src/ai/trolly/trolly.cpp
author celestar
Mon, 15 Jan 2007 20:14:06 +0000
branchcustombridgeheads
changeset 5650 aefc131bf5ce
parent 5649 55c8267c933f
permissions -rw-r--r--
(svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
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/* $Id$ */
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/*
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 * This AI was created as a direct reaction to the big demand for some good AIs
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 * in OTTD. Too bad it never left alpha-stage, and it is considered dead in its
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 * current form.
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 * By the time of writing this, we, the creator of this AI and a good friend of
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 * mine, are designing a whole new AI-system that allows us to create AIs
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 * easier and without all the fuzz we encountered while I was working on this
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 * AI. By the time that system is finished, you can expect that this AI will
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 * dissapear, because it is pretty obselete and bad programmed.
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 *
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 * Meanwhile I wish you all much fun with this AI; if you are interested as
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 * AI-developer in this AI, I advise you not stare too long to some code, some
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 * things in here really are... strange ;) But in either way: enjoy :)
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 *
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 *  -- TrueLight :: 2005-09-01
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 */
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../functions.h"
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#include "../../road_map.h"
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#include "../../station_map.h"
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#include "table/strings.h"
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#include "../../map.h"
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#include "../../tile.h"
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#include "../../command.h"
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#include "trolly.h"
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#include "../../town.h"
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#include "../../industry.h"
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#include "../../station.h"
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#include "../../engine.h"
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#include "../../gui.h"
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#include "../../depot.h"
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#include "../../vehicle.h"
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#include "../../date.h"
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#include "../ai.h"
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// This function is called after StartUp. It is the init of an AI
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static void AiNew_State_FirstTime(Player *p)
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{
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	// This assert is used to protect those function from misuse
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	//   You have quickly a small mistake in the state-array
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	//   With that, everything would go wrong. Finding that, is almost impossible
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	//   With this assert, that problem can never happen.
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	assert(p->ainew.state == AI_STATE_FIRST_TIME);
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	// We first have to init some things
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	if (_current_player == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_IN_PROGRESS, 0, 0);
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	// The PathFinder (AyStar)
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	// TODO: Maybe when an AI goes bankrupt, this is de-init
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	//  or when coming from a savegame.. should be checked out!
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	p->ainew.path_info.start_tile_tl = 0;
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	p->ainew.path_info.start_tile_br = 0;
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	p->ainew.path_info.end_tile_tl = 0;
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	p->ainew.path_info.end_tile_br = 0;
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	p->ainew.pathfinder = new_AyStar_AiPathFinder(12, &p->ainew.path_info);
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	p->ainew.idle = 0;
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	p->ainew.last_vehiclecheck_date = _date;
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	// We ALWAYS start with a bus route.. just some basic money ;)
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	p->ainew.action = AI_ACTION_BUS_ROUTE;
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	// Let's popup the news, and after that, start building..
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	p->ainew.state = AI_STATE_WAKE_UP;
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}
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// This function just waste some time
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//  It keeps it more real. The AI can build on such tempo no normal user
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//  can ever keep up with that. The competitor_speed already delays a bit
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//  but after the AI finished a track it really needs to go to sleep.
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//
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// Let's say, we sleep between one and three days if the AI is put on Very Fast.
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//  This means that on Very Slow it will be between 16 and 48 days.. slow enough?
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static void AiNew_State_Nothing(Player *p)
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{
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	assert(p->ainew.state == AI_STATE_NOTHING);
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	// If we are done idling, start over again
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	if (p->ainew.idle == 0) p->ainew.idle = AI_RandomRange(DAY_TICKS * 2) + DAY_TICKS;
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	if (--p->ainew.idle == 0) {
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		// We are done idling.. what you say? Let's do something!
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		// I mean.. the next tick ;)
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		p->ainew.state = AI_STATE_WAKE_UP;
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	}
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}
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// This function picks out a task we are going to do.
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//  Currently supported:
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//    - Make new route
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//    - Check route
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//    - Build HQ
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static void AiNew_State_WakeUp(Player *p)
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{
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	int32 money;
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	int c;
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	assert(p->ainew.state == AI_STATE_WAKE_UP);
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	// First, check if we have a HQ
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	if (p->location_of_house == 0) {
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		// We have no HQ yet, build one on a random place
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		// Random till we found a place for it!
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		// TODO: this should not be on a random place..
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		AiNew_Build_CompanyHQ(p, AI_Random() % MapSize());
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		// Enough for now, but we want to come back here the next time
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		//  so we do not change any status
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		return;
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	}
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	money = p->player_money - AI_MINIMUM_MONEY;
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	// Let's pick an action!
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	if (p->ainew.action == AI_ACTION_NONE) {
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   118
		c = AI_Random() & 0xFF;
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   119
		if (p->current_loan > 0 &&
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   120
				p->old_economy[1].income > AI_MINIMUM_INCOME_FOR_LOAN &&
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   121
				c < 10) {
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   122
			p->ainew.action = AI_ACTION_REPAY_LOAN;
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   123
		} else if (p->ainew.last_vehiclecheck_date + AI_DAYS_BETWEEN_VEHICLE_CHECKS < _date) {
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   124
			// Check all vehicles once in a while
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   125
			p->ainew.action = AI_ACTION_CHECK_ALL_VEHICLES;
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   126
			p->ainew.last_vehiclecheck_date = _date;
110
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   127
		} else if (c < 100 && !_patches.ai_disable_veh_roadveh) {
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   128
			// Do we have any spots for road-vehicles left open?
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   129
			if (GetFreeUnitNumber(VEH_Road) <= _patches.max_roadveh) {
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   130
				if (c < 85) {
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					p->ainew.action = AI_ACTION_TRUCK_ROUTE;
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   132
				} else {
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					p->ainew.action = AI_ACTION_BUS_ROUTE;
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   134
				}
110
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   135
			}
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   136
#if 0
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   137
		} else if (c < 200 && !_patches.ai_disable_veh_train) {
110
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   138
			if (GetFreeUnitNumber(VEH_Train) <= _patches.max_trains) {
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   139
				p->ainew.action = AI_ACTION_TRAIN_ROUTE;
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   140
			}
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diff changeset
   141
#endif
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   142
		}
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   143
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   144
		p->ainew.counter = 0;
110
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   145
	}
145
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   146
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   147
	if (p->ainew.counter++ > AI_MAX_TRIES_FOR_SAME_ROUTE) {
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   148
		p->ainew.action = AI_ACTION_NONE;
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   149
		return;
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   150
	}
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   151
110
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   152
	if (_patches.ai_disable_veh_roadveh && (
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				p->ainew.action == AI_ACTION_BUS_ROUTE ||
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				p->ainew.action == AI_ACTION_TRUCK_ROUTE
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   155
			)) {
110
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   156
		p->ainew.action = AI_ACTION_NONE;
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   157
		return;
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   158
	}
145
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   159
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   160
	if (p->ainew.action == AI_ACTION_REPAY_LOAN &&
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   161
			money > AI_MINIMUM_LOAN_REPAY_MONEY) {
110
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   162
		// We start repaying some money..
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   163
		p->ainew.state = AI_STATE_REPAY_MONEY;
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   164
		return;
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   165
	}
145
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   166
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   167
	if (p->ainew.action == AI_ACTION_CHECK_ALL_VEHICLES) {
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   168
		p->ainew.state = AI_STATE_CHECK_ALL_VEHICLES;
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   169
		return;
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   170
	}
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   171
110
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   172
	// It is useless to start finding a route if we don't have enough money
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   173
	//  to build the route anyway..
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   174
	if (p->ainew.action == AI_ACTION_BUS_ROUTE &&
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   175
			money > AI_MINIMUM_BUS_ROUTE_MONEY) {
110
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   176
		if (GetFreeUnitNumber(VEH_Road) > _patches.max_roadveh) {
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   177
			p->ainew.action = AI_ACTION_NONE;
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   178
			return;
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   179
		}
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		p->ainew.cargo = AI_NEED_CARGO;
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   181
		p->ainew.state = AI_STATE_LOCATE_ROUTE;
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   182
		p->ainew.tbt = AI_BUS; // Bus-route
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   183
		return;
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   184
	}
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   185
	if (p->ainew.action == AI_ACTION_TRUCK_ROUTE &&
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   186
			money > AI_MINIMUM_TRUCK_ROUTE_MONEY) {
110
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   187
		if (GetFreeUnitNumber(VEH_Road) > _patches.max_roadveh) {
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   188
			p->ainew.action = AI_ACTION_NONE;
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   189
			return;
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   190
		}
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   191
		p->ainew.cargo = AI_NEED_CARGO;
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   192
		p->ainew.last_id = 0;
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   193
		p->ainew.state = AI_STATE_LOCATE_ROUTE;
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   194
		p->ainew.tbt = AI_TRUCK;
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   195
		return;
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   196
	}
145
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   197
110
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   198
	p->ainew.state = AI_STATE_NOTHING;
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   199
}
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   200
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   201
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   202
static void AiNew_State_ActionDone(Player *p)
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   203
{
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   204
	p->ainew.action = AI_ACTION_NONE;
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   205
	p->ainew.state = AI_STATE_NOTHING;
110
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   206
}
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   207
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   208
110
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   209
// Check if a city or industry is good enough to start a route there
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   210
static bool AiNew_Check_City_or_Industry(Player *p, int ic, byte type)
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   211
{
110
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   212
	if (type == AI_CITY) {
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   213
		const Town* t = GetTown(ic);
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   214
		const Station* st;
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   215
		uint count = 0;
110
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   216
		int j = 0;
145
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   217
110
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   218
		// We don't like roadconstructions, don't even true such a city
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   219
		if (t->road_build_months != 0) return false;
145
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   220
110
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   221
		// Check if the rating in a city is high enough
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   222
		//  If not, take a chance if we want to continue
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   223
		if (t->ratings[_current_player] < 0 && AI_CHANCE16(1,4)) return false;
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   224
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   225
		if (t->max_pass - t->act_pass < AI_CHECKCITY_NEEDED_CARGO && !AI_CHANCE16(1,AI_CHECKCITY_CITY_CHANCE)) return false;
145
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   226
110
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   227
		// Check if we have build a station in this town the last 6 months
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   228
		//  else we don't do it. This is done, because stat updates can be slow
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   229
		//  and sometimes it takes up to 4 months before the stats are corectly.
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   230
		//  This way we don't get 12 busstations in one city of 100 population ;)
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   231
		FOR_ALL_STATIONS(st) {
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   232
			// Do we own it?
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   233
			if (st->owner == _current_player) {
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diff changeset
   234
				// Are we talking busses?
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   235
				if (p->ainew.tbt == AI_BUS && (FACIL_BUS_STOP & st->facilities) != FACIL_BUS_STOP) continue;
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diff changeset
   236
				// Is it the same city as we are in now?
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   237
				if (st->town != t) continue;
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   238
				// When was this station build?
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diff changeset
   239
				if (_date - st->build_date < AI_CHECKCITY_DATE_BETWEEN) return false;
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   240
				// Cound the amount of stations in this city that we own
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   241
				count++;
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   242
			} else {
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   243
				// We do not own it, request some info about the station
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   244
				//  we want to know if this station gets the same good. If so,
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   245
				//  we want to know its rating. If it is too high, we are not going
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   246
				//  to build there
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   247
				if (!st->goods[CT_PASSENGERS].last_speed) continue;
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   248
				// Is it around our city
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				if (DistanceManhattan(st->xy, t->xy) > 10) continue;
110
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   250
				// It does take this cargo.. what is his rating?
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   251
				if (st->goods[CT_PASSENGERS].rating < AI_CHECKCITY_CARGO_RATING) continue;
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				j++;
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   253
				// When this is the first station, we build a second with no problem ;)
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   254
				if (j == 1) continue;
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   255
				// The rating is high.. second station...
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   256
				//  a little chance that we still continue
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   257
				//  But if there are 3 stations of this size, we never go on...
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   258
				if (j == 2 && AI_CHANCE16(1, AI_CHECKCITY_CARGO_RATING_CHANCE)) continue;
110
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   259
				// We don't like this station :(
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   260
				return false;
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   261
			}
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   262
		}
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   263
110
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   264
		// We are about to add one...
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   265
		count++;
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   266
		// Check if we the city can provide enough cargo for this amount of stations..
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   267
		if (count * AI_CHECKCITY_CARGO_PER_STATION > t->max_pass) return false;
145
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   268
110
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   269
		// All check are okay, so we can build here!
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   270
		return true;
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   271
	}
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   272
	if (type == AI_INDUSTRY) {
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		const Industry* i = GetIndustry(ic);
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		const Station* st;
110
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		int count = 0;
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		int j = 0;
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   277
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   278
		if (i->town != NULL && i->town->ratings[_current_player] < 0 && AI_CHANCE16(1,4)) return false;
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   279
110
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   280
		// No limits on delevering stations!
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   281
		//  Or for industry that does not give anything yet
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   282
		if (i->produced_cargo[0] == CT_INVALID || i->total_production[0] == 0) return true;
110
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   283
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   284
		if (i->total_production[0] - i->total_transported[0] < AI_CHECKCITY_NEEDED_CARGO) return false;
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   285
110
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   286
		// Check if we have build a station in this town the last 6 months
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   287
		//  else we don't do it. This is done, because stat updates can be slow
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   288
		//  and sometimes it takes up to 4 months before the stats are corectly.
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   289
		FOR_ALL_STATIONS(st) {
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   290
			// Do we own it?
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   291
			if (st->owner == _current_player) {
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   292
				// Are we talking trucks?
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   293
				if (p->ainew.tbt == AI_TRUCK && (FACIL_TRUCK_STOP & st->facilities) != FACIL_TRUCK_STOP) continue;
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   294
				// Is it the same city as we are in now?
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   295
				if (st->town != i->town) continue;
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   296
				// When was this station build?
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   297
				if (_date - st->build_date < AI_CHECKCITY_DATE_BETWEEN) return false;
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   298
				// Cound the amount of stations in this city that we own
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   299
				count++;
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   300
			} else {
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   301
				// We do not own it, request some info about the station
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   302
				//  we want to know if this station gets the same good. If so,
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   303
				//  we want to know its rating. If it is too high, we are not going
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   304
				//  to build there
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   305
				if (i->produced_cargo[0] == CT_INVALID) continue;
110
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   306
				// It does not take this cargo
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   307
				if (!st->goods[i->produced_cargo[0]].last_speed) continue;
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   308
				// Is it around our industry
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   309
				if (DistanceManhattan(st->xy, i->xy) > 5) continue;
110
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   310
				// It does take this cargo.. what is his rating?
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   311
				if (st->goods[i->produced_cargo[0]].rating < AI_CHECKCITY_CARGO_RATING) continue;
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   312
				j++;
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   313
				// The rating is high.. a little chance that we still continue
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   314
				//  But if there are 2 stations of this size, we never go on...
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   315
				if (j == 1 && AI_CHANCE16(1, AI_CHECKCITY_CARGO_RATING_CHANCE)) continue;
110
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   316
				// We don't like this station :(
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   317
				return false;
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   318
			}
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   319
		}
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   320
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   321
		// We are about to add one...
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   322
		count++;
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   323
		// Check if we the city can provide enough cargo for this amount of stations..
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   324
		if (count * AI_CHECKCITY_CARGO_PER_STATION > i->total_production[0]) return false;
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   325
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   326
		// All check are okay, so we can build here!
