
355 |
*/ |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
356 |
static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile) |
0 | 357 |
{ |
1516
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
parents:
1515
diff
changeset
|
358 |
TileType t = GetEffectiveTileType(tile); |
0 | 359 |
|
360 |
if (t == MP_INDUSTRY) { |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
361 |
return GetIndustrySpec(GetIndustryByTile(tile)->type)->map_colour * 0x01010101; |
0 | 362 |
} |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
363 |
|
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
364 |
return ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]); |
0 | 365 |
} |
366 |
||
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
367 |
/** |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
368 |
* Return the color a tile would be displayed with in the small map in mode "Routes". |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
369 |
* |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
370 |
* @param tile The tile of which we would like to get the color. |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
371 |
* @return The color of tile in the small map in mode "Routes" |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
372 |
*/ |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
373 |
static inline uint32 GetSmallMapRoutesPixels(TileIndex tile) |
0 | 374 |
{ |
1516
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
parents:
1515
diff
changeset
|
375 |
TileType t = GetEffectiveTileType(tile); |
0 | 376 |
uint32 bits; |
377 |
||
378 |
if (t == MP_STATION) { |
|
3338
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
379 |
switch (GetStationType(tile)) { |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
380 |
case STATION_RAIL: bits = MKCOLOR(0x56565656); break; |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
381 |
case STATION_AIRPORT: bits = MKCOLOR(0xB8B8B8B8); break; |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
382 |
case STATION_TRUCK: bits = MKCOLOR(0xC2C2C2C2); break; |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
383 |
case STATION_BUS: bits = MKCOLOR(0xBFBFBFBF); break; |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
384 |
case STATION_DOCK: bits = MKCOLOR(0x98989898); break; |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
385 |
default: bits = MKCOLOR(0xFFFFFFFF); break; |
2c60ed0dcce3
(svn r4120) Use the new station functions where appropriate
tron
parents:
3326
diff
changeset
|
386 |
} |
0 | 387 |
} else { |
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
388 |
/* ground color */ |
1511
32b095e3da76
(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit
tron
parents:
1350
diff
changeset
|
389 |
bits = ApplyMask(MKCOLOR(0x54545454), &_smallmap_contours_andor[t]); |
0 | 390 |
} |
391 |
return bits; |
|
392 |
} |
|
393 |
||
394 |
||
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
395 |
static const uint32 _vegetation_clear_bits[] = { |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
396 |
MKCOLOR(0x54545454), ///< full grass |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
397 |
MKCOLOR(0x52525252), ///< rough land |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
398 |
MKCOLOR(0x0A0A0A0A), ///< rocks |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
399 |
MKCOLOR(0x25252525), ///< fields |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
400 |
MKCOLOR(0x98989898), ///< snow |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
401 |
MKCOLOR(0xC2C2C2C2), ///< desert |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
402 |
MKCOLOR(0x54545454), ///< unused |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
403 |
MKCOLOR(0x54545454), ///< unused |
0 | 404 |
}; |
405 |
||
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
406 |
static inline uint32 GetSmallMapVegetationPixels(TileIndex tile) |
0 | 407 |
{ |
1516
997a23b8b16c
(svn r2020) Reduce code duplication in the minimap code a bit
tron
parents:
1515
diff
changeset
|
408 |
TileType t = GetEffectiveTileType(tile); |
0 | 409 |
uint32 bits; |
410 |
||
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
411 |
switch (t) { |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
412 |
case MP_CLEAR: |
3447 | 413 |
if (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) { |
2955
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
414 |
bits = MKCOLOR(0x37373737); |
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
415 |
} else { |
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
416 |
bits = _vegetation_clear_bits[GetClearGround(tile)]; |
27221592ebbc
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
tron
parents:
2952
diff
changeset
|
417 |
} |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
418 |
break; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
419 |
|
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
420 |
case MP_INDUSTRY: |
9912
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
421 |
bits = GetIndustrySpec(GetIndustryByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5); |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
422 |
break; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
423 |
|
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
424 |
case MP_TREES: |
3441
d1cef7047cd4
(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/
tron
parents:
3421
diff
changeset
|
425 |
if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT) { |
9906
6f41b8713b65
(svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents:
9895
diff
changeset
|
426 |
bits = (_opt.landscape == LT_ARCTIC) ? MKCOLOR(0x98575798) : MKCOLOR(0xC25757C2); |
2951 | 427 |
} else { |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
428 |
bits = MKCOLOR(0x54575754); |
2951 | 429 |
} |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
430 |
break; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
431 |
|
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
432 |
default: |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
433 |
bits = ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]); |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
434 |
break; |
0 | 435 |
} |
436 |
||
437 |
return bits; |
|
438 |
} |
|
439 |
||
440 |
||
4846
a6c472d934c0
(svn r6772) -Codechange: Do not abuse OWNER_SPECTATOR as the "owner" of the industry for
Darkvater
parents:
4727
diff
changeset
|
441 |
static uint32 _owner_colors[OWNER_END + 1]; |
0 | 442 |
|
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
443 |
/** |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
444 |
* Return the color a tile would be displayed with in the small map in mode "Owner". |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
445 |
* |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
446 |
* @param tile The tile of which we would like to get the color. |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
447 |
* @return The color of tile in the small map in mode "Owner" |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
448 |
*/ |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
449 |
static inline uint32 GetSmallMapOwnerPixels(TileIndex tile) |
0 | 450 |
{ |
2368
d5a31a409219
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
tron
parents:
2332
diff
changeset
|
451 |
Owner o; |
0 | 452 |
|
2368
d5a31a409219
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
tron
parents:
2332
diff
changeset
|
453 |
switch (GetTileType(tile)) { |
4846
a6c472d934c0
(svn r6772) -Codechange: Do not abuse OWNER_SPECTATOR as the "owner" of the industry for
Darkvater
parents:
4727
diff
changeset
|
454 |
case MP_INDUSTRY: o = OWNER_END; break; |
2368
d5a31a409219
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
tron
parents:
2332
diff
changeset
|
455 |
case MP_HOUSE: o = OWNER_TOWN; break; |
d5a31a409219
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
tron
parents:
2332
diff
changeset
|
456 |
default: o = GetTileOwner(tile); break; |
0 | 457 |
} |
458 |
||
2368
d5a31a409219
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
tron
parents:
2332
diff
changeset
|
459 |
return _owner_colors[o]; |
0 | 460 |
} |
461 |
||
462 |
||
463 |
static const uint32 _smallmap_mask_left[3] = { |
|
464 |
MKCOLOR(0xFF000000), |
|
465 |
MKCOLOR(0xFFFF0000), |
|
466 |
MKCOLOR(0xFFFFFF00), |
|
467 |
}; |
|
468 |
||
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
469 |
static const uint32 _smallmap_mask_right[] = { |
0 | 470 |
MKCOLOR(0x000000FF), |
471 |
MKCOLOR(0x0000FFFF), |
|
472 |
MKCOLOR(0x00FFFFFF), |
|
473 |
}; |
|
474 |
||
475 |
/* each tile has 4 x pixels and 1 y pixel */ |
|
476 |
||
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
477 |
static GetSmallMapPixels *_smallmap_draw_procs[] = { |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
478 |
GetSmallMapContoursPixels, |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
479 |
GetSmallMapVehiclesPixels, |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
480 |
GetSmallMapIndustriesPixels, |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
481 |
GetSmallMapRoutesPixels, |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
482 |
GetSmallMapVegetationPixels, |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
483 |
GetSmallMapOwnerPixels, |
0 | 484 |
}; |
485 |
||
486 |
static const byte _vehicle_type_colors[6] = { |
|
487 |
184, 191, 152, 15, 215, 184 |
|
488 |
}; |
|
489 |
||
490 |
||
491 |
static void DrawVertMapIndicator(int x, int y, int x2, int y2) |
|
492 |
{ |
|
2951 | 493 |
GfxFillRect(x, y, x2, y + 3, 69); |
494 |
GfxFillRect(x, y2 - 3, x2, y2, 69); |
|
0 | 495 |
} |
496 |
||
497 |
static void DrawHorizMapIndicator(int x, int y, int x2, int y2) |
|
498 |
{ |
|
2951 | 499 |
GfxFillRect(x, y, x + 3, y2, 69); |
500 |
GfxFillRect(x2 - 3, y, x2, y2, 69); |
|
0 | 501 |
} |
502 |
||
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
503 |
/** |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
504 |
* Draws the small map. |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
505 |
* |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
506 |
* Basically, the small map is draw column of pixels by column of pixels. The pixels |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
507 |
* are drawn directly into the screen buffer. The final map is drawn in multiple passes. |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
508 |
* The passes are: |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
509 |
* <ol><li>The colors of tiles in the different modes.</li> |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
510 |
* <li>Town names (optional)</li></ol> |
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
511 |
* |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
512 |
* @param dpi pointer to pixel to write onto |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
513 |
* @param w pointer to Window struct |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
514 |
* @param type type of map requested (vegetation, owners, routes, etc) |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
515 |
* @param show_towns true if the town names should be displayed, false if not. |
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
516 |
*/ |
0 | 517 |
static void DrawSmallMap(DrawPixelInfo *dpi, Window *w, int type, bool show_towns) |
518 |
{ |
|
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
519 |
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); |
0 | 520 |
DrawPixelInfo *old_dpi; |
521 |
int dx,dy, x, y, x2, y2; |
|
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
522 |
void *ptr; |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
523 |
int tile_x; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
524 |
int tile_y; |
0 | 525 |
ViewPort *vp; |
526 |
||
527 |
old_dpi = _cur_dpi; |
|
528 |
_cur_dpi = dpi; |
|
529 |
||
530 |
/* clear it */ |
|
531 |
GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1, 0); |
|
532 |
||
533 |
/* setup owner table */ |
|
534 |
if (type == 5) { |
|
4171 | 535 |
const Player *p; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
536 |
|
0 | 537 |
/* fill with some special colors */ |
2368
d5a31a409219
(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers
tron
