src/tunnelbridge_cmd.cpp
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Tue, 25 Mar 2008 12:10:13 +0000 peter1138 (svn r12410) -Codechange: abstract out the test for catenary on electric rails
Thu, 21 Feb 2008 16:05:33 +0000 belugas (svn r12208) -Codechange: Alignment of params makes the code easier to read.
Wed, 20 Feb 2008 17:49:50 +0000 frosch (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
Mon, 18 Feb 2008 16:11:31 +0000 smatz (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
Mon, 18 Feb 2008 01:42:21 +0000 smatz (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
Sun, 17 Feb 2008 21:27:44 +0000 smatz (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
Thu, 14 Feb 2008 15:59:16 +0000 frosch (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
Wed, 13 Feb 2008 03:21:19 +0000 belugas (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
Wed, 13 Feb 2008 03:02:02 +0000 belugas (svn r12126) -Codechange: Use a variable instead of calling the same function a few times
Tue, 12 Feb 2008 03:05:27 +0000 belugas (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
Mon, 11 Feb 2008 19:10:33 +0000 peter1138 (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
Mon, 11 Feb 2008 17:35:15 +0000 belugas (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
Mon, 11 Feb 2008 04:12:30 +0000 belugas (svn r12107) -Codechange: Add and use the typedef BridgeType
Mon, 11 Feb 2008 03:22:44 +0000 belugas (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
Mon, 11 Feb 2008 01:06:44 +0000 belugas (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
Sun, 10 Feb 2008 15:53:26 +0000 smatz (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
Sat, 09 Feb 2008 15:07:31 +0000 smatz (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
Tue, 05 Feb 2008 05:21:02 +0000 belugas (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
Tue, 05 Feb 2008 04:48:56 +0000 belugas (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
Sun, 03 Feb 2008 03:37:33 +0000 belugas (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
Sat, 02 Feb 2008 09:28:43 +0000 peter1138 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
Fri, 25 Jan 2008 15:47:58 +0000 frosch (svn r11983) -Codechange: Add some helper functions for slopes and use them.
Wed, 23 Jan 2008 22:34:04 +0000 smatz (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
Wed, 23 Jan 2008 14:51:36 +0000 smatz (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
Wed, 23 Jan 2008 08:28:19 +0000 peter1138 (svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
Tue, 22 Jan 2008 16:08:17 +0000 frosch (svn r11946) -Fix: slope detection of bridge ramps.
Mon, 21 Jan 2008 15:48:00 +0000 frosch (svn r11937) -Feature: Allow building bridge heads on more slopes.
Mon, 21 Jan 2008 15:20:58 +0000 frosch (svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes.
Sat, 19 Jan 2008 17:00:54 +0000 peter1138 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
Wed, 16 Jan 2008 01:18:15 +0000 smatz (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
Tue, 15 Jan 2008 15:00:01 +0000 smatz (svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
Tue, 15 Jan 2008 11:45:29 +0000 smatz (svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 23:00:59 +0000 smatz (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
Wed, 09 Jan 2008 21:05:03 +0000 rubidium (svn r11800) -Codechange: move some functions to a more logical location + some type safety.
Wed, 09 Jan 2008 17:47:05 +0000 glx (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
Wed, 09 Jan 2008 16:55:48 +0000 rubidium (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
Wed, 09 Jan 2008 09:45:45 +0000 rubidium (svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
Sun, 06 Jan 2008 11:39:40 +0000 smatz (svn r11767) -Fix: do not call rail specific functions when building road bridge
Thu, 03 Jan 2008 23:54:23 +0000 glx (svn r11750) -Revert (r11749): commited too much
Thu, 03 Jan 2008 23:50:58 +0000 glx (svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
Sat, 29 Dec 2007 09:24:26 +0000 rubidium (svn r11719) -Codechange: split sound.h in a header with types and one with functions.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Fri, 21 Dec 2007 22:50:51 +0000 rubidium (svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Mon, 17 Dec 2007 22:29:27 +0000 smatz (svn r11657) -Fix: show better error message when trying to convert rail
Sun, 16 Dec 2007 19:30:42 +0000 smatz (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
Sun, 16 Dec 2007 15:38:51 +0000 smatz (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
Sat, 15 Dec 2007 23:11:18 +0000 smatz (svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
Fri, 14 Dec 2007 23:21:20 +0000 smatz (svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge
Sat, 08 Dec 2007 19:53:30 +0000 smatz (svn r11603) -Fix [FS#1481]: make price for railtype conversion more realistic
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style