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   327
		return true;
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diff changeset
   328
	}
145
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diff changeset
   329
110
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   330
	return true;
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diff changeset
   331
}
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   332
145
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diff changeset
   333
2365
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   334
// This functions tries to locate a good route
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   335
static void AiNew_State_LocateRoute(Player *p)
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   336
{
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   337
	assert(p->ainew.state == AI_STATE_LOCATE_ROUTE);
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   338
	// For now, we only support PASSENGERS, CITY and BUSSES
110
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   339
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   340
	// We don't have a route yet
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   341
	if (p->ainew.cargo == AI_NEED_CARGO) {
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   342
		p->ainew.new_cost = 0; // No cost yet
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   343
		p->ainew.temp = -1;
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   344
		// Reset the counter
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   345
		p->ainew.counter = 0;
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   346
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   347
		p->ainew.from_ic = -1;
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   348
		p->ainew.to_ic = -1;
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   349
		if (p->ainew.tbt == AI_BUS) {
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   350
			// For now we only have a passenger route
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   351
			p->ainew.cargo = CT_PASSENGERS;
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   352
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   353
			// Find a route to cities
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   354
			p->ainew.from_type = AI_CITY;
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   355
			p->ainew.to_type = AI_CITY;
110
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   356
		} else if (p->ainew.tbt == AI_TRUCK) {
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   357
			p->ainew.cargo = AI_NO_CARGO;
110
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   358
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   359
			p->ainew.from_type = AI_INDUSTRY;
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   360
			p->ainew.to_type = AI_INDUSTRY;
110
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   361
		}
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   362
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   363
		// Now we are doing initing, we wait one tick
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   364
		return;
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   365
	}
145
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diff changeset
   366
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   367
	// Increase the counter and abort if it is taking too long!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   368
	p->ainew.counter++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   369
	if (p->ainew.counter > AI_LOCATE_ROUTE_MAX_COUNTER) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   370
		// Switch back to doing nothing!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   371
		p->ainew.state = AI_STATE_NOTHING;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   372
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   373
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   374
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   375
	// We are going to locate a city from where we are going to connect
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   376
	if (p->ainew.from_ic == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   377
		if (p->ainew.temp == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   378
			// First, we pick a random spot to search from
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   379
			if (p->ainew.from_type == AI_CITY) {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   380
				p->ainew.temp = AI_RandomRange(GetMaxTownIndex() + 1);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   381
			} else {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   382
				p->ainew.temp = AI_RandomRange(GetMaxIndustryIndex() + 1);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   383
			}
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   384
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   385
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   386
		if (!AiNew_Check_City_or_Industry(p, p->ainew.temp, p->ainew.from_type)) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   387
			// It was not a valid city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   388
			//  increase the temp with one, and return. We will come back later here
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   389
			//  to try again
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   390
			p->ainew.temp++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   391
			if (p->ainew.from_type == AI_CITY) {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   392
				if (p->ainew.temp > GetMaxTownIndex()) p->ainew.temp = 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   393
			} else {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   394
				if (p->ainew.temp > GetMaxIndustryIndex()) p->ainew.temp = 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   395
			}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   396
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   397
			// Don't do an attempt if we are trying the same id as the last time...
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   398
			if (p->ainew.last_id == p->ainew.temp) return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   399
			p->ainew.last_id = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   400
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   401
			return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   402
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   403
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   404
		// We found a good city/industry, save the data of it
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   405
		p->ainew.from_ic = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   406
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   407
		// Start the next tick with finding a to-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   408
		p->ainew.temp = -1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   409
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   410
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   411
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   412
	// Find a to-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   413
	if (p->ainew.temp == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   414
		// First, we pick a random spot to search to
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   415
		if (p->ainew.to_type == AI_CITY) {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   416
			p->ainew.temp = AI_RandomRange(GetMaxTownIndex() + 1);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   417
		} else {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   418
			p->ainew.temp = AI_RandomRange(GetMaxIndustryIndex() + 1);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   419
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   420
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   421
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   422
	// The same city is not allowed
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   423
	// Also check if the city is valid
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   424
	if (p->ainew.temp != p->ainew.from_ic && AiNew_Check_City_or_Industry(p, p->ainew.temp, p->ainew.to_type)) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   425
		// Maybe it is valid..
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   426
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   427
		/* We need to know if they are not to far apart from eachother..
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   428
		 * We do that by checking how much cargo we have to move and how long the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   429
		 * route is.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   430
		 */
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   431
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   432
		if (p->ainew.from_type == AI_CITY && p->ainew.tbt == AI_BUS) {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   433
			const Town* town_from = GetTown(p->ainew.from_ic);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   434
			const Town* town_temp = GetTown(p->ainew.temp);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   435
			uint distance = DistanceManhattan(town_from->xy, town_temp->xy);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   436
			int max_cargo;
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   437
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   438
			max_cargo  = town_from->max_pass + town_temp->max_pass;
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   439
			max_cargo -= town_from->act_pass + town_temp->act_pass;
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   440
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   441
			// max_cargo is now the amount of cargo we can move between the two cities
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   442
			// If it is more than the distance, we allow it
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   443
			if (distance <= max_cargo * AI_LOCATEROUTE_BUS_CARGO_DISTANCE) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   444
				// We found a good city/industry, save the data of it
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   445
				p->ainew.to_ic = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   446
				p->ainew.state = AI_STATE_FIND_STATION;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   447
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   448
				DEBUG(ai, 1, "[LocateRoute] found bus-route of %d tiles long (from %d to %d)",
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   449
					distance,
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   450
					p->ainew.from_ic,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   451
					p->ainew.temp
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   452
				);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   453
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   454
				p->ainew.from_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   455
				p->ainew.to_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   456
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   457
				return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   458
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   459
		} else if (p->ainew.tbt == AI_TRUCK) {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   460
			const Industry* ind_from = GetIndustry(p->ainew.from_ic);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   461
			const Industry* ind_temp = GetIndustry(p->ainew.temp);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   462
			bool found = false;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   463
			int max_cargo = 0;
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   464
			uint i;
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   465
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   466
			// TODO: in max_cargo, also check other cargo (beside [0])
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   467
			// First we check if the from_ic produces cargo that this ic accepts
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   468
			if (ind_from->produced_cargo[0] != CT_INVALID && ind_from->total_production[0] != 0) {
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   469
				for (i = 0; i < lengthof(ind_temp->accepts_cargo); i++) {
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   470
					if (ind_temp->accepts_cargo[i] == CT_INVALID) break;
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   471
					if (ind_from->produced_cargo[0] == ind_temp->accepts_cargo[i]) {
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   472
						// Found a compatible industry
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   473
						max_cargo = ind_from->total_production[0] - ind_from->total_transported[0];
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   474
						found = true;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   475
						p->ainew.from_deliver = true;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   476
						p->ainew.to_deliver = false;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   477
						break;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   478
					}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   479
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   480
			}
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   481
			if (!found && ind_temp->produced_cargo[0] != CT_INVALID && ind_temp->total_production[0] != 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   482
				// If not check if the current ic produces cargo that the from_ic accepts
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   483
				for (i = 0; i < lengthof(ind_from->accepts_cargo); i++) {
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   484
					if (ind_from->accepts_cargo[i] == CT_INVALID) break;
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   485
					if (ind_temp->produced_cargo[0] == ind_from->accepts_cargo[i]) {
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   486
						// Found a compatbiel industry
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   487
						found = true;
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   488
						max_cargo = ind_temp->total_production[0] - ind_temp->total_transported[0];
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   489
						p->ainew.from_deliver = false;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   490
						p->ainew.to_deliver = true;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   491
						break;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   492
					}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   493
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   494
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   495
			if (found) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   496
				// Yeah, they are compatible!!!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   497
				// Check the length against the amount of goods
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   498
				uint distance = DistanceManhattan(ind_from->xy, ind_temp->xy);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   499
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   500
				if (distance > AI_LOCATEROUTE_TRUCK_MIN_DISTANCE &&
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   501
						distance <= max_cargo * AI_LOCATEROUTE_TRUCK_CARGO_DISTANCE) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   502
					p->ainew.to_ic = p->ainew.temp;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   503
					if (p->ainew.from_deliver) {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   504
						p->ainew.cargo = ind_from->produced_cargo[0];
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   505
					} else {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   506
						p->ainew.cargo = ind_temp->produced_cargo[0];
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   507
					}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   508
					p->ainew.state = AI_STATE_FIND_STATION;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   509
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   510
					DEBUG(ai, 1, "[LocateRoute] found truck-route of %d tiles long (from %d to %d)",
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   511
						distance,
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   512
						p->ainew.from_ic,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   513
						p->ainew.temp
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   514
					);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   515
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   516
					p->ainew.from_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   517
					p->ainew.to_tile = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   518
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   519
					return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   520
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   521
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   522
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   523
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   524
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   525
	// It was not a valid city
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   526
	//  increase the temp with one, and return. We will come back later here
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   527
	//  to try again
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   528
	p->ainew.temp++;
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   529
	if (p->ainew.to_type == AI_CITY) {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   530
		if (p->ainew.temp > GetMaxTownIndex()) p->ainew.temp = 0;
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   531
	} else {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5015
diff changeset
   532
		if (p->ainew.temp > GetMaxIndustryIndex()) p->ainew.temp = 0;
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1253
diff changeset
   533
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   534
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   535
	// Don't do an attempt if we are trying the same id as the last time...
