Wed, 11 Jun 2008 13:54:01 +0000 rubidium (svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
Wed, 11 Jun 2008 13:04:27 +0000 truebrain (svn r13463) [NoAI] -Change [Library CHANGE]: AyStar is now more object oriented, and you can indicate the amount of iterations FindPath should do in one go (tnx to Yexo and TrueBrain) noai
Wed, 11 Jun 2008 12:46:28 +0000 smatz (svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
Wed, 11 Jun 2008 12:13:22 +0000 truebrain (svn r13461) [NoAI] -Fix: add A* to regression, so we test it a bit (very basic test ;)) noai
Tue, 10 Jun 2008 23:30:02 +0000 truebrain (svn r13460) [NoAI] -Add [Library]: added graph.aystar, an A* implementation (Yexo) noai
Tue, 10 Jun 2008 23:02:23 +0000 truebrain (svn r13459) [NoAI] -Fix: final fixes in binary_heap noai
Tue, 10 Jun 2008 22:35:13 +0000 truebrain (svn r13458) [NoAI] -Fix r13457: fix the regression Luke... noai
Tue, 10 Jun 2008 22:32:48 +0000 truebrain (svn r13457) [NoAI] -Fix: fix the binary heap implementation to ... remain a valid binary heap tree :) noai
Tue, 10 Jun 2008 21:59:22 +0000 smatz (svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
Tue, 10 Jun 2008 21:51:01 +0000 truebrain (svn r13455) [NoAI] -Fix: extend the regression to test the queues a bit more noai
Tue, 10 Jun 2008 21:30:41 +0000 truebrain (svn r13454) [NoAI] -Fix: kill all AIs when leaving game in any way (restart, loadgame, ..) (tnx Yexo for reporting, and glx for fixing) noai
Tue, 10 Jun 2008 21:00:02 +0000 truebrain (svn r13453) [NoAI] -Fix: allow import inside a library (or class, for that matter) noai
Tue, 10 Jun 2008 19:41:54 +0000 truebrain (svn r13452) [NoAI] -Fix: minor coding style. Also, BinaryHeap is based on work by GeekToo! noai
Tue, 10 Jun 2008 19:11:30 +0000 truebrain (svn r13451) [NoAI] -Fix: no comments ... noai
Tue, 10 Jun 2008 19:05:12 +0000 truebrain (svn r13450) [NoAI] -Change [API CHANGE]: renamed library category 'sets' to 'queue', as it represents more what the implementations do noai
Tue, 10 Jun 2008 18:59:10 +0000 truebrain (svn r13449) [NoAI] -Fix: .tar support is not yet available inside the library-structure .. disable it for now noai
Tue, 10 Jun 2008 18:47:31 +0000 truebrain (svn r13448) [NoAI] -Fix: indicate in doxyfile too that this is NoAI noai
Tue, 10 Jun 2008 18:28:39 +0000 truebrain (svn r13447) [NoAI] -Add [Library]: Binary Heap ( O(ln n) insert/pop ) noai
Tue, 10 Jun 2008 17:47:55 +0000 belugas (svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch)
Tue, 10 Jun 2008 17:28:37 +0000 smatz (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
Tue, 10 Jun 2008 16:46:11 +0000 rubidium (svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
Tue, 10 Jun 2008 16:10:54 +0000 belugas (svn r13443) -Feature[newGRF]: Add var 0x69 for industries, long format construction date.
Tue, 10 Jun 2008 14:40:32 +0000 glx (svn r13442) [NoAI] -Add: added 'rescan_ai' console command. Use it to rescan the ai dir when you add AIs or libraries without needing to exit and restart openttd. noai
Tue, 10 Jun 2008 14:24:14 +0000 glx (svn r13441) [NoAI] -Fix (r13440): NO_THREADS compilation noai
Tue, 10 Jun 2008 14:11:35 +0000 truebrain (svn r13440) [NoAI] -Add: introducing ai/library, a method to load libraries into your AI. noai
Tue, 10 Jun 2008 14:08:39 +0000 truebrain (svn r13439) [NoAI] -Fix: set svn props and keywords, and fix Author and Version noai
Tue, 10 Jun 2008 09:56:56 +0000 truebrain (svn r13438) [NoAI] -Fix: sq_pop when needed, to make sure the stack keeps as clean as possible noai
Tue, 10 Jun 2008 00:42:19 +0000 belugas (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
Mon, 09 Jun 2008 21:24:10 +0000 truebrain (svn r13436) [NoAI] -Change: call the constructor of the SQ when the ->Start() is called of AIController. This makes sure the SQ code is always executed inside the thread, and not inside the main-thread. This has no change what so ever for AIs. noai
Mon, 09 Jun 2008 14:38:23 +0000 truebrain (svn r13435) [NoAI] -Fix r13432: still the statements were wrong ... 3rd time is the charm :) noai
Mon, 09 Jun 2008 12:20:00 +0000 smatz (svn r13434) -Fix (r13317): news window with invalid news item could be shown
Mon, 09 Jun 2008 12:17:01 +0000 rubidium (svn r13433) -Codechange: remove a now useless global variable.
