src/ai/trolly/build.cpp
Tue, 19 Jun 2007 07:21:01 +0000 celestar (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk gamebalance
Mon, 31 Mar 2008 00:17:39 +0000 rubidium (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Wed, 23 Jan 2008 22:34:04 +0000 smatz (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
Wed, 23 Jan 2008 13:20:51 +0000 peter1138 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
Wed, 23 Jan 2008 13:06:00 +0000 smatz (svn r11958) -Fix (r11204): NewAI couldn't build any road vehicles when there were any tram grfs loaded
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 16:40:02 +0000 rubidium (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Fri, 19 Oct 2007 22:46:55 +0000 rubidium (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
Sun, 29 Jul 2007 23:42:59 +0000 rubidium (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 16:42:40 +0000 rubidium (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
Thu, 24 May 2007 21:45:54 +0000 rubidium (svn r9912) -Fix: the AIs could build any road(station)s.
Sun, 03 Feb 2008 20:34:26 +0000 rubidium (svn r12053) [NewGRF_ports] -Sync: with trunk r11949:12050. NewGRF_ports
Tue, 22 Jan 2008 21:00:30 +0000 rubidium (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949. NewGRF_ports
Mon, 03 Dec 2007 23:39:38 +0000 rubidium (svn r11566) [NewGRF_ports] -Sync: with trunk r11218:r11565. NewGRF_ports
Fri, 03 Aug 2007 18:10:15 +0000 richk (svn r10766) [NewGRF_ports] -Sync: with trunk r10651-10765 NewGRF_ports
Sat, 14 Jul 2007 19:42:58 +0000 richk (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559 NewGRF_ports
Sat, 02 Jun 2007 19:59:29 +0000 richk (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026 NewGRF_ports
Sat, 21 Apr 2007 08:23:57 +0000 KUDr (svn r9708) [cpp_gui] -Sync with trunk (r9633:9707) cpp_gui
Thu, 25 Jan 2007 10:06:58 +0000 celestar (svn r8402) -Codechange: Move RoadStop-specific enums to the RoadStop class, and changed a one-member enum into a static const. Simplify their naming and add some doxygen-comments to RoadStop
Wed, 10 Jan 2007 18:12:09 +0000 KUDr (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
Thu, 11 Jan 2007 13:41:16 +0000 celestar (svn r8060) [cbh] - Renamed all .c files to .cpp to get the cpp conversion merged custombridgeheads