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   536
	if (p->ainew.last_id == p->ainew.temp) return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   537
	p->ainew.last_id = p->ainew.temp;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   538
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   539
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   540
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
   541
// Check if there are not more than a certain amount of vehicles pointed to a certain
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   542
//  station. This to prevent 10 busses going to one station, which gives... problems ;)
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   543
static bool AiNew_CheckVehicleStation(Player *p, Station *st)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   544
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   545
	int count = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   546
	Vehicle *v;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   547
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   548
	// Also check if we don't have already a lot of busses to this city...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   549
	FOR_ALL_VEHICLES(v) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   550
		if (v->owner == _current_player) {
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   551
			const Order *order;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   552
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   553
			FOR_VEHICLE_ORDERS(v, order) {
4527
b18634a31a4a (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
tron
parents: 4389
diff changeset
   554
				if (order->type == OT_GOTO_STATION && GetStation(order->dest) == st) {
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   555
					// This vehicle has this city in its list
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 926
diff changeset
   556
					count++;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   557
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   558
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   559
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   560
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   561
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   562
	if (count > AI_CHECK_MAX_VEHICLE_PER_STATION) return false;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   563
	return true;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   564
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   565
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   566
// This function finds a good spot for a station
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   567
static void AiNew_State_FindStation(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   568
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   569
	TileIndex tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   570
	Station *st;
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   571
	int count = 0;
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   572
	EngineID i;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   573
	TileIndex new_tile = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   574
	byte direction = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   575
	Town *town = NULL;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   576
	assert(p->ainew.state == AI_STATE_FIND_STATION);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   577
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   578
	if (p->ainew.from_tile == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   579
		// First we scan for a station in the from-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   580
		if (p->ainew.from_type == AI_CITY) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   581
			town = GetTown(p->ainew.from_ic);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   582
			tile = town->xy;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   583
		} else {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   584
			tile = GetIndustry(p->ainew.from_ic)->xy;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   585
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   586
	} else if (p->ainew.to_tile == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   587
		// Second we scan for a station in the to-city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   588
		if (p->ainew.to_type == AI_CITY) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   589
			town = GetTown(p->ainew.to_ic);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   590
			tile = town->xy;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   591
		} else {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   592
			tile = GetIndustry(p->ainew.to_ic)->xy;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   593
		}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   594
	} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   595
		// Unsupported request
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   596
		// Go to FIND_PATH
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   597
		p->ainew.temp = -1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   598
		p->ainew.state = AI_STATE_FIND_PATH;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   599
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   600
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   601
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   602
	// First, we are going to look at the stations that already exist inside the city
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   603
	//  If there is enough cargo left in the station, we take that station
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   604
	//  If that is not possible, and there are more than 2 stations in the city, abort
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   605
	i = AiNew_PickVehicle(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   606
	// Euhmz, this should not happen _EVER_
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   607
	// Quit finding a route...
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   608
	if (i == INVALID_ENGINE) {
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   609
		p->ainew.state = AI_STATE_NOTHING;
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   610
		return;
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   611
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   612
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   613
	FOR_ALL_STATIONS(st) {
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   614
		if (st->owner == _current_player) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   615
			if (p->ainew.tbt == AI_BUS && (FACIL_BUS_STOP & st->facilities) == FACIL_BUS_STOP) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   616
				if (st->town == town) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   617
					// Check how much cargo there is left in the station
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   618
					if ((st->goods[p->ainew.cargo].waiting_acceptance & 0xFFF) > RoadVehInfo(i)->capacity * AI_STATION_REUSE_MULTIPLER) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   619
						if (AiNew_CheckVehicleStation(p, st)) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   620
							// We did found a station that was good enough!
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   621
							new_tile = st->xy;
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   622
							direction = GetRoadStopDir(st->xy);
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   623
							break;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   624
						}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   625
					}
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4261
diff changeset
   626
					count++;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   627
				}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   628
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   629
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   630
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   631
	// We are going to add a new station...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   632
	if (new_tile == 0) count++;
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
   633
	// No more than 2 stations allowed in a city
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   634
	//  This is because only the best 2 stations of one cargo do get any cargo
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   635
	if (count > 2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   636
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   637
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   638
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   639
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   640
	if (new_tile == 0 && p->ainew.tbt == AI_BUS) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   641
		uint x, y, i = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   642
		int r;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   643
		uint best;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   644
		uint accepts[NUM_CARGO];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   645
		TileIndex found_spot[AI_FINDSTATION_TILE_RANGE*AI_FINDSTATION_TILE_RANGE*4];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   646
		uint found_best[AI_FINDSTATION_TILE_RANGE*AI_FINDSTATION_TILE_RANGE*4];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   647
		// To find a good spot we scan a range from the center, a get the point
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   648
		//  where we get the most cargo and where it is buildable.
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   649
		// TODO: also check for station of myself and make sure we are not
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   650
		//   taking eachothers passangers away (bad result when it does not)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   651
		for (x = TileX(tile) - AI_FINDSTATION_TILE_RANGE; x <= TileX(tile) + AI_FINDSTATION_TILE_RANGE; x++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   652
			for (y = TileY(tile) - AI_FINDSTATION_TILE_RANGE; y <= TileY(tile) + AI_FINDSTATION_TILE_RANGE; y++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   653
				new_tile = TileXY(x, y);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   654
				if (IsTileType(new_tile, MP_CLEAR) || IsTileType(new_tile, MP_TREES)) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   655
					// This tile we can build on!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   656
					// Check acceptance
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   657
					// XXX - Get the catchment area
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   658
					GetAcceptanceAroundTiles(accepts, new_tile, 1, 1, 4);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   659
					// >> 3 == 0 means no cargo
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   660
					if (accepts[p->ainew.cargo] >> 3 == 0) continue;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   661
					// See if we can build the station
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   662
					r = AiNew_Build_Station(p, p->ainew.tbt, new_tile, 0, 0, 0, DC_QUERY_COST);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   663
					if (CmdFailed(r)) continue;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   664
					// We can build it, so add it to found_spot
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   665
					found_spot[i] = new_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   666
					found_best[i++] = accepts[p->ainew.cargo];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   667
				}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   668
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   669
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   670
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   671
		// If i is still zero, we did not find anything
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   672
		if (i == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   673
			p->ainew.state = AI_STATE_NOTHING;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   674
			return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   675
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   676
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   677
		// Go through all the found_best and check which has the highest value
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   678
		best = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   679
		new_tile = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   680
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   681
		for (x = 0; x < i; x++) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   682
			if (found_best[x] > best ||
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   683
					(found_best[x] == best && DistanceManhattan(tile, new_tile) > DistanceManhattan(tile, found_spot[x]))) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   684
				new_tile = found_spot[x];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   685
				best = found_best[x];
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   686
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   687
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   688
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   689
		// See how much it is going to cost us...
