spritecache.h
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Sat, 10 Sep 2005 08:17:30 +0000 tron (svn r2933) Implement the non-breaking space
Sun, 14 Aug 2005 18:10:18 +0000 tron (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
Mon, 08 Aug 2005 21:35:27 +0000 tron (svn r2845) Remove sprite size caching, it was unused
Sun, 07 Aug 2005 17:52:41 +0000 tron (svn r2833) Remove saving of sprite cache data:
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Tue, 19 Jul 2005 06:54:13 +0000 tron (svn r2633) Move spritecache related variable from variables.h to spritecache.[ch]
Tue, 05 Jul 2005 19:54:35 +0000 tron (svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them
Sun, 13 Feb 2005 08:12:03 +0000 tron (svn r1865) Fix some warnings
Fri, 11 Feb 2005 17:12:11 +0000 tron (svn r1861) Constify Get(Non)Sprite()
Fri, 11 Feb 2005 15:18:09 +0000 tron (svn r1860) The sprite header endianness issue was solved in r1855
Thu, 10 Feb 2005 22:26:28 +0000 tron (svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
Thu, 10 Feb 2005 12:14:38 +0000 tron (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
Thu, 10 Feb 2005 05:43:30 +0000 tron (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate