Tue, 12 Jun 2007 09:41:12 +0000(svn r10110) -Fix: Reset NewGRF errors along with all the other NewGRF data so that errors get loaded again when pressing "Apply".
maedhros [Tue, 12 Jun 2007 09:41:12 +0000] rev 7366
(svn r10110) -Fix: Reset NewGRF errors along with all the other NewGRF data so that errors get loaded again when pressing "Apply".

Tue, 12 Jun 2007 09:40:50 +0000(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).
rubidium [Tue, 12 Jun 2007 09:40:50 +0000] rev 7365
(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).

Tue, 12 Jun 2007 00:49:50 +0000(svn r10108) -Codechange: implement variable 0x60 (Get industry tile ID at offset) for industries.
belugas [Tue, 12 Jun 2007 00:49:50 +0000] rev 7364
(svn r10108) -Codechange: implement variable 0x60 (Get industry tile ID at offset) for industries.
It is exposed for for industry tiles who will reuse it too, for variable 0x62.

Mon, 11 Jun 2007 21:17:02 +0000(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'
peter1138 [Mon, 11 Jun 2007 21:17:02 +0000] rev 7363
(svn r10107) -Fix (r10092): Missing 'i' in 'optimized'

Mon, 11 Jun 2007 19:29:42 +0000(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
rubidium [Mon, 11 Jun 2007 19:29:42 +0000] rev 7362
(svn r10106) -Fix (r10098): there's always a compiler complaining about something...

Mon, 11 Jun 2007 18:49:55 +0000(svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...
truelight [Mon, 11 Jun 2007 18:49:55 +0000] rev 7361
(svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...

Mon, 11 Jun 2007 17:45:32 +0000(svn r10104) -Update: WebTranslator2 update to 2007-06-11 19:45:13
miham [Mon, 11 Jun 2007 17:45:32 +0000] rev 7360
(svn r10104) -Update: WebTranslator2 update to 2007-06-11 19:45:13
catalan - 4 changed by arnaullv (4)
czech - 3 fixed, 1 changed by Hadez (4)
danish - 2 fixed by MiR (2)
dutch - 1 fixed by habell (1)
estonian - 2 fixed, 15 changed by kristjans (17)
french - 3 fixed by glx (3)
hungarian - 2 fixed by miham (2)

Mon, 11 Jun 2007 16:41:34 +0000(svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead.
maedhros [Mon, 11 Jun 2007 16:41:34 +0000] rev 7359
(svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead.

Mon, 11 Jun 2007 15:14:57 +0000(svn r10102) -Documentation: @file header was wrong
truelight [Mon, 11 Jun 2007 15:14:57 +0000] rev 7358
(svn r10102) -Documentation: @file header was wrong

Mon, 11 Jun 2007 15:13:30 +0000(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too
truelight [Mon, 11 Jun 2007 15:13:30 +0000] rev 7357
(svn r10101) -Codechange: the class is named 8bppSimple, so name the files like that too