parents:
2332
diff
changeset
|
538 |
_owner_colors[OWNER_TOWN] = MKCOLOR(0xB4B4B4B4); |
2332
fa9dc1350e22
(svn r2858) -Codechange: resolved some magic numbers (_Luca_)
truelight
parents:
2186
diff
changeset
|
539 |
_owner_colors[OWNER_NONE] = MKCOLOR(0x54545454); |
fa9dc1350e22
(svn r2858) -Codechange: resolved some magic numbers (_Luca_)
truelight
parents:
2186
diff
changeset
|
540 |
_owner_colors[OWNER_WATER] = MKCOLOR(0xCACACACA); |
4847
bd9e07155a34
(svn r6773) -eh...I had to test it didn't i, just forgot to save
Darkvater
parents:
4846
diff
changeset
|
541 |
_owner_colors[OWNER_END] = MKCOLOR(0x20202020); /* industry */ |
0 | 542 |
|
543 |
/* now fill with the player colors */ |
|
544 |
FOR_ALL_PLAYERS(p) { |
|
2951 | 545 |
if (p->is_active) { |
1092 | 546 |
_owner_colors[p->index] = |
4455
fed147abf037
(svn r6238) Use the colour stored in _colour_gradient[] instead of explicitly retrieving it with GetNonSprite()
tron
parents:
4435
diff
changeset
|
547 |
_colour_gradient[p->player_color][5] * 0x01010101; |
2951 | 548 |
} |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
549 |
} |
0 | 550 |
} |
551 |
||
3421
8ab76c47c72c
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents:
3391
diff
changeset
|
552 |
tile_x = WP(w,smallmap_d).scroll_x / TILE_SIZE; |
8ab76c47c72c
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents:
3391
diff
changeset
|
553 |
tile_y = WP(w,smallmap_d).scroll_y / TILE_SIZE; |
0 | 554 |
|
555 |
dx = dpi->left + WP(w,smallmap_d).subscroll; |
|
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
556 |
tile_x -= dx / 4; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
557 |
tile_y += dx / 4; |
0 | 558 |
dx &= 3; |
559 |
||
560 |
dy = dpi->top; |
|
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
561 |
tile_x += dy / 2; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
562 |
tile_y += dy / 2; |
0 | 563 |
|
564 |
if (dy & 1) { |
|
565 |
tile_x++; |
|
566 |
dx += 2; |
|
567 |
if (dx > 3) { |
|
568 |
dx -= 4; |
|
569 |
tile_x--; |
|
570 |
tile_y++; |
|
571 |
} |
|
572 |
} |
|
573 |
||
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
574 |
ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0); |
0 | 575 |
x = - dx - 4; |
576 |
y = 0; |
|
577 |
||
2952 | 578 |
for (;;) { |
2989 | 579 |
uint32 mask = 0xFFFFFFFF; |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
580 |
int reps; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
581 |
int t; |
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
582 |
|
0 | 583 |
/* distance from left edge */ |
584 |
if (x < 0) { |
|
585 |
if (x < -3) goto skip_column; |
|
586 |
/* mask to use at the left edge */ |
|
587 |
mask = _smallmap_mask_left[x + 3]; |
|
588 |
} |
|
589 |
||
590 |
/* distance from right edge */ |
|
591 |
t = dpi->width - x; |
|
592 |
if (t < 4) { |
|
2951 | 593 |
if (t <= 0) break; /* exit loop */ |
0 | 594 |
/* mask to use at the right edge */ |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
595 |
mask &= _smallmap_mask_right[t - 1]; |
0 | 596 |
} |
597 |
||
598 |
/* number of lines */ |
|
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
599 |
reps = (dpi->height - y + 1) / 2; |
0 | 600 |
if (reps > 0) { |
4171 | 601 |
DrawSmallMapStuff(ptr, tile_x, tile_y, dpi->pitch * 2, reps, mask, _smallmap_draw_procs[type]); |
0 | 602 |
} |
603 |
||
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
604 |
skip_column: |
0 | 605 |
if (y == 0) { |
606 |
tile_y++; |
|
607 |
y++; |
|
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
608 |
ptr = blitter->MoveTo(ptr, 0, 1); |
0 | 609 |
} else { |
610 |
tile_x--; |
|
611 |
y--; |
|
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
612 |
ptr = blitter->MoveTo(ptr, 0, -1); |
0 | 613 |
} |
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
614 |
ptr = blitter->MoveTo(ptr, 2, 0); |
0 | 615 |
x += 2; |
616 |
} |
|
617 |
||
618 |
/* draw vehicles? */ |
|
619 |
if (type == 0 || type == 1) { |
|
620 |
Vehicle *v; |
|
621 |
bool skip; |
|
622 |
byte color; |
|
623 |
||
624 |
FOR_ALL_VEHICLES(v) { |
|
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
6206
diff
changeset
|
625 |
if (v->type != VEH_SPECIAL && |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
626 |
(v->vehstatus & (VS_HIDDEN | VS_UNCLICKABLE)) == 0) { |
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
627 |
/* Remap into flat coordinates. */ |
0 | 628 |
Point pt = RemapCoords( |
5096
144cdbb32045
(svn r7166) -Fix: [FS#402] MiniMap was misplacing vehicles sometimes (HMage)
KUDr
parents:
5070
diff
changeset
|
629 |
v->x_pos / TILE_SIZE - WP(w,smallmap_d).scroll_x / TILE_SIZE, // divide each one separately because (a-b)/c != a/c-b/c in integer world |
144cdbb32045
(svn r7166) -Fix: [FS#402] MiniMap was misplacing vehicles sometimes (HMage)
KUDr
parents:
5070
diff
changeset
|
630 |
v->y_pos / TILE_SIZE - WP(w,smallmap_d).scroll_y / TILE_SIZE, // dtto |
0 | 631 |
0); |
632 |
x = pt.x; |
|
633 |
y = pt.y; |
|
634 |
||
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
635 |
/* Check if y is out of bounds? */ |
0 | 636 |
y -= dpi->top; |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
637 |
if (!IS_INT_INSIDE(y, 0, dpi->height)) continue; |
0 | 638 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
639 |
/* Default is to draw both pixels. */ |
0 | 640 |
skip = false; |
641 |
||
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
642 |
/* Offset X coordinate */ |
0 | 643 |
x -= WP(w,smallmap_d).subscroll + 3 + dpi->left; |
644 |
||
645 |
if (x < 0) { |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
646 |
/* if x+1 is 0, that means we're on the very left edge, |
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
647 |
* and should thus only draw a single pixel */ |
2951 | 648 |
if (++x != 0) continue; |
0 | 649 |
skip = true; |
650 |
} else if (x >= dpi->width - 1) { |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
651 |
/* Check if we're at the very right edge, and if so draw only a single pixel */ |
2951 | 652 |
if (x != dpi->width - 1) continue; |
0 | 653 |
skip = true; |
654 |
} |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
655 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
656 |
/* Calculate pointer to pixel and the color */ |
6206
67358999d80d
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
bjarni
parents:
6144
diff
changeset
|
657 |
color = (type == 1) ? _vehicle_type_colors[v->type] : 0xF; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
658 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
659 |
/* And draw either one or two pixels depending on clipping */ |
9913
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
660 |
blitter->SetPixel(dpi->dst_ptr, x, y, color); |
e79cd19772dd
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents:
9912
diff
changeset
|
661 |
if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, color); |
0 | 662 |
} |
663 |
} |
|
664 |
} |
|
665 |
||
666 |
if (show_towns) { |
|
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
667 |
const Town *t; |
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
668 |
|
0 | 669 |
FOR_ALL_TOWNS(t) { |
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
670 |
/* Remap the town coordinate */ |
4346
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
671 |
Point pt = RemapCoords( |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
672 |
(int)(TileX(t->xy) * TILE_SIZE - WP(w, smallmap_d).scroll_x) / TILE_SIZE, |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
673 |
(int)(TileY(t->xy) * TILE_SIZE - WP(w, smallmap_d).scroll_y) / TILE_SIZE, |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
674 |
0); |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
675 |
x = pt.x - WP(w,smallmap_d).subscroll + 3 - (t->sign.width_2 >> 1); |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
676 |
y = pt.y; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
677 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
678 |
/* Check if the town sign is within bounds */ |
4346
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
679 |
if (x + t->sign.width_2 > dpi->left && |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
680 |
x < dpi->left + dpi->width && |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
681 |
y + 6 > dpi->top && |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
682 |
y < dpi->top + dpi->height) { |
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
683 |
/* And draw it. */ |
4346
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
684 |
SetDParam(0, t->index); |
3f00094f2670
(svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents:
4344
diff
changeset
|
685 |
DrawString(x, y, STR_2056, 12); |
0 | 686 |
} |
687 |
} |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
688 |
} |
0 | 689 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
690 |
/* Draw map indicators */ |
0 | 691 |
{ |
692 |
Point pt; |
|
693 |
||
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
694 |
/* Find main viewport. */ |
0 | 695 |
vp = FindWindowById(WC_MAIN_WINDOW,0)->viewport; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
696 |
|
1515
f466d02bd936
(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch
tron
parents:
1511
diff
changeset
|
697 |
pt = RemapCoords(WP(w, smallmap_d).scroll_x, WP(w, smallmap_d).scroll_y, 0); |
0 | 698 |
|
699 |
x = vp->virtual_left - pt.x; |
|
700 |
y = vp->virtual_top - pt.y; |
|
3421
8ab76c47c72c
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents:
3391
diff
changeset
|
701 |
x2 = (x + vp->virtual_width) / TILE_SIZE; |
8ab76c47c72c
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents:
3391
diff
changeset
|
702 |
y2 = (y + vp->virtual_height) / TILE_SIZE; |
8ab76c47c72c
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents:
3391
diff
changeset
|
703 |
x /= TILE_SIZE; |
8ab76c47c72c
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents:
3391
diff
changeset
|
704 |
y /= TILE_SIZE; |
0 | 705 |
|
706 |
x -= WP(w,smallmap_d).subscroll; |
|
707 |
x2 -= WP(w,smallmap_d).subscroll; |
|
708 |
||
709 |
DrawVertMapIndicator(x, y, x, y2); |
|
710 |
DrawVertMapIndicator(x2, y, x2, y2); |
|
711 |
||
712 |
DrawHorizMapIndicator(x, y, x2, y); |
|
713 |
DrawHorizMapIndicator(x, y2, x2, y2); |
|
714 |
} |
|
715 |
_cur_dpi = old_dpi; |
|
716 |
} |
|
717 |
||
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
718 |
void SmallMapCenterOnCurrentPos(Window *w) |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
719 |
{ |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
720 |
int x, y; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
721 |
ViewPort *vp; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
722 |
vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
723 |
|
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
724 |
x = ((vp->virtual_width - (w->widget[4].right - w->widget[4].left) * TILE_SIZE) / 2 + vp->virtual_left) / 4; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
725 |
y = ((vp->virtual_height - (w->widget[4].bottom - w->widget[4].top ) * TILE_SIZE) / 2 + vp->virtual_top ) / 2 - TILE_SIZE * 2; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
726 |
WP(w, smallmap_d).scroll_x = (y - x) & ~0xF; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
727 |
WP(w, smallmap_d).scroll_y = (x + y) & ~0xF; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
728 |
SetWindowDirty(w); |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
729 |
} |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
730 |
|
0 | 731 |
static void SmallMapWindowProc(Window *w, WindowEvent *e) |
732 |
{ |
|
1918
68d78ef6833d
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
Darkvater
parents:
1901
diff
changeset
|
733 |
switch (e->event) { |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
734 |
case WE_PAINT: { |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
735 |
const LegendAndColour *tbl; |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
736 |
int x, y, y_org; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
737 |
DrawPixelInfo new_dpi; |
0 | 738 |
|
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
739 |
/* draw the window */ |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
740 |
SetDParam(0, STR_00E5_CONTOURS + _smallmap_type); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
741 |
DrawWindowWidgets(w); |
0 | 742 |
|
9911
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
743 |
tbl = _legend_table[_smallmap_type]; |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
744 |
|
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
745 |
x = 4; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
746 |
y_org = w->height - 44 - 11; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
747 |
y = y_org; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
748 |
for (;;) { |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
749 |
GfxFillRect(x, y + 1, x + 8, y + 5, 0); |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
750 |
GfxFillRect(x + 1, y + 2, x + 7, y + 4, tbl->colour); |
9911
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
751 |
|
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
752 |
if (_smallmap_type == 2) { |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
753 |
/* Industry name must be formated, since it's not in tiny font in the specs. |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
754 |
* So, draw with a parameter and use the STR_7065 string, which is tiny, black */ |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
755 |
SetDParam(0, tbl->legend); |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
756 |
DrawString(x + 11, y, STR_7065, 0); |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
757 |
} else { |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
758 |
DrawString(x + 11, y, tbl->legend, 0); |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
759 |
} |
0 | 760 |
|
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
761 |
tbl += 1; |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
762 |
y += 6; |
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
763 |
|
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
764 |
if (tbl->end) { // end of the list |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
765 |
break; |
9909
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
766 |
} else if (tbl->col_break) { |
dce9a6923bb7
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents:
9908
diff
changeset
|
767 |
/* break asked, continue at top, 123 pixels (one "row") to the right */ |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
768 |
x += 123; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
769 |
y = y_org; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
770 |
} |
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
771 |
} |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
772 |
|
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
773 |
if (!FillDrawPixelInfo(&new_dpi, 3, 17, w->width - 28 + 22, w->height - 64 - 11)) |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
774 |
return; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
775 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
776 |
DrawSmallMap(&new_dpi, w, _smallmap_type, _smallmap_show_towns); |
0 | 777 |
} break; |
778 |
||
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
779 |
case WE_CLICK: |
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
780 |
switch (e->we.click.widget) { |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
781 |
case 4: { // Map window |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
782 |
Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
783 |
Point pt; |
5127
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
784 |
|
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
785 |
/* |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
786 |
* XXX: scrolling with the left mouse button is done by subsequently |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
787 |
* clicking with the left mouse button; clicking once centers the |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
788 |
* large map at the selected point. So by unclicking the left mouse |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
789 |
* button here, it gets reclicked during the next inputloop, which |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
790 |
* would make it look like the mouse is being dragged, while it is |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
791 |
* actually being (virtually) clicked every inputloop. |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
792 |
*/ |
ed0ecbd3db0a
(svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium)
Darkvater
parents:
5096
diff
changeset
|
793 |
_left_button_clicked = false; |
0 | 794 |
|
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
795 |
pt = RemapCoords(WP(w,smallmap_d).scroll_x, WP(w,smallmap_d).scroll_y, 0); |
9912
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
796 |
WP(w2, vp_d).dest_scrollpos_x = pt.x + ((_cursor.pos.x - w->left + 2) << 4) - (w2->viewport->virtual_width >> 1); |
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
797 |
WP(w2, vp_d).dest_scrollpos_y = pt.y + ((_cursor.pos.y - w->top - 16) << 4) - (w2->viewport->virtual_height >> 1); |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
798 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
799 |
SetWindowDirty(w); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
800 |
} break; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
801 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
802 |
case 5: // Show land contours |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
803 |
case 6: // Show vehicles |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
804 |
case 7: // Show industries |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
805 |
case 8: // Show transport routes |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
806 |
case 9: // Show vegetation |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
807 |
case 10: // Show land owners |
4719
413b21513ef7
(svn r6631) -Codechange: Use accessors for click_state.
belugas
parents:
4709
diff
changeset
|
808 |
RaiseWindowWidget(w, _smallmap_type + 5); |
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
809 |
_smallmap_type = e->we.click.widget - 5; |
4719
413b21513ef7
(svn r6631) -Codechange: Use accessors for click_state.
belugas
parents:
4709
diff
changeset
|
810 |
LowerWindowWidget(w, _smallmap_type + 5); |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
811 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
812 |
SetWindowDirty(w); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
813 |
SndPlayFx(SND_15_BEEP); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
814 |
break; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
815 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
816 |
case 11: // Center the smallmap again |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
817 |
SmallMapCenterOnCurrentPos(w); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
818 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
819 |
SetWindowDirty(w); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
820 |
SndPlayFx(SND_15_BEEP); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
821 |
break; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
822 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
823 |
case 12: // Toggle town names |
4719
413b21513ef7
(svn r6631) -Codechange: Use accessors for click_state.
belugas
parents:
4709
diff
changeset
|
824 |
ToggleWidgetLoweredState(w, 12); |
413b21513ef7
(svn r6631) -Codechange: Use accessors for click_state.
belugas
parents:
4709
diff
changeset
|
825 |
_smallmap_show_towns = IsWindowWidgetLowered(w, 12); |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
826 |
|
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
827 |
SetWindowDirty(w); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
828 |
SndPlayFx(SND_15_BEEP); |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
829 |
break; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
830 |
} |
0 | 831 |
break; |
832 |
||
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
833 |
case WE_RCLICK: |
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
834 |
if (e->we.click.widget == 4) { |
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
835 |
if (_scrolling_viewport) return; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
836 |
_scrolling_viewport = true; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
837 |
_cursor.delta.x = 0; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
838 |
_cursor.delta.y = 0; |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
839 |
} |
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
840 |
break; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
841 |
|
4435
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
842 |
case WE_MOUSELOOP: |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
843 |
/* update the window every now and then */ |
cde1d8fc5c8f
(svn r6205) -CodeChange : use a switch case instead of a cascade of if
belugas
parents:
4429
diff
changeset
|
844 |
if ((++w->vscroll.pos & 0x1F) == 0) SetWindowDirty(w); |
0 | 845 |
break; |
4335
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
846 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
847 |
case WE_SCROLL: { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
848 |
int x; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
849 |
int y; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
850 |
int sub; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
851 |
int hx; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
852 |
int hy; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
853 |
int hvx; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
854 |
int hvy; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
855 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
856 |
_cursor.fix_at = true; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
857 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
858 |
x = WP(w, smallmap_d).scroll_x; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
859 |
y = WP(w, smallmap_d).scroll_y; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
860 |
|
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
861 |
sub = WP(w, smallmap_d).subscroll + e->we.scroll.delta.x; |
4335
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
862 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
863 |
x -= (sub >> 2) << 4; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
864 |
y += (sub >> 2) << 4; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
865 |
sub &= 3; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
866 |
|
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
867 |
x += (e->we.scroll.delta.y >> 1) << 4; |
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
868 |
y += (e->we.scroll.delta.y >> 1) << 4; |
4335
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
869 |
|
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
870 |
if (e->we.scroll.delta.y & 1) { |
4335
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
871 |
x += TILE_SIZE; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
872 |
sub += 2; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
873 |
if (sub > 3) { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
874 |
sub -= 4; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
875 |
x -= TILE_SIZE; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
876 |
y += TILE_SIZE; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
877 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
878 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
879 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
880 |
hx = (w->widget[4].right - w->widget[4].left) / 2; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
881 |
hy = (w->widget[4].bottom - w->widget[4].top ) / 2; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
882 |
hvx = hx * -4 + hy * 8; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
883 |
hvy = hx * 4 + hy * 8; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
884 |
if (x < -hvx) { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
885 |
x = -hvx; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
886 |
sub = 0; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
887 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
888 |
if (x > (int)MapMaxX() * TILE_SIZE - hvx) { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
889 |
x = MapMaxX() * TILE_SIZE - hvx; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
890 |
sub = 0; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
891 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
892 |
if (y < -hvy) { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
893 |
y = -hvy; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
894 |
sub = 0; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
895 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
896 |
if (y > (int)MapMaxY() * TILE_SIZE - hvy) { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
897 |
y = MapMaxY() * TILE_SIZE - hvy; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
898 |
sub = 0; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
899 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
900 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
901 |
WP(w, smallmap_d).scroll_x = x; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
902 |
WP(w, smallmap_d).scroll_y = y; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
903 |
WP(w, smallmap_d).subscroll = sub; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
904 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
905 |
SetWindowDirty(w); |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
906 |
} break; |
0 | 907 |
} |
908 |
} |
|
909 |
||
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
910 |
static const WindowDesc _smallmap_desc = { |
5070
0bbf5264bfb7
(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1)
Darkvater
parents:
5045
diff
changeset
|
911 |
WDP_AUTO, WDP_AUTO, 446, 314, |
6144
5a0ffbf27ced
(svn r8511) -Codechange: make WindowClass an enumerated value.
rubidium
parents:
5835
diff
changeset
|
912 |
WC_SMALLMAP, WC_NONE, |
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
913 |
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, |
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
914 |
_smallmap_widgets, |
0 | 915 |
SmallMapWindowProc |
916 |
}; |
|
917 |
||
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
6206
diff
changeset
|
918 |
void ShowSmallMap() |
0 | 919 |
{ |
920 |
Window *w; |
|
921 |
||
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
922 |
w = AllocateWindowDescFront(&_smallmap_desc, 0); |
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
923 |
if (w == NULL) return; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
924 |
|
4719
413b21513ef7
(svn r6631) -Codechange: Use accessors for click_state.
belugas
parents:
4709
diff
changeset
|
925 |
LowerWindowWidget(w, _smallmap_type + 5); |
4727
ba5bae41b004
(svn r6639) -CodeChange : Conversion of SetWidgetLoweredState to SetWindowWidgetLoweredState, in order to follow pre-established standard
belugas
parents:
4719
diff
changeset
|
926 |
SetWindowWidgetLoweredState(w, 12, _smallmap_show_towns); |
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
927 |
w->resize.width = 350; |
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
928 |
w->resize.height = 250; |
0 | 929 |
|
4339
f5e99218131a
(svn r6040) -Add: when clicking twice on a Location Button, the SmallMap centers on your position (based on FS#54 by thomasdev)
truelight
parents:
4337
diff
changeset
|
930 |
SmallMapCenterOnCurrentPos(w); |
0 | 931 |
} |
932 |
||
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
933 |
/* Extra ViewPort Window Stuff */ |
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
934 |
static const Widget _extra_view_port_widgets[] = { |
4344
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
935 |
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
936 |
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 287, 0, 13, STR_EXTRA_VIEW_PORT_TITLE, STR_018C_WINDOW_TITLE_DRAG_THIS}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
937 |
{ WWT_STICKYBOX, RESIZE_LR, 14, 288, 299, 0, 13, 0x0, STR_STICKY_BUTTON}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
938 |
{ WWT_PANEL, RESIZE_RB, 14, 0, 299, 14, 233, 0x0, STR_NULL}, |
4939
ede0f6777b3c
(svn r6926) -Codechange: Rename WWT_4 to WWT_TEXTBTN_2 and WWT_6 to WWT_INSET (credits to peter1138
Darkvater
parents:
4938
diff
changeset
|
939 |
{ WWT_INSET, RESIZE_RB, 14, 2, 297, 16, 231, 0x0, STR_NULL}, |
5036
78d76f4bc144
(svn r7078) -Codechange: Make the zoom in/out buttons of the extra viewport into proper push-buttons.
Darkvater
parents:
4939
diff
changeset
|
940 |
{ WWT_PUSHIMGBTN, RESIZE_TB, 14, 0, 21, 234, 255, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, |
78d76f4bc144
(svn r7078) -Codechange: Make the zoom in/out buttons of the extra viewport into proper push-buttons.
Darkvater
parents:
4939
diff
changeset
|
941 |
{ WWT_PUSHIMGBTN, RESIZE_TB, 14, 22, 43, 234, 255, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, |
4344
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
942 |
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 44, 171, 234, 255, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
943 |
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 172, 298, 234, 255, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
944 |
{ WWT_PANEL, RESIZE_RTB, 14, 299, 299, 234, 255, 0x0, STR_NULL}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
945 |
{ WWT_PANEL, RESIZE_RTB, 14, 0, 287, 256, 267, 0x0, STR_NULL}, |
5d0e40cd67b9
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents:
4339
diff
changeset
|
946 |
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 288, 299, 256, 267, 0x0, STR_RESIZE_BUTTON}, |
176
84990c4b9212
(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
darkvater
parents:
154
diff
changeset
|
947 |
{ WIDGETS_END}, |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
948 |
}; |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
949 |
|
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
950 |
static void ExtraViewPortWndProc(Window *w, WindowEvent *e) |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
951 |
{ |
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
952 |
switch (e->event) { |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
953 |
case WE_CREATE: /* Disable zoom in button */ |
4709
eff35edfb653
(svn r6619) -Codechange: Use accessors for disabled_state.
belugas
parents:
4634
diff
changeset
|
954 |
DisableWindowWidget(w, 5); |
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
955 |
break; |
4000
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
956 |
|
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
957 |
case WE_PAINT: |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
958 |
// set the number in the title bar |
4000
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
959 |
SetDParam(0, w->window_number + 1); |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
960 |
|
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
961 |
DrawWindowWidgets(w); |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
962 |
DrawWindowViewport(w); |
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
963 |
break; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
964 |
|
4000
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
965 |
case WE_CLICK: |
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
966 |
switch (e->we.click.widget) { |
4000
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
967 |
case 5: DoZoomInOutWindow(ZOOM_IN, w); break; |
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
968 |
case 6: DoZoomInOutWindow(ZOOM_OUT, w); break; |
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
969 |
|
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
970 |
case 7: { /* location button (move main view to same spot as this view) 'Paste Location' */ |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
971 |
Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0); |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
972 |
int x = WP(w, vp_d).scrollpos_x; // Where is the main looking at |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
973 |
int y = WP(w, vp_d).scrollpos_y; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
974 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
975 |
/* set this view to same location. Based on the center, adjusting for zoom */ |
9912
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
976 |
WP(w2, vp_d).dest_scrollpos_x = x - (w2->viewport->virtual_width - w->viewport->virtual_width) / 2; |
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
977 |
WP(w2, vp_d).dest_scrollpos_y = y - (w2->viewport->virtual_height - w->viewport->virtual_height) / 2; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
978 |
} break; |
4000
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
979 |
|
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
980 |
case 8: { /* inverse location button (move this view to same spot as main view) 'Copy Location' */ |
4171 | 981 |
const Window *w2 = FindWindowById(WC_MAIN_WINDOW, 0); |
2548
97ada3bd2702
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents:
2368
diff
changeset
|
982 |
int x = WP(w2, const vp_d).scrollpos_x; |
97ada3bd2702
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents:
2368
diff
changeset
|
983 |
int y = WP(w2, const vp_d).scrollpos_y; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
984 |
|
9912
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
985 |
WP(w, vp_d).dest_scrollpos_x = x + (w2->viewport->virtual_width - w->viewport->virtual_width) / 2; |
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
986 |
WP(w, vp_d).dest_scrollpos_y = y + (w2->viewport->virtual_height - w->viewport->virtual_height) / 2; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
987 |
