src/settings.cpp
author rubidium
Sun, 25 May 2008 17:04:09 +0000
changeset 10699 c8718b56d984
parent 10695 95e0154da7a0
child 10703 2c998f3776d1
permissions -rw-r--r--
(svn r13247) -Codechange: small amount of coding style for settings.cpp.
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/* $Id$ */
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/** @file settings.cpp
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 * All actions handling saving and loading of the settings/configuration goes on in this file.
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 * The file consists of four parts:
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 * <ol>
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 * <li>Parsing the configuration file (openttd.cfg). This is achieved with the ini_ functions which
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 *     handle various types, such as normal 'key = value' pairs, lists and value combinations of
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 *     lists, strings, integers, 'bit'-masks and element selections.
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 * <li>Defining the data structures that go into the configuration. These include for example
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 *     the _patches struct, but also network-settings, banlists, newgrf, etc. There are a lot
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 *     of helper macros available for the various types, and also saving/loading of these settings
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 *     in a savegame is handled inside these structures.
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 * <li>Handle reading and writing to the setting-structures from inside the game either from
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 *     the console for example or through the gui with CMD_ functions.
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 * <li>Handle saving/loading of the PATS chunk inside the savegame.
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 * </ol>
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 * @see SettingDesc
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 * @see SaveLoad
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 */
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#include "stdafx.h"
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#include "openttd.h"
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#include "currency.h"
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#include "screenshot.h"
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#include "variables.h"
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#include "network/network.h"
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#include "network/network_internal.h"
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#include "settings_internal.h"
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#include "command_func.h"
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#include "console_func.h"
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#include "saveload.h"
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#include "npf.h"
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#include "yapf/yapf.h"
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#include "newgrf.h"
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#include "newgrf_config.h"
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#include "genworld.h"
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#include "rail.h"
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#include "train.h"
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#include "news_func.h"
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#include "window_func.h"
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#include "strings_func.h"
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "core/alloc_func.hpp"
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#include "player_func.h"
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#include "rev.h"
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#ifdef WITH_FREETYPE
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#include "fontcache.h"
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#endif
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#include "spritecache.h"
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#include "transparency.h"
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#include "textbuf_gui.h"
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#include "string_func.h"
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#include "rail_gui.h"
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#include "elrail_func.h"
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#include "gui.h"
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#include "town.h"
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#include "video/video_driver.hpp"
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#include "sound/sound_driver.hpp"
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#include "music/music_driver.hpp"
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#include "blitter/factory.hpp"
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#include "table/strings.h"
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GameOptions _opt;
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GameOptions _opt_newgame;
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Patches _patches;
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Patches _patches_newgame;
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struct IniFile;
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struct IniItem;
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struct IniGroup;
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struct SettingsMemoryPool;
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typedef const char *SettingListCallbackProc(const IniItem *item, uint index);
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typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
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typedef void SettingDescProcList(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc);
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static void pool_init(SettingsMemoryPool **pool);
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static void *pool_alloc(SettingsMemoryPool **pool, size_t size);
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, size_t size);
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static void pool_free(SettingsMemoryPool **pool);
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static bool IsSignedVarMemType(VarType vt);
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struct SettingsMemoryPool {
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	size_t pos, size;
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	SettingsMemoryPool *next;
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	byte mem[1];
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};
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static SettingsMemoryPool *pool_new(size_t minsize)
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{
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	SettingsMemoryPool *p;
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	if (minsize < 4096 - 12) minsize = 4096 - 12;
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	p = (SettingsMemoryPool*)MallocT<byte>(sizeof(SettingsMemoryPool) - 1 + minsize);
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	p->pos = 0;
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	p->size = minsize;
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	p->next = NULL;
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	return p;
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}
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static void pool_init(SettingsMemoryPool **pool)
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{
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	*pool = pool_new(0);
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}
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static void *pool_alloc(SettingsMemoryPool **pool, size_t size)
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{
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	size_t pos;
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	SettingsMemoryPool *p = *pool;
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	size = Align(size, sizeof(void*));
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	/* first check if there's memory in the next pool */
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	if (p->next && p->next->pos + size <= p->next->size) {
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		p = p->next;
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	/* then check if there's not memory in the cur pool */
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	} else if (p->pos + size > p->size) {
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		SettingsMemoryPool *n = pool_new(size);
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		*pool = n;
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		n->next = p;
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		p = n;
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	}
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	pos = p->pos;
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	p->pos += size;
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	return p->mem + pos;
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}
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, size_t size)
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{
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	byte *p = (byte*)pool_alloc(pool, size + 1);
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	p[size] = 0;
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	memcpy(p, mem, size);
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	return p;
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}
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static void pool_free(SettingsMemoryPool **pool)
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{
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	SettingsMemoryPool *p = *pool, *n;
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	*pool = NULL;
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	while (p) {
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		n = p->next;
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		free(p);
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		p = n;
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	}
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}
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/** structs describing the ini format. */
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struct IniItem {
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	char *name;
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	char *value;
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	char *comment;
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	IniItem *next;
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};
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struct IniGroup {
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	char *name;        ///< name of group
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	char *comment;     ///<comment for group
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	IniItem *item, **last_item;
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	IniGroup *next;
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	IniFile *ini;
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	IniGroupType type; ///< type of group
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};
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struct IniFile {
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	SettingsMemoryPool *pool;
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	IniGroup *group, **last_group;
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	char *comment;     ///< last comment in file
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};
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/** allocate an inifile object */
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static IniFile *ini_alloc()
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{
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	IniFile *ini;
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	SettingsMemoryPool *pool;
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	pool_init(&pool);
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	ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
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	ini->pool = pool;
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	ini->group = NULL;
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	ini->last_group = &ini->group;
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	ini->comment = NULL;
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	return ini;
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}
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/** allocate an ini group object */
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static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, size_t len)
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{
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	IniGroup *grp = (IniGroup*)pool_alloc(&ini->pool, sizeof(IniGroup));
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	grp->ini = ini;
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	grp->name = (char*)pool_strdup(&ini->pool, grpt, len);
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	if (!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans")) {
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		grp->type = IGT_LIST;
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	} else {
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		grp->type = IGT_VARIABLES;
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	}
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	grp->next = NULL;
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	grp->item = NULL;
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	grp->comment = NULL;
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	grp->last_item = &grp->item;
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	*ini->last_group = grp;
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	ini->last_group = &grp->next;
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	return grp;
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}
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static IniItem *ini_item_alloc(IniGroup *group, const char *name, size_t len)
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{
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	IniItem *item = (IniItem*)pool_alloc(&group->ini->pool, sizeof(IniItem));
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	item->name = (char*)pool_strdup(&group->ini->pool, name, len);
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	item->next = NULL;
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	item->comment = NULL;
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	item->value = NULL;
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	*group->last_item = item;
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	group->last_item = &item->next;
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	return item;
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}
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/** load an ini file into the "abstract" format */
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static IniFile *ini_load(const char *filename)
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{
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	char buffer[1024], c, *s, *t, *e;
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	FILE *in;
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	IniFile *ini;
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	IniGroup *group = NULL;
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	IniItem *item;
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	char *comment = NULL;
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	uint comment_size = 0;
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	uint comment_alloc = 0;
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	ini = ini_alloc();
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	in = fopen(filename, "r");
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	if (in == NULL) return ini;
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	/* for each line in the file */
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	while (fgets(buffer, sizeof(buffer), in)) {
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		/* trim whitespace from the left side */
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		for (s = buffer; *s == ' ' || *s == '\t'; s++) {}
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		/* trim whitespace from right side. */
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		e = s + strlen(s);
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		while (e > s && ((c = e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
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		*e = '\0';
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		/* skip comments and empty lines */
4969
e68b7e0b27e3 (svn r6972) - Codechange: Allow standard ini-file style comments
peter1138
parents: 4870
diff changeset
   250
		if (*s == '#' || *s == ';' || *s == '\0') {
0
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   251
			uint ns = comment_size + (e - s + 1);
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   252
			uint a = comment_alloc;
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   253
			uint pos;
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parents: 6706
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   254
			/* add to comment */
0
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   255
			if (ns > a) {
5852
cb3f71b16e1a (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
celestar
parents: 5838
diff changeset
   256
				a = max(a, 128U);
10229
fba3f9fa44d7 (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 10178
diff changeset
   257
				do a *= 2; while (a < ns);
5860
7fdc9b423ba1 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
parents: 5852
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   258
				comment = ReallocT(comment, comment_alloc = a);
0
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   259
			}
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   260
			pos = comment_size;
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   261
			comment_size += (e - s + 1);
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   262
			comment[pos + e - s] = '\n'; // comment newline
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   263
			memcpy(comment + pos, s, e - s); // copy comment contents
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   264
			continue;
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   265
		}
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   266
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parents: 6706
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   267
		/* it's a group? */
0
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   268
		if (s[0] == '[') {
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   269
			if (e[-1] != ']') {
5827
20879afb77f6 (svn r8013) -Codechange (r6921, rUnknown): Show the error message of corrupt or missing (own) files
Darkvater
parents: 5726
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   270
				ShowInfoF("ini: invalid group name '%s'", buffer);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   271
			} else {
0
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   272
				e--;
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
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   273
			}
0
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   274
			s++; // skip [
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   275
			group = ini_group_alloc(ini, s, e - s);
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   276
			if (comment_size) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
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   277
				group->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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   278
				comment_size = 0;
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   279
			}
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   280
		} else if (group) {
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diff changeset
   281
			/* find end of keyname */
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   282
			if (*s == '\"') {
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   283
				s++;
9191
ae14770c829a (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
smatz
parents: 9144
diff changeset
   284
				for (t = s; *t != '\0' && *t != '\"'; t++) {}
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   285
				if (*t == '\"') *t = ' ';
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   286
			} else {
9191
ae14770c829a (svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
smatz
parents: 9144
diff changeset
   287
				for (t = s; *t != '\0' && *t != '=' && *t != '\t' && *t != ' '; t++) {}
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   288
			}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   289
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belugas
parents: 6706
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   290
			/* it's an item in an existing group */
0
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diff changeset
   291
			item = ini_item_alloc(group, s, t-s);
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   292
			if (comment_size) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   293
				item->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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   294
				comment_size = 0;
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   295
			}
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   296
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   297
			/* find start of parameter */
0
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diff changeset
   298
			while (*t == '=' || *t == ' ' || *t == '\t') t++;
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   299
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   300
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belugas
parents: 6706
diff changeset
   301
			/* remove starting quotation marks */
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   302
			if (*t == '\"') t++;
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   303
			/* remove ending quotation marks */
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   304
			e = t + strlen(t);
3598
0cf4d5726bf8 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   305
			if (e > t && e[-1] == '\"') e--;
0cf4d5726bf8 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   306
			*e = '\0';
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
   307
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   308
			item->value = (char*)pool_strdup(&ini->pool, t, e - t);
0
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diff changeset
   309
		} else {
6916
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belugas
parents: 6706
diff changeset
   310
			/* it's an orphan item */
5827
20879afb77f6 (svn r8013) -Codechange (r6921, rUnknown): Show the error message of corrupt or missing (own) files
Darkvater
parents: 5726
diff changeset
   311
			ShowInfoF("ini: '%s' outside of group", buffer);
0
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diff changeset
   312
		}
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   313
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   314
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   315
	if (comment_size > 0) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   316
		ini->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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   317
		comment_size = 0;
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diff changeset
   318
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   319
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   320
	free(comment);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   321
	fclose(in);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   322
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   323
	return ini;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   324
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   325
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parents: 6706
diff changeset
   326
/** lookup a group or make a new one */
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   327
static IniGroup *ini_getgroup(IniFile *ini, const char *name, size_t len = 0)
0
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   328
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   329
	IniGroup *group;
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diff changeset
   330
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   331
	if (len == 0) len = strlen(name);
0
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diff changeset
   332
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belugas
parents: 6706
diff changeset
   333
	/* does it exist already? */
10699
c8718b56d984 (svn r13247) -Codechange: small amount of coding style for settings.cpp.
rubidium
parents: 10695
diff changeset
   334
	for (group = ini->group; group != NULL; group = group->next) {
c8718b56d984 (svn r13247) -Codechange: small amount of coding style for settings.cpp.
rubidium
parents: 10695
diff changeset
   335
		if (!memcmp(group->name, name, len) && group->name[len] == 0) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   336
			return group;
10699
c8718b56d984 (svn r13247) -Codechange: small amount of coding style for settings.cpp.
rubidium
parents: 10695
diff changeset
   337
		}
c8718b56d984 (svn r13247) -Codechange: small amount of coding style for settings.cpp.
rubidium
parents: 10695
diff changeset
   338
	}
0
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diff changeset
   339
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belugas
parents: 6706
diff changeset
   340
	/* otherwise make a new one */
0
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parents:
diff changeset
   341
	group = ini_group_alloc(ini, name, len);
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   342
	group->comment = (char*)pool_strdup(&ini->pool, "\n", 1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   343
	return group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   344
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   345
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belugas
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diff changeset
   346
/** lookup an item or make a new one */
0
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parents:
diff changeset
   347
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   348
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   349
	IniItem *item;
10465
0c68afe3d725 (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
glx
parents: 10434
diff changeset
   350
	size_t len = strlen(name);
0
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parents:
diff changeset
   351
10699
c8718b56d984 (svn r13247) -Codechange: small amount of coding style for settings.cpp.
rubidium
parents: 10695
diff changeset
   352
	for (item = group->item; item != NULL; item = item->next) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   353
		if (strcmp(item->name, name) == 0) return item;
10699
c8718b56d984 (svn r13247) -Codechange: small amount of coding style for settings.cpp.
