network_client.c
Mon, 01 Jan 2007 16:31:13 +0000 celestar (svn r7721) [cbh] - Sync with 7607:7720 from trunk custombridgeheads
Tue, 26 Dec 2006 17:36:18 +0000 Darkvater (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Tue, 15 May 2007 21:24:18 +0000 rubidium (svn r9849) [0.5] -Backport from trunk (r9693, r9694, r9697, r9718, r9719, r9725 and 9726): 0.5
Wed, 31 Jan 2007 12:39:41 +0000 rubidium (svn r8489) [0.5] -Backport from trunk (8459, 8461): check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console. 0.5
Tue, 16 Jan 2007 23:59:03 +0000 Darkvater (svn r8170) -Backport from trunk (r7984, r8118, r8167, r8168): 0.5
Sat, 30 Dec 2006 23:20:00 +0000 Darkvater (svn r7671) -Backport from trunk (r7560, r7561, r7566): 0.5
Sat, 09 Dec 2006 10:56:12 +0000 Darkvater (svn r7449) -Codechange: Rename _path to _paths as it is technically more correct, but mainly because
Tue, 28 Nov 2006 20:55:16 +0000 Darkvater (svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions
Tue, 24 Oct 2006 22:27:10 +0000 Darkvater (svn r6934) -Cleanup: Some minor cleanup for network_client and removing 'stupid' comment
Tue, 24 Oct 2006 22:26:20 +0000 Darkvater (svn r6933) -Feature: Allow spectators to speak to eachother (team)
Sat, 21 Oct 2006 23:31:34 +0000 Darkvater (svn r6884) -Codechange: Add strict bounds checking in string formatting system.
Sat, 21 Oct 2006 22:38:50 +0000 Darkvater (svn r6878) -Fix r6876 +add network.c, network_client.c
Sat, 21 Oct 2006 22:29:14 +0000 Darkvater (svn r6876) -Codechange: Change the naming of _PLAYER in DESTTYPE_PLAYER/NETWORK_ACTION_CHAT_PLAYER
Tue, 17 Oct 2006 23:34:12 +0000 Darkvater (svn r6816) -Codechange: Some coding style, variable localization, const correctness.
Tue, 17 Oct 2006 22:16:46 +0000 Darkvater (svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
Sun, 15 Oct 2006 23:48:34 +0000 Darkvater (svn r6787) -Codechange: Use PLAYER_NEW_COMPANY as a player identifier wishing to become a
Sun, 15 Oct 2006 23:42:18 +0000 Darkvater (svn r6786) -Codechange: To join a new company CMD_PLAYER_CTRL is executed with so far a
Sun, 15 Oct 2006 17:01:19 +0000 Darkvater (svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).
Sat, 14 Oct 2006 15:49:43 +0000 Darkvater (svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
Fri, 13 Oct 2006 15:52:22 +0000 Darkvater (svn r6766) -Codechange: Move _openttd_revision[] into the functions that use it instead of global
Thu, 12 Oct 2006 14:13:39 +0000 Darkvater (svn r6750) -Codechange: Juggle around some header includes as they're only used when
Fri, 01 Sep 2006 13:35:43 +0000 tron (svn r6297) -Codechange: Disentangle the query window mess a bit: Move the network game password handling somewhere were it belongs to
Mon, 28 Aug 2006 06:21:48 +0000 tron (svn r6183) Move GetDrawStringPlayerColor() out of gfx.[ch]
Sun, 20 Aug 2006 18:40:57 +0000 rubidium (svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
Mon, 14 Aug 2006 14:21:15 +0000 rubidium (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
Sat, 29 Apr 2006 14:31:16 +0000 Darkvater (svn r4623) - Codechange: s/byte/PlayerID/
Mon, 03 Apr 2006 18:31:01 +0000 Darkvater (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg().
Thu, 02 Mar 2006 02:22:15 +0000 Darkvater (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Thu, 02 Mar 2006 00:32:48 +0000 Darkvater (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Wed, 25 Jan 2006 19:03:50 +0000 Darkvater (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
Wed, 25 Jan 2006 18:11:06 +0000 Darkvater (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
Thu, 05 Jan 2006 12:40:50 +0000 tron (svn r3365) Staticise 36 functions
Tue, 29 Nov 2005 16:06:06 +0000 truelight (svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)
Tue, 22 Nov 2005 15:55:38 +0000 truelight (svn r3226) -Fix: GPMI implementation had minor glitches
Sun, 28 Aug 2005 12:24:57 +0000 tron (svn r2899) -Fix: Several format string vulnerabilities and buffer overflows in the network code
Sat, 06 Aug 2005 16:07:22 +0000 bjarni (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Fri, 22 Jul 2005 06:31:31 +0000 tron (svn r2672) Move saving/loading related declarations to saveload.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Sat, 16 Jul 2005 12:30:03 +0000 ludde (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
Fri, 15 Jul 2005 20:29:06 +0000 ludde (svn r2583) Move OS specific code out of misc.c
Fri, 08 Jul 2005 22:25:24 +0000 tron (svn r2535) Tabs
Tue, 21 Jun 2005 16:28:17 +0000 celestar (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
Sun, 15 May 2005 18:50:55 +0000 tron (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
Thu, 12 May 2005 23:47:45 +0000 Darkvater (svn r2301) - CodeChange: prettyify ChangeOwnerShipOfPlayerItems() a bit
Sat, 12 Mar 2005 21:21:47 +0000 Darkvater (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Sun, 06 Feb 2005 13:41:02 +0000 tron (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
Sun, 06 Feb 2005 08:18:00 +0000 tron (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
Sat, 05 Feb 2005 15:58:59 +0000 tron (svn r1803) Move debugging stuff into files of it's own
Sat, 15 Jan 2005 20:09:16 +0000 truelight (svn r1527) -Add: RCon (Remote Connection). A server can set:
Fri, 14 Jan 2005 21:59:31 +0000 truelight (svn r1513) -Fix: glitch in revision 1510
Fri, 14 Jan 2005 21:47:35 +0000 truelight (svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
Sun, 09 Jan 2005 21:25:44 +0000 tron (svn r1451) Fix some of the signed/unsigned comparison warnings
Wed, 05 Jan 2005 14:39:48 +0000 truelight (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
Sun, 02 Jan 2005 12:03:43 +0000 truelight (svn r1322) -Add: banning system (mostly tnx to guru3)
Thu, 23 Dec 2004 13:53:05 +0000 truelight (svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because
Thu, 23 Dec 2004 00:24:44 +0000 darkvater (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
Tue, 21 Dec 2004 17:31:10 +0000 truelight (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly)
Mon, 20 Dec 2004 16:02:01 +0000 truelight (svn r1186) -Fix: [Network] You can now join a company on a server where a company