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   690
		r = AiNew_Build_Station(p, p->ainew.tbt, new_tile, 0, 0, 0, DC_QUERY_COST);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   691
		p->ainew.new_cost += r;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   692
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   693
		direction = AI_PATHFINDER_NO_DIRECTION;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   694
	} else if (new_tile == 0 && p->ainew.tbt == AI_TRUCK) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   695
		// Truck station locater works differently.. a station can be on any place
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   696
		//  as long as it is in range. So we give back code AI_STATION_RANGE
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   697
		//  so the pathfinder routine can work it out!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   698
		new_tile = AI_STATION_RANGE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   699
		direction = AI_PATHFINDER_NO_DIRECTION;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   700
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   701
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   702
	if (p->ainew.from_tile == 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   703
		p->ainew.from_tile = new_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   704
		p->ainew.from_direction = direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   705
		// Now we found thisone, go in for to_tile
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   706
		return;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   707
	} else if (p->ainew.to_tile == 0) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   708
		p->ainew.to_tile = new_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   709
		p->ainew.to_direction = direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   710
		// K, done placing stations!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   711
		p->ainew.temp = -1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   712
		p->ainew.state = AI_STATE_FIND_PATH;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   713
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   714
	}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   715
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   716
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   717
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   718
// We try to find a path between 2 points
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   719
static void AiNew_State_FindPath(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   720
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   721
	int r;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   722
	assert(p->ainew.state == AI_STATE_FIND_PATH);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   723
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   724
	// First time, init some data
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   725
	if (p->ainew.temp == -1) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   726
		// Init path_info
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   727
		if (p->ainew.from_tile == AI_STATION_RANGE) {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   728
			const Industry* i = GetIndustry(p->ainew.from_ic);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   729
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   730
			// For truck routes we take a range around the industry
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   731
			p->ainew.path_info.start_tile_tl = i->xy - TileDiffXY(1, 1);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   732
			p->ainew.path_info.start_tile_br = i->xy + TileDiffXY(i->width + 1, i->height + 1);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   733
			p->ainew.path_info.start_direction = p->ainew.from_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   734
		} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   735
			p->ainew.path_info.start_tile_tl = p->ainew.from_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   736
			p->ainew.path_info.start_tile_br = p->ainew.from_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   737
			p->ainew.path_info.start_direction = p->ainew.from_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   738
		}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   739
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   740
		if (p->ainew.to_tile == AI_STATION_RANGE) {
3952
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   741
			const Industry* i = GetIndustry(p->ainew.to_ic);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   742
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   743
			p->ainew.path_info.end_tile_tl = i->xy - TileDiffXY(1, 1);
c51a2e094dde (svn r5098) Do some manual CSE and replace a few magic numbers to improve the readability of the trolly AI
tron
parents: 3951
diff changeset
   744
			p->ainew.path_info.end_tile_br = i->xy + TileDiffXY(i->width + 1, i->height + 1);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   745
			p->ainew.path_info.end_direction = p->ainew.to_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   746
		} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   747
			p->ainew.path_info.end_tile_tl = p->ainew.to_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   748
			p->ainew.path_info.end_tile_br = p->ainew.to_tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   749
			p->ainew.path_info.end_direction = p->ainew.to_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   750
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   751
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   752
		p->ainew.path_info.rail_or_road = (p->ainew.tbt == AI_TRAIN);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   753
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   754
		// First, clean the pathfinder with our new begin and endpoints
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   755
		clean_AyStar_AiPathFinder(p->ainew.pathfinder, &p->ainew.path_info);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   756
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   757
		p->ainew.temp = 0;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   758
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   759
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   760
	// Start the pathfinder
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   761
	r = p->ainew.pathfinder->main(p->ainew.pathfinder);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   762
	switch (r) {
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   763
		case AYSTAR_NO_PATH:
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   764
			DEBUG(ai, 1, "No route found by pathfinder");
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   765
			// Start all over again
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   766
			p->ainew.state = AI_STATE_NOTHING;
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   767
			break;
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   768
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   769
		case AYSTAR_FOUND_END_NODE: // We found the end-point
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   770
			p->ainew.temp = -1;
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   771
			p->ainew.state = AI_STATE_FIND_DEPOT;
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   772
			break;
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   773
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   774
		// In any other case, we are still busy finding the route
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   775
		default: break;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   776
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   777
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   778
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   779
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   780
// This function tries to locate a good place for a depot!
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   781
static void AiNew_State_FindDepot(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   782
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   783
	// To place the depot, we walk through the route, and if we find a lovely spot (MP_CLEAR, MP_TREES), we place it there..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   784
	// Simple, easy, works!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   785
	// To make the depot stand in the middle of the route, we start from the center..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   786
	// But first we walk through the route see if we can find a depot that is ours
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   787
	//  this keeps things nice ;)
2635
88b8b74c01ac (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
parents: 2549
diff changeset
   788
	int g, i, r;
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   789
	DiagDirection j;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   790
	TileIndex tile;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   791
	assert(p->ainew.state == AI_STATE_FIND_DEPOT);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   792
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   793
	p->ainew.depot_tile = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   794
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   795
	for (i=2;i<p->ainew.path_info.route_length-2;i++) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   796
		tile = p->ainew.path_info.route[i];
5650
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
   797
		for (j = DIAGDIR_BEGIN; j < DIAGDIR_END; j++) {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
   798
			TileIndex t = tile + TileOffsByDiagDir(j);
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   799
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   800
			if (IsTileType(t, MP_STREET) &&
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3644
diff changeset
   801
					GetRoadTileType(t) == ROAD_TILE_DEPOT &&
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   802
					IsTileOwner(t, _current_player) &&
3179
774b1e6553a7 (svn r3816) Use existing accessors
tron
parents: 3157
diff changeset
   803
					GetRoadDepotDirection(t) == ReverseDiagDir(j)) {
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   804
				p->ainew.depot_tile = t;
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   805
				p->ainew.depot_direction = ReverseDiagDir(j);
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   806
				p->ainew.state = AI_STATE_VERIFY_ROUTE;
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   807
				return;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   808
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   809
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   810
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   811
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   812
	// This routine let depot finding start in the middle, and work his way to the stations
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   813
	// It makes depot placing nicer :)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   814
	i = p->ainew.path_info.route_length / 2;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   815
	g = 1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   816
	while (i > 1 && i < p->ainew.path_info.route_length - 2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   817
		i += g;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   818
		g *= -1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   819
		(g < 0?g--:g++);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   820
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   821
		if (p->ainew.path_info.route_extra[i] != 0 || p->ainew.path_info.route_extra[i+1] != 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   822
			// Bridge or tunnel.. we can't place a depot there
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   823
			continue;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   824
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   825
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   826
		tile = p->ainew.path_info.route[i];
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   827
5650
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
   828
		for (j = DIAGDIR_BEGIN; j < DIAGDIR_END; j++) {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
   829
			TileIndex t = tile + TileOffsByDiagDir(j);
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   830
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   831
			// It may not be placed on the road/rail itself
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   832
			// And because it is not build yet, we can't see it on the tile..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   833
			// So check the surrounding tiles :)
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   834
			if (t == p->ainew.path_info.route[i - 1] ||
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   835
					t == p->ainew.path_info.route[i + 1]) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   836
				continue;
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   837
			}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   838
			// Not around a bridge?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   839
			if (p->ainew.path_info.route_extra[i] != 0) continue;
5590
dc34c43fc3eb (svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE
celestar
parents: 5568
diff changeset
   840
			if (IsTileType(tile, MP_TUNNEL)) continue;
dc34c43fc3eb (svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE
celestar
parents: 5568
diff changeset
   841
			if (IsTileType(tile, MP_STREET_BRIDGE)) continue;
dc34c43fc3eb (svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE
celestar
parents: 5568
diff changeset
   842
			if (IsTileType(tile, MP_RAILWAY_BRIDGE)) continue;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   843
			// Is the terrain clear?
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   844
			if (IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)) {
3644
45a307767dc1 (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3577
diff changeset
   845
				// If the current tile is on a slope then we do not allow this
45a307767dc1 (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3577
diff changeset
   846
				if (GetTileSlope(tile, NULL) != SLOPE_FLAT) continue;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   847
				// Check if everything went okay..
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   848
				r = AiNew_Build_Depot(p, t, ReverseDiagDir(j), 0);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   849
				if (CmdFailed(r)) continue;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   850
				// Found a spot!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   851
				p->ainew.new_cost += r;
3153
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   852
				p->ainew.depot_tile = t;
301c1d71122b (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
   853
				p->ainew.depot_direction = ReverseDiagDir(j); // Reverse direction
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   854
				p->ainew.state = AI_STATE_VERIFY_ROUTE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   855
				return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   856
			}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   857
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   858
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   859
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   860
	// Failed to find a depot?
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   861
	p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   862
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   863
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   864
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   865
// This function calculates how many vehicles there are needed on this
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   866
//  traject.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   867
// It works pretty simple: get the length, see how much we move around
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   868
//  and hussle that, and you know how many vehicles there are needed.
