Thu, 05 May 2005 20:46:14 +0000 Darkvater (svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact
Thu, 05 May 2005 20:44:52 +0000 Darkvater (svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Thu, 05 May 2005 15:22:20 +0000 Darkvater (svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
Wed, 04 May 2005 22:13:07 +0000 matthijs (svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
Wed, 04 May 2005 19:09:25 +0000 Darkvater (svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
Wed, 04 May 2005 10:17:00 +0000 Darkvater (svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
Tue, 03 May 2005 22:18:40 +0000 matthijs (svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
Tue, 03 May 2005 22:05:34 +0000 Darkvater (svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
Tue, 03 May 2005 20:45:23 +0000 matthijs (svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding.
Tue, 03 May 2005 19:31:33 +0000 matthijs (svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts.
Tue, 03 May 2005 15:20:08 +0000 Darkvater (svn r2260) - Fix (regression): custom currency input works again ingame
Tue, 03 May 2005 11:48:55 +0000 Darkvater (svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
Tue, 03 May 2005 11:14:06 +0000 Darkvater (svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
Tue, 03 May 2005 00:11:30 +0000 matthijs (svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them.
Mon, 02 May 2005 23:59:11 +0000 matthijs (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
Mon, 02 May 2005 22:13:20 +0000 matthijs (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
Mon, 02 May 2005 21:56:01 +0000 Darkvater (svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
Mon, 02 May 2005 18:53:06 +0000 matthijs (svn r2253) - Fix: [ 1190896 1184378 ] [NPF] Trains ignoring their railtype (mono, maglev) (glx)
Mon, 02 May 2005 18:22:16 +0000 Darkvater (svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit
Mon, 02 May 2005 18:08:34 +0000 Darkvater (svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure
Mon, 02 May 2005 17:58:11 +0000 Darkvater (svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
Mon, 02 May 2005 17:52:35 +0000 matthijs (svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
Mon, 02 May 2005 17:14:31 +0000 Darkvater (svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
Mon, 02 May 2005 17:05:59 +0000 Darkvater (svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
Mon, 02 May 2005 16:02:24 +0000 Darkvater (svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
Mon, 02 May 2005 16:01:53 +0000 Darkvater (svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
Mon, 02 May 2005 16:00:49 +0000 Darkvater (svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
Mon, 02 May 2005 15:52:19 +0000 Darkvater (svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
Sun, 01 May 2005 20:16:52 +0000 Darkvater (svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
Sun, 01 May 2005 19:37:20 +0000 Darkvater (svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
Sun, 01 May 2005 18:40:01 +0000 miham (svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs)
Sun, 01 May 2005 15:13:39 +0000 bjarni (svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash
Sat, 30 Apr 2005 11:18:45 +0000 Darkvater (svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
Sat, 30 Apr 2005 10:49:47 +0000 Darkvater (svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100)
Thu, 28 Apr 2005 17:42:13 +0000 miham (svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs)
Wed, 27 Apr 2005 05:49:03 +0000 miham (svn r2235) [Translations] Updated finnish translation (Ville Koshinen)
Tue, 26 Apr 2005 17:56:52 +0000 miham (svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs)
Mon, 25 Apr 2005 14:29:58 +0000 tron (svn r2233) Bracing, whitespace, indendation
Mon, 25 Apr 2005 13:52:59 +0000 tron (svn r2232) Remove unused commands
Mon, 25 Apr 2005 13:12:48 +0000 Darkvater (svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
Sun, 24 Apr 2005 21:56:46 +0000 Darkvater (svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
Sun, 24 Apr 2005 21:44:45 +0000 Darkvater (svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
Sun, 24 Apr 2005 19:04:56 +0000 Darkvater (svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ends.
Sun, 24 Apr 2005 18:24:29 +0000 Darkvater (svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx)
Sun, 24 Apr 2005 16:01:36 +0000 truelight (svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile
Sun, 24 Apr 2005 15:41:01 +0000 truelight (svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling
Sun, 24 Apr 2005 12:47:09 +0000 truelight (svn r2224) -Fix: capital-correctness for OSX-dir-names
Sun, 24 Apr 2005 07:56:18 +0000 tron (svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
Fri, 22 Apr 2005 05:41:09 +0000 tron (svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
Thu, 21 Apr 2005 16:20:38 +0000 Darkvater (svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
Thu, 21 Apr 2005 16:13:52 +0000 tron (svn r2220) Put two TileIndices into temporary variables to improve readability
Thu, 21 Apr 2005 06:56:16 +0000 miham (svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
Thu, 21 Apr 2005 05:51:47 +0000 tron (svn r2218) Indentation
Wed, 20 Apr 2005 22:30:40 +0000 Darkvater (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Wed, 20 Apr 2005 22:24:39 +0000 miham (svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
Wed, 20 Apr 2005 12:52:02 +0000 Darkvater (svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Tue, 19 Apr 2005 18:30:31 +0000 Darkvater (svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
Mon, 18 Apr 2005 05:42:59 +0000 celestar (svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code
Sun, 17 Apr 2005 19:44:05 +0000 miham (svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs)
Sat, 16 Apr 2005 20:37:17 +0000 Darkvater (svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination.