src/settings.cpp
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Tue, 25 Dec 2007 09:48:53 +0000 rubidium (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
Tue, 25 Dec 2007 01:29:54 +0000 egladil (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Fri, 21 Dec 2007 19:21:21 +0000 rubidium (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
Wed, 19 Dec 2007 20:45:46 +0000 rubidium (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
Wed, 19 Dec 2007 19:44:29 +0000 rubidium (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
Sat, 08 Dec 2007 14:50:41 +0000 rubidium (svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.
Sat, 08 Dec 2007 01:36:40 +0000 glx (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game
Sun, 02 Dec 2007 14:48:26 +0000 rubidium (svn r11556) -Feature: allow setting a default password for new companies in network games.
Sat, 01 Dec 2007 21:40:18 +0000 rubidium (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 20:40:14 +0000 skidd13 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sat, 17 Nov 2007 22:25:16 +0000 rubidium (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
Thu, 18 Oct 2007 20:32:36 +0000 rubidium (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
Tue, 16 Oct 2007 21:15:34 +0000 rubidium (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
Mon, 15 Oct 2007 19:59:27 +0000 rubidium (svn r11269) -Feature: user customisable faces. Patch by BigBB.
Sun, 30 Sep 2007 17:38:42 +0000 rubidium (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
Wed, 26 Sep 2007 16:12:43 +0000 rubidium (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
Fri, 14 Sep 2007 22:27:40 +0000 rubidium (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
Thu, 13 Sep 2007 12:28:53 +0000 truelight (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
Sun, 09 Sep 2007 10:34:32 +0000 rubidium (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
Sat, 08 Sep 2007 22:04:49 +0000 rubidium (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
Wed, 29 Aug 2007 08:20:04 +0000 bjarni (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
Tue, 14 Aug 2007 10:46:38 +0000 rubidium (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
Mon, 16 Jul 2007 09:16:58 +0000 rubidium (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
Fri, 06 Jul 2007 07:24:10 +0000 rubidium (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
Wed, 27 Jun 2007 14:15:48 +0000 rubidium (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
Mon, 25 Jun 2007 19:13:55 +0000 rubidium (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
Sat, 23 Jun 2007 21:12:09 +0000 rubidium (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
Wed, 20 Jun 2007 19:17:22 +0000 maedhros (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
Mon, 18 Jun 2007 23:00:55 +0000 glx (svn r10211) -Feature: [NewGRF] Add support for action 0F
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
Fri, 15 Jun 2007 16:21:56 +0000 peter1138 (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
Tue, 12 Jun 2007 20:24:12 +0000 truelight (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
Mon, 11 Jun 2007 11:50:49 +0000 truelight (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
Tue, 05 Jun 2007 10:40:29 +0000 peter1138 (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
Fri, 01 Jun 2007 23:06:01 +0000 glx (svn r10017) -Add (FS#790): more languages flags for servers
Mon, 28 May 2007 16:46:16 +0000 peter1138 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
Sat, 26 May 2007 07:47:52 +0000 peter1138 (svn r9928) -Fix (r9805): Default display options were not set correctly.
Wed, 23 May 2007 17:33:03 +0000 maedhros (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
Fri, 04 May 2007 16:27:13 +0000 belugas (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Sat, 28 Apr 2007 15:06:32 +0000 maedhros (svn r9734) -Feature: Add an option to automatically pause when starting a new game.
Wed, 25 Apr 2007 17:40:06 +0000 glx (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
Wed, 18 Apr 2007 22:10:36 +0000 rubidium (svn r9672) -Cleanup: lots of coding style fixes around operands.
Wed, 18 Apr 2007 18:00:33 +0000 belugas (svn r9669) -Documentation: some more doxygen fixes
Wed, 18 Apr 2007 14:23:30 +0000 maedhros (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
Tue, 17 Apr 2007 21:09:38 +0000 belugas (svn r9664) -Documentation: Doxygen corrections,errors and omissions
Thu, 12 Apr 2007 18:36:54 +0000 maedhros (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.