miham [Wed, 06 Jun 2007 05:59:32 +0000] rev 7304
(svn r10047) -Update: WebTranslator2 update to 2007-06-06 07:59:17
croatian - 58 fixed by knovak (58)
czech - 3 fixed by Hadez (3)
danish - 28 fixed by ThomasA (28)
dutch - 23 fixed by habell (23)
italian - 3 fixed by lorenzodv (3)
korean - 3 fixed by darkttd (3)
ukrainian - 3 fixed by mad (3)
rubidium [Tue, 05 Jun 2007 22:17:03 +0000] rev 7303
(svn r10046) -Documentation: add some documentation in order_gui (skidd13).
peter1138 [Tue, 05 Jun 2007 21:41:31 +0000] rev 7302
(svn r10045) -Codechange: Process Action 8 during GLS_RESERVATION to allow Action 7/Action 9s to work properly
peter1138 [Tue, 05 Jun 2007 20:49:32 +0000] rev 7301
(svn r10044) -Fix: Minor NewGRF debug message fixes, and skip sprites of an unsupported Action 5 feature.
truelight [Tue, 05 Jun 2007 12:01:50 +0000] rev 7300
(svn r10043) -Change: make templates of the blitters, based on zoom and mode, which makes the optimizing better, and therefor a higher blitter speed (tnx boekabart)
-Codechange: unify the MainBlitter a bit more
peter1138 [Tue, 05 Jun 2007 10:40:29 +0000] rev 7299
(svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration
option, sprite_cache_size. The default size is 2MB and the value can
range from 1 to 64MB. If you experience slow-downs when scrolling the
map, try increasing this setting.
miham [Tue, 05 Jun 2007 06:19:27 +0000] rev 7298
(svn r10041) -Update: WebTranslator2 update to 2007-06-05 08:19:09
czech - 34 fixed by Hadez (34)
french - 3 fixed by glx (3)
hungarian - 4 fixed by miham (4)
ukrainian - 4 fixed by mad (4)
belugas [Tue, 05 Jun 2007 01:49:08 +0000] rev 7297
(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
bjarni [Mon, 04 Jun 2007 20:46:01 +0000] rev 7296
(svn r10039) -Fix: [autoreplace] when trying to replace an engine that can't carry the wagons the old one carries (GRF restrictoin), then don't try to replace at all
peter1138 [Mon, 04 Jun 2007 20:42:49 +0000] rev 7295
(svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc.