Tue, 12 Feb 2008 03:05:27 +0000 belugas (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
Tue, 12 Feb 2008 02:39:22 +0000 glx (svn r12117) -Fix (r12115): strgen compilation was broken
Mon, 11 Feb 2008 21:01:43 +0000 glx (svn r12116) -Fix (r12083): little typos in source.list
Mon, 11 Feb 2008 20:23:38 +0000 smatz (svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size
Mon, 11 Feb 2008 19:10:33 +0000 peter1138 (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
Mon, 11 Feb 2008 17:35:15 +0000 belugas (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
Mon, 11 Feb 2008 12:42:49 +0000 smatz (svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index
Mon, 11 Feb 2008 11:21:29 +0000 peter1138 (svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
Mon, 11 Feb 2008 04:12:30 +0000 belugas (svn r12107) -Codechange: Add and use the typedef BridgeType
Mon, 11 Feb 2008 03:22:44 +0000 belugas (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
Mon, 11 Feb 2008 01:06:44 +0000 belugas (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
Sun, 10 Feb 2008 18:31:33 +0000 smatz (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
Sun, 10 Feb 2008 15:53:26 +0000 smatz (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
Sun, 10 Feb 2008 14:49:44 +0000 maedhros (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
Sun, 10 Feb 2008 14:16:25 +0000 smatz (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
Sun, 10 Feb 2008 14:00:52 +0000 smatz (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders
Sun, 10 Feb 2008 12:01:14 +0000 smatz (svn r12099) -Documentation: add new RailGroundType to landscape.html
Sun, 10 Feb 2008 11:35:05 +0000 smatz (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
Sun, 10 Feb 2008 05:21:08 +0000 glx (svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.
Sat, 09 Feb 2008 17:36:21 +0000 smatz (svn r12096) -Fix: remove leftover property when loading older savegames
Sat, 09 Feb 2008 17:30:13 +0000 smatz (svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
Sat, 09 Feb 2008 15:07:31 +0000 smatz (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
Sat, 09 Feb 2008 12:20:50 +0000 smatz (svn r12093) -Fix: do not set station owner for buoys when merging company
Sat, 09 Feb 2008 03:12:05 +0000 belugas (svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
Sat, 09 Feb 2008 03:03:09 +0000 belugas (svn r12091) -Codechange : remove all production level magic numbers and replace them by enums
Sat, 09 Feb 2008 02:49:33 +0000 belugas (svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
Sat, 09 Feb 2008 02:46:49 +0000 belugas (svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects
Fri, 08 Feb 2008 19:57:56 +0000 smatz (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders
Fri, 08 Feb 2008 17:53:01 +0000 glx (svn r12087) -Fix: MSVC warnings
Fri, 08 Feb 2008 16:56:52 +0000 glx (svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
Fri, 08 Feb 2008 16:25:55 +0000 frosch (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
Fri, 08 Feb 2008 15:34:54 +0000 frosch (svn r12084) -Fix: 'Early retirement'-properties are signed.
Thu, 07 Feb 2008 18:02:22 +0000 belugas (svn r12083) -Cleanup: Adding some more files in MSVC projects
Thu, 07 Feb 2008 17:24:38 +0000 belugas (svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters
Thu, 07 Feb 2008 17:01:06 +0000 belugas (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
Thu, 07 Feb 2008 16:17:00 +0000 glx (svn r12080) -Fix: update waypoint signs when changing language
Thu, 07 Feb 2008 10:01:18 +0000 peter1138 (svn r12079) -Fix: Use search paths when opening console scripts.
Thu, 07 Feb 2008 04:47:38 +0000 belugas (svn r12078) -Cleanup: Add missing headers on project files
Thu, 07 Feb 2008 03:45:02 +0000 belugas (svn r12077) -Cleanup: Remove files not used anymore from project files
Thu, 07 Feb 2008 01:56:39 +0000 glx (svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name
Wed, 06 Feb 2008 23:08:49 +0000 peter1138 (svn r12075) -Codechange: Remove explicit numbering on command enum, and remove blanks from command list where old commands have been removed.
Wed, 06 Feb 2008 23:08:04 +0000 smatz (svn r12074) -Cleanup: use C++ variable scope and declaration in DrawTile_Trees()
Wed, 06 Feb 2008 22:59:31 +0000 smatz (svn r12073) -Codechange: stop drawing trees a bit earlier when they are invisible
Wed, 06 Feb 2008 16:19:28 +0000 frosch (svn r12072) -Fix: Make docks at sea flood neighboured tiles.
Wed, 06 Feb 2008 16:12:23 +0000 frosch (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.
Wed, 06 Feb 2008 15:32:06 +0000 frosch (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
Wed, 06 Feb 2008 03:01:29 +0000 belugas (svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.
Wed, 06 Feb 2008 02:43:42 +0000 belugas (svn r12068) -Fix(r12067): forgot a return
Tue, 05 Feb 2008 23:22:34 +0000 peter1138 (svn r12067) -Cleanup: Codestyle on loading object references
Tue, 05 Feb 2008 05:21:02 +0000 belugas (svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
Tue, 05 Feb 2008 05:03:50 +0000 belugas (svn r12065) -Codechange : removed a now useless declaration ( orig_bridge )
Tue, 05 Feb 2008 04:48:56 +0000 belugas (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
Tue, 05 Feb 2008 00:30:58 +0000 smatz (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()
Mon, 04 Feb 2008 23:24:22 +0000 smatz (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
Mon, 04 Feb 2008 22:44:05 +0000 smatz (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore
Mon, 04 Feb 2008 22:15:48 +0000 smatz (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
Mon, 04 Feb 2008 16:48:00 +0000 glx (svn r12059) -Fix (r12041): industries prop 24 is a word
Mon, 04 Feb 2008 16:24:25 +0000 frosch (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
Mon, 04 Feb 2008 15:56:39 +0000 smatz (svn r12057) -Fix: slowdown train when approaching 90deg turn when 90deg turns are forbidden
Mon, 04 Feb 2008 15:26:35 +0000 frosch (svn r12056) -Fix [FS#1704]: Enable YAPF to start searching inside a wormhole.