--- a/dedicated.c Thu Mar 24 13:59:44 2005 +0000
+++ b/dedicated.c Thu Mar 24 14:31:27 2005 +0000
@@ -302,7 +302,7 @@
#endif
if (cur_ticks >= next_tick) {
- next_tick += 30;
+// next_tick += 30;
GameLoop();
_screen.dst_ptr = _dedicated_video_mem;
--- a/economy.c Thu Mar 24 13:59:44 2005 +0000
+++ b/economy.c Thu Mar 24 14:31:27 2005 +0000
@@ -1346,9 +1346,6 @@
assert(v->current_order.type == OT_LOADING);
v->cur_speed = 0;
- old_player = _current_player;
- _current_player = v->owner;
-
st = GetStation(last_visited = v->last_station_visited);
for (; v != NULL; v = v->next) {
@@ -1455,6 +1452,9 @@
TriggerVehicle(v, VEHICLE_TRIGGER_EMPTY);
}
+ old_player = _current_player;
+ _current_player = v->owner;
+
if (result != 0) {
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
--- a/engine.c Thu Mar 24 13:59:44 2005 +0000
+++ b/engine.c Thu Mar 24 14:31:27 2005 +0000
@@ -567,6 +567,8 @@
RealSpriteGroup *rsg;
byte new_random_bits;
+ assert(_current_player >= MAX_PLAYERS);
+
_vsg_random_triggers = trigger;
_vsg_bits_to_reseed = 0;
rsg = TriggerVehicleSpriteGroup(GetVehicleSpriteGroup(veh->engine_type, veh), veh,
--- a/functions.h Thu Mar 24 13:59:44 2005 +0000
+++ b/functions.h Thu Mar 24 14:31:27 2005 +0000
@@ -92,7 +92,7 @@
// * Warning: DO NOT enable this unless you understand what it does
// **************
-//#define RANDOM_DEBUG
+#define RANDOM_DEBUG
#ifdef RANDOM_DEBUG
#define Random() DoRandom(__LINE__, __FILE__)
--- a/misc.c Thu Mar 24 13:59:44 2005 +0000
+++ b/misc.c Thu Mar 24 14:31:27 2005 +0000
@@ -609,8 +609,6 @@
return;
_date_fract = 0;
- printf("%d\n", _frame_counter);
-
/* yeah, increse day counter and call various daily loops */
_date++;