rubidium
parents: 10695
diff changeset
   354
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   355
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   356
	if (!create) return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   357
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belugas
parents: 6706
diff changeset
   358
	/* otherwise make a new one */
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   359
	return ini_item_alloc(group, name, len);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   360
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   361
6916
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belugas
parents: 6706
diff changeset
   362
/** save ini file from the "abstract" format. */
0
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parents:
diff changeset
   363
static bool ini_save(const char *filename, IniFile *ini)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   364
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   365
	FILE *f;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   366
	IniGroup *group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   367
	IniItem *item;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   368
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   369
	f = fopen(filename, "w");
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   370
	if (f == NULL) return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   371
2919
5a867896b255 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
Darkvater
parents: 2916
diff changeset
   372
	for (group = ini->group; group != NULL; group = group->next) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   373
		if (group->comment) fputs(group->comment, f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   374
		fprintf(f, "[%s]\n", group->name);
2919
5a867896b255 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
Darkvater
parents: 2916
diff changeset
   375
		for (item = group->item; item != NULL; item = item->next) {
3600
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   376
			assert(item->value != NULL);
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   377
			if (item->comment != NULL) fputs(item->comment, f);
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   378
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   379
			/* protect item->name with quotes if needed */
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   380
			if (strchr(item->name, ' ') != NULL) {
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   381
				fprintf(f, "\"%s\"", item->name);
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   382
			} else {
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   383
				fprintf(f, "%s", item->name);
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   384
			}
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   385
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4431
diff changeset
   386
			/* Don't give an equal sign to list items that don't have a parameter */
3600
8ac0930f937a (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   387
			if (group->type == IGT_LIST && *item->value == '\0') {
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   388
				fprintf(f, "\n");
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   389
			} else {
6933
93e62a8e80bd (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6925
diff changeset
   390
				fprintf(f, " = %s\n", item->value);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   391
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   392
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   393
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
	if (ini->comment) fputs(ini->comment, f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   395
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   396
	fclose(f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   397
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   398
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   399
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   400
static void ini_free(IniFile *ini)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   401
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   402
	pool_free(&ini->pool);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   403
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   405
/** Find the index value of a ONEofMANY type in a string seperated by |
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   406
 * @param many full domain of values the ONEofMANY setting can have
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   407
 * @param one the current value of the setting for which a value needs found
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   408
 * @param onelen force calculation of the *one parameter
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   409
 * @return the integer index of the full-list, or -1 if not found */
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   410
static int lookup_oneofmany(const char *many, const char *one, size_t onelen = 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   411
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   412
	const char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   413
	int idx;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   414
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   415
	if (onelen == 0) onelen = strlen(one);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   416
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   417
	/* check if it's an integer */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   418
	if (*one >= '0' && *one <= '9')
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   419
		return strtoul(one, NULL, 0);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   420
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   421
	idx = 0;
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   422
	for (;;) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   423
		/* find end of item */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   424
		s = many;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   425
		while (*s != '|' && *s != 0) s++;
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   426
		if ((size_t)(s - many) == onelen && !memcmp(one, many, onelen)) return idx;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   427
		if (*s == 0) return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   428
		many = s + 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   429
		idx++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   430
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   431
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   432
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   433
/** Find the set-integer value MANYofMANY type in a string
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   434
 * @param many full domain of values the MANYofMANY setting can have
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   435
 * @param str the current string value of the setting, each individual
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   436
 * of seperated by a whitespace,tab or | character
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   437
 * @return the 'fully' set integer, or -1 if a set is not found */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   438
static uint32 lookup_manyofmany(const char *many, const char *str)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   439
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   440
	const char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   441
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   442
	uint32 res = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   443
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   444
	for (;;) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   445
		/* skip "whitespace" */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   446
		while (*str == ' ' || *str == '\t' || *str == '|') str++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   447
		if (*str == 0) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   448
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   449
		s = str;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   450
		while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   451
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   452
		r = lookup_oneofmany(many, str, s - str);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   453
		if (r == -1) return (uint32)-1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   454
8427
143b0be22af1 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
skidd13
parents: 8424
diff changeset
   455
		SetBit(res, r); // value found, set it
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   456
		if (*s == 0) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   457
		str = s + 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   458
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
	return res;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   460
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   461
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   462
/** Parse an integerlist string and set each found value
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   463
 * @param p the string to be parsed. Each element in the list is seperated by a
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   464
 * comma or a space character
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   465
 * @param items pointer to the integerlist-array that will be filled with values
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   466
 * @param maxitems the maximum number of elements the integerlist-array has
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   467
 * @return returns the number of items found, or -1 on an error */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   468
static int parse_intlist(const char *p, int *items, int maxitems)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   469
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   470
	int n = 0, v;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   471
	char *end;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   472
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   473
	for (;;) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   474
		v = strtol(p, &end, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   475
		if (p == end || n == maxitems) return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   476
		p = end;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   477
		items[n++] = v;
3598
0cf4d5726bf8 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   478
		if (*p == '\0') break;
3599
c24dba47af62 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma.
Darkvater
parents: 3598
diff changeset
   479
		if (*p != ',' && *p != ' ') return -1;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   480
		p++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   481
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   482
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   483
	return n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   484
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   485
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   486
/** Load parsed string-values into an integer-array (intlist)
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   487
 * @param str the string that contains the values (and will be parsed)
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   488
 * @param array pointer to the integer-arrays that will be filled
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   489
 * @param nelems the number of elements the array holds. Maximum is 64 elements
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   490
 * @param type the type of elements the array holds (eg INT8, UINT16, etc.)
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   491
 * @return return true on success and false on error */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   492
static bool load_intlist(const char *str, void *array, int nelems, VarType type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   493
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   494
	int items[64];
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   495
	int i, nitems;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   496
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   497
	if (str == NULL) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   498
		memset(items, 0, sizeof(items));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   499
		nitems = nelems;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   500
	} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   501
		nitems = parse_intlist(str, items, lengthof(items));
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   502
		if (nitems != nelems) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   503
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   504
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   505
	switch (type) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   506
	case SLE_VAR_BL:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   507
	case SLE_VAR_I8:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   508
	case SLE_VAR_U8:
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   509
		for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   510
		break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   511
	case SLE_VAR_I16:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   512
	case SLE_VAR_U16:
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   513
		for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   514
		break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   515
	case SLE_VAR_I32:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   516
	case SLE_VAR_U32:
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   517
		for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   518
		break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   519
	default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   520
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   521
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   522
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   523
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   524
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   525
/** Convert an integer-array (intlist) to a string representation. Each value
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   526
 * is seperated by a comma or a space character
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   527
 * @param buf output buffer where the string-representation will be stored
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   528
 * @param array pointer to the integer-arrays that is read from
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   529
 * @param nelems the number of elements the array holds.
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   530
 * @param type the type of elements the array holds (eg INT8, UINT16, etc.) */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   531
static void make_intlist(char *buf, const void *array, int nelems, VarType type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   532
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   533
	int i, v = 0;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   534
	const byte *p = (const byte*)array;
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   535
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   536
	for (i = 0; i != nelems; i++) {
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   537
		switch (type) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   538
		case SLE_VAR_BL:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   539
		case SLE_VAR_I8:  v = *(int8*)p;   p += 1; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   540
		case SLE_VAR_U8:  v = *(byte*)p;   p += 1; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   541
		case SLE_VAR_I16: v = *(int16*)p;  p += 2; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   542
		case SLE_VAR_U16: v = *(uint16*)p; p += 2; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   543
		case SLE_VAR_I32: v = *(int32*)p;  p += 4; break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   544
		case SLE_VAR_U32: v = *(uint32*)p; p += 4; break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   545
		default: NOT_REACHED();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   546
		}
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   547
		buf += sprintf(buf, (i == 0) ? "%d" : ",%d", v);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   548
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   549
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   550
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   551
/** Convert a ONEofMANY structure to a string representation.
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   552
 * @param buf output buffer where the string-representation will be stored
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   553
 * @param many the full-domain string of possible values
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   554
 * @param id the value of the variable and whose string-representation must be found */
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   555
static void make_oneofmany(char *buf, const char *many, int id)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   556
{
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   557
	int orig_id = id;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   558
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   559
	/* Look for the id'th element */
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   560
	while (--id >= 0) {
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   561
		for (; *many != '|'; many++) {
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   562
			if (*many == '\0') { // not found
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   563
				sprintf(buf, "%d", orig_id);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   564
				return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   565
			}
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   566
		}
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   567
		many++; // pass the |-character
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   568
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   569
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   570
	/* copy string until next item (|) or the end of the list if this is the last one */
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   571
	while (*many != '\0' && *many != '|') *buf++ = *many++;
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   572
	*buf = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   573
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   574
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   575
/** Convert a MANYofMANY structure to a string representation.
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   576
 * @param buf output buffer where the string-representation will be stored
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   577
 * @param many the full-domain string of possible values
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   578
 * @param x the value of the variable and whose string-representation must
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   579
 *        be found in the bitmasked many string */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   580
static void make_manyofmany(char *buf, const char *many, uint32 x)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   581
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   582
	const char *start;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   583
	int i = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   584
	bool init = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   585
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   586
	for (; x != 0; x >>= 1, i++) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   587
		start = many;
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   588
		while (*many != 0 && *many != '|') many++; // advance to the next element
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   589
8424
4a488a90ccab (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 8423
diff changeset
   590
		if (HasBit(x, 0)) { // item found, copy it
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   591
			if (!init) *buf++ = '|';
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   592
			init = false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   593
			if (start == many) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   594
				buf += sprintf(buf, "%d", i);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   595
			} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   596
				memcpy(buf, start, many - start);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   597
				buf += many - start;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   598
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   599
		}
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   600
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   601
		if (*many == '|') many++;
2973
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   602
	}
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   603
350705be2913 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   604
	*buf = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   605
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   606
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   607
/** Convert a string representation (external) of a setting to the internal rep.
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   608
 * @param desc SettingDesc struct that holds all information about the variable
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   609
 * @param str input string that will be parsed based on the type of desc
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   610
 * @return return the parsed value of the setting */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   611
static const void *string_to_val(const SettingDescBase *desc, const char *str)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   612
{
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   613
	switch (desc->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   614
	case SDT_NUMX: {
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   615
		char *end;
2991
4582583fba15 (svn r3567) -Fix: for once and for all, use 'unsigned long' if you want to cast something
truelight
parents: 2975
diff changeset
   616
		unsigned long val = strtoul(str, &end, 0);
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   617
		if (*end != '\0') ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   618
		return (void*)val;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   619
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   620
	case SDT_ONEOFMANY: {
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   621
		long r = lookup_oneofmany(desc->many, str);
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   622
		/* if the first attempt of conversion from string to the appropriate value fails,
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   623
		 * look if we have defined a converter from old value to new value. */
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   624
		if (r == -1 && desc->proc_cnvt != NULL) r = desc->proc_cnvt(str);
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   625
		if (r != -1) return (void*)r; //and here goes converted value
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
   626
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name); //sorry, we failed
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   627
		return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   628
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   629
	case SDT_MANYOFMANY: {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   630
		unsigned long r = lookup_manyofmany(desc->many, str);
2923
272d1b0962bc (svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit platforms)
truelight
parents: 2919
diff changeset
   631
		if (r != (unsigned long)-1) return (void*)r;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   632
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   633
		return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   634
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   635
	case SDT_BOOLX:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   636
		if (strcmp(str, "true")  == 0 || strcmp(str, "on")  == 0 || strcmp(str, "1") == 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   637
			return (void*)true;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   638
		if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   639
			return (void*)false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   640
		ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   641
		break;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   642
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   643
	case SDT_STRING:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   644
	case SDT_INTLIST: return str;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   645
	default: break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   646
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   647
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   648
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   649
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   650
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   651
/** Set the value of a setting and if needed clamp the value to
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   652
 * the preset minimum and maximum.
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   653
 * @param ptr the variable itself
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   654
 * @param sd pointer to the 'information'-database of the variable
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   655
 * @param val signed long version of the new value
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   656
 * @pre SettingDesc is of type SDT_BOOLX, SDT_NUMX,
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   657
 * SDT_ONEOFMANY or SDT_MANYOFMANY. Other types are not supported as of now */
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   658
static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   659
{
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   660
	const SettingDescBase *sdb = &sd->desc;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   661
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   662
	if (sdb->cmd != SDT_BOOLX &&
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   663
			sdb->cmd != SDT_NUMX &&
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   664
			sdb->cmd != SDT_ONEOFMANY &&
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   665
			sdb->cmd != SDT_MANYOFMANY) {
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   666
		return;
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   667
	}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   668
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   669
	/* We cannot know the maximum value of a bitset variable, so just have faith */
3352
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   670
	if (sdb->cmd != SDT_MANYOFMANY) {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   671
		/* We need to take special care of the uint32 type as we receive from the function
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   672
		 * a signed integer. While here also bail out on 64-bit settings as those are not
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   673
		 * supported. Unsigned 8 and 16-bit variables are safe since they fit into a signed
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   674
		 * 32-bit variable
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   675
		 * TODO: Support 64-bit settings/variables */
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   676
		switch (GetVarMemType(sd->save.conv)) {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   677
			case SLE_VAR_BL:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   678
			case SLE_VAR_I8:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   679
			case SLE_VAR_U8:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   680
			case SLE_VAR_I16:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   681
			case SLE_VAR_U16:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   682
			case SLE_VAR_I32: {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   683
				/* Override the minimum value. No value below sdb->min, except special value 0 */
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   684
				int32 min = ((sdb->flags & SGF_0ISDISABLED) && val <= sdb->min) ? 0 : sdb->min;
8418
b49fc6be1ab9 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
skidd13
parents: 8397
diff changeset
   685
				val = Clamp(val, min, sdb->max);
3352
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   686
			} break;
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   687
			case SLE_VAR_U32: {
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   688
				/* Override the minimum value. No value below sdb->min, except special value 0 */
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   689
				uint min = ((sdb->flags & SGF_0ISDISABLED) && (uint)val <= (uint)sdb->min) ? 0 : sdb->min;
8418
b49fc6be1ab9 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
skidd13
parents: 8397
diff changeset
   690
				WriteValue(ptr, SLE_VAR_U32, (int64)ClampU(val, min, sdb->max));
3352
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   691
				return;
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   692
			}
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   693
			case SLE_VAR_I64:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   694
			case SLE_VAR_U64:
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   695
			default: NOT_REACHED(); break;
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   696
		}
49d580a11385 (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   697
	}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   698
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   699
	WriteValue(ptr, sd->save.conv, (int64)val);
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   700
}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   701
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   702
/** Load values from a group of an IniFile structure into the internal representation
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   703
 * @param ini pointer to IniFile structure that holds administrative information
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   704
 * @param sd pointer to SettingDesc structure whose internally pointed variables will
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   705
 *        be given values
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   706
 * @param grpname the group of the IniFile to search in for the new values
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   707
 * @param object pointer to the object been loaded */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   708
static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   709
{
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   710
	IniGroup *group;
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   711
	IniGroup *group_def = ini_getgroup(ini, grpname);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   712
	IniItem *item;
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 193
diff changeset
   713
	const void *p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   714
	void *ptr;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   715
	const char *s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   716
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   717
	for (; sd->save.cmd != SL_END; sd++) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   718
		const SettingDescBase *sdb = &sd->desc;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   719
		const SaveLoad        *sld = &sd->save;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   720
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   721
		if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   722
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   723
		/* XXX - wtf is this?? (group override?) */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   724
		s = strchr(sdb->name, '.');
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   725
		if (s != NULL) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   726
			group = ini_getgroup(ini, sdb->name, s - sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   727
			s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   728
		} else {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   729
			s = sdb->name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   730
			group = group_def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   731
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   732
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   733
		item = ini_getitem(group, s, false);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   734
		p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value);
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
   735
		ptr = GetVariableAddress(object, sld);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   736
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   737
		switch (sdb->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   738
		case SDT_BOOLX: /* All four are various types of (integer) numbers */
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   739
		case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   740
		case SDT_ONEOFMANY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   741
		case SDT_MANYOFMANY:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   742
			Write_ValidateSetting(ptr, sd, (unsigned long)p); break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   743
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   744
		case SDT_STRING:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   745
			switch (GetVarMemType(sld->conv)) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   746
				case SLE_VAR_STRB:
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   747
				case SLE_VAR_STRBQ:
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   748
					if (p != NULL) ttd_strlcpy((char*)ptr, (const char*)p, sld->length);
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   749
					break;
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   750
				case SLE_VAR_STR:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   751
				case SLE_VAR_STRQ:
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   752
					if (p != NULL) {
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   753
						free(*(char**)ptr);
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   754
						*(char**)ptr = strdup((const char*)p);
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   755
					}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   756
					break;
3192
5ac5072bf4b6 (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes)
Darkvater
parents: 3152
diff changeset
   757
				case SLE_VAR_CHAR: *(char*)ptr = *(char*)p; break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   758
				default: NOT_REACHED(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   759
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   760
			break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   761
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   762
		case SDT_INTLIST: {
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
   763
			if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv))) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   764
				ShowInfoF("ini: error in array '%s'", sdb->name);
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
   765
			} else if (sd->desc.proc_cnvt != NULL) {
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
   766
				sd->desc.proc_cnvt((const char*)p);
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
   767
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   768
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   769
		}
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   770
		default: NOT_REACHED(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   771
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   772
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   773
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   774
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   775
/** Save the values of settings to the inifile.
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   776
 * @param ini pointer to IniFile structure
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   777
 * @param sd read-only SettingDesc structure which contains the unmodified,
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   778
 *        loaded values of the configuration file and various information about it
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   779
 * @param grpname holds the name of the group (eg. [network]) where these will be saved
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   780
 * @param object pointer to the object been saved
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   781
 * The function works as follows: for each item in the SettingDesc structure we
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   782
 * have a look if the value has changed since we started the game (the original
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   783
 * values are reloaded when saving). If settings indeed have changed, we get
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   784
 * these and save them.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   785
 */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   786
static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   787
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   788
	IniGroup *group_def = NULL, *group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   789
	IniItem *item;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   790
	char buf[512];
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   791
	const char *s;
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 193
diff changeset
   792
	void *ptr;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   793
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   794
	for (; sd->save.cmd != SL_END; sd++) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   795
		const SettingDescBase *sdb = &sd->desc;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   796
		const SaveLoad        *sld = &sd->save;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   797
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   798
		/* If the setting is not saved to the configuration
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   799
		 * file, just continue with the next setting */
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   800
		if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   801
		if (sld->conv & SLF_CONFIG_NO) continue;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   802
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   803
		/* XXX - wtf is this?? (group override?) */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   804
		s = strchr(sdb->name, '.');
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   805
		if (s != NULL) {
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   806
			group = ini_getgroup(ini, sdb->name, s - sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   807
			s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   808
		} else {
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   809
			if (group_def == NULL) group_def = ini_getgroup(ini, grpname);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   810
			s = sdb->name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   811
			group = group_def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   812
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   813
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   814
		item = ini_getitem(group, s, true);
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
   815
		ptr = GetVariableAddress(object, sld);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   816
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   817
		if (item->value != NULL) {
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
   818
			/* check if the value is the same as the old value */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   819
			const void *p = string_to_val(sdb, item->value);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   820
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   821
			/* The main type of a variable/setting is in bytes 8-15
4549
60410aa1aa88 (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
rubidium
parents: 4511
diff changeset
   822
			 * The subtype (what kind of numbers do we have there) is in 0-7 */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   823
			switch (sdb->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   824
			case SDT_BOOLX:
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   825
			case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   826
			case SDT_ONEOFMANY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   827
			case SDT_MANYOFMANY:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   828
				switch (GetVarMemType(sld->conv)) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   829
				case SLE_VAR_BL:
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   830
					if (*(bool*)ptr == (p != NULL)) continue;
5066
72aa68614963 (svn r7124) -Fix (r37xx): sizeof(bool) = 4 for (certain) OSX do not assume it is 1. This would break
Darkvater
parents: 5052
diff changeset
   831
					break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   832
				case SLE_VAR_I8:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   833
				case SLE_VAR_U8:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   834
					if (*(byte*)ptr == (byte)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   835
					break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   836
				case SLE_VAR_I16:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   837
				case SLE_VAR_U16:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   838
					if (*(uint16*)ptr == (uint16)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   839
					break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   840
				case SLE_VAR_I32:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   841
				case SLE_VAR_U32:
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   842
					if (*(uint32*)ptr == (uint32)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   843
					break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   844
				default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   845
				}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   846
				break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   847
			default: break; /* Assume the other types are always changed */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   848
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   849
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   850
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   851
		/* Value has changed, get the new value and put it into a buffer */
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   852
		switch (sdb->cmd) {
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   853
		case SDT_BOOLX:
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   854
		case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   855
		case SDT_ONEOFMANY:
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   856
		case SDT_MANYOFMANY: {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   857
			uint32 i = (uint32)ReadValue(ptr, sld->conv);
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   858
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   859
			switch (sdb->cmd) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   860
			case SDT_BOOLX:      strcpy(buf, (i != 0) ? "true" : "false"); break;
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
   861
			case SDT_NUMX:       sprintf(buf, IsSignedVarMemType(sld->conv) ? "%d" : "%u", i); break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   862
			case SDT_ONEOFMANY:  make_oneofmany(buf, sdb->many, i); break;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   863
			case SDT_MANYOFMANY: make_manyofmany(buf, sdb->many, i); break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   864
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   865
			}
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   866
		} break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   867
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   868
		case SDT_STRING:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   869
			switch (GetVarMemType(sld->conv)) {
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   870
			case SLE_VAR_STRB: strcpy(buf, (char*)ptr); break;
4255
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   871
			case SLE_VAR_STRBQ:sprintf(buf, "\"%s\"", (char*)ptr); break;
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   872
			case SLE_VAR_STR:  strcpy(buf, *(char**)ptr); break;
5cb4bcf7c83f (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   873
			case SLE_VAR_STRQ: sprintf(buf, "\"%s\"", *(char**)ptr); break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   874
			case SLE_VAR_CHAR: sprintf(buf, "\"%c\"", *(char*)ptr); break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   875
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   876
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   877
			break;
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   878
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   879
		case SDT_INTLIST:
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   880
			make_intlist(buf, ptr, sld->length, GetVarMemType(sld->conv));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   881
			break;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   882
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   883
		}
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   884
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   885
		/* The value is different, that means we have to write it to the ini */
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   886
		item->value = (char*)pool_strdup(&ini->pool, buf, strlen(buf));
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   887
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   888
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   889
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   890
/** Loads all items from a 'grpname' section into a list
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   891
 * The list parameter can be a NULL pointer, in this case nothing will be
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   892
 * saved and a callback function should be defined that will take over the
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   893
 * list-handling and store the data itself somewhere.
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
   894
 * @param ini IniFile handle to the ini file with the source data
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   895
 * @param grpname character string identifying the section-header of the ini
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   896
 * file that will be parsed
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   897
 * @param list pointer to an string(pointer) array that will store the parsed
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   898
 * entries of the given section
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   899
 * @param len the maximum number of items available for the above list
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   900
 * @param proc callback function that can override how the values are stored
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   901
 * inside the list */
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   902
static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   903
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   904
	IniGroup *group = ini_getgroup(ini, grpname);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   905
	IniItem *item;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   906
	const char *entry;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   907
	uint i, j;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   908
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   909
	if (group == NULL) return;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   910
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   911
	for (i = j = 0, item = group->item; item != NULL; item = item->next) {
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   912
		entry = (proc != NULL) ? proc(item, i++) : item->name;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   913
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   914
		if (entry == NULL || list == NULL) continue;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   915
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   916
		if (j == len) break;
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   917
		list[j++] = strdup(entry);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   918
	}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   919
}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   920
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   921
/** Saves all items from a list into the 'grpname' section
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   922
 * The list parameter can be a NULL pointer, in this case a callback function
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   923
 * should be defined that will provide the source data to be saved.
6984
045168d13eef (svn r9669) -Documentation: some more doxygen fixes
belugas
parents: 6982
diff changeset
   924
 * @param ini IniFile handle to the ini file where the destination data is saved
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   925
 * @param grpname character string identifying the section-header of the ini file
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   926
 * @param list pointer to an string(pointer) array that will be used as the
6984
045168d13eef (svn r9669) -Documentation: some more doxygen fixes
belugas
parents: 6982
diff changeset
   927
 *             source to be saved into the relevant ini section
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   928
 * @param len the maximum number of items available for the above list
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   929
 * @param proc callback function that can will provide the source data if defined */
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   930
static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   931
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
   932
	IniGroup *group = ini_getgroup(ini, grpname);
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   933
	IniItem *item = NULL;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   934
	const char *entry;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   935
	uint i;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   936
	bool first = true;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   937
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   938
	if (proc == NULL && list == NULL) return;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   939
	if (group == NULL) return;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   940
	group->item = NULL;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   941
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   942
	for (i = 0; i != len; i++) {
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   943
		entry = (proc != NULL) ? proc(NULL, i) : list[i];
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   944
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   945
		if (entry == NULL || *entry == '\0') continue;
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   946
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   947
		if (first) { // add first item to the head of the group
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   948
			item = ini_item_alloc(group, entry, strlen(entry));
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   949
			item->value = item->name;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   950
			group->item = item;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   951
			first = false;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   952
		} else { // all other items are attached to the previous one
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   953
			item->next = ini_item_alloc(group, entry, strlen(entry));
3115
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   954
			item = item->next;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   955
			item->value = item->name;
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   956
		}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   957
	}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   958
}
1f4949f5dc5d (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   959
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   960
//***************************
2972
f9fcee7f3815 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   961
// OTTD specific INI stuff
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   962
//***************************
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   963
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   964
/** Settings-macro usage:
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   965
 * The list might look daunting at first, but is in general easy to understand.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   966
 * We have two types of list:
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   967
 * 1. SDTG_something
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   968
 * 2. SDT_something
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   969
 * The 'G' stands for global, so this is the one you will use for a
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   970
 * SettingDescGlobVarList section meaning global variables. The other uses a
6953
6b62ce182e3e (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
maedhros
parents: 6950
diff changeset
   971
 * Base/Offset and runtime variable selection mechanism, known from the saveload
6b62ce182e3e (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
maedhros
parents: 6950
diff changeset
   972
 * convention (it also has global so it should not be hard).
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   973
 * Of each type there are again two versions, the normal one and one prefixed
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   974
 * with 'COND'.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   975
 * COND means that the setting is only valid in certain savegame versions
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   976
 * (since patches are saved to the savegame, this bookkeeping is necessary.
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   977
 * Now there are a lot of types. Easy ones are:
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   978
 * - VAR:  any number type, 'type' field specifies what number. eg int8 or uint32
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   979
 * - BOOL: a boolean number type
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   980
 * - STR:  a string or character. 'type' field specifies what string. Normal, string, or quoted
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   981
 * A bit more difficult to use are MMANY (meaning ManyOfMany) and OMANY (OneOfMany)
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   982
 * These are actually normal numbers, only bitmasked. In MMANY several bits can
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   983
 * be set, in the other only one.
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   984
 * The most complex type is INTLIST. This is basically an array of numbers. If
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   985
 * the intlist is only valid in certain savegame versions because for example
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   986
 * it has grown in size its length cannot be automatically be calculated so
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   987
 * use SDT(G)_CONDLISTO() meaning Old.
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   988
 * If nothing fits you, you can use the GENERAL macros, but it exposes the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   989
 * internal structure somewhat so it needs a little looking. There are _NULL()
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   990
 * macros as well, these fill up space so you can add more patches there (in
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   991
 * place) and you DON'T have to increase the savegame version.
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   992
 *
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   993
 * While reading values from openttd.cfg, some values may not be converted
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   994
 * properly, for any kind of reasons.  In order to allow a process of self-cleaning
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   995
 * mechanism, a callback procedure is made available.  You will have to supply the function, which
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   996
 * will work on a string, one function per patch.  And of course, enable the callback param
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   997
 * on the appropriate macro.
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
   998
 */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   999
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1000
#define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1001
	{name, (const void*)(def), {cmd}, {guiflags}, min, max, interval, many, str, proc, load}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1002
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1003
/* Macros for various objects to go in the configuration file.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1004
 * This section is for global variables */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1005
#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1006
	{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1007
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1008
#define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1009
	SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1010
#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1011
	SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1012
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1013
#define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
6309
8b9b549655dc (svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1.
rubidium
parents: 5939
diff changeset
  1014
	SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1015
#define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1016
	SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1017
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1018
#define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1019
	SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1020
#define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1021
	SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1022
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1023
#define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1024
	SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1025
#define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1026
	SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1027
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1028
#define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1029
	SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1030
#define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1031
	SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1032
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1033
#define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1034
	SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1035
#define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1036
	SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1037
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1038
#define SDTG_CONDNULL(length, from, to)\
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1039
	{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1040
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1041
#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1042
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1043
/* Macros for various objects to go in the configuration file.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1044
 * This section is for structures where their various members are saved */
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1045
#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1046
	{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1047
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1048
#define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1049
	SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1050
#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1051
	SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1052
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1053
#define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1054
	SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1055
#define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1056
	SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1057
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1058
#define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1059
	SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1060
#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1061
	SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1062
#define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc, load)\
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1063
	SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, load, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1064
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1065
#define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1066
	SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1067
#define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1068
	SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1069
#define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1070
	SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1071
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1072
#define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1073
	SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1074
#define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1075
	SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1076
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1077
#define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1078
	SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1079
#define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1080
	SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1081
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1082
#define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1083
	SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1084
#define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1085
	SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1086
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1087
#define SDT_CONDNULL(length, from, to)\
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1088
	{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1089
6681
deffef3f69f5 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6664
diff changeset
  1090
#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1091
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1092
/* Shortcuts for macros below. Logically if we don't save the value
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1093
 * we also don't sync it in a network game */
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1094
#define S SLF_SAVE_NO | SLF_NETWORK_NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1095
#define C SLF_CONFIG_NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1096
#define N SLF_NETWORK_NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1097
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1098
#define D0 SGF_0ISDISABLED
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1099
#define NC SGF_NOCOMMA
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1100
#define MS SGF_MULTISTRING
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1101
#define NO SGF_NETWORK_ONLY
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1102
#define CR SGF_CURRENCY
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1103
#define NN SGF_NO_NETWORK
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1104
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1105
/* Begin - Callback Functions for the various settings */
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1106
/* virtual PositionMainToolbar function, calls the right one.*/
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1107
static int32 v_PositionMainToolbar(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1108
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1109
	if (_game_mode != GM_MENU) PositionMainToolbar(NULL);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1110
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1111
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1112
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1113
static int32 AiNew_PatchActive_Warning(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1114
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1115
	if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_ACTIVATED, 0, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1116
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1117
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1118
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1119
static int32 Ai_In_Multiplayer_Warning(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1120
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1121
	if (p1 == 1) {
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1122
		ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1123
		_patches.ainew_active = true;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1124
	}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1125
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1126
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1127
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1128
static int32 PopulationInLabelActive(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1129
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1130
	Town* t;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1131
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1132
	FOR_ALL_TOWNS(t) UpdateTownVirtCoord(t);
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1133
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1134
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1135
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1136
4082
172b5f3598fa (svn r5397) -Fix: Redraw the screen, when switching the signal side
tron
parents: 4077
diff changeset
  1137
static int32 RedrawScreen(int32 p1)
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1138
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1139
	MarkWholeScreenDirty();
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1140
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1141
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1142
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1143
static int32 InValidateDetailsWindow(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1144
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1145
	InvalidateWindowClasses(WC_VEHICLE_DETAILS);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1146
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1147
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1148
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1149
static int32 InvalidateStationBuildWindow(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1150
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1151
	InvalidateWindow(WC_BUILD_STATION, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1152
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1153
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1154
10516
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1155
static int32 InvalidateBuildIndustryWindow(int32 p1)
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1156
{
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1157
	InvalidateWindowData(WC_BUILD_INDUSTRY, 0);
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1158
	return 0;
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1159
}
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1160
10495
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1161
static int32 CloseSignalGUI(int32 p1)
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1162
{
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1163
	if (p1 == 0) {
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1164
		DeleteWindowByClass(WC_BUILD_SIGNAL);
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1165
	}
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1166
	return 0;
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1167
}
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1168
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1169
static int32 InvalidateTownViewWindow(int32 p1)
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1170
{
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1171
	InvalidateWindowClassesData(WC_TOWN_VIEW, p1);
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1172
	return 0;
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1173
}
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1174
8249
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1175
static int32 UpdateConsists(int32 p1)
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1176
{
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1177
	Vehicle *v;
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1178
	FOR_ALL_VEHICLES(v) {
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1179
		/* Update the consist of all trains so the maximum speed is set correctly. */
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1180
		if (v->type == VEH_TRAIN && (IsFrontEngine(v) || IsFreeWagon(v))) TrainConsistChanged(v);
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1181
	}
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1182
	return 0;
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1183
}
67f9410ee71e (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs.
rubidium
parents: 8238
diff changeset
  1184
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1185
/* Check service intervals of vehicles, p1 is value of % or day based servicing */
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1186
static int32 CheckInterval(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1187
{
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1188
	bool warning;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1189
	const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1190
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1191
	if (p1) {
8450
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1192
		warning = ( (IsInsideMM(ptc->servint_trains,   5, 90 + 1) || ptc->servint_trains   == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1193
								(IsInsideMM(ptc->servint_roadveh,  5, 90 + 1) || ptc->servint_roadveh  == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1194
								(IsInsideMM(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1195
								(IsInsideMM(ptc->servint_ships,    5, 90 + 1) || ptc->servint_ships    == 0) );
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1196
	} else {
8450
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1197
		warning = ( (IsInsideMM(ptc->servint_trains,   30, 800 + 1) || ptc->servint_trains   == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1198
								(IsInsideMM(ptc->servint_roadveh,  30, 800 + 1) || ptc->servint_roadveh  == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1199
								(IsInsideMM(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) &&
dce58137301f (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 8427
diff changeset
  1200
								(IsInsideMM(ptc->servint_ships,    30, 800 + 1) || ptc->servint_ships    == 0) );
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1201
	}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1202
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1203
	if (!warning)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1204
		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1205
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1206
	return InValidateDetailsWindow(0);
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1207
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1208
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1209
static int32 EngineRenewUpdate(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1210
{
4661
59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1211
	DoCommandP(0, 0, _patches.autorenew, NULL, CMD_SET_AUTOREPLACE);
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1212
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1213
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1214
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1215
static int32 EngineRenewMonthsUpdate(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1216
{
4661
59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1217
	DoCommandP(0, 1, _patches.autorenew_months, NULL, CMD_SET_AUTOREPLACE);
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1218
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1219
}
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1220
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1221
static int32 EngineRenewMoneyUpdate(int32 p1)
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1222
{
4661
59492734db06 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1223
	DoCommandP(0, 2, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1224
	return 0;
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1225
}
7067
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1226
9192
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1227
static int32 RealisticAccelerationChanged(int32 p1)
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1228
{
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1229
	Vehicle *v;
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1230
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1231
	FOR_ALL_VEHICLES(v) {
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1232
		if (v->type == VEH_TRAIN && IsFrontEngine(v)) UpdateTrainAcceleration(v);
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1233
	}
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1234
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1235
	return 0;
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1236
}
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1237
9306
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1238
static int32 DragSignalsDensityChanged(int32)
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1239
{
10434
d6accd017341 (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL.
rubidium
parents: 10402
diff changeset
  1240
	SetWindowDirty(FindWindowById(WC_BUILD_SIGNAL, 0));
9306
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1241
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1242
	return 0;
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1243
}
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1244
7067
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1245
/**
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1246
 * Check for right TownLayout usage in editor mode.
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1247
 * The No Road mode is not desirable since towns have to be
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1248
 * able to grow. If a user desires to have a town with no road,
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1249
 * he can easily remove them himself. This would create less confusion
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1250
 * @param p1 unused
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1251
 * @return always 0
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1252
 */
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1253
static int32 CheckTownLayout(int32 p1)
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1254
{
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1255
	if (_patches.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1256
		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1257
		_patches.town_layout = TL_ORIGINAL;
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1258
	}
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1259
	return 0;
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1260
}
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1261
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1262
/** Conversion callback for _gameopt_settings.landscape
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1263
 * It converts (or try) between old values and the new ones,
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1264
 * without loosing initial setting  of the user
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1265
 * @param value that was read from config file
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1266
 * @return the "hopefully" converted value
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1267
 */
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1268
static int32 ConvertLandscape(const char *value)
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1269
{
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1270
	/* try with the old values */
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
  1271
	return lookup_oneofmany("normal|hilly|desert|candy", value);
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1272
}
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1273
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1274
/**
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1275
 * Check for decent values been supplied by the user for the noise tolerance setting.
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1276
 * The primary idea is to avoid division by zero in game mode.
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1277
 * The secondary idea is to make it so the values will be somewhat sane and that towns will
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1278
 * not be overcrowed with airports.  It would be easy to abuse such a feature
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1279
 * So basically, 200, 400, 800 are the lowest allowed values */
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1280
static int32 CheckNoiseToleranceLevel(const char *value)
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1281
{
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1282
	Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1283
	for (uint16 i = 0; i < lengthof(patches_ptr->town_noise_population); i++) {
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1284
		patches_ptr->town_noise_population[i] = max(uint16(200 * (i + 1)), patches_ptr->town_noise_population[i]);
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1285
	}
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1286
	return 0;
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1287
}
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1288
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1289
/* End - Callback Functions */
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1290
1584
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1291
#ifndef EXTERNAL_PLAYER
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1292
#define EXTERNAL_PLAYER "timidity"
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1293
#endif
aa7fe51c4368 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1294
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1295
static const SettingDesc _music_settings[] = {
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1296
	 SDT_VAR(MusicFileSettings, playlist,   SLE_UINT8, S, 0,   0, 0,   5, 1,  STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1297
	 SDT_VAR(MusicFileSettings, music_vol,  SLE_UINT8, S, 0, 128, 0, 100, 1,  STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1298
	 SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 128, 0, 100, 1,  STR_NULL, NULL),
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1299
	SDT_LIST(MusicFileSettings, custom_1,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1300
	SDT_LIST(MusicFileSettings, custom_2,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1301
	SDT_BOOL(MusicFileSettings, playing,               S, 0, true,            STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1302
	SDT_BOOL(MusicFileSettings, shuffle,               S, 0, false,           STR_NULL, NULL),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1303
	 SDT_STR(MusicFileSettings, extmidi,     SLE_STRB, S, 0, EXTERNAL_PLAYER, STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1304
	 SDT_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1305
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1306
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1307
/* win32_v.c only settings */
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1308
#ifdef WIN32
7374
54c06f06ecc8 (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
truelight
parents: 7348
diff changeset
  1309
extern bool _force_full_redraw, _window_maximize;
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1310
extern uint _display_hz, _fullscreen_bpp;
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1311
3124
60f74c9c90e3 (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138)
Darkvater
parents: 3121
diff changeset
  1312
static const SettingDescGlobVarList _win32_settings[] = {
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1313
	 SDTG_VAR("display_hz",     SLE_UINT, S, 0, _display_hz,       0, 0, 120, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1314
	SDTG_BOOL("force_full_redraw",        S, 0, _force_full_redraw,false,        STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1315
	 SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp,   8, 8,  32, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1316
	SDTG_BOOL("window_maximize",          S, 0, _window_maximize,  false,        STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1317
	 SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1318
};
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1319
#endif /* WIN32 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1320
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1321
static const SettingDescGlobVarList _misc_settings[] = {
7192
51486fdadd13 (svn r9928) -Fix (r9805): Default display options were not set correctly.
peter1138
parents: 7170
diff changeset
  1322
	SDTG_MMANY("display_opt",     SLE_UINT8, S, 0, _display_opt,       (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_WAYPOINTS), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1323
	 SDTG_BOOL("news_ticker_sound",          S, 0, _news_ticker_sound,     true,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1324
	 SDTG_BOOL("fullscreen",                 S, 0, _fullscreen,           false,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1325
	  SDTG_STR("videodriver",      SLE_STRB,C|S,0, _ini_videodriver,       NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1326
	  SDTG_STR("musicdriver",      SLE_STRB,C|S,0, _ini_musicdriver,       NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1327
	  SDTG_STR("sounddriver",      SLE_STRB,C|S,0, _ini_sounddriver,       NULL,    STR_NULL, NULL),
8063
0e907a0b5add (svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
truelight
parents: 8043
diff changeset
  1328
	  SDTG_STR("blitter",          SLE_STRB,C|S,0, _ini_blitter,           NULL,    STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1329
	  SDTG_STR("language",         SLE_STRB, S, 0, _dynlang.curr_file,     NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1330
	 SDTG_LIST("resolution",     SLE_UINT16, S, 0, _cur_resolution,   "640,480",    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1331
	  SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1332
	  SDTG_STR("savegame_format",  SLE_STRB, S, 0, _savegame_format,       NULL,    STR_NULL, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1333
	 SDTG_BOOL("rightclick_emulate",         S, 0, _rightclick_emulate,   false,    STR_NULL, NULL),
5108
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1334
#ifdef WITH_FREETYPE
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1335
	  SDTG_STR("small_font",       SLE_STRB, S, 0, _freetype.small_font,   NULL,    STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1336
	  SDTG_STR("medium_font",      SLE_STRB, S, 0, _freetype.medium_font,  NULL,    STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1337
	  SDTG_STR("large_font",       SLE_STRB, S, 0, _freetype.large_font,   NULL,    STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1338
	  SDTG_VAR("small_size",       SLE_UINT, S, 0, _freetype.small_size,   6, 0, 72, 0, STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1339
	  SDTG_VAR("medium_size",      SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1340
	  SDTG_VAR("large_size",       SLE_UINT, S, 0, _freetype.large_size,  16, 0, 72, 0, STR_NULL, NULL),
7409
4f631b495a5b (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
peter1138
parents: 7374
diff changeset
  1341
	 SDTG_BOOL("small_aa",                   S, 0, _freetype.small_aa,    false,    STR_NULL, NULL),
4f631b495a5b (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
peter1138
parents: 7374
diff changeset
  1342
	 SDTG_BOOL("medium_aa",                  S, 0, _freetype.medium_aa,   false,    STR_NULL, NULL),
4f631b495a5b (svn r10166) -Feature(tte): Add support for antialiased typefaces via FreeType. This is configurable for each font size in the configuration settings and requires using the 32bpp blitter and suitable fonts.
peter1138
parents: 7374
diff changeset
  1343
	 SDTG_BOOL("large_aa",                   S, 0, _freetype.large_aa,    false,    STR_NULL, NULL),
5108
dc67d70b5a45 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1344
#endif
7348
becce3f57dc7 (svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
truelight
parents: 7299
diff changeset
  1345
	  SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size,     4, 1, 64, 0, STR_NULL, NULL),
8230
7b40f75cba12 (svn r11269) -Feature: user customisable faces. Patch by BigBB.
rubidium
parents: 8153
diff changeset
  1346
	  SDTG_VAR("player_face",    SLE_UINT32, S, 0, _player_face,      0,0,0xFFFFFFFF,0, STR_NULL, NULL),
9025
2f0d4cf64ebc (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
smatz
parents: 9024
diff changeset
  1347
	  SDTG_VAR("transparency_options", SLE_UINT, S, 0, _transparency_opt,  0,0,0x1FF,0, STR_NULL, NULL),
2f0d4cf64ebc (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
smatz
parents: 9024
diff changeset
  1348
	  SDTG_VAR("transparency_locks", SLE_UINT, S, 0, _transparency_lock,   0,0,0x1FF,0, STR_NULL, NULL),
9302
4aa3c4a44b16 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
smatz
parents: 9259
diff changeset
  1349
	  SDTG_VAR("invisibility_options", SLE_UINT, S, 0, _invisibility_opt,  0,0, 0xFF,0, STR_NULL, NULL),
9233
4daa9bb8dbf7 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
rubidium
parents: 9226
diff changeset
  1350
	  SDTG_STR("keyboard",         SLE_STRB, S, 0, _keyboard_opt[0],       NULL,    STR_NULL, NULL),
4daa9bb8dbf7 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
rubidium
parents: 9226
diff changeset
  1351
	  SDTG_STR("keyboard_caps",    SLE_STRB, S, 0, _keyboard_opt[1],       NULL,    STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1352
	  SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1353
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1354
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1355
#ifdef ENABLE_NETWORK
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1356
static const SettingDescGlobVarList _network_settings[] = {
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1357
	  SDTG_VAR("sync_freq",           SLE_UINT16,C|S,0, _network_sync_freq,            100, 0,   100,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1358
	  SDTG_VAR("frame_freq",           SLE_UINT8,C|S,0, _network_frame_freq,             0, 0,   100,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1359
	  SDTG_VAR("max_join_time",       SLE_UINT16, S, 0, _network_max_join_time,        500, 0, 32000,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1360
	 SDTG_BOOL("pause_on_join",                   S, 0, _network_pause_on_join,        true,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1361
	  SDTG_STR("server_bind_ip",        SLE_STRB, S, 0, _network_server_bind_ip_host,  "0.0.0.0",          STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1362
	  SDTG_VAR("server_port",         SLE_UINT16, S, 0, _network_server_port,          NETWORK_DEFAULT_PORT, 0, 65535, 0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1363
	 SDTG_BOOL("server_advertise",                S, 0, _network_advertise,            false,              STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1364
	  SDTG_VAR("lan_internet",         SLE_UINT8, S, 0, _network_lan_internet,           0, 0,     1,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1365
	  SDTG_STR("player_name",           SLE_STRB, S, 0, _network_player_name,          NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1366
	  SDTG_STR("server_password",       SLE_STRB, S, 0, _network_server_password,      NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1367
	  SDTG_STR("rcon_password",         SLE_STRB, S, 0, _network_rcon_password,        NULL,               STR_NULL, NULL),
8494
88f26cafc858 (svn r11556) -Feature: allow setting a default password for new companies in network games.
rubidium
parents: 8487
diff changeset
  1368
	  SDTG_STR("default_company_pass",  SLE_STRB, S, 0, _network_default_company_pass, NULL,               STR_NULL, NULL),
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1369
	  SDTG_STR("server_name",           SLE_STRB, S, 0, _network_server_name,          NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1370
	  SDTG_STR("connect_to_ip",         SLE_STRB, S, 0, _network_default_ip,           NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1371
	  SDTG_STR("network_id",            SLE_STRB, S, 0, _network_unique_id,            NULL,               STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1372
	 SDTG_BOOL("autoclean_companies",             S, 0, _network_autoclean_companies,  false,              STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1373
	  SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _network_autoclean_unprotected,12, 0,     60,   0, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1374
	  SDTG_VAR("autoclean_protected",  SLE_UINT8, S, 0, _network_autoclean_protected,  36, 0,    180,   0, STR_NULL, NULL),
7935
b5bc2bd79e6b (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
rubidium
parents: 7762
diff changeset
  1375
	  SDTG_VAR("max_companies",        SLE_UINT8, S, 0, _network_game_info.companies_max,   8, 1, MAX_PLAYERS, 0, STR_NULL, NULL),
b5bc2bd79e6b (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
rubidium
parents: 7762
diff changeset
  1376
	  SDTG_VAR("max_clients",          SLE_UINT8, S, 0, _network_game_info.clients_max,    10, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
b5bc2bd79e6b (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
rubidium
parents: 7762
diff changeset
  1377
	  SDTG_VAR("max_spectators",       SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, MAX_CLIENTS, 0, STR_NULL, NULL),
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1378
	  SDTG_VAR("restart_game_year",    SLE_INT32, S,D0, _network_restart_game_year,    0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1379
	  SDTG_VAR("min_players",          SLE_UINT8, S, 0, _network_min_players,               0, 0, 10,   0, STR_NULL, NULL),
9226
1fa194de2a73 (svn r12407) -Add [FS#1866]: more language flags for servers
glx
parents: 9192
diff changeset
  1380
	SDTG_OMANY("server_lang",          SLE_UINT8, S, 0, _network_game_info.server_lang,     0, 35, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN", STR_NULL, NULL),
8761
afcf3b687a3e (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
rubidium
parents: 8760
diff changeset
  1381
	 SDTG_BOOL("reload_cfg",                      S, 0, _network_reload_cfg,           false,              STR_NULL, NULL),
10178
8fde48e0ddac (svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo.
rubidium
parents: 10117
diff changeset
  1382
	  SDTG_STR("last_host",             SLE_STRB, S, 0, _network_last_host,            "0.0.0.0",          STR_NULL, NULL),
8fde48e0ddac (svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo.
rubidium
parents: 10117
diff changeset
  1383
	  SDTG_VAR("last_port",           SLE_UINT16, S, 0, _network_last_port,            0, 0, UINT16_MAX, 0, STR_NULL ,NULL),
7024
f767928cffd6 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6987
diff changeset
  1384
	  SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1385
};
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1386
#endif /* ENABLE_NETWORK */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1387
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1388
static const SettingDesc _gameopt_settings[] = {
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1389
	/* In version 4 a new difficulty setting has been added to the difficulty settings,
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1390
	 * town attitude towards demolishing. Needs special handling because some dimwit thought
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1391
	 * it funny to have the GameDifficulty struct be an array while it is a struct of
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1392
	 * same-sized members
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1393
	 * XXX - To save file-space and since values are never bigger than about 10? only
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1394
	 * save the first 16 bits in the savegame. Question is why the values are still int32
8878
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1395
	 * and why not byte for example?
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1396
	 * 'SLE_FILE_I16 | SLE_VAR_U16' in "diff_custom" is needed to get around SlArray() hack
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1397
	 * for savegames version 0 - though it is an array, it has to go through the byteswap process */
5762124eec25 (svn r11951) -Fix (r11279): loading of very old savegames was broken
smatz
parents: 8772
diff changeset
  1398
	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_FILE_I16 | SLE_VAR_U16, 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
8238
29844a206bbe (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
rubidium
parents: 8230
diff changeset
  1399
	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, SLE_UINT16, 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
6987
b0f13039bda2 (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6984
diff changeset
  1400
	    SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1401
	  SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1402
	  SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
7452
f6fd23727af0 (svn r10211) -Feature: [NewGRF] Add support for action 0F
glx
parents: 7446
diff changeset
  1403
	/* There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. */
f6fd23727af0 (svn r10211) -Feature: [NewGRF] Add support for action 0F
glx
parents: 7446
diff changeset
  1404
	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,   255, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1405
	  SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
6704
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1406
	    SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
6682
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1407
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22,             N, 0, 0, 0, "", STR_NULL, NULL, NULL),
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1408
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8,23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
fc13ce6cb743 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6681
diff changeset
  1409
	  SDT_OMANY(GameOptions, road_side, SLE_UINT8, 0, 0, 1,   1, "left|right", STR_NULL, NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1410
	    SDT_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1411
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1412
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1413
/* Some patches do not need to be synchronised when playing in multiplayer.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1414
 * These include for example the GUI settings and will not be saved with the
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1415
 * savegame.
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1416
 * It is also a bit tricky since you would think that service_interval
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1417
 * for example doesn't need to be synched. Every client assigns the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1418
 * service_interval value to the v->service_interval, meaning that every client
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1419
 * assigns his value. If the setting was player-based, that would mean that
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1420
 * vehicles could decide on different moments that they are heading back to a
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1421
 * service depot, causing desyncs on a massive scale. */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1422
const SettingDesc _patch_settings[] = {
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1423
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1424
	/* User-interface section of the GUI-configure patches window */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1425
	SDT_BOOL(Patches, vehicle_speed,                 S, 0,  true,        STR_CONFIG_PATCHES_VEHICLESPEED,          NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1426
	SDT_BOOL(Patches, status_long_date,              S, 0,  true,        STR_CONFIG_PATCHES_LONGDATE,              NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1427
	SDT_BOOL(Patches, show_finances,                 S, 0,  true,        STR_CONFIG_PATCHES_SHOWFINANCES,          NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1428
	SDT_BOOL(Patches, autoscroll,                    S, 0, false,        STR_CONFIG_PATCHES_AUTOSCROLL,            NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1429
	SDT_BOOL(Patches, reverse_scroll,                S, 0, false,        STR_CONFIG_PATCHES_REVERSE_SCROLLING,     NULL),
7226
a8650d6ecb53 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
peter1138
parents: 7192
diff changeset
  1430
	SDT_BOOL(Patches, smooth_scroll,                 S, 0, false,        STR_CONFIG_PATCHES_SMOOTH_SCROLLING,      NULL),
4834
ddcf440d0ffd (svn r6758) -Feature: Add a measurement tool that will show dimensions and height
Darkvater
parents: 4716
diff changeset
  1431
	SDT_BOOL(Patches, measure_tooltip,               S, 0, false,        STR_CONFIG_PATCHES_MEASURE_TOOLTIP,       NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1432
	 SDT_VAR(Patches, errmsg_duration,    SLE_UINT8, S, 0,  5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION,       NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1433
	 SDT_VAR(Patches, toolbar_pos,        SLE_UINT8, S,MS,  0, 0,  2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS,           v_PositionMainToolbar),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1434
	 SDT_VAR(Patches, window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS,           NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1435
	SDT_BOOL(Patches, population_in_label,           S, 0,  true,        STR_CONFIG_PATCHES_POPULATION_IN_LABEL,   PopulationInLabelActive),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1436
	 SDT_VAR(Patches, map_x,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X,                 NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1437
	 SDT_VAR(Patches, map_y,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y,                 NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1438
	SDT_BOOL(Patches, link_terraform_toolbar,        S, 0, false,        STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
4616
baa9d4436b9e (svn r6474) - Add a patch option to control display of liveries, allowing none, your
peter1138
parents: 4601
diff changeset
  1439
	 SDT_VAR(Patches, liveries,           SLE_UINT8, S,MS,  2, 0,  2, 0, STR_CONFIG_PATCHES_LIVERIES,              RedrawScreen),
5107
8791beb0ae51 (svn r7179) -Codechange (r7173): Actually "prefer" team chat through the patch setting instead of
Darkvater
parents: 5102
diff changeset
  1440
	SDT_BOOL(Patches, prefer_teamchat,               S, 0, false,        STR_CONFIG_PATCHES_PREFER_TEAMCHAT,       NULL),
6622
2ce7ffa9db00 (svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
bjarni
parents: 6621
diff changeset
  1441
	SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0,  0,  2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
6615
96d30d65ed35 (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
bjarni
parents: 6609
diff changeset
  1442
	SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5,  1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
7039
a20ddaf4dc97 (svn r9734) -Feature: Add an option to automatically pause when starting a new game.
maedhros
parents: 7024
diff changeset
  1443
	SDT_BOOL(Patches, pause_on_newgame,              S, 0, false,        STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME,     NULL),
8043
be5076cc40ef (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
rubidium
parents: 8039
diff changeset
  1444
	 SDT_VAR(Patches,advanced_vehicle_list,SLE_UINT8,S,MS, 1,  0,  2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS,NULL),
7476
7f086e4b2a76 (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
maedhros
parents: 7452
diff changeset
  1445
	SDT_BOOL(Patches, timetable_in_ticks,            S, 0, false,        STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS,    NULL),
8039
3794566cec75 (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
rubidium
parents: 7981
diff changeset
  1446
	 SDT_VAR(Patches, loading_indicators, SLE_UINT8, S,MS,  1, 0,  2, 0, STR_CONFIG_PATCHES_LOADING_INDICATORS,    RedrawScreen),
7560
f7b5ab184882 (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
rubidium
parents: 7530
diff changeset
  1447
	 SDT_VAR(Patches, default_rail_type,  SLE_UINT8, S,MS,  4, 0,  6, 0, STR_CONFIG_PATCHES_DEFAULT_RAIL_TYPE,     NULL),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1448
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1449
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1450
	/* Construction section of the GUI-configure patches window */
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1451
	SDT_BOOL(Patches, build_on_slopes,               0,NN,  true,        STR_CONFIG_PATCHES_BUILDONSLOPES,       NULL),
8078
bdf94bf88568 (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
rubidium
parents: 8063
diff changeset
  1452
	SDT_CONDBOOL(Patches, autoslope,                75, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_AUTOSLOPE,            NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1453
	SDT_BOOL(Patches, extra_dynamite,                0, 0, false,        STR_CONFIG_PATCHES_EXTRADYNAMITE,       NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1454
	SDT_BOOL(Patches, longbridges,                   0,NN,  true,        STR_CONFIG_PATCHES_LONGBRIDGES,         NULL),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1455
	SDT_BOOL(Patches, signal_side,                   N,NN,  true,        STR_CONFIG_PATCHES_SIGNALSIDE,          RedrawScreen),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1456
	SDT_BOOL(Patches, always_small_airport,          0,NN, false,        STR_CONFIG_PATCHES_SMALL_AIRPORTS,      NULL),
10495
34d0afdd3d5d (svn r13038) -Fix: When switching the signal gui patch to off, delete the signal window accordingly
belugas
parents: 10473
diff changeset
  1457
	SDT_BOOL(Patches, enable_signal_gui,             S, 0, false,        STR_CONFIG_PATCHES_ENABLE_SIGNAL_GUI,   CloseSignalGUI),
9306
01a397b0b8ba (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag density changes in the patch settings and vice versa
smatz
parents: 9305
diff changeset
  1458
	 SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0,  4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,DragSignalsDensityChanged),
9305
0c214cd8b39e (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
smatz
parents: 9302
diff changeset
  1459
	 SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, ResetSignalVariant),
7067
ea55b6046015 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 7039
diff changeset
  1460
	SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1461
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1462
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1463
	/* Vehicle section of the GUI-configure patches window */
9192
7e4b0b777375 (svn r12369) -Fix (r1681): reset train speed limits when _patches.realistic_acceleration changes
smatz
parents: 9191
diff changeset
  1464
	SDT_BOOL(Patches, realistic_acceleration,        0, 0, false,                    STR_CONFIG_PATCHES_REALISTICACCEL,       RealisticAccelerationChanged),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1465
	SDT_BOOL(Patches, forbid_90_deg,                 0, 0, false,                    STR_CONFIG_PATCHES_FORBID_90_DEG,        NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1466
	SDT_BOOL(Patches, mammoth_trains,                0,NN,  true,                    STR_CONFIG_PATCHES_MAMMOTHTRAINS,        NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1467
	SDT_BOOL(Patches, gotodepot,                     0, 0,  true,                    STR_CONFIG_PATCHES_GOTODEPOT,            NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1468
	SDT_BOOL(Patches, roadveh_queue,                 0, 0,  true,                    STR_CONFIG_PATCHES_ROADVEH_QUEUE,        NULL),
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1469
9047
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1470
	SDT_CONDBOOL(Patches, new_pathfinding_all, 0,86, 0, 0, false,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1471
	SDT_CONDBOOL(Patches, yapf.ship_use_yapf, 28,86, 0, 0, false,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1472
	SDT_CONDBOOL(Patches, yapf.road_use_yapf, 28,86, 0, 0,  true,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1473
	SDT_CONDBOOL(Patches, yapf.rail_use_yapf, 28,86, 0, 0,  true,                    STR_NULL,                                NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1474
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1475
	SDT_CONDVAR(Patches, pathfinder_for_trains,   SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_TRAINS,  NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1476
	SDT_CONDVAR(Patches, pathfinder_for_roadvehs, SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 2, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_ROADVEH, NULL),
4dce11366b62 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
smatz
parents: 9025
diff changeset
  1477
	SDT_CONDVAR(Patches, pathfinder_for_ships,    SLE_UINT8, 87, SL_MAX_VERSION, 0, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_PATHFINDER_FOR_SHIPS,   NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1478
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1479
	SDT_BOOL(Patches, train_income_warn,             S, 0,  true,                    STR_CONFIG_PATCHES_WARN_INCOME_LESS,     NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1480
	 SDT_VAR(Patches, order_review_system,SLE_UINT8, S,MS,     2,     0,       2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW,         NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1481
	SDT_BOOL(Patches, never_expire_vehicles,         0,NN, false,                    STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES,NULL),
4870
0ee22ed51ada (svn r6800) -Feature change: [train is lost] message is now generated immediately when pathfinder can't find the path. (thanks MeusH, peter1138 and Brianetta for ideas and help).
KUDr
parents: 4834
diff changeset
  1482
	SDT_BOOL(Patches, lost_train_warn,               S, 0,  true,                    STR_CONFIG_PATCHES_WARN_LOST_TRAIN,      NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1483
	SDT_BOOL(Patches, autorenew,                     S, 0, false,                    STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,    EngineRenewUpdate),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1484
	 SDT_VAR(Patches, autorenew_months,   SLE_INT16, S, 0,     6,   -12,      12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS,     EngineRenewMonthsUpdate),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1485
	 SDT_VAR(Patches, autorenew_money,     SLE_UINT, S,CR,100000,     0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY,      EngineRenewMoneyUpdate),
7582
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1486
	SDT_BOOL(Patches, always_build_infrastructure,   S, 0, false,                    STR_CONFIG_PATCHES_ALWAYS_BUILD_INFRASTRUCTURE, RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1487
	 SDT_VAR(Patches, max_trains,        SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS,           RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1488
	 SDT_VAR(Patches, max_roadveh,       SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH,          RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1489
	 SDT_VAR(Patches, max_aircraft,      SLE_UINT16, 0, 0,   200,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT,         RedrawScreen),
9f23c01ae23d (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
rubidium
parents: 7560
diff changeset
  1490
	 SDT_VAR(Patches, max_ships,         SLE_UINT16, 0, 0,   300,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS,            RedrawScreen),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1491
	SDT_BOOL(Patches, servint_ispercent,             0, 0, false,                    STR_CONFIG_PATCHES_SERVINT_ISPERCENT,    CheckInterval),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1492
	 SDT_VAR(Patches, servint_trains,    SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS,       InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1493
	 SDT_VAR(Patches, servint_roadveh,   SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH,      InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1494
	 SDT_VAR(Patches, servint_ships,     SLE_UINT16, 0,D0,   360,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS,        InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1495
	 SDT_VAR(Patches, servint_aircraft,  SLE_UINT16, 0,D0,   100,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT,     InValidateDetailsWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1496
	SDT_BOOL(Patches, no_servicing_if_no_breakdowns, 0, 0, false,                    STR_CONFIG_PATCHES_NOSERVICE,            NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1497
	SDT_BOOL(Patches, wagon_speed_limits,            0,NN,  true,                    STR_CONFIG_PATCHES_WAGONSPEEDLIMITS,     UpdateConsists),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1498
	SDT_CONDBOOL(Patches, disable_elrails, 38, SL_MAX_VERSION, 0, NN, false,         STR_CONFIG_PATCHES_DISABLE_ELRAILS,      SettingsDisableElrail),
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1499
	SDT_CONDVAR(Patches, freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0,NN, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
7476
7f086e4b2a76 (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
maedhros
parents: 7452
diff changeset
  1500
	SDT_CONDBOOL(Patches, timetabling,              67, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_TIMETABLE_ALLOW,      NULL),
9144
3e82211b57c5 (svn r12293) -Feature: Ability to change aircraft speed factor, from so
peter1138
parents: 9047
diff changeset
  1501
	SDT_CONDVAR(Patches, plane_speed,    SLE_UINT8, 90, SL_MAX_VERSION, 0, 0, 4, 1,   4, 0, STR_CONFIG_PATCHES_PLANE_SPEED,   NULL),
10382
d1d4452acbfc (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 10273
diff changeset
  1502
	SDT_CONDBOOL(Patches, dynamic_engines,          95, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_PATCHES_DYNAMIC_ENGINES,      NULL),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1503
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1504
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1505
	/* Station section of the GUI-configure patches window */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1506
	SDT_BOOL(Patches, join_stations,           0, 0,  true,        STR_CONFIG_PATCHES_JOINSTATIONS,       NULL),
10117
6a796f06bff4 (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
rubidium
parents: 9306
diff changeset
  1507
	SDT_CONDBOOL(Patches, sg_full_load_any, 0, 92, 0, 0, true,     STR_NULL,                              NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1508
	SDT_BOOL(Patches, improved_load,           0,NN, false,        STR_CONFIG_PATCHES_IMPROVEDLOAD,       NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1509
	SDT_BOOL(Patches, selectgoods,             0, 0,  true,        STR_CONFIG_PATCHES_SELECTGOODS,        NULL),
10117
6a796f06bff4 (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
rubidium
parents: 9306
diff changeset
  1510
	SDT_BOOL(Patches, new_nonstop,             S, 0, false,        STR_CONFIG_PATCHES_NEW_NONSTOP,        NULL),
6a796f06bff4 (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
rubidium
parents: 9306
diff changeset
  1511
	SDT_CONDBOOL(Patches, sg_new_nonstop, 0, 92, 0, 0, false,      STR_NULL,                              NULL),
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1512
	SDT_BOOL(Patches, nonuniform_stations,     0,NN,  true,        STR_CONFIG_PATCHES_NONUNIFORM_STATIONS,NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1513
	 SDT_VAR(Patches, station_spread,SLE_UINT8,0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD,     InvalidateStationBuildWindow),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1514
	SDT_BOOL(Patches, serviceathelipad,        0, 0,  true,        STR_CONFIG_PATCHES_SERVICEATHELIPAD,   NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1515
	SDT_BOOL(Patches, modified_catchment,      0, 0,  true,        STR_CONFIG_PATCHES_CATCHMENT,          NULL),
5211
651c9272ad22 (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
peter1138
parents: 5186
diff changeset
  1516
	SDT_CONDBOOL(Patches, gradual_loading, 40, SL_MAX_VERSION, 0, 0,  true, STR_CONFIG_PATCHES_GRADUAL_LOADING,    NULL),
6338
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1517
	SDT_CONDBOOL(Patches, road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
7170
bd34b6d0e4f1 (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
maedhros
parents: 7139
diff changeset
  1518
	SDT_CONDBOOL(Patches, adjacent_stations,      62, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1519
	SDT_CONDBOOL(Patches, station_noise_level,    96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_NOISE_LEVEL,       InvalidateTownViewWindow),
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1520
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1521
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1522
	/* Economy section of the GUI-configure patches window */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1523
	SDT_BOOL(Patches, inflation,                  0, 0,  true,            STR_CONFIG_PATCHES_INFLATION,        NULL),
10516
b5a97c512d02 (svn r13060) -Codechange: update build industry window when raw_industry_construction setting is modified
glx
parents: 10495
diff changeset
  1524
	 SDT_VAR(Patches, raw_industry_construction,SLE_UINT8,0,MS,0,0, 2, 0, STR_CONFIG_PATCHES_RAW_INDUSTRY_CONSTRUCTION_METHOD, InvalidateBuildIndustryWindow),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1525
	SDT_BOOL(Patches, multiple_industry_per_town, 0, 0, false,            STR_CONFIG_PATCHES_MULTIPINDTOWN,    NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1526
	SDT_BOOL(Patches, same_industry_close,        0, 0, false,            STR_CONFIG_PATCHES_SAMEINDCLOSE,     NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1527
	SDT_BOOL(Patches, bribe,                      0, 0,  true,            STR_CONFIG_PATCHES_BRIBE,            NULL),
8153
32f871f7e7f7 (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
rubidium
parents: 8137
diff changeset
  1528
	SDT_CONDBOOL(Patches, exclusive_rights,           79, SL_MAX_VERSION, 0, 0, true,           STR_CONFIG_PATCHES_ALLOW_EXCLUSIVE, NULL),
32f871f7e7f7 (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
rubidium
parents: 8137
diff changeset
  1529
	SDT_CONDBOOL(Patches, give_money,                 79, SL_MAX_VERSION, 0, 0, true,           STR_CONFIG_PATCHES_ALLOW_GIVE_MONEY, NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1530
	 SDT_VAR(Patches, snow_line_height,SLE_UINT8, 0, 0,     7,  2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT,  NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1531
	 SDT_VAR(Patches, colored_news_year,SLE_INT32, 0,NC,  2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1532
	 SDT_VAR(Patches, starting_year,    SLE_INT32, 0,NC,  1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1533
	 SDT_VAR(Patches, ending_year,      SLE_INT32,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_ENDING_YEAR,  NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1534
	SDT_BOOL(Patches, smooth_economy,             0, 0,  true,            STR_CONFIG_PATCHES_SMOOTH_ECONOMY,   NULL),
6664
78ed98eea2a8 (svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
rubidium
parents: 6622
diff changeset
  1535
	SDT_BOOL(Patches, allow_shares,               0, 0, false,            STR_CONFIG_PATCHES_ALLOW_SHARES,     NULL),
6982
c414fad6c440 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6979
diff changeset
  1536
	SDT_CONDVAR(Patches, town_growth_rate,  SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0,   4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH,          NULL),
c414fad6c440 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6979
diff changeset
  1537
	SDT_CONDVAR(Patches, larger_towns,      SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS,         NULL),
c414fad6c440 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6979
diff changeset
  1538
	SDT_CONDVAR(Patches, initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0,  2, 1,  10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
8137
67a9579abd74 (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
rubidium
parents: 8078
diff changeset
  1539
	SDT_CONDBOOL(Patches, mod_road_rebuild,            77, SL_MAX_VERSION, 0, 0, false,         STR_CONFIG_MODIFIED_ROAD_REBUILD,        NULL),
1218
353a7773bc3c (svn r1722) -Feature: Bigger maps - anyone?
tron
parents: 1104
diff changeset
  1540
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1541
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1542
	/* AI section of the GUI-configure patches window */
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1543
	SDT_BOOL(Patches, ainew_active,           0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE,      AiNew_PatchActive_Warning),
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1544
	SDT_BOOL(Patches, ai_in_multiplayer,      0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1545
	SDT_BOOL(Patches, ai_disable_veh_train,   0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS,  NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1546
	SDT_BOOL(Patches, ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1547
	SDT_BOOL(Patches, ai_disable_veh_aircraft,0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT,NULL),
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1548
	SDT_BOOL(Patches, ai_disable_veh_ship,    0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS,   NULL),
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1549
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1550
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1551
	/* Patches without any GUI representation */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1552
	SDT_BOOL(Patches, keep_all_autosave,              S, 0, false,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1553
	SDT_BOOL(Patches, autosave_on_exit,               S, 0, false,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1554
	 SDT_VAR(Patches, max_num_autosaves,   SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1555
	SDT_BOOL(Patches, bridge_pillars,                 S, 0,  true,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1556
	 SDT_VAR(Patches, extend_vehicle_life, SLE_UINT8, 0, 0,  0, 0, 100, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1557
	SDT_BOOL(Patches, auto_euro,                      S, 0,  true,         STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1558
	 SDT_VAR(Patches, dist_local_authority,SLE_UINT8, 0, 0, 20, 5,  60, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1559
	 SDT_VAR(Patches, wait_oneway_signal,  SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1560
	 SDT_VAR(Patches, wait_twoway_signal,  SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL),
10682
3b753d908205 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas
parents: 10516
diff changeset
  1561
	SDT_CONDLISTO(Patches, town_noise_population, 3, SLE_UINT16, 96, SL_MAX_VERSION, 0, D0, "800,2000,4000", STR_NULL, NULL, CheckNoiseToleranceLevel),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1562
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1563
	/***************************************************************************/
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1564
	/* New Pathfinding patch settings */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1565
	SDT_VAR(Patches, pf_maxlength,      SLE_UINT16, 0, 0,  4096,  64,  65535, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1566
	SDT_VAR(Patches, pf_maxdepth,        SLE_UINT8, 0, 0,    48,   4,    255, 0, STR_NULL, NULL),
1700
b8ecf0494fdd (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
matthijs
parents: 1688
diff changeset
  1567
	/* The maximum number of nodes to search */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1568
	SDT_VAR(Patches, npf_max_search_nodes,SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
1700
b8ecf0494fdd (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
matthijs
parents: 1688
diff changeset
  1569
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1570
	/* When a red signal is encountered, a small detour can be made around
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1571
	 * it. This specifically occurs when a track is doubled, in which case
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1572
	 * the detour is typically 2 tiles. It is also often used at station
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1573
	 * entrances, when there is a choice of multiple platforms. If we take
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1574
	 * a typical 4 platform station, the detour is 4 tiles. To properly
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1575
	 * support larger stations we increase this value.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1576
	 * We want to prevent that trains that want to leave at one side of a
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1577
	 * station, leave through the other side, turn around, enter the
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1578
	 * station on another platform and exit the station on the right side
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1579
	 * again, just because the sign at the right side was red. If we take
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1580
	 * a typical 5 length station, this detour is 10 or 11 tiles (not
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1581
	 * sure), so we set the default penalty at 10 (the station tile
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1582
	 * penalty will further prevent this.
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1583
	 * We give presignal exits (and combo's) a different (larger) penalty, because
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1584
	 * we really don't want trains waiting in front of a presignal exit. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1585
	SDT_VAR(Patches, npf_rail_firstred_penalty,     SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1586
	SDT_VAR(Patches, npf_rail_firstred_exit_penalty,SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH),0, 100000, 0, STR_NULL, NULL),
1459
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1587
	/* This penalty is for when the last signal before the target is red.
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1588
	 * This is useful for train stations, where there are multiple
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1589
	 * platforms to choose from, which lie in different signal blocks.
6c1f01803928 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1590
	 * Every target in a occupied signal block (ie an occupied platform)
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1591
	 * will get this penalty. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1592
	SDT_VAR(Patches, npf_rail_lastred_penalty, SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1593
	/* When a train plans a route over a station tile, this penalty is
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1594
	 * applied. We want that trains plan a route around a typical, 4x5
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1595
	 * station, which means two tiles to the right, and two tiles back to
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1596
	 * the left around it, or 5 tiles of station through it. If we assign
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1597
	 * a penalty of 1 tile for every station tile passed, the route will
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1598
	 * be around it. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1599
	SDT_VAR(Patches, npf_rail_station_penalty, SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1600
	SDT_VAR(Patches, npf_rail_slope_penalty,   SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
1751
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1601
	/* This penalty is applied when a train makes a turn. Its value of 1 makes
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1602
	 * sure that it has a minimal impact on the pathfinding, only when two
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1603
	 * paths have equal length it will make a difference */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1604
	SDT_VAR(Patches, npf_rail_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
1777
d328484bd6f2 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1605
	/* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
d328484bd6f2 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1606
	 * apply to ships, as they can just come out the other end). XXX: Is this a
d328484bd6f2 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1607
	 * good value? */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1608
	SDT_VAR(Patches, npf_rail_depot_reverse_penalty,SLE_UINT, 0, 0, (NPF_TILE_LENGTH * 50), 0, 100000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1609
	SDT_VAR(Patches, npf_buoy_penalty,              SLE_UINT, 0, 0, (2 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
1751
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1610
	/* This penalty is applied when a ship makes a turn. It is bigger than the
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1611
	 * rail curve penalty, since ships (realisticly) have more trouble with
954dd2900ac9 (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1612
	 * making turns */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1613
	SDT_VAR(Patches, npf_water_curve_penalty,       SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4),  0, 100000, 0, STR_NULL, NULL),
1941
b1cb02c0401c (svn r2447) * Add: [NPF] Penalty for road vehicles making turns.
matthijs
parents: 1891
diff changeset
  1614
	/* This is the penalty for road, same as for rail. */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1615
	SDT_VAR(Patches, npf_road_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
2006
324916f22a8a (svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
matthijs
parents: 1941
diff changeset
  1616
	/* This is the penalty for level crossings, for both road and rail vehicles */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1617
	SDT_VAR(Patches, npf_crossing_penalty,          SLE_UINT, 0, 0, (3 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
6338
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1618
	/* This is the penalty for drive-through road, stops. */
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1619
	SDT_CONDVAR (Patches, npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * NPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
1271
2b8bfb61ce90 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1620
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1621
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1622
	/* The maximum number of nodes to search */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1623
	SDT_CONDBOOL(Patches, yapf.disable_node_optimization  ,           28, SL_MAX_VERSION, 0, 0, false                   ,                       STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1624
	SDT_CONDVAR (Patches, yapf.max_search_nodes           , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000                   ,      500, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1625
	SDT_CONDBOOL(Patches, yapf.rail_firstred_twoway_eol   ,           28, SL_MAX_VERSION, 0, 0,  true                   ,                       STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1626
	SDT_CONDVAR (Patches, yapf.rail_firstred_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1627
	SDT_CONDVAR (Patches, yapf.rail_firstred_exit_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1628
	SDT_CONDVAR (Patches, yapf.rail_lastred_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1629
	SDT_CONDVAR (Patches, yapf.rail_lastred_exit_penalty  , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1630
	SDT_CONDVAR (Patches, yapf.rail_station_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    30 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1631
	SDT_CONDVAR (Patches, yapf.rail_slope_penalty         , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     2 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1632
	SDT_CONDVAR (Patches, yapf.rail_curve45_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     1 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1633
	SDT_CONDVAR (Patches, yapf.rail_curve90_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     6 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1634
	/* This penalty is applied when a train reverses inside a depot */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1635
	SDT_CONDVAR (Patches, yapf.rail_depot_reverse_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    50 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1636
	/* This is the penalty for level crossings (for trains only) */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1637
	SDT_CONDVAR (Patches, yapf.rail_crossing_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     3 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1638
	/* look-ahead how many signals are checked */
5186
852c05442097 (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny)
KUDr
parents: 5163
diff changeset
  1639
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10                   ,        1,     100, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1640
	/* look-ahead n-th red signal penalty polynomial: penalty = p2 * n^2 + p1 * n + p0 */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1641
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p0  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,   500                   , -1000000, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1642
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p1  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,  -100                   , -1000000, 1000000, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1643
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p2  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,     5                   , -1000000, 1000000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1644
	/* penalties for too long or too short station platforms */
4590
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1645
	SDT_CONDVAR (Patches, yapf.rail_longer_platform_penalty,           SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1646
	SDT_CONDVAR (Patches, yapf.rail_longer_platform_per_tile_penalty,  SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1647
	SDT_CONDVAR (Patches, yapf.rail_shorter_platform_penalty,          SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1648
	SDT_CONDVAR (Patches, yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
6916
e87d54a598ea (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6706
diff changeset
  1649
	/* road vehicles - penalties */
4590
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1650
	SDT_CONDVAR (Patches, yapf.road_slope_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1651
	SDT_CONDVAR (Patches, yapf.road_curve_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
020290824b22 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1652
	SDT_CONDVAR (Patches, yapf.road_crossing_penalty                 , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
6338
0fb4f452873c (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 6309
diff changeset
  1653
	SDT_CONDVAR (Patches, yapf.road_stop_penalty                     , SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1654
4300
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1655
	/***************************************************************************/
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1656
	/* Terrain genation related patch options */
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1657
	SDT_CONDVAR(Patches,      land_generator,           SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    1,               0, STR_CONFIG_PATCHES_LAND_GENERATOR,           NULL),
6664
78ed98eea2a8 (svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
rubidium
parents: 6622
diff changeset
  1658
	SDT_CONDVAR(Patches,      oil_refinery_limit,       SLE_UINT8,  30, SL_MAX_VERSION, 0, 0,   32,                  12,   48,               0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE,    NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1659
	SDT_CONDVAR(Patches,      tgen_smoothness,          SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    3,               0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN,     NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1660
	SDT_CONDVAR(Patches,      generation_seed,          SLE_UINT32, 30, SL_MAX_VERSION, 0, 0,    GENERATE_NEW_SEED,   0, MAX_UVALUE(uint32), 0, STR_NULL,                                    NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1661
	SDT_CONDVAR(Patches,      tree_placer,              SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   2,                   0,    2,               0, STR_CONFIG_PATCHES_TREE_PLACER,              NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1662
	SDT_VAR    (Patches,      heightmap_rotation,       SLE_UINT8,                      S, MS,   0,                   0,    1,               0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION,       NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1663
	SDT_VAR    (Patches,      se_flat_world_height,     SLE_UINT8,                      S, 0,    0,                   0,   15,               0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT,     NULL),
4300
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1664
8625
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1665
	/*
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1666
	 * Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1667
	 * which patch the server is talking about all conditional compilation of this array must be at the
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1668
	 * end. This isn't really the best solution, the patches the server can tell the client about should
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1669
	 * either use a seperate array or some other form of identifier.
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1670
	 */
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1671
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1672
#ifdef __APPLE__
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1673
	/* We might need to emulate a right mouse button on mac */
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1674
	SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU,   NULL),
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1675
#endif
917bf7147a48 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
egladil
parents: 8617
diff changeset
  1676
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1677
	SDT_END()
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1678
};
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1679
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1680
static const SettingDesc _currency_settings[] = {
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1681
	SDT_VAR(CurrencySpec, rate,    SLE_UINT16, S, 0,  1, 0, 100, 0, STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1682
	SDT_CHR(CurrencySpec, separator,           S, 0,        ".",    STR_NULL, NULL),
6987
b0f13039bda2 (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6984
diff changeset
  1683
	SDT_VAR(CurrencySpec, to_euro,  SLE_INT32, S, 0,  0, 0, 3000, 0, STR_NULL, NULL),
4431
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1684
	SDT_STR(CurrencySpec, prefix,   SLE_STRBQ, S, 0,       NULL,    STR_NULL, NULL),
7468c1484d20 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1685
	SDT_STR(CurrencySpec, suffix,   SLE_STRBQ, S, 0, " credits",    STR_NULL, NULL),
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1686
	SDT_END()
759
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
  1687
};
6d087784a08a (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
  1688
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1689
/* Undefine for the shortcut macros above */
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1690
#undef S
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1691
#undef C
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1692
#undef N
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1693
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1694
#undef D0
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1695
#undef NC
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1696
#undef MS
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1697
#undef NO
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1698
#undef CR
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1699
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1700
static void NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1701
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
  1702
	IniGroup *group = ini_getgroup(ini, grpname);
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1703
	IniItem *item;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1704
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1705
	/* If no group exists, return */
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1706
	if (group == NULL) return;
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1707
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1708
	for (item = group->item; item != NULL; item = item->next) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1709
		int news_item = -1;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1710
		for (int i = 0; i < NT_END; i++) {
10253
1627c1fef7c8 (svn r12785) -Codechange: put all news-type related constants in the same array. Patch by cirdan.
rubidium
parents: 10229
diff changeset
  1711
			if (strcasecmp(item->name, _news_type_data[i].name) == 0) {
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1712
				news_item = i;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1713
				break;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1714
			}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1715
		}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1716
		if (news_item == -1) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1717
			DEBUG(misc, 0, "Invalid display option: %s", item->name);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1718
			continue;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1719
		}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1720
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1721
		if (strcasecmp(item->value, "full") == 0) {
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1722
			_news_type_data[news_item].display = ND_FULL;
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1723
		} else if (strcasecmp(item->value, "off") == 0) {
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1724
			_news_type_data[news_item].display = ND_OFF;
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1725
		} else if (strcasecmp(item->value, "summarized") == 0) {
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1726
			_news_type_data[news_item].display = ND_SUMMARY;
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1727
		} else {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1728
			DEBUG(misc, 0, "Invalid display value: %s", item->value);
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1729
			continue;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1730
		}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1731
	}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1732
}
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1733
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1734
/* Load a GRF configuration from the given group name */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1735
static GRFConfig *GRFLoadConfig(IniFile *ini, const char *grpname, bool is_static)
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1736
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
  1737
	IniGroup *group = ini_getgroup(ini, grpname);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1738
	IniItem *item;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1739
	GRFConfig *first = NULL;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1740
	GRFConfig **curr = &first;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1741
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1742
	if (group == NULL) return NULL;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1743
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1744
	for (item = group->item; item != NULL; item = item->next) {
5860
7fdc9b423ba1 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
parents: 5852
diff changeset
  1745
		GRFConfig *c = CallocT<GRFConfig>(1);
7530
31257d744079 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
rubidium
parents: 7494
diff changeset
  1746
		c->filename = strdup(item->name);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1747
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1748
		/* Parse parameters */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1749
		if (*item->value != '\0') {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1750
			c->num_params = parse_intlist(item->value, (int*)c->param, lengthof(c->param));
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1751
			if (c->num_params == (byte)-1) {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1752
				ShowInfoF("ini: error in array '%s'", item->name);
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1753
				c->num_params = 0;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1754
			}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1755
		}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1756
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1757
		/* Check if item is valid */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1758
		if (!FillGRFDetails(c, is_static)) {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1759
			const char *msg;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1760
6555
c27c9d5b459f (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
maedhros
parents: 6338
diff changeset
  1761
			if (c->status == GCS_NOT_FOUND) {
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1762
				msg = "not found";
8424
4a488a90ccab (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 8423
diff changeset
  1763
			} else if (HasBit(c->flags, GCF_UNSAFE)) {
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1764
				msg = "unsafe for static use";
8424
4a488a90ccab (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 8423
diff changeset
  1765
			} else if (HasBit(c->flags, GCF_SYSTEM)) {
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1766
				msg = "system NewGRF";
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1767
			} else {
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1768
				msg = "unknown";
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1769
			}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1770
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1771
			ShowInfoF("ini: ignoring invalid NewGRF '%s': %s", item->name, msg);
5346
0d7cc9cefd2b (svn r7517) -Codechange: Set pointers to NULL when freeing the newgrf config variables and add the proper const to CopyGRFConfigList
Darkvater
parents: 5329
diff changeset
  1772
			ClearGRFConfig(&c);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1773
			continue;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1774
		}
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1775
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1776
		/* Mark file as static to avoid saving in savegame. */
8427
143b0be22af1 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
skidd13
parents: 8424
diff changeset
  1777
		if (is_static) SetBit(c->flags, GCF_STATIC);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1778
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1779
		/* Add item to list */
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1780
		*curr = c;
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1781
		curr = &c->next;
5307
3e336ae5724a (svn r7463) -Codechange: Don't load invalid NewGRF files from the configuration file; instead show a warning.
peter1138
parents: 5228
diff changeset
  1782
	}
3631
33532b85cce9 (svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters.
Darkvater
parents: 3628
diff changeset
  1783
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1784
	return first;
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1785
}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1786
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1787
static void NewsDisplaySaveConfig(IniFile *ini, const char *grpname)
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1788
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
  1789
	IniGroup *group = ini_getgroup(ini, grpname);
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1790
	IniItem **item;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1791
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1792
	if (group == NULL) return;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1793
	group->item = NULL;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1794
	item = &group->item;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1795
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1796
	for (int i = 0; i < NT_END; i++) {
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1797
		const char *value;
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1798
		int v = _news_type_data[i].display;
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1799
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1800
		value = (v == ND_OFF ? "off" : (v == ND_SUMMARY ? "summarized" : "full"));
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1801
10253
1627c1fef7c8 (svn r12785) -Codechange: put all news-type related constants in the same array. Patch by cirdan.
rubidium
parents: 10229
diff changeset
  1802
		*item = ini_item_alloc(group, _news_type_data[i].name, strlen(_news_type_data[i].name));
6609
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1803
		(*item)->value = (char*)pool_strdup(&ini->pool, value, strlen(value));
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1804
		item = &(*item)->next;
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1805
	}
7c466c7c850a (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6574
diff changeset
  1806
}
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1807
9243
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1808
/**
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1809
 * Save the version of OpenTTD to the ini file.