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   869
// It returns the cost for the vehicles
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   870
static int AiNew_HowManyVehicles(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   871
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   872
	if (p->ainew.tbt == AI_BUS) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   873
		// For bus-routes we look at the time before we are back in the station
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   874
		EngineID i;
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   875
		int length, tiles_a_day;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   876
		int amount;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   877
		i = AiNew_PickVehicle(p);
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   878
		if (i == INVALID_ENGINE) return 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   879
		// Passenger run.. how long is the route?
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   880
		length = p->ainew.path_info.route_length;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   881
		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   882
		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   883
		// We want a vehicle in a station once a month at least, so, calculate it!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   884
		// (the * 2 is because we have 2 stations ;))
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   885
		amount = length * 2 * 2 / tiles_a_day / 30;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   886
		if (amount == 0) amount = 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   887
		return amount;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   888
	} else if (p->ainew.tbt == AI_TRUCK) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   889
		// For truck-routes we look at the cargo
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   890
		EngineID i;
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   891
		int length, amount, tiles_a_day;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   892
		int max_cargo;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   893
		i = AiNew_PickVehicle(p);
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
   894
		if (i == INVALID_ENGINE) return 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   895
		// Passenger run.. how long is the route?
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   896
		length = p->ainew.path_info.route_length;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   897
		// Calculating tiles a day a vehicle moves is not easy.. this is how it must be done!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   898
		tiles_a_day = RoadVehInfo(i)->max_speed * DAY_TICKS / 256 / 16;
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   899
		if (p->ainew.from_deliver) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   900
			max_cargo = GetIndustry(p->ainew.from_ic)->total_production[0];
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   901
		} else {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   902
			max_cargo = GetIndustry(p->ainew.to_ic)->total_production[0];
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
   903
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   904
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   905
		// This is because moving 60% is more than we can dream of!
5650
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
   906
		max_cargo *= 6;
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
   907
		max_cargo /= 10;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   908
		// We want all the cargo to be gone in a month.. so, we know the cargo it delivers
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   909
		//  we know what the vehicle takes with him, and we know the time it takes him
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   910
		//  to get back here.. now let's do some math!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   911
		amount = 2 * length * max_cargo / tiles_a_day / 30 / RoadVehInfo(i)->capacity;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   912
		amount += 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   913
		return amount;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   914
	} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   915
		// Currently not supported
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   916
		return 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   917
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   918
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   919
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   920
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   921
// This function checks:
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   922
//   - If the route went okay
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   923
//   - Calculates the amount of money needed to build the route
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   924
//   - Calculates how much vehicles needed for the route
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   925
static void AiNew_State_VerifyRoute(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   926
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   927
	int res, i;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   928
	assert(p->ainew.state == AI_STATE_VERIFY_ROUTE);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   929
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   930
	// Let's calculate the cost of the path..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   931
	//  new_cost already contains the cost of the stations
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   932
	p->ainew.path_info.position = -1;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   933
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   934
	do {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   935
		p->ainew.path_info.position++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   936
		p->ainew.new_cost += AiNew_Build_RoutePart(p, &p->ainew.path_info, DC_QUERY_COST);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   937
	} while (p->ainew.path_info.position != -2);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   938
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   939
	// Now we know the price of build station + path. Now check how many vehicles
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   940
	//  we need and what the price for that will be
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   941
	res = AiNew_HowManyVehicles(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   942
	// If res == 0, no vehicle was found, or an other problem did occour
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   943
	if (res == 0) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   944
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   945
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   946
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   947
	p->ainew.amount_veh = res;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   948
	p->ainew.cur_veh = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   949
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   950
	// Check how much it it going to cost us..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   951
	for (i=0;i<res;i++) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   952
		p->ainew.new_cost += AiNew_Build_Vehicle(p, 0, DC_QUERY_COST);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   953
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   954
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   955
	// Now we know how much the route is going to cost us
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   956
	//  Check if we have enough money for it!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   957
	if (p->ainew.new_cost > p->player_money - AI_MINIMUM_MONEY) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   958
		// Too bad..
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   959
		DEBUG(ai, 1, "Insufficient funds to build route (%d)", p->ainew.new_cost);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   960
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   961
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   962
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   963
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   964
	// Now we can build the route, check the direction of the stations!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   965
	if (p->ainew.from_direction == AI_PATHFINDER_NO_DIRECTION) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   966
		p->ainew.from_direction = AiNew_GetDirection(p->ainew.path_info.route[p->ainew.path_info.route_length-1], p->ainew.path_info.route[p->ainew.path_info.route_length-2]);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   967
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   968
	if (p->ainew.to_direction == AI_PATHFINDER_NO_DIRECTION) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   969
		p->ainew.to_direction = AiNew_GetDirection(p->ainew.path_info.route[0], p->ainew.path_info.route[1]);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   970
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   971
	if (p->ainew.from_tile == AI_STATION_RANGE)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   972
		p->ainew.from_tile = p->ainew.path_info.route[p->ainew.path_info.route_length-1];
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   973
	if (p->ainew.to_tile == AI_STATION_RANGE)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   974
		p->ainew.to_tile = p->ainew.path_info.route[0];
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   975
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   976
	p->ainew.state = AI_STATE_BUILD_STATION;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   977
	p->ainew.temp = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
   978
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   979
	DEBUG(ai, 1, "The route is set and buildable, building 0x%X to 0x%X...", p->ainew.from_tile, p->ainew.to_tile);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   980
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   981
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   982
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   983
// Build the stations
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   984
static void AiNew_State_BuildStation(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   985
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   986
	int res = 0;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   987
	assert(p->ainew.state == AI_STATE_BUILD_STATION);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   988
	if (p->ainew.temp == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   989
		if (!IsTileType(p->ainew.from_tile, MP_STATION))
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   990
			res = AiNew_Build_Station(p, p->ainew.tbt, p->ainew.from_tile, 0, 0, p->ainew.from_direction, DC_EXEC);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   991
	} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   992
		if (!IsTileType(p->ainew.to_tile, MP_STATION))
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   993
			res = AiNew_Build_Station(p, p->ainew.tbt, p->ainew.to_tile, 0, 0, p->ainew.to_direction, DC_EXEC);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   994
		p->ainew.state = AI_STATE_BUILD_PATH;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
   995
	}
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
   996
	if (CmdFailed(res)) {
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
   997
		DEBUG(ai, 0, "[BuildStation] station could not be built (0x%X)", p->ainew.to_tile);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   998
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
   999
		// If the first station _was_ build, destroy it
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1000
		if (p->ainew.temp != 0)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1001
			AI_DoCommand(p->ainew.from_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1002
		return;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1003
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1004
	p->ainew.temp++;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1005
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1006
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1007
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1008
// Build the path
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1009
static void AiNew_State_BuildPath(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1010
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1011
	assert(p->ainew.state == AI_STATE_BUILD_PATH);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1012
	// p->ainew.temp is set to -1 when this function is called for the first time
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1013
	if (p->ainew.temp == -1) {
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
  1014
		DEBUG(ai, 1, "Starting to build new path");
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1015
		// Init the counter
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1016
		p->ainew.counter = (4 - _opt.diff.competitor_speed) * AI_BUILDPATH_PAUSE + 1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1017
		// Set the position to the startingplace (-1 because in a minute we do ++)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1018
		p->ainew.path_info.position = -1;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1019
		// And don't do this again
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1020
		p->ainew.temp = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1021
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1022
	// Building goes very fast on normal rate, so we are going to slow it down..
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1023
	//  By let the counter count from AI_BUILDPATH_PAUSE to 0, we have a nice way :)
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1024
	if (--p->ainew.counter != 0) return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1025
	p->ainew.counter = (4 - _opt.diff.competitor_speed) * AI_BUILDPATH_PAUSE + 1;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1026
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1027
	// Increase the building position
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1028
	p->ainew.path_info.position++;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1029
	// Build route
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1030
	AiNew_Build_RoutePart(p, &p->ainew.path_info, DC_EXEC);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1031
	if (p->ainew.path_info.position == -2) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1032
		// This means we are done building!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1033
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1034
		if (p->ainew.tbt == AI_TRUCK && !_patches.roadveh_queue) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1035
			// If they not queue, they have to go up and down to try again at a station...