Mon, 09 Jun 2008 11:46:30 +0000 truebrain (svn r13432) [NoAI] -Fix r13290: in case of a network-client, AI_StartNewAI() should never be called noai
Mon, 09 Jun 2008 11:36:21 +0000 truebrain (svn r13431) [NoAI] -Fix: AIs in multiplayer is no longer an experimental thing noai
Sun, 08 Jun 2008 23:56:52 +0000 glx (svn r13430) [NoAI] -Add: added AIEventIndustry(Open|CLose) noai
Sun, 08 Jun 2008 23:43:19 +0000 glx (svn r13429) [NoAI] -Fix: don't mix eol-style when updating files (squirrel_export) noai
Sun, 08 Jun 2008 23:12:44 +0000 truebrain (svn r13428) [NoAI] -Fix r13427: if you do something, do it right (RandRangeItem of course has the same 'problem') noai
Sun, 08 Jun 2008 23:10:34 +0000 truebrain (svn r13427) [NoAI] -Fix: RandRange(max) of course can never return max, but the highest value is max - 1 (tnx Yexo) noai
Sun, 08 Jun 2008 22:38:29 +0000 truebrain (svn r13426) [NoAI] -Fix: in the unlikely case an AI is killed before his ->Start() was started, an assert was triggered noai
Sun, 08 Jun 2008 22:37:29 +0000 glx (svn r13425) [NoAI] -Fix (r13355): obiwan in AIDebug window noai
Sun, 08 Jun 2008 22:01:32 +0000 glx (svn r13424) [NoAI] -Codechange: strdup strings returned by Squirrel when it's called from openttd. noai
Sun, 08 Jun 2008 21:36:03 +0000 truebrain (svn r13423) [NoAI] -Remove: old code telling we no longer support AIs without 'info.nut'. We hope everyone did that by now :) noai
Sun, 08 Jun 2008 21:20:48 +0000 truebrain (svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone). noai
Sun, 08 Jun 2008 21:11:05 +0000 truebrain (svn r13421) [NoAI] -Fix: remove the need for a Sleep(1) before executing a command at the beginning of Start(), by skipping the first tick before calling Start() in the first place noai
Sun, 08 Jun 2008 19:35:16 +0000 rubidium (svn r13420) [NoAI] -Add: function to get the town rating. noai
Sun, 08 Jun 2008 19:18:01 +0000 rubidium (svn r13419) -Fix [FS#2063]: Entries in the bridge list were not sorted when the window was just opened.
Sun, 08 Jun 2008 15:32:10 +0000 rubidium (svn r13418) [NoAI] -Sync: with trunk r13380:13417. noai
Sun, 08 Jun 2008 15:27:57 +0000 rubidium (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
Sun, 08 Jun 2008 14:00:40 +0000 truebrain (svn r13416) [NoAI] -Fix: make doxygen happy again noai
Sun, 08 Jun 2008 13:56:35 +0000 truebrain (svn r13415) [NoAI] -Add: added AITileList_StationType, giving all the tiles on which a station of your requested type is, for a given station noai
Sun, 08 Jun 2008 12:45:11 +0000 truebrain (svn r13414) [NoAI] -Add: added AIStation::HasStationType(station_id, station_type) to check if a given station has a given station-type noai
Sun, 08 Jun 2008 12:28:23 +0000 rubidium (svn r13413) -Codechange: remove some enums that haven't been used for years.
Sun, 08 Jun 2008 12:06:27 +0000 truebrain (svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
Sun, 08 Jun 2008 10:51:36 +0000 rubidium (svn r13411) -Codechange: remove the return value from the thread procs because it is never used.
Sun, 08 Jun 2008 10:37:30 +0000 rubidium (svn r13410) [NoAI] -Add: functions to perform town actions (advertising, bribing, building statues, etc). noai
Sun, 08 Jun 2008 09:14:30 +0000 rubidium (svn r13409) -Fix: division by zero when one would press 'd' (skip order) when there's no order.
Sun, 08 Jun 2008 08:44:19 +0000 rubidium (svn r13408) -Codechange: some stricter checking.
Sat, 07 Jun 2008 23:30:41 +0000 truebrain (svn r13407) [NoAI] -Add: added AICompany::IsMine() to ease up owner-checks (no, not the ones to cash in money) noai
Sat, 07 Jun 2008 23:08:42 +0000 truebrain (svn r13406) [NoAI] -Change [API CHANGE]: renamed CompanyIndex to CompanyID and AICompany::ResolveCompanyIndex() to AICompany::ResolveCompanyID(), to be more consistant with the rest of the API noai
Sat, 07 Jun 2008 23:06:36 +0000 glx (svn r13405) [NoAI] -Fix (r13403): forgot project files noai