src/water_cmd.cpp
Fri, 25 Jan 2008 15:47:58 +0000 frosch (svn r11983) -Codechange: Add some helper functions for slopes and use them.
Wed, 23 Jan 2008 08:47:49 +0000 peter1138 (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids.
Tue, 22 Jan 2008 17:48:08 +0000 frosch (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Sun, 20 Jan 2008 18:30:53 +0000 peter1138 (svn r11934) -Codechange: add persistent random data for river and canal tiles.
Sat, 19 Jan 2008 18:24:20 +0000 peter1138 (svn r11927) -Fix (r11926): unable to place canals in game
Sat, 19 Jan 2008 17:00:54 +0000 peter1138 (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
Fri, 18 Jan 2008 13:02:47 +0000 smatz (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
Thu, 17 Jan 2008 17:13:47 +0000 frosch (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
Thu, 17 Jan 2008 16:55:13 +0000 frosch (svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
Wed, 16 Jan 2008 21:17:31 +0000 smatz (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places
Wed, 16 Jan 2008 01:18:15 +0000 smatz (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
Sun, 13 Jan 2008 22:12:39 +0000 smatz (svn r11843) -Fix: mark dirty canal tile even in diagonal direction from flooded tile
Sun, 13 Jan 2008 17:55:00 +0000 smatz (svn r11838) -Fix (r11320): draw correctly canal next to half flooded rail tile
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 21:27:39 +0000 rubidium (svn r11801) -Codechange: remove some unneeded includes from some header files.
Wed, 09 Jan 2008 16:55:48 +0000 rubidium (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
Wed, 09 Jan 2008 09:45:45 +0000 rubidium (svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
Mon, 07 Jan 2008 00:57:19 +0000 rubidium (svn r11774) -Change: do not include variables.h in a header when it is not needed.
Mon, 31 Dec 2007 04:38:11 +0000 belugas (svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB
Sat, 29 Dec 2007 09:24:26 +0000 rubidium (svn r11719) -Codechange: split sound.h in a header with types and one with functions.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Fri, 21 Dec 2007 22:50:51 +0000 rubidium (svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
Fri, 21 Dec 2007 21:50:46 +0000 rubidium (svn r11677) -Codechange: move price and command related types/functions to their respective places.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Wed, 19 Dec 2007 02:41:25 +0000 glx (svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner
Sat, 08 Dec 2007 21:57:24 +0000 smatz (svn r11604) -Fix: canal tiles were not marked dirty when surrounding tile got flooded, causing glitches
Fri, 07 Dec 2007 21:14:54 +0000 rubidium (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
Thu, 06 Dec 2007 20:48:15 +0000 smatz (svn r11582) -Fix: tiles were not marked dirty in some cases when removing a lock
Wed, 05 Dec 2007 00:16:20 +0000 smatz (svn r11574) -Fix: flood train stations when there are no trains on border tiles too (when non-uniform stations are OFF)
Tue, 27 Nov 2007 16:02:13 +0000 belugas (svn r11533) -Codechange: Rename some unclear clear_x prices member names.
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Sat, 24 Nov 2007 08:45:04 +0000 rubidium (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Thu, 15 Nov 2007 07:42:25 +0000 rubidium (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
Fri, 26 Oct 2007 20:55:23 +0000 belugas (svn r11347) -Codechange: use marker loaded grf feature has_newwater when it is required. (more to come)
Sat, 20 Oct 2007 21:05:18 +0000 rubidium (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
Fri, 19 Oct 2007 22:46:55 +0000 rubidium (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
Tue, 16 Oct 2007 19:48:58 +0000 rubidium (svn r11276) -Codechange: be more consistent with naming of some accessors.
Mon, 15 Oct 2007 00:06:59 +0000 belugas (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
Sun, 09 Sep 2007 10:13:17 +0000 rubidium (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
Fri, 31 Aug 2007 20:03:50 +0000 rubidium (svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
Fri, 31 Aug 2007 19:46:45 +0000 rubidium (svn r11022) -Fix: the canal border determination did not take oil rigs into consideration.
Thu, 30 Aug 2007 21:11:12 +0000 rubidium (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
Thu, 30 Aug 2007 17:17:04 +0000 rubidium (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
Tue, 14 Aug 2007 17:31:15 +0000 rubidium (svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
Thu, 02 Aug 2007 22:33:53 +0000 rubidium (svn r10758) -Codechange: make the depot struct use the pool item class as super class.
Thu, 26 Jul 2007 16:51:10 +0000 rubidium (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Thu, 26 Jul 2007 14:07:11 +0000 rubidium (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Mon, 16 Jul 2007 21:00:40 +0000 rubidium (svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a (very) old version of OpenTTD.
Mon, 16 Jul 2007 09:16:58 +0000 rubidium (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
Fri, 22 Jun 2007 11:58:59 +0000 rubidium (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
Mon, 18 Jun 2007 19:53:50 +0000 rubidium (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
Mon, 18 Jun 2007 16:42:40 +0000 rubidium (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
Mon, 18 Jun 2007 10:48:15 +0000 rubidium (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.