Tue, 21 Jun 2005 16:28:17 +0000 |
celestar |
(svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
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Tue, 14 Jun 2005 10:59:05 +0000 |
hackykid |
(svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138)
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Mon, 06 Jun 2005 13:47:06 +0000 |
Darkvater |
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Wed, 01 Jun 2005 23:08:33 +0000 |
Darkvater |
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
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Sun, 15 May 2005 18:50:55 +0000 |
tron |
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
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Fri, 13 May 2005 17:09:05 +0000 |
Darkvater |
(svn r2303) - CodeChange (fix): when giving money to other players only allow transferring money that is above your loan. Eg you can't give away your loan.
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Thu, 12 May 2005 00:11:37 +0000 |
Darkvater |
(svn r2297) - CodeChange: server-check the next batch of commands.
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Fri, 06 May 2005 20:38:18 +0000 |
Darkvater |
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode
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Sat, 16 Apr 2005 18:09:24 +0000 |
Darkvater |
(svn r2209) - CodeChange: [ 1184348 ] Remove unused _newspaper_flag that was supposed to be some ugly hack for chatting (gonewacko)
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Thu, 14 Apr 2005 22:59:49 +0000 |
Darkvater |
(svn r2201) - Fix: Crash in scenario-editor with terraforming out-of-map bounds.
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Wed, 13 Apr 2005 23:03:31 +0000 |
Darkvater |
(svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
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Thu, 07 Apr 2005 00:59:54 +0000 |
Darkvater |
(svn r2161) - Fix: When resizing a window, the button is also visibly depressed
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Sun, 03 Apr 2005 13:40:13 +0000 |
Darkvater |
(svn r2143) - Fix: [ 1175748 ] Wrong Button-Images in scenario-editors landscape-tool (thanks chrishuebsch)
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Sun, 03 Apr 2005 13:35:43 +0000 |
Darkvater |
(svn r2141) - Fix: Keys now hopefully only activate the right windows. If console/querybox/chatbox is open, all input goes there, if closed to game itself.
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Sun, 03 Apr 2005 10:21:37 +0000 |
Darkvater |
(svn r2140) - Fix: [ 1175726 ] Allows rails in scenario editor. Moved both 'A' autorail and 'L' Terraform toolbar to their REAL places instead of the global window.
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Sat, 02 Apr 2005 23:06:54 +0000 |
Darkvater |
(svn r2137) - CodeChange: Remove unnecessary preprocessor magic
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Sat, 02 Apr 2005 23:05:09 +0000 |
Darkvater |
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
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Thu, 31 Mar 2005 17:31:26 +0000 |
truelight |
(svn r2114) -Fix: fix menu with signlist in SE
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Sat, 26 Mar 2005 21:22:29 +0000 |
truelight |
(svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
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Sat, 26 Mar 2005 12:08:56 +0000 |
truelight |
(svn r2075) -Fix: added missing breaks in switches
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Thu, 24 Mar 2005 17:03:37 +0000 |
truelight |
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
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Sat, 12 Mar 2005 21:21:47 +0000 |
Darkvater |
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
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Tue, 22 Feb 2005 14:52:20 +0000 |
Darkvater |
(svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
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Mon, 21 Feb 2005 18:59:54 +0000 |
Darkvater |
(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
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Sun, 13 Feb 2005 11:18:02 +0000 |
tron |
(svn r1867) Include tables/sprites.h only in files which need it
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Sun, 13 Feb 2005 09:42:49 +0000 |
celestar |
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
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Fri, 11 Feb 2005 17:12:11 +0000 |
tron |
(svn r1861) Constify Get(Non)Sprite()
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Thu, 10 Feb 2005 12:14:38 +0000 |
tron |
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
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Thu, 10 Feb 2005 05:43:30 +0000 |
tron |
(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
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Mon, 07 Feb 2005 12:32:35 +0000 |
tron |
(svn r1840) Repel str_buffr and use local buffers where possible
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sun, 06 Feb 2005 18:30:45 +0000 |
tron |
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
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Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
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Sun, 30 Jan 2005 16:54:39 +0000 |
darkvater |
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
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Sat, 29 Jan 2005 19:45:14 +0000 |
tron |
(svn r1722) -Feature: Bigger maps - anyone?
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Sat, 29 Jan 2005 12:19:05 +0000 |
tron |
(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
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Fri, 28 Jan 2005 09:30:19 +0000 |
dominik |
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
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Tue, 25 Jan 2005 15:38:36 +0000 |
dominik |
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
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Mon, 24 Jan 2005 23:02:14 +0000 |
darkvater |
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
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Mon, 24 Jan 2005 21:33:44 +0000 |
darkvater |
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
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Sun, 23 Jan 2005 13:09:35 +0000 |
tron |
(svn r1610) Remove trailing whitespace (last time ever, i hope)
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Wed, 19 Jan 2005 20:55:23 +0000 |
dominik |
(svn r1571) Feature: Visually enhanced autorail placing
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Wed, 19 Jan 2005 19:15:03 +0000 |
bjarni |
(svn r1568) made an enum of train subtypes to make the code more readable
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Sun, 16 Jan 2005 14:50:01 +0000 |
tron |
(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)
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Sun, 16 Jan 2005 11:24:58 +0000 |
tron |
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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Sat, 15 Jan 2005 08:58:31 +0000 |
tron |
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
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Sat, 15 Jan 2005 00:42:01 +0000 |
darkvater |
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.
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Fri, 14 Jan 2005 22:03:09 +0000 |
darkvater |
(svn r1514) -Fix: [1092474] little red box in scenario editor (Celestar). Error box is also shown in scenario editor for terraforming, thus solving the eternally-pulsating-tile problem.
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Thu, 13 Jan 2005 20:46:39 +0000 |
darkvater |
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
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Thu, 13 Jan 2005 16:50:20 +0000 |
darkvater |
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window
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Wed, 12 Jan 2005 11:50:41 +0000 |
darkvater |
(svn r1487) -Fix: [1100736] wrong tooltip for place desert button
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Wed, 12 Jan 2005 11:21:28 +0000 |
truelight |
(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
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Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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Mon, 10 Jan 2005 14:43:00 +0000 |
darkvater |
(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it.
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Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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Mon, 03 Jan 2005 21:26:09 +0000 |
darkvater |
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
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Mon, 03 Jan 2005 20:20:25 +0000 |
darkvater |
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
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Mon, 03 Jan 2005 19:45:18 +0000 |
truelight |
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
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