oldloader.c
Tue, 26 Dec 2006 17:36:18 +0000 Darkvater (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Mon, 30 Jul 2007 10:24:04 +0000 rubidium (svn r10735) [0.5] -Fix [FS#1062]: trains being split into two pieces when loading an old savegame. 0.5
Wed, 13 Jun 2007 20:30:48 +0000 rubidium (svn r10151) [0.5] -Fix [FS#862]: train disconnects in some old TTD savegames. 0.5
Wed, 16 May 2007 21:33:07 +0000 rubidium (svn r9858) [0.5] -Backport from trunk (r9771, r9856): 0.5
Sat, 24 Feb 2007 16:46:36 +0000 Darkvater (svn r8883) [0.5] -Backport from trunk (r8740, r8793, r8865, r8878): 0.5
Sat, 24 Feb 2007 01:02:15 +0000 Darkvater (svn r8870) [0.5] -Backport from trunk (r8684, r8709, r8738, r8777, r8828): 0.5
Wed, 17 Jan 2007 00:29:16 +0000 Darkvater (svn r8175) -Backport from trunk (r8030, r8070, r8071, r8074): 0.5
Sat, 28 Oct 2006 11:55:29 +0000 tron (svn r6986) Use the pool macros for the Town pool
Sat, 28 Oct 2006 11:48:21 +0000 tron (svn r6983) Use the pool macros for the Station pool
Sat, 28 Oct 2006 11:43:56 +0000 tron (svn r6982) Use the pool macros for the Sign pool
Sat, 28 Oct 2006 11:37:26 +0000 tron (svn r6980) Use the pool macros for the Order pool
Sat, 28 Oct 2006 11:32:45 +0000 tron (svn r6979) Use the pool macros for the Industry pool
Sat, 28 Oct 2006 11:02:37 +0000 tron (svn r6976) Use the pool macros for the Depot pool
Sat, 28 Oct 2006 10:55:59 +0000 tron (svn r6975) Use the pool macros for the Vehicle pool
Tue, 24 Oct 2006 19:19:25 +0000 belugas (svn r6930) -Codechange: Move industry name into IndustrySpec
Sat, 14 Oct 2006 15:15:56 +0000 Darkvater (svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and
Mon, 04 Sep 2006 20:40:33 +0000 rubidium (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
Tue, 22 Aug 2006 16:38:50 +0000 truelight (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother
Tue, 22 Aug 2006 15:33:35 +0000 truelight (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
Sun, 20 Aug 2006 18:40:57 +0000 rubidium (svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.
Sun, 20 Aug 2006 12:09:32 +0000 truelight (svn r5974) -Codechange: added casts all around the place to make Windows 64bit happy (michi_cc)
Tue, 15 Aug 2006 15:18:03 +0000 rubidium (svn r5916) -Cleanup: use MIN_YEAR/MAX_YEAR for the year boundaries and BASE_YEAR when comparing _cur_year with a 'full' year.
Mon, 14 Aug 2006 14:21:15 +0000 rubidium (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
Sat, 05 Aug 2006 00:47:32 +0000 Darkvater (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks.
Sat, 10 Jun 2006 08:37:41 +0000 tron (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
Sat, 20 May 2006 08:12:59 +0000 peter1138 (svn r4917) - NewGRF: remove _custom_sprites_base, now used only to rejig vehicle images from ttd games, as we redetermine all vehicle images after game load anyway.
Tue, 09 May 2006 08:17:33 +0000 rubidium (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
Sat, 22 Apr 2006 13:56:16 +0000 Darkvater (svn r4529) - Codechange: Use proper naming for hex numbers in debug prints eg. 0xF3A6. Use fixed lengths where applicable (newgrf). Unfortunately '%#X' is unusable since it gives 0XFF3 and '%#x' gives 0xff3 while we want 0xFF3 :P
Sat, 22 Apr 2006 13:42:09 +0000 Darkvater (svn r4528) - Fix: fix idiotic gcc warning
Sat, 22 Apr 2006 12:55:57 +0000 Darkvater (svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad.
Sat, 22 Apr 2006 12:53:35 +0000 Darkvater (svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier
Tue, 18 Apr 2006 08:50:17 +0000 celestar (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
Sat, 15 Apr 2006 18:57:58 +0000 tron (svn r4432) Make use of map access functions
Mon, 03 Apr 2006 14:25:32 +0000 celestar (svn r4259) -[multistop] Fix/Feature/Codechange:
Sun, 26 Mar 2006 22:25:29 +0000 Darkvater (svn r4129) - CodeChange: Add proper bool type for is_ai as well...it is a bool type.
Sun, 26 Mar 2006 21:50:57 +0000 peter1138 (svn r4126) - Feature: A new multi-lingual multi-measuring-unit system:
Sun, 19 Mar 2006 13:48:08 +0000 tron (svn r3981) More work for the rail accessing functions and enums
Sat, 18 Mar 2006 08:00:27 +0000 celestar (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either
Thu, 09 Mar 2006 20:37:51 +0000 peter1138 (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
Sat, 18 Feb 2006 14:41:24 +0000 tron (svn r3613) Some more const, indentation, whitespace and similar stuff
Sat, 18 Feb 2006 14:11:23 +0000 peter1138 (svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and use INVALID_VEHICLE instead of nonsense INVALID_SLOT.
Sat, 11 Feb 2006 10:45:20 +0000 peter1138 (svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr
Wed, 01 Feb 2006 06:32:03 +0000 tron (svn r3510) Fiddle with whitespace and parentheses
Sun, 29 Jan 2006 18:57:26 +0000 Darkvater (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
Wed, 04 Jan 2006 20:18:39 +0000 peter1138 (svn r3362) Fix issue with loading old (TTD) savegames:
Wed, 14 Dec 2005 06:20:23 +0000 tron (svn r3297) Staticise
Wed, 16 Nov 2005 13:11:28 +0000 tron (svn r3205) Some more uses for GB/SB
Fri, 07 Oct 2005 07:35:15 +0000 tron (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
Fri, 23 Sep 2005 20:20:08 +0000 tron (svn r2979) Avoid unnecessary recursion
Fri, 23 Sep 2005 20:13:48 +0000 tron (svn r2978) Make a global variable local
Tue, 23 Aug 2005 18:47:04 +0000 tron (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Wed, 20 Jul 2005 22:02:58 +0000 celestar (svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
Wed, 20 Jul 2005 15:29:28 +0000 tron (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
Sun, 17 Jul 2005 15:58:47 +0000 Darkvater (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders.
Sun, 17 Jul 2005 12:44:35 +0000 ludde (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
Wed, 13 Jul 2005 18:04:01 +0000 tron (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Thu, 07 Jul 2005 22:14:37 +0000 Darkvater (svn r2528) - Fix: TTDPatch games had garbage in _map3[hi]&0xF0 which interfered with OpenTTD PBS functionality; fixed in oldloader
Tue, 21 Jun 2005 16:28:17 +0000 celestar (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer