Sat, 09 Feb 2008 03:12:05 +0000 belugas (svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
Sat, 09 Feb 2008 03:03:09 +0000 belugas (svn r12091) -Codechange : remove all production level magic numbers and replace them by enums
Sat, 09 Feb 2008 02:49:33 +0000 belugas (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
Sat, 09 Feb 2008 02:46:49 +0000 belugas (svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects
Fri, 08 Feb 2008 19:57:56 +0000 smatz (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders
Fri, 08 Feb 2008 17:53:01 +0000 glx (svn r12087) -Fix: MSVC warnings
Fri, 08 Feb 2008 16:56:52 +0000 glx (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
Fri, 08 Feb 2008 16:25:55 +0000 frosch (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
Fri, 08 Feb 2008 15:34:54 +0000 frosch (svn r12084) -Fix: 'Early retirement'-properties are signed.
Thu, 07 Feb 2008 18:02:22 +0000 belugas (svn r12083) -Cleanup: Adding some more files in MSVC projects
Thu, 07 Feb 2008 17:24:38 +0000 belugas (svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters
Thu, 07 Feb 2008 17:01:06 +0000 belugas (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
Thu, 07 Feb 2008 16:17:00 +0000 glx (svn r12080) -Fix: update waypoint signs when changing language
Thu, 07 Feb 2008 10:01:18 +0000 peter1138 (svn r12079) -Fix: Use search paths when opening console scripts.
Thu, 07 Feb 2008 04:47:38 +0000 belugas (svn r12078) -Cleanup: Add missing headers on project files
Thu, 07 Feb 2008 03:45:02 +0000 belugas (svn r12077) -Cleanup: Remove files not used anymore from project files
Thu, 07 Feb 2008 01:56:39 +0000 glx (svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name
Wed, 06 Feb 2008 23:08:49 +0000 peter1138 (svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed.
Wed, 06 Feb 2008 23:08:04 +0000 smatz (svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees()
Wed, 06 Feb 2008 22:59:31 +0000 smatz (svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible
Wed, 06 Feb 2008 16:19:28 +0000 frosch (svn r12072) -Fix: Make docks at sea flood neighboured tiles.
Wed, 06 Feb 2008 16:12:23 +0000 frosch (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.
Wed, 06 Feb 2008 15:32:06 +0000 frosch (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
Wed, 06 Feb 2008 03:01:29 +0000 belugas (svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.
Wed, 06 Feb 2008 02:43:42 +0000 belugas (svn r12068) -Fix(r12067): forgot a return
Tue, 05 Feb 2008 23:22:34 +0000 peter1138 (svn r12067) -Cleanup: Codestyle on loading object references
Tue, 05 Feb 2008 05:21:02 +0000 belugas (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
Tue, 05 Feb 2008 05:03:50 +0000 belugas (svn r12065) -Codechange : removed a now useless declaration ( orig_bridge )
Tue, 05 Feb 2008 04:48:56 +0000 belugas (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
Tue, 05 Feb 2008 00:30:58 +0000 smatz (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()
Mon, 04 Feb 2008 23:24:22 +0000 smatz (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
Mon, 04 Feb 2008 22:44:05 +0000 smatz (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore
Mon, 04 Feb 2008 22:15:48 +0000 smatz (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
Mon, 04 Feb 2008 16:48:00 +0000 glx (svn r12059) -Fix (r12041): industries prop 24 is a word
Mon, 04 Feb 2008 16:24:25 +0000 frosch (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
Mon, 04 Feb 2008 15:56:39 +0000 smatz (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
Mon, 04 Feb 2008 15:26:35 +0000 frosch (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.
Mon, 04 Feb 2008 14:08:02 +0000 smatz (svn r12055) -Fix: another way to fix AI trying to build road through depots
Mon, 04 Feb 2008 11:28:12 +0000 peter1138 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...
Sun, 03 Feb 2008 20:23:59 +0000 maedhros (svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;)
Sun, 03 Feb 2008 16:21:19 +0000 rubidium (svn r12050) -Fix: random_func broke for desync debug.
Sun, 03 Feb 2008 12:41:06 +0000 smatz (svn r12049) -Fix (r10496)(r10619): memset on multibyte array with wrong byte count
Sun, 03 Feb 2008 03:37:33 +0000 belugas (svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
Sun, 03 Feb 2008 00:24:53 +0000 belugas (svn r12045) -Feature-ette(newGRF): Add support for var 12, Variational Action 2
Sat, 02 Feb 2008 21:09:05 +0000 rubidium (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.
Sat, 02 Feb 2008 20:15:20 +0000 smatz (svn r12043) -Fix [FS#1736]: allow building transmitters and lighthouses on tree tiles
Sat, 02 Feb 2008 09:28:43 +0000 peter1138 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
Sat, 02 Feb 2008 03:23:26 +0000 belugas (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
Sat, 02 Feb 2008 02:45:09 +0000 belugas (svn r12040) -Codechange: Change IsOrderListShared from a simple function to a class member(MagicBuzz).
Fri, 01 Feb 2008 22:13:59 +0000 peter1138 (svn r12038) -Fix: Change ownership of or remove statues when merging/bankrupting companies.
Fri, 01 Feb 2008 22:02:14 +0000 glx (svn r12037) -Codechange: replace OnNewDay_(Aircraft|RoadVeh|Ship|Train) with an OnNewDay method in the Vehicle class
Fri, 01 Feb 2008 20:10:57 +0000 peter1138 (svn r12036) -Fix: For station tiles, only get road types for road stops.
Fri, 01 Feb 2008 17:27:45 +0000 frosch (svn r12035) -Fix [FS#1702]: Teach YAPF where trams can reverse, and where not.
Fri, 01 Feb 2008 17:22:24 +0000 belugas (svn r12034) -Codechange: A bit of code style cleaning, regarding comments.
Fri, 01 Feb 2008 15:09:55 +0000 smatz (svn r12033) -Fix: do not show train speed as zero after loading paused game
Thu, 31 Jan 2008 23:04:45 +0000 peter1138 (svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player.
Thu, 31 Jan 2008 21:16:40 +0000 peter1138 (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing.
Thu, 31 Jan 2008 18:44:28 +0000 miham (svn r12030) -Update: WebTranslator2 update to 2008-01-31 19:43:58
Thu, 31 Jan 2008 17:54:13 +0000 frosch (svn r12029) -Feature: Allow trees on shore.
Thu, 31 Jan 2008 17:46:08 +0000 frosch (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.