Thu, 05 May 2005 20:46:14 +0000 |
Darkvater |
(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact
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Thu, 05 May 2005 20:44:52 +0000 |
Darkvater |
(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
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Thu, 05 May 2005 15:22:20 +0000 |
Darkvater |
(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
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Wed, 04 May 2005 22:13:07 +0000 |
matthijs |
(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
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Wed, 04 May 2005 19:09:25 +0000 |
Darkvater |
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
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Wed, 04 May 2005 10:17:00 +0000 |
Darkvater |
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
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Tue, 03 May 2005 22:18:40 +0000 |
matthijs |
(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
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Tue, 03 May 2005 22:05:34 +0000 |
Darkvater |
(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
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Tue, 03 May 2005 20:45:23 +0000 |
matthijs |
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding.
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Tue, 03 May 2005 19:31:33 +0000 |
matthijs |
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts.
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Tue, 03 May 2005 15:20:08 +0000 |
Darkvater |
(svn r2260) - Fix (regression): custom currency input works again ingame
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Tue, 03 May 2005 11:48:55 +0000 |
Darkvater |
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
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Tue, 03 May 2005 11:14:06 +0000 |
Darkvater |
(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
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Tue, 03 May 2005 00:11:30 +0000 |
matthijs |
(svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them.
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Mon, 02 May 2005 23:59:11 +0000 |
matthijs |
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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Mon, 02 May 2005 22:13:20 +0000 |
matthijs |
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
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Mon, 02 May 2005 21:56:01 +0000 |
Darkvater |
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
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Mon, 02 May 2005 18:53:06 +0000 |
matthijs |
(svn r2253) - Fix: [ 1190896 1184378 ] [NPF] Trains ignoring their railtype (mono, maglev) (glx)
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Mon, 02 May 2005 18:22:16 +0000 |
Darkvater |
(svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit
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Mon, 02 May 2005 18:08:34 +0000 |
Darkvater |
(svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure
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Mon, 02 May 2005 17:58:11 +0000 |
Darkvater |
(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
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Mon, 02 May 2005 17:52:35 +0000 |
matthijs |
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
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Mon, 02 May 2005 17:14:31 +0000 |
Darkvater |
(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
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Mon, 02 May 2005 17:05:59 +0000 |
Darkvater |
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
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Mon, 02 May 2005 16:02:24 +0000 |
Darkvater |
(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
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Mon, 02 May 2005 16:01:53 +0000 |
Darkvater |
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
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Mon, 02 May 2005 16:00:49 +0000 |
Darkvater |
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
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Mon, 02 May 2005 15:52:19 +0000 |
Darkvater |
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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Sun, 01 May 2005 20:16:52 +0000 |
Darkvater |
(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
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Sun, 01 May 2005 19:37:20 +0000 |
Darkvater |
(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
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Sun, 01 May 2005 18:40:01 +0000 |
miham |
(svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs)
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Sun, 01 May 2005 15:13:39 +0000 |
bjarni |
(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash
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Sat, 30 Apr 2005 11:18:45 +0000 |
Darkvater |
(svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
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Sat, 30 Apr 2005 10:49:47 +0000 |
Darkvater |
(svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100)
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Thu, 28 Apr 2005 17:42:13 +0000 |
miham |
(svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs)
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Wed, 27 Apr 2005 05:49:03 +0000 |
miham |
(svn r2235) [Translations] Updated finnish translation (Ville Koshinen)
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Tue, 26 Apr 2005 17:56:52 +0000 |
miham |
(svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs)
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Mon, 25 Apr 2005 14:29:58 +0000 |
tron |
(svn r2233) Bracing, whitespace, indendation
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Mon, 25 Apr 2005 13:52:59 +0000 |
tron |
(svn r2232) Remove unused commands
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Mon, 25 Apr 2005 13:12:48 +0000 |
Darkvater |
(svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
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Sun, 24 Apr 2005 21:56:46 +0000 |
Darkvater |
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
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Sun, 24 Apr 2005 21:44:45 +0000 |
Darkvater |
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
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Sun, 24 Apr 2005 19:04:56 +0000 |
Darkvater |
(svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ends.
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Sun, 24 Apr 2005 18:24:29 +0000 |
Darkvater |
(svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx)
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Sun, 24 Apr 2005 16:01:36 +0000 |
truelight |
(svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile
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Sun, 24 Apr 2005 15:41:01 +0000 |
truelight |
(svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling
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Sun, 24 Apr 2005 12:47:09 +0000 |
truelight |
(svn r2224) -Fix: capital-correctness for OSX-dir-names
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Sun, 24 Apr 2005 07:56:18 +0000 |
tron |
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
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Fri, 22 Apr 2005 05:41:09 +0000 |
tron |
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
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Thu, 21 Apr 2005 16:20:38 +0000 |
Darkvater |
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
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Thu, 21 Apr 2005 16:13:52 +0000 |
tron |
(svn r2220) Put two TileIndices into temporary variables to improve readability
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Thu, 21 Apr 2005 06:56:16 +0000 |
miham |
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
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Thu, 21 Apr 2005 05:51:47 +0000 |
tron |
(svn r2218) Indentation
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Wed, 20 Apr 2005 22:30:40 +0000 |
Darkvater |
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
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Wed, 20 Apr 2005 22:24:39 +0000 |
miham |
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
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Wed, 20 Apr 2005 12:52:02 +0000 |
Darkvater |
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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Tue, 19 Apr 2005 18:30:31 +0000 |
Darkvater |
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
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Mon, 18 Apr 2005 05:42:59 +0000 |
celestar |
(svn r2213) -Fix/Feature/Codechange: [ Multistop ] Changed the algo so that it uses NPF. This fixes the problem of RVs attempting to go to unreachable stops [ 1161610 ], and should greatly reduce the wrong stop problem. Cleaned parts of the code
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Sun, 17 Apr 2005 19:44:05 +0000 |
miham |
(svn r2212) [Translations] Updated to 2005-04-17 (139 strs / 3 langs)
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Sat, 16 Apr 2005 20:37:17 +0000 |
Darkvater |
(svn r2211) - Fix(ish): When eternally looping in 2090 don't go increasing the inflation anymore because it will just rise to insanely high values beyond all imagination.
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