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1036
			// We don't want that, so try building some road left or right of the station
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1037
			int dir1, dir2, dir3;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1038
			TileIndex tile;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1039
			int i, ret;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1040
			for (i=0;i<2;i++) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1041
				if (i == 0) {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1042
					tile = p->ainew.from_tile + TileOffsByDiagDir(p->ainew.from_direction);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1043
					dir1 = p->ainew.from_direction - 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1044
					if (dir1 < 0) dir1 = 3;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1045
					dir2 = p->ainew.from_direction + 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1046
					if (dir2 > 3) dir2 = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1047
					dir3 = p->ainew.from_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1048
				} else {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1049
					tile = p->ainew.to_tile + TileOffsByDiagDir(p->ainew.to_direction);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1050
					dir1 = p->ainew.to_direction - 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1051
					if (dir1 < 0) dir1 = 3;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1052
					dir2 = p->ainew.to_direction + 1;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1053
					if (dir2 > 3) dir2 = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1054
					dir3 = p->ainew.to_direction;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1055
				}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1056
5650
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
  1057
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir((DiagDirection)dir1)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1058
				if (!CmdFailed(ret)) {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1059
					dir1 = TileOffsByDiagDir(dir1);
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1060
					if (IsTileType(tile + dir1, MP_CLEAR) || IsTileType(tile + dir1, MP_TREES)) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1061
						ret = AI_DoCommand(tile+dir1, AiNew_GetRoadDirection(tile, tile+dir1, tile+dir1+dir1), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1062
						if (!CmdFailed(ret)) {
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1063
							if (IsTileType(tile + dir1 + dir1, MP_CLEAR) || IsTileType(tile + dir1 + dir1, MP_TREES))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1064
								AI_DoCommand(tile+dir1+dir1, AiNew_GetRoadDirection(tile+dir1, tile+dir1+dir1, tile+dir1+dir1+dir1), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
146
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1065
						}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1066
					}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1067
				}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1068
5650
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
  1069
				ret = AI_DoCommand(tile, DiagDirToRoadBits(ReverseDiagDir((DiagDirection)dir2)), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1070
				if (!CmdFailed(ret)) {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1071
					dir2 = TileOffsByDiagDir(dir2);
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1072
					if (IsTileType(tile + dir2, MP_CLEAR) || IsTileType(tile + dir2, MP_TREES)) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1073
						ret = AI_DoCommand(tile+dir2, AiNew_GetRoadDirection(tile, tile+dir2, tile+dir2+dir2), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1074
						if (!CmdFailed(ret)) {
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1075
							if (IsTileType(tile + dir2 + dir2, MP_CLEAR) || IsTileType(tile + dir2 + dir2, MP_TREES))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1076
								AI_DoCommand(tile+dir2+dir2, AiNew_GetRoadDirection(tile+dir2, tile+dir2+dir2, tile+dir2+dir2+dir2), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
146
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1077
						}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1078
					}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1079
				}
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1080
5650
aefc131bf5ce (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
celestar
parents: 5649
diff changeset
  1081
				ret = AI_DoCommand(tile, DiagDirToRoadBits((DiagDirection)dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1082
				if (!CmdFailed(ret)) {
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1083
					dir3 = TileOffsByDiagDir(dir3);
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1084
					if (IsTileType(tile + dir3, MP_CLEAR) || IsTileType(tile + dir3, MP_TREES)) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1085
						ret = AI_DoCommand(tile+dir3, AiNew_GetRoadDirection(tile, tile+dir3, tile+dir3+dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1086
						if (!CmdFailed(ret)) {
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1024
diff changeset
  1087
							if (IsTileType(tile + dir3 + dir3, MP_CLEAR) || IsTileType(tile + dir3 + dir3, MP_TREES))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1088
								AI_DoCommand(tile+dir3+dir3, AiNew_GetRoadDirection(tile+dir3, tile+dir3+dir3, tile+dir3+dir3+dir3), 0, DC_EXEC | DC_NO_WATER, CMD_BUILD_ROAD);
146
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1089
						}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1090
					}
7632a1ddadc0 (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
truelight
parents: 145
diff changeset
  1091
				}
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1092
			}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1093
		}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1094
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
  1095
		DEBUG(ai, 1, "Finished building path, cost: %d", p->ainew.new_cost);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1096
		p->ainew.state = AI_STATE_BUILD_DEPOT;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1097
	}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1098
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1099
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1100
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1101
// Builds the depot
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1102
static void AiNew_State_BuildDepot(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1103
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1104
	int res = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1105
	assert(p->ainew.state == AI_STATE_BUILD_DEPOT);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1106
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3644
diff changeset
  1107
	if (IsTileType(p->ainew.depot_tile, MP_STREET) && GetRoadTileType(p->ainew.depot_tile) == ROAD_TILE_DEPOT) {
1901
fb05044cf5c3 (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents: 1891
diff changeset
  1108
		if (IsTileOwner(p->ainew.depot_tile, _current_player)) {
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3952
diff changeset
  1109
			// The depot is already built
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1110
			p->ainew.state = AI_STATE_BUILD_VEHICLE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1111
			return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1112
		} else {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1113
			// There is a depot, but not of our team! :(
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1114
			p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1115
			return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1116
		}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1117
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1118
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1119
	// There is a bus on the tile we want to build road on... idle till he is gone! (BAD PERSON! :p)
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1120
	if (!EnsureNoVehicle(p->ainew.depot_tile + TileOffsByDiagDir(p->ainew.depot_direction)))
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1121
		return;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1122
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1123
	res = AiNew_Build_Depot(p, p->ainew.depot_tile, p->ainew.depot_direction, DC_EXEC);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1124
	if (CmdFailed(res)) {
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5247
diff changeset
  1125
		DEBUG(ai, 0, "[BuildDepot] depot could not be built (0x%X)", p->ainew.depot_tile);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1126
		p->ainew.state = AI_STATE_NOTHING;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1127
		return;
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1128
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1129
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1130
	p->ainew.state = AI_STATE_BUILD_VEHICLE;
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1131
	p->ainew.idle = 10;
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
  1132
	p->ainew.veh_main_id = INVALID_VEHICLE;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1133
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1134
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1135
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1136
// Build vehicles
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1137
static void AiNew_State_BuildVehicle(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1138
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1139
	int res;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1140
	assert(p->ainew.state == AI_STATE_BUILD_VEHICLE);
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1141
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1142
	// Check if we need to build a vehicle
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1143
	if (p->ainew.amount_veh == 0) {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1144
		// Nope, we are done!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1145
		// This means: we are all done! The route is open.. go back to NOTHING
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1146
		//  He will idle some time and it will all start over again.. :)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1147
		p->ainew.state = AI_STATE_ACTION_DONE;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1148
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1149
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1150
	if (--p->ainew.idle != 0) return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1151
	// It is realistic that the AI can only build 1 vehicle a day..
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1152
	// This makes sure of that!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1153
	p->ainew.idle = AI_BUILD_VEHICLE_TIME_BETWEEN;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1154
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1155
	// Build the vehicle
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1156
	res = AiNew_Build_Vehicle(p, p->ainew.depot_tile, DC_EXEC);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2684
diff changeset
  1157
	if (CmdFailed(res)) {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1158
		// This happens when the AI can't build any more vehicles!
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1159
		p->ainew.state = AI_STATE_NOTHING;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1160
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1161
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1162
	// Increase the current counter
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1163
	p->ainew.cur_veh++;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1164
	// Decrease the total counter
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1165
	p->ainew.amount_veh--;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1166
	// Go give some orders!
