Sun, 13 Jan 2008 21:41:24 +0000 rubidium (svn r11839) -Codechange: move some variables from variables.h to a more logical location.
Sun, 13 Jan 2008 17:55:00 +0000 smatz (svn r11838) -Fix (r11320): draw correctly canal next to half flooded rail tile
Sun, 13 Jan 2008 17:45:29 +0000 bjarni (svn r11837) -Feature: [OSX] added "/Library/Application Support/OpenTTD" to the search paths (based on patch by pv2b)
Sun, 13 Jan 2008 17:37:17 +0000 bjarni (svn r11836) -Fix [r11834]: [OSX] fixed compilation
Sun, 13 Jan 2008 14:42:28 +0000 smatz (svn r11835) -Fix: mark depot, viewports, vehicle lists and vehicle details dirty when a train crashes
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed.
Sun, 13 Jan 2008 13:53:53 +0000 bjarni (svn r11833) -Cleanup: changed save_params_array into one item for each line in config.lib
Sun, 13 Jan 2008 13:36:01 +0000 rubidium (svn r11832) -Codechange: get rid of (quite) some VARDEFs.
Sun, 13 Jan 2008 13:11:59 +0000 smatz (svn r11831) -Fix: call TrainConsistChanged() when removing crashed train part to be consistent with saveload process
Sun, 13 Jan 2008 12:08:35 +0000 rubidium (svn r11830) -Fix [FS#1625]: road vehicles would not wait in line, but at a single point on bridges. Based on a patch by SmatZ.
Sun, 13 Jan 2008 01:39:22 +0000 rubidium (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sun, 13 Jan 2008 00:28:01 +0000 rubidium (svn r11827) -Codechange: do not include enum_type.hpp unnecessary.
Sun, 13 Jan 2008 00:14:29 +0000 glx (svn r11826) -Fix (r10444): at least one instance of dmusic driver is needed for it to be registered and usable
Sat, 12 Jan 2008 22:10:00 +0000 rubidium (svn r11825) -Fix (FS#1627): an articulated road vehicle could split up when it turned around at a corner and then would enter a drive through station at the next tile.
Sat, 12 Jan 2008 21:25:04 +0000 peter1138 (svn r11824) -Fix (r11822): Converting signs from TTD games incomplete
Sat, 12 Jan 2008 21:01:27 +0000 peter1138 (svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.
Sat, 12 Jan 2008 19:58:06 +0000 peter1138 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
Sat, 12 Jan 2008 19:33:25 +0000 smatz (svn r11821) -Fix (r11802): 'optimization assert' when removing crashed wagon in some cases
Sat, 12 Jan 2008 19:24:58 +0000 smatz (svn r11820) -Fix: invalidate depot window when removing crashed train
Sat, 12 Jan 2008 19:20:44 +0000 smatz (svn r11819) -Fix: do not access the Vehicle struct that has been already deleted when removing crashed train
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Sat, 12 Jan 2008 13:36:22 +0000 peter1138 (svn r11817) -Codechange: Base vehicle group validity on owner, not name.
Sat, 12 Jan 2008 08:34:16 +0000 rubidium (svn r11816) -Fix: forgot clearing one byte, causing the passwords to differ slightly on different platforms.
Fri, 11 Jan 2008 22:29:47 +0000 smatz (svn r11815) -Codechange (r11802): some compilers were giving a false warning about uninitialized variable
Fri, 11 Jan 2008 18:53:52 +0000 orudge (svn r11814) -Fix: Get OpenTTD compiling again on OS/2
Fri, 11 Jan 2008 17:12:41 +0000 frosch (svn r11813) -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots.
Fri, 11 Jan 2008 15:10:59 +0000 smatz (svn r11812) -Codechange: introduce TrainExitDir() to simplify some functions
Fri, 11 Jan 2008 00:30:32 +0000 rubidium (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
Thu, 10 Jan 2008 22:46:04 +0000 smatz (svn r11810) -Fix (r11802): reset sets when leaving prematurely
Thu, 10 Jan 2008 21:54:45 +0000 smatz (svn r11809) -Fix [FS#1643]: set expenses type when selling all vehicles in depot
Thu, 10 Jan 2008 18:59:16 +0000 smatz (svn r11808) -Fix: remember --with-ccache in config.cache
Thu, 10 Jan 2008 18:02:15 +0000 frosch (svn r11807) -Codechange: Make Action5 handler more upwards- and TTDP-compatible by allowing specifiing more sprites than needed.
Thu, 10 Jan 2008 15:51:34 +0000 glx (svn r11806) -Fix (r11793) [FS#1638]: sign inversion when updating income and expenses
Thu, 10 Jan 2008 13:13:18 +0000 frosch (svn r11805) -Fix [FS#1620]: VEHICLE_TRIGGER_EMPTY was triggered continuously while train waiting in station.
Thu, 10 Jan 2008 00:53:17 +0000 belugas (svn r11804) -Fix(r11797,FS#1636): Industry tiles should receive the same medecine as indstries themselves regarding the resolver's object
Wed, 09 Jan 2008 23:17:40 +0000 peter1138 (svn r11803) -Fix: unlikely but possible infinite loop leading to undefined behaviour
Wed, 09 Jan 2008 23:00:59 +0000 smatz (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
Wed, 09 Jan 2008 21:27:39 +0000 rubidium (svn r11801) -Codechange: remove some unneeded includes from some header files.
Wed, 09 Jan 2008 21:05:03 +0000 rubidium (svn r11800) -Codechange: move some functions to a more logical location + some type safety.
Wed, 09 Jan 2008 20:23:12 +0000 peter1138 (svn r11799) -Codechange: no need to special-case helicopter rotor 'overrides'
Wed, 09 Jan 2008 18:35:18 +0000 belugas (svn r11798) -Codechange: add comments and give a more representative function's name
Wed, 09 Jan 2008 18:14:29 +0000 belugas (svn r11797) -Fix: Add protection against not already created industry while doing industry callback.
Wed, 09 Jan 2008 17:47:05 +0000 glx (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
Wed, 09 Jan 2008 17:09:53 +0000 glx (svn r11794) -Fix [FS#1632]: reversing a train when loading at a station with an adjacent station in the same axis crashed.
Wed, 09 Jan 2008 16:55:48 +0000 rubidium (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
Wed, 09 Jan 2008 16:40:02 +0000 rubidium (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
Wed, 09 Jan 2008 16:02:13 +0000 peter1138 (svn r11791) -Cleanup: move railtype data into table/, like other data files.
Wed, 09 Jan 2008 11:46:40 +0000 rubidium (svn r11790) -Update: apparantly it's 2008 already ;). Patch by Anne Stellingwerf (FS#1613).
Wed, 09 Jan 2008 10:15:20 +0000 peter1138 (svn r11789) -Codechange: coding style for global variable names
Wed, 09 Jan 2008 09:57:48 +0000 rubidium (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
Wed, 09 Jan 2008 09:45:45 +0000 rubidium (svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
Wed, 09 Jan 2008 08:12:10 +0000 peter1138 (svn r11786) -Codechange: shuffle more includes
Wed, 09 Jan 2008 00:59:02 +0000 rubidium (svn r11785) -Codechange: remove some unneeded includes.
Tue, 08 Jan 2008 18:25:51 +0000 peter1138 (svn r11784) -Codechange: set up initial engine data in one place
Tue, 08 Jan 2008 18:16:26 +0000 peter1138 (svn r11783) -Codechange: compare engine type with its type property, not by its index
Tue, 08 Jan 2008 16:07:32 +0000 peter1138 (svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
Mon, 07 Jan 2008 22:38:30 +0000 peter1138 (svn r11781) -Codechange: variable scope and initialization
Mon, 07 Jan 2008 16:41:03 +0000 peter1138 (svn r11780) -Codechange: When compiling a dedicated server build, select the dedicated video driver by default.
Mon, 07 Jan 2008 15:35:36 +0000 glx (svn r11779) -Fix: win32 compile failed. Also removed a duplicate include