gfxinit.c
Fri, 22 Jun 2007 20:01:02 +0000 rubidium (svn r10274) [0.5] -Backport from trunk (r9961, r10023, r10028, r10030, r10038, r10147): 0.5
Thu, 08 Feb 2007 10:04:57 +0000 rubidium (svn r8624) [0.5] -Backport from trunk (8239, 8240, 8315): 0.5
Wed, 17 Jan 2007 00:05:51 +0000 Darkvater (svn r8172) -Backport from trunk (r8013, r8134): 0.5
Sun, 07 Jan 2007 12:11:54 +0000 Darkvater (svn r7950) -Backport from trunk (r7760, r7766): 0.5
Sat, 09 Dec 2006 10:56:12 +0000 Darkvater (svn r7449) -Codechange: Rename _path to _paths as it is technically more correct, but mainly because
Tue, 28 Nov 2006 20:55:16 +0000 Darkvater (svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions
Fri, 24 Nov 2006 20:47:29 +0000 peter1138 (svn r7254) -Fix (r7250): move unicode glyph map initialisation to just before newgrf files are loaded, else newgrf glyphs will be cleared out too. (thanks Hadez)
Fri, 24 Nov 2006 12:39:13 +0000 peter1138 (svn r7246) -Codechange: Always reload sprite and NewGRF data when loading or starting a game, instead of only when the climate type is different.
Tue, 31 Oct 2006 13:55:38 +0000 tron (svn r7013) Add glyphs for the interpunct. This is mainly useful for the catalan translation
Tue, 24 Oct 2006 13:08:52 +0000 Darkvater (svn r6923) -Codechange: Load nsignalsw.grf in the same way as other mandatory additional grfs
Tue, 24 Oct 2006 12:56:14 +0000 Darkvater (svn r6922) -Feature: Add proper cloning sprites and cursors, different for each vehicle. Big thanks
Tue, 24 Oct 2006 10:15:56 +0000 peter1138 (svn r6921) - PEBKAC: Add an MD5 sum check of our own data files, and warn if they don't match.
Tue, 10 Oct 2006 09:40:12 +0000 Darkvater (svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there.
Sat, 30 Sep 2006 21:23:34 +0000 bjarni (svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
Thu, 31 Aug 2006 07:52:20 +0000 tron (svn r6257) Use memcmp() to check the MD5 sum instead of using a home brewed loop
Tue, 01 Aug 2006 19:19:39 +0000 Darkvater (svn r5697) -Fix [r5684]: tolower() was undefined for certain architectures, strangly VS2003 didn't complain, VS2005 did. Thanks glx
Mon, 31 Jul 2006 22:11:34 +0000 Darkvater (svn r5684) - Codechange: create an strtolower() function that uses tolower() on a whole string and apply it in the places this was used.
Fri, 23 Jun 2006 22:05:40 +0000 richk (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
Wed, 29 Mar 2006 16:30:26 +0000 celestar (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
Sat, 18 Mar 2006 08:37:58 +0000 Darkvater (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font.
Wed, 01 Mar 2006 23:14:03 +0000 peter1138 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour.
Mon, 14 Nov 2005 19:48:04 +0000 tron (svn r3181) -Bracing
Thu, 03 Nov 2005 15:25:45 +0000 tron (svn r3125) Symbolic names for skiping sprites and the end of the sprite list
Tue, 01 Nov 2005 06:38:23 +0000 tron (svn r3114) Close two gaps in the sprite array when loading openttd.grf. That's seven more free sprite slots, yay!
Mon, 31 Oct 2005 10:23:58 +0000 tron (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
Sat, 29 Oct 2005 22:27:34 +0000 Darkvater (svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved.
Fri, 28 Oct 2005 00:09:59 +0000 Darkvater (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
Fri, 14 Oct 2005 08:02:18 +0000 tron (svn r3039) Revert accidently commited changes from last commit
Fri, 14 Oct 2005 07:59:16 +0000 tron (svn r3038) Reorder the loading of standard graphics files to reflect a bit where in the sprite array the sprites end up and assert, that the indices are equal to the corresponding sprite base enums, to guard against typos.
Sat, 10 Sep 2005 15:52:19 +0000 tron (svn r2937) Add sprites for {, |, } and ~
Sat, 10 Sep 2005 09:35:18 +0000 tron (svn r2934) Remove the {STATIONFEATURES} tag from the tiny station label - there are no tiny transport marker sprites
Sat, 10 Sep 2005 08:17:30 +0000 tron (svn r2933) Implement the non-breaking space
Sat, 20 Aug 2005 18:14:32 +0000 tron (svn r2879) Major step twoards ISO-8859-15
Mon, 15 Aug 2005 11:39:13 +0000 tron (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
Sun, 14 Aug 2005 18:10:18 +0000 tron (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.