3946
c9e039a60682 (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
tron
parents: 3945
diff changeset
  1167
	p->ainew.state = AI_STATE_WAIT_FOR_BUILD;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1168
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1169
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1170
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1171
// Put the stations in the order list
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1172
static void AiNew_State_GiveOrders(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1173
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1174
	int idx;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1175
	Order order;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1176
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1177
	assert(p->ainew.state == AI_STATE_GIVE_ORDERS);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1178
3885
327cdee1f0b6 (svn r4941) Replace some ints and magic numbers by proper types and enums
tron
parents: 3793
diff changeset
  1179
	if (p->ainew.veh_main_id != INVALID_VEHICLE) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1180
		AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), 0, DC_EXEC, CMD_CLONE_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1181
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1182
		p->ainew.state = AI_STATE_START_VEHICLE;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1183
		return;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1184
	} else {
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1185
		p->ainew.veh_main_id = p->ainew.veh_id;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1186
	}
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1187
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1188
	// Very handy for AI, goto depot.. but yeah, it needs to be activated ;)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1189
	if (_patches.gotodepot) {
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1190
		idx = 0;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1191
		order.type = OT_GOTO_DEPOT;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1192
		order.flags = OF_UNLOAD;
4527
b18634a31a4a (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
tron
parents: 4389
diff changeset
  1193
		order.dest = GetDepotByTile(p->ainew.depot_tile)->index;
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1194
		AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1195
	}
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1196
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1197
	idx = 0;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1198
	order.type = OT_GOTO_STATION;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1199
	order.flags = 0;
4527
b18634a31a4a (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
tron
parents: 4389
diff changeset
  1200
	order.dest = GetStationIndex(p->ainew.to_tile);
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1201
	if (p->ainew.tbt == AI_TRUCK && p->ainew.to_deliver)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1202
		order.flags |= OF_FULL_LOAD;
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1203
	AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1204
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1205
	idx = 0;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1206
	order.type = OT_GOTO_STATION;
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1207
	order.flags = 0;
4527
b18634a31a4a (svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold
tron
parents: 4389
diff changeset
  1208
	order.dest = GetStationIndex(p->ainew.from_tile);
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1209
	if (p->ainew.tbt == AI_TRUCK && p->ainew.from_deliver)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1210
		order.flags |= OF_FULL_LOAD;
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1211
	AI_DoCommand(0, p->ainew.veh_id + (idx << 16), PackOrder(&order), DC_EXEC, CMD_INSERT_ORDER);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1212
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1213
	// Start the engines!
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1214
	p->ainew.state = AI_STATE_START_VEHICLE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1215
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1216
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1217
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1218
// Start the vehicle
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1219
static void AiNew_State_StartVehicle(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1220
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1221
	assert(p->ainew.state == AI_STATE_START_VEHICLE);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1222
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1223
	// Skip the first order if it is a second vehicle
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1224
	//  This to make vehicles go different ways..
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1225
	if (p->ainew.cur_veh & 1)
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1226
		AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_SKIP_ORDER);
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1227
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1228
	// 3, 2, 1... go! (give START_STOP command ;))
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1229
	AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1230
	// Try to build an other vehicle (that function will stop building when needed)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1231
	p->ainew.idle  = 10;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1232
	p->ainew.state = AI_STATE_BUILD_VEHICLE;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1233
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1234
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1235
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1236
// Repays money
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1237
static void AiNew_State_RepayMoney(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1238
{
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1239
	uint i;
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1240
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1241
	for (i = 0; i < AI_LOAN_REPAY; i++) {
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1242
		AI_DoCommand(0, 0, 0, DC_EXEC, CMD_DECREASE_LOAN);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4000
diff changeset
  1243
	}
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1244
	p->ainew.state = AI_STATE_ACTION_DONE;
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1245
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1246
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1247
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1248
static void AiNew_CheckVehicle(Player *p, Vehicle *v)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1249
{
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1250
	// When a vehicle is under the 6 months, we don't check for anything
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1251
	if (v->age < 180) return;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1252
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1253
	// When a vehicle is older then 1 year, it should make money...
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1254
	if (v->age > 360) {
826
0e2b569b737b (svn r1297) Language fixes in the source.. (ln-)
miham
parents: 679
diff changeset
  1255
		// If both years together are not more than AI_MINIMUM_ROUTE_PROFIT,
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1256
		//  it is not worth the line I guess...
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1257
		if (v->profit_last_year + v->profit_this_year < AI_MINIMUM_ROUTE_PROFIT ||
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1258
				(v->reliability * 100 >> 16) < 40) {
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1259
			// There is a possibility that the route is fucked up...
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1260
			if (v->cargo_days > AI_VEHICLE_LOST_DAYS) {
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1261
				// The vehicle is lost.. check the route, or else, get the vehicle
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1262
				//  back to a depot
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1263
				// TODO: make this piece of code
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1264
			}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1265
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1266
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1267
			// We are already sending him back
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1268
			if (AiNew_GetSpecialVehicleFlag(p, v) & AI_VEHICLEFLAG_SELL) {
1330
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
  1269
				if (v->type == VEH_Road && IsTileDepotType(v->tile, TRANSPORT_ROAD) &&
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1270
						(v->vehstatus&VS_STOPPED)) {
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1271
					// We are at the depot, sell the vehicle
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1272
					AI_DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1273
				}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1274
				return;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1275
			}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1276
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1277
			if (!AiNew_SetSpecialVehicleFlag(p, v, AI_VEHICLEFLAG_SELL)) return;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1278
			{
1713
d970350410b2 (svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater
parents: 1490
diff changeset
  1279
				int ret = 0;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1280
				if (v->type == VEH_Road)
2682
94ca0b4dc53f (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
truelight
parents: 2635
diff changeset
  1281
					ret = AI_DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_ROADVEH_TO_DEPOT);
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1282
				// This means we can not find a depot :s
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1283
				//				if (CmdFailed(ret))
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1284
			}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1285
		}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1286
	}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1287
}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1288
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1289
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1290
// Checks all vehicles if they are still valid and make money and stuff
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1291
static void AiNew_State_CheckAllVehicles(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1292
{
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1293
	Vehicle *v;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1294
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1295
	FOR_ALL_VEHICLES(v) {
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1296
		if (v->owner != p->index) continue;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1297
		// Currently, we only know how to handle road-vehicles
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1298
		if (v->type != VEH_Road) continue;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1299
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1300
		AiNew_CheckVehicle(p, v);
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1301
	}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1302
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1303
	p->ainew.state = AI_STATE_ACTION_DONE;
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1304
}
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1305
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1306
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1307
// Using the technique simular to the original AI
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1308
//   Keeps things logical
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1309
// It really should be in the same order as the AI_STATE's are!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1310
static AiNew_StateFunction* const _ainew_state[] = {
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1311
	NULL,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1312
	AiNew_State_FirstTime,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1313
	AiNew_State_Nothing,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1314
	AiNew_State_WakeUp,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1315
	AiNew_State_LocateRoute,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1316
	AiNew_State_FindStation,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1317
	AiNew_State_FindPath,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1318
	AiNew_State_FindDepot,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1319
	AiNew_State_VerifyRoute,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1320
	AiNew_State_BuildStation,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1321
	AiNew_State_BuildPath,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1322
	AiNew_State_BuildDepot,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1323
	AiNew_State_BuildVehicle,
3946
c9e039a60682 (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
tron
parents: 3945
diff changeset
  1324
	NULL,
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1325
	AiNew_State_GiveOrders,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1326
	AiNew_State_StartVehicle,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1327
	AiNew_State_RepayMoney,
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1328
	AiNew_State_CheckAllVehicles,
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1329
	AiNew_State_ActionDone,
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1330
	NULL,
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1331
};
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1332
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1333
static void AiNew_OnTick(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1334
{
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1335
	if (_ainew_state[p->ainew.state] != NULL)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1336
		_ainew_state[p->ainew.state](p);
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1337
}
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1338
2365
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1339
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1340
void AiNewDoGameLoop(Player *p)
d3f8baf5b10d (svn r2891) Fix indentation
tron
parents: 2186
diff changeset
  1341
{
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1342
	if (p->ainew.state == AI_STATE_STARTUP) {
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1343
		// The AI just got alive!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1344
		p->ainew.state = AI_STATE_FIRST_TIME;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1345
		p->ainew.tick = 0;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1346
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1347
		// Only startup the AI
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1348
		return;
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1349
	}
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1350
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1351
	// We keep a ticker. We use it for competitor_speed
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1352
	p->ainew.tick++;
145
6e5468217504 (svn r146) -Fix [AI]: Tunnel/bridge bug
truelight
parents: 110
diff changeset
  1353
110
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1354
	// If we come here, we can do a tick.. do so!
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1355
	AiNew_OnTick(p);
a22a6b07904b (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
truelight
parents: 95
diff changeset
  1356
}