} break; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
988 |
} |
4000
bab1ebc37da0
(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents:
3882
diff
changeset
|
989 |
break; |
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
990 |
|
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
991 |
case WE_RESIZE: |
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
992 |
w->viewport->width += e->we.sizing.diff.x; |
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
993 |
w->viewport->height += e->we.sizing.diff.y; |
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
994 |
w->viewport->virtual_width += e->we.sizing.diff.x; |
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
995 |
w->viewport->virtual_height += e->we.sizing.diff.y; |
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
996 |
break; |
4335
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
997 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
998 |
case WE_SCROLL: { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
999 |
ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y); |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1000 |
|
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1001 |
if (vp == NULL) { |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1002 |
_cursor.fix_at = false; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1003 |
_scrolling_viewport = false; |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1004 |
} |
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1005 |
|
9911
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
1006 |
WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom); |
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
1007 |
WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom); |
9912
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
1008 |
WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x; |
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
1009 |
WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y; |
4335
18bc63352a17
(svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
truelight
parents:
4171
diff
changeset
|
1010 |
} break; |
4337
f77887bd2634
(svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead of a general function that handles that
truelight
parents:
4335
diff
changeset
|
1011 |
|
f77887bd2634
(svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead of a general function that handles that
truelight
parents:
4335
diff
changeset
|
1012 |
case WE_MOUSEWHEEL: |
4634
897461a3e9ca
(svn r6499) -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
belugas
parents:
4549
diff
changeset
|
1013 |
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w); |
4337
f77887bd2634
(svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead of a general function that handles that
truelight
parents:
4335
diff
changeset
|
1014 |
break; |
5045
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1015 |
|
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1016 |
|
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1017 |
case WE_MESSAGE: |
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1018 |
/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */ |
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1019 |
if (e->we.message.wparam != w->window_number) break; |
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1020 |
HandleZoomMessage(w, w->viewport, 5, 6); |
3e734e178dae
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
Darkvater
parents:
5036
diff
changeset
|
1021 |
break; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1022 |
} |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1023 |
} |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1024 |
|
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1025 |
static const WindowDesc _extra_view_port_desc = { |
5070
0bbf5264bfb7
(svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1)
Darkvater
parents:
5045
diff
changeset
|
1026 |
WDP_AUTO, WDP_AUTO, 300, 268, |
6144
5a0ffbf27ced
(svn r8511) -Codechange: make WindowClass an enumerated value.
rubidium
parents:
5835
diff
changeset
|
1027 |
WC_EXTRA_VIEW_PORT, WC_NONE, |
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
1028 |
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1029 |
_extra_view_port_widgets, |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1030 |
ExtraViewPortWndProc |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1031 |
}; |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1032 |
|
9895
7bd07f43b0e3
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents:
6206
diff
changeset
|
1033 |
void ShowExtraViewPortWindow() |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1034 |
{ |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1035 |
Window *w, *v; |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1036 |
int i = 0; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
1037 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
1038 |
/* find next free window number for extra viewport */ |
2989 | 1039 |
while (FindWindowById(WC_EXTRA_VIEW_PORT, i) != NULL) i++; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1040 |
|
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
1041 |
w = AllocateWindowDescFront(&_extra_view_port_desc, i); |
2989 | 1042 |
if (w != NULL) { |
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
856
diff
changeset
|
1043 |
int x, y; |
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
1044 |
/* the main window with the main view */ |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
1045 |
v = FindWindowById(WC_MAIN_WINDOW, 0); |
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
1046 |
/* New viewport start ats (zero,zero) */ |
9911
0b8b245a2391
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents:
9909
diff
changeset
|
1047 |
AssignWindowViewport(w, 3, 17, 294, 214, 0 , ZOOM_LVL_VIEWPORT); |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1048 |
|
9908
0fa543611bbe
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents:
9906
diff
changeset
|
1049 |
/* center on same place as main window (zoom is maximum, no adjustment needed) */ |
1815
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
1050 |
x = WP(v, vp_d).scrollpos_x; |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
1051 |
y = WP(v, vp_d).scrollpos_y; |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
1052 |
WP(w, vp_d).scrollpos_x = x + (v->viewport->virtual_width - (294)) / 2; |
cfc1399ea8c9
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater
parents:
1516
diff
changeset
|
1053 |
WP(w, vp_d).scrollpos_y = y + (v->viewport->virtual_height - (214)) / 2; |
9912
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
1054 |
WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x; |
1ac8aac92385
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents:
9911
diff
changeset
|
1055 |
WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y; |
152
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1056 |
} |
c3964b43943e
(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
darkvater
parents:
12
diff
changeset
|
1057 |
} |