author | richk |
Fri, 18 Apr 2008 19:55:13 +0000 | |
branch | NewGRF_ports |
changeset 10242 | 52b4a9006029 |
parent 6877 | 889301acc299 |
child 10724 | 68a692eacf22 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
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/** @file intro_gui.cpp */ |
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#include "stdafx.h" |
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#include "openttd.h" |
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#include "gui.h" |
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#include "window_gui.h" |
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#include "textbuf_gui.h" |
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#include "network/network.h" |
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#include "variables.h" |
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#include "heightmap.h" |
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#include "genworld.h" |
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#include "network/network_gui.h" |
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#include "newgrf.h" |
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#include "strings_func.h" |
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#include "window_func.h" |
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#include "fios.h" |
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#include "gfx_func.h" |
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#include "settings_type.h" |
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|
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#include "table/strings.h" |
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#include "table/sprites.h" |
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static const Widget _select_game_widgets[] = { |
|
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{ WWT_CAPTION, RESIZE_NONE, 13, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL}, |
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{ WWT_PANEL, RESIZE_NONE, 13, 0, 335, 14, 194, 0x0, STR_NULL}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 22, 33, STR_0140_NEW_GAME, STR_02FB_START_A_NEW_GAME}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 40, 51, STR_PLAY_HEIGHTMAP, STR_PLAY_HEIGHTMAP_HINT}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 58, 69, STR_SCENARIO_EDITOR, STR_02FE_CREATE_A_CUSTOMIZED_GAME}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 58, 69, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME}, |
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|
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{ WWT_IMGBTN_2, RESIZE_NONE, 12, 10, 86, 77, 131, SPR_SELECT_TEMPERATE, STR_030E_SELECT_TEMPERATE_LANDSCAPE}, |
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{ WWT_IMGBTN_2, RESIZE_NONE, 12, 90, 166, 77, 131, SPR_SELECT_SUB_ARCTIC, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE}, |
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{ WWT_IMGBTN_2, RESIZE_NONE, 12, 170, 246, 77, 131, SPR_SELECT_SUB_TROPICAL, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE}, |
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{ WWT_IMGBTN_2, RESIZE_NONE, 12, 250, 326, 77, 131, SPR_SELECT_TOYLAND, STR_0311_SELECT_TOYLAND_LANDSCAPE}, |
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|
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 139, 150, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 139, 150, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 157, 168, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP}, |
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 157, 168, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, |
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|
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 104, 231, 175, 186, STR_0304_QUIT, STR_0305_QUIT_OPENTTD}, |
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{ WIDGETS_END}, |
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}; |
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static inline void SetNewLandscapeType(byte landscape) |
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{ |
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_opt_newgame.landscape = landscape; |
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InvalidateWindowClasses(WC_SELECT_GAME); |
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} |
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|
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enum SelectGameIntroWidgets { |
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SGI_GENERATE_GAME = 2, |
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SGI_LOAD_GAME, |
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SGI_PLAY_SCENARIO, |
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SGI_PLAY_HEIGHTMAP, |
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SGI_EDIT_SCENARIO, |
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SGI_PLAY_NETWORK, |
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SGI_TEMPERATE_LANDSCAPE, |
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SGI_ARCTIC_LANDSCAPE, |
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SGI_TROPIC_LANDSCAPE, |
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SGI_TOYLAND_LANDSCAPE, |
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SGI_OPTIONS, |
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SGI_DIFFICULTIES, |
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SGI_PATCHES_OPTIONS, |
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SGI_GRF_SETTINGS, |
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SGI_EXIT, |
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}; |
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|
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static void SelectGameWndProc(Window *w, WindowEvent *e) |
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{ |
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switch (e->event) { |
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case WE_CREATE: w->LowerWidget(_opt_newgame.landscape + 8); break; |
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|
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case WE_PAINT: |
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w->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _opt_newgame.landscape == LT_TEMPERATE); |
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w->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _opt_newgame.landscape == LT_ARCTIC); |
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w->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _opt_newgame.landscape == LT_TROPIC); |
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w->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _opt_newgame.landscape == LT_TOYLAND); |
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SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); |
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DrawWindowWidgets(w); |
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85 |
break; |
0 | 86 |
|
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case WE_CLICK: |
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#ifdef ENABLE_NETWORK |
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/* Do not create a network server when you (just) have closed one of the game |
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* creation/load windows for the network server. */ |
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if (SGI_GENERATE_GAME <= e->we.click.widget && e->we.click.widget <= SGI_EDIT_SCENARIO) _is_network_server = false; |
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#endif /* ENABLE_NETWORK */ |
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93 |
|
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switch (e->we.click.widget) { |
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case SGI_GENERATE_GAME: ShowGenerateLandscape(); break; |
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96 |
case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break; |
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97 |
case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; |
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98 |
case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break; |
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99 |
case SGI_EDIT_SCENARIO: StartScenarioEditor(); break; |
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100 |
|
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101 |
case SGI_PLAY_NETWORK: |
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102 |
if (!_network_available) { |
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103 |
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); |
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|
104 |
} else { |
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105 |
ShowNetworkGameWindow(); |
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106 |
} |
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|
107 |
break; |
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|
108 |
|
10242
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|
109 |
case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE: |
6872
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110 |
case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE: |
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|
111 |
w->RaiseWidget(_opt_newgame.landscape + SGI_TEMPERATE_LANDSCAPE); |
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|
112 |
SetNewLandscapeType(e->we.click.widget - SGI_TEMPERATE_LANDSCAPE); |
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|
113 |
break; |
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|
114 |
|
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|
115 |
case SGI_OPTIONS: ShowGameOptions(); break; |
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116 |
case SGI_DIFFICULTIES: ShowGameDifficulty(); break; |
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|
117 |
case SGI_PATCHES_OPTIONS: ShowPatchesSelection(); break; |
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118 |
case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break; |
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119 |
case SGI_EXIT: HandleExitGameRequest(); break; |
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120 |
} |
0 | 121 |
break; |
122 |
} |
|
123 |
} |
|
124 |
||
125 |
static const WindowDesc _select_game_desc = { |
|
6743
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126 |
WDP_CENTER, WDP_CENTER, 336, 195, 336, 195, |
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127 |
WC_SELECT_GAME, WC_NONE, |
0 | 128 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
129 |
_select_game_widgets, |
|
130 |
SelectGameWndProc |
|
131 |
}; |
|
132 |
||
6573 | 133 |
void ShowSelectGameWindow() |
0 | 134 |
{ |
135 |
AllocateWindowDesc(&_select_game_desc); |
|
136 |
} |
|
137 |
||
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|
138 |
static void AskExitGameCallback(Window *w, bool confirmed) |
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139 |
{ |
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|
140 |
if (confirmed) _exit_game = true; |
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|
141 |
} |
0 | 142 |
|
6573 | 143 |
void AskExitGame() |
2639 | 144 |
{ |
0 | 145 |
#if defined(_WIN32) |
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|
146 |
SetDParam(0, STR_OSNAME_WINDOWS); |
0 | 147 |
#elif defined(__APPLE__) |
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|
148 |
SetDParam(0, STR_OSNAME_OSX); |
0 | 149 |
#elif defined(__BEOS__) |
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|
150 |
SetDParam(0, STR_OSNAME_BEOS); |
0 | 151 |
#elif defined(__MORPHOS__) |
534
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|
152 |
SetDParam(0, STR_OSNAME_MORPHOS); |
867
581154a08a78
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|
153 |
#elif defined(__AMIGA__) |
587 | 154 |
SetDParam(0, STR_OSNAME_AMIGAOS); |
810
7c51ba5a4368
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|
155 |
#elif defined(__OS2__) |
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|
156 |
SetDParam(0, STR_OSNAME_OS2); |
6547
c0989f46fd02
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|
157 |
#elif defined(SUNOS) |
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|
158 |
SetDParam(0, STR_OSNAME_SUNOS); |
0 | 159 |
#else |
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|
160 |
SetDParam(0, STR_OSNAME_UNIX); |
0 | 161 |
#endif |
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|
162 |
ShowQuery( |
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|
163 |
STR_00C7_QUIT, |
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|
164 |
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO, |
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|
165 |
NULL, |
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|
166 |
AskExitGameCallback |
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|
167 |
); |
0 | 168 |
} |
169 |
||
170 |
||
5670
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changeset
|
171 |
static void AskExitToGameMenuCallback(Window *w, bool confirmed) |
2639 | 172 |
{ |
5670
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|
173 |
if (confirmed) _switch_mode = SM_MENU; |
0 | 174 |
} |
175 |
||
6573 | 176 |
void AskExitToGameMenu() |
0 | 177 |
{ |
5670
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|
178 |
ShowQuery( |
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|
179 |
STR_0161_QUIT_GAME, |
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|
180 |
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_QUIT_SCENARIO_QUERY, |
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|
181 |
NULL, |
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changeset
|
182 |
AskExitToGameMenuCallback |
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changeset
|
183 |
); |
0 | 184 |
} |