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1810
 * @param ini the ini to write to
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1811
 */
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1812
static void SaveVersionInConfig(IniFile *ini)
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1813
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
  1814
	IniGroup *group = ini_getgroup(ini, "version");
9243
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1815
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1816
	if (group == NULL) return;
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1817
	group->item = NULL;
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1818
	IniItem **item = &group->item;
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1819
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1820
	char version[9];
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1821
	snprintf(version, lengthof(version), "%08X", _openttd_newgrf_version);
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1822
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1823
	const char *versions[][2] = {
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1824
		{ "version_string", _openttd_revision },
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1825
		{ "version_number", version }
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1826
	};
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1827
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1828
	for (uint i = 0; i < lengthof(versions); i++) {
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1829
		*item = ini_item_alloc(group, versions[i][0], strlen(versions[i][0]));
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1830
		(*item)->value = (char*)pool_strdup(&ini->pool, versions[i][1], strlen(versions[i][1]));
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1831
		item = &(*item)->next;
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1832
	}
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1833
}
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1834
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1835
/* Save a GRF configuration to the given group name */
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1836
static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *list)
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1837
{
10471
719adbfbd39a (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings
glx
parents: 10465
diff changeset
  1838
	IniGroup *group = ini_getgroup(ini, grpname);
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1839
	IniItem **item;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1840
	const GRFConfig *c;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1841
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1842
	if (group == NULL) return;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1843
	group->item = NULL;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1844
	item = &group->item;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1845
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1846
	for (c = list; c != NULL; c = c->next) {
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1847
		char params[512];
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1848
		GRFBuildParamList(params, c, lastof(params));
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1849
7530
31257d744079 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore.
rubidium
parents: 7494
diff changeset
  1850
		*item = ini_item_alloc(group, c->filename, strlen(c->filename));
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1851
		(*item)->value = (char*)pool_strdup(&ini->pool, params, strlen(params));
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1852
		item = &(*item)->next;
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1853
	}
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1854
}
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1855
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1856
/* Common handler for saving/loading variables to the configuration file */
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1857
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1858
{
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1859
	proc(ini, (const SettingDesc*)_misc_settings,    "misc",  NULL);
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1860
	proc(ini, (const SettingDesc*)_music_settings,   "music", &msf);
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1861
#ifdef WIN32
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1862
	proc(ini, (const SettingDesc*)_win32_settings,   "win32", NULL);
3051
16f6e40c67eb (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1863
#endif /* WIN32 */
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1864
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1865
	proc(ini, _gameopt_settings, "gameopt",  &_opt_newgame);
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1866
	proc(ini, _patch_settings,   "patches",  &_patches_newgame);
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1867
	proc(ini, _currency_settings,"currency", &_custom_currency);
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1868
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1869
#ifdef ENABLE_NETWORK
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1870
	proc(ini, (const SettingDesc*)_network_settings, "network", NULL);
3628
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1871
	proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
bd4a6601e5a2 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1872
	proc_list(ini, "bans",    _network_ban_list,  lengthof(_network_ban_list), NULL);
543
e3b43338096b (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1873
#endif /* ENABLE_NETWORK */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1874
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1875
6704
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1876
extern void CheckDifficultyLevels();
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1877
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1878
/** Load the values from the configuration files */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  1879
void LoadFromConfig()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1880
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1881
	IniFile *ini = ini_load(_config_file);
6705
d3fb7785c0a4 (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
belugas
parents: 6704
diff changeset
  1882
	ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1883
	HandleSettingDescs(ini, ini_load_settings, ini_load_setting_list);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1884
	_grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1885
	_grfconfig_static  = GRFLoadConfig(ini, "newgrf-static", true);
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1886
	NewsDisplayLoadConfig(ini, "news_display");
6704
1d7e67bc3f7c (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6682
diff changeset
  1887
	CheckDifficultyLevels();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1888
	ini_free(ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1889
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1890
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1891
/** Save the values to the configuration file */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  1892
void SaveToConfig()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1893
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1894
	IniFile *ini = ini_load(_config_file);
3116
031230112b25 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1895
	HandleSettingDescs(ini, ini_save_settings, ini_save_setting_list);
5309
02416fe4b891 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1896
	GRFSaveConfig(ini, "newgrf", _grfconfig_newgame);
5329
2b117d8652f0 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1897
	GRFSaveConfig(ini, "newgrf-static", _grfconfig_static);
10273
248661824a1e (svn r12805) -Codechange: remove some bit magic related to the news display states. Patch by cirdan.
rubidium
parents: 10253
diff changeset
  1898
	NewsDisplaySaveConfig(ini, "news_display");
9243
3cac8fe1bd25 (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
rubidium
parents: 9233
diff changeset
  1899
	SaveVersionInConfig(ini);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1900
	ini_save(_config_file, ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1901
	ini_free(ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1902
}
1688
787400219027 (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  1903
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1904
static const SettingDesc *GetSettingDescription(uint index)
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1905
{
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1906
	if (index >= lengthof(_patch_settings)) return NULL;
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1907
	return &_patch_settings[index];
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1908
}
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1909
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1910
/** Network-safe changing of patch-settings (server-only).
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  1911
 * @param tile unused
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  1912
 * @param flags operation to perform
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1913
 * @param p1 the index of the patch in the SettingDesc array which identifies it
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1914
 * @param p2 the new value for the patch
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1915
 * The new value is properly clamped to its minimum/maximum when setting
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1916
 * @see _patch_settings
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1917
 */
7439
0c0e2945c890 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 7409
diff changeset
  1918
CommandCost CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1919
{
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1920
	const SettingDesc *sd = GetSettingDescription(p1);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1921
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1922
	if (sd == NULL) return CMD_ERROR;
3223
abf18a71767b (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Darkvater
parents: 3222
diff changeset
  1923
	if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1924
8530
90a35d776726 (svn r11594) -Fix: don't allow changing network only patches settings from console when not in network game
glx
parents: 8494
diff changeset
  1925
	if ((sd->desc.flags & SGF_NETWORK_ONLY) && !_networking) return CMD_ERROR;
8397
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1926
	if ((sd->desc.flags & SGF_NO_NETWORK) && _networking) return CMD_ERROR;
81b06437cfab (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium
parents: 8345
diff changeset
  1927
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1928
	if (flags & DC_EXEC) {
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1929
		Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1930
		void *var = GetVariableAddress(patches_ptr, &sd->save);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1931
		Write_ValidateSetting(var, sd, (int32)p2);
5113
5626f4b8b46e (svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
KUDr
parents: 5108
diff changeset
  1932
		if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1933
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1934
		InvalidateWindow(WC_GAME_OPTIONS, 0);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1935
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1936
7446
1c4d469f986e (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 7439
diff changeset
  1937
	return CommandCost();
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1938
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1939
3615
59b36aaa050a (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
  1940
/** Top function to save the new value of an element of the Patches struct
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1941
 * @param index offset in the SettingDesc array of the Patches struct which
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1942
 * identifies the patch member we want to change
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1943
 * @param object pointer to a valid patches struct that has its settings change.
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1944
 * This only affects patch-members that are not needed to be the same on all
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1945
 * clients in a network game.
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1946
 * @param value new value of the patch */
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1947
bool SetPatchValue(uint index, const Patches *object, int32 value)
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1948
{
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1949
	const SettingDesc *sd = &_patch_settings[index];
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1950
	/* If an item is player-based, we do not send it over the network
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1951
	 * (if any) to change. Also *hack*hack* we update the _newgame version
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1952
	 * of patches because changing a player-based setting in a game also
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1953
	 * changes its defaults. At least that is the convention we have chosen */
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1954
	if (sd->save.conv & SLF_NETWORK_NO) {
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1955
		void *var = GetVariableAddress(object, &sd->save);
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1956
		Write_ValidateSetting(var, sd, value);
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1957
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1958
		if (_game_mode != GM_MENU) {
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1959
			void *var2 = GetVariableAddress(&_patches_newgame, &sd->save);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
  1960
			Write_ValidateSetting(var2, sd, value);
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1961
		}
5113
5626f4b8b46e (svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
KUDr
parents: 5108
diff changeset
  1962
		if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1963
		InvalidateWindow(WC_GAME_OPTIONS, 0);
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1964
		return true;
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1965
	}
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1966
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1967
	/* send non-player-based settings over the network */
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1968
	if (!_networking || (_networking && _network_server)) {
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1969
		return DoCommandP(0, index, value, NULL, CMD_CHANGE_PATCH_SETTING);
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1970
	}
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1971
	return false;
3118
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1972
}
99926945ccb1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1973
3247
4e70e64adbb8 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1974
const SettingDesc *GetPatchFromName(const char *name, uint *i)
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1975
{
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1976
	const SettingDesc *sd;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1977
3131
e856656f99a9 (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1978
	for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
3223
abf18a71767b (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Darkvater
parents: 3222
diff changeset
  1979
		if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
3210
c77ce9799650 (svn r3880) - just do a string compare without length restrictions; followup for r3875
Darkvater
parents: 3207
diff changeset
  1980
		if (strcmp(sd->desc.name, name) == 0) return sd;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1981
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1982
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1983
	return NULL;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1984
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1985
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1986
/* Those 2 functions need to be here, else we have to make some stuff non-static
4278
0025a4267abe (svn r5908) - Codechange (r5903): Move the retrieval of the new value of a patch to console_cmds.c, so there is no need for that function in settings.c
Darkvater
parents: 4275
diff changeset
  1987
 * and besides, it is also better to keep stuff like this at the same place */
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1988
bool IConsoleSetPatchSetting(const char *name, int32 value)
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1989
{
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1990
	bool success;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1991
	uint index;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1992
	const SettingDesc *sd = GetPatchFromName(name, &index);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1993
	const Patches *patches_ptr;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1994
	void *ptr;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1995
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1996
	if (sd == NULL) {
10685
955ddec7961e (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
rubidium
parents: 10684
diff changeset
  1997
		IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1998
		return true;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1999
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2000
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2001
	patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  2002
	ptr = GetVariableAddress(patches_ptr, &sd->save);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2003
4600
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  2004
	success = SetPatchValue(index, patches_ptr, value);
c3d1ca65a598 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  2005
	return success;
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2006
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2007
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2008
void IConsoleGetPatchSetting(const char *name)
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2009
{
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2010
	char value[20];
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2011
	uint index;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2012
	const SettingDesc *sd = GetPatchFromName(name, &index);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2013
	const void *ptr;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2014
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2015
	if (sd == NULL) {
10685
955ddec7961e (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
rubidium
parents: 10684
diff changeset
  2016
		IConsolePrintF(CC_WARNING, "'%s' is an unknown patch setting.", name);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2017
		return;
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2018
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2019
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  2020
	ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2021
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2022
	if (sd->desc.cmd == SDT_BOOLX) {
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2023
		snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2024
	} else {
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2025
		snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2026
	}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2027
10685
955ddec7961e (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
rubidium
parents: 10684
diff changeset
  2028
	IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
3119
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2029
		name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2030
}
08471cfc4ef8 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  2031
6925
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2032
void IConsoleListPatches()
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2033
{
10685
955ddec7961e (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
rubidium
parents: 10684
diff changeset
  2034
	IConsolePrintF(CC_WARNING, "All patches with their current value:");
6925
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2035
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2036
	for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2037
		char value[80];
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2038
		const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2039
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2040
		if (sd->desc.cmd == SDT_BOOLX) {
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2041
			snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2042
		} else {
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2043
			snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2044
		}
10685
955ddec7961e (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
rubidium
parents: 10684
diff changeset
  2045
		IConsolePrintF(CC_DEFAULT, "%s = %s", sd->desc.name, value);
6925
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2046
	}
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2047
10685
955ddec7961e (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
rubidium
parents: 10684
diff changeset
  2048
	IConsolePrintF(CC_WARNING, "Use 'patch' command to change a value");
6925
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2049
}
dc349ff2d657 (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6923
diff changeset
  2050
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2051
/** Save and load handler for patches/settings
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2052
 * @param osd SettingDesc struct containing all information
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2053
 * @param object can be either NULL in which case we load global variables or
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2054
 * a pointer to a struct which is getting saved */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2055
static void LoadSettings(const SettingDesc *osd, void *object)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2056
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2057
	for (; osd->save.cmd != SL_END; osd++) {
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2058
		const SaveLoad *sld = &osd->save;
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  2059
		void *ptr = GetVariableAddress(object, sld);
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2060
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2061
		if (!SlObjectMember(ptr, sld)) continue;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2062
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2063
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2064
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2065
/** Loadhandler for a list of global variables
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  2066
 * @param sdg pointer for the global variable list SettingDescGlobVarList
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2067
 * @note this is actually a stub for LoadSettings with the
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2068
 * object pointer set to NULL */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2069
static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2070
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2071
	LoadSettings((const SettingDesc*)sdg, NULL);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2072
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2073
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2074
/** Save and load handler for patches/settings
6979
d194d25020e7 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6953
diff changeset
  2075
 * @param sd SettingDesc struct containing all information
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2076
 * @param object can be either NULL in which case we load global variables or
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2077
 * a pointer to a struct which is getting saved */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2078
static void SaveSettings(const SettingDesc *sd, void *object)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2079
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2080
	/* We need to write the CH_RIFF header, but unfortunately can't call
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2081
	 * SlCalcLength() because we have a different format. So do this manually */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2082
	const SettingDesc *i;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2083
	size_t length = 0;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2084
	for (i = sd; i->save.cmd != SL_END; i++) {
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
  2085
		const void *ptr = GetVariableAddress(object, &i->save);
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
  2086
		length += SlCalcObjMemberLength(ptr, &i->save);
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2087
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2088
	SlSetLength(length);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2089
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2090
	for (i = sd; i->save.cmd != SL_END; i++) {
5141
05a806850445 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  2091
		void *ptr = GetVariableAddress(object, &i->save);
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2092
		SlObjectMember(ptr, &i->save);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2093
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2094
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2095
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2096
/** Savehandler for a list of global variables
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2097
 * @note this is actually a stub for SaveSettings with the
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2098
 * object pointer set to NULL */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2099
static inline void SaveSettingsGlobList(const SettingDescGlobVarList *sdg)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2100
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2101
	SaveSettings((const SettingDesc*)sdg, NULL);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2102
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2103
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2104
static void Load_OPTS()
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2105
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2106
	/* Copy over default setting since some might not get loaded in
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2107
	 * a networking environment. This ensures for example that the local
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2108
	 * autosave-frequency stays when joining a network-server */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2109
	_opt = _opt_newgame;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2110
	LoadSettings(_gameopt_settings, &_opt);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2111
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2112
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2113
static void Save_OPTS()
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2114
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2115
	SaveSettings(_gameopt_settings, &_opt);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2116
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  2117
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2118
static void Load_PATS()
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2119
{
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2120
	/* Copy over default setting since some might not get loaded in
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2121
	 * a networking environment. This ensures for example that the local
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2122
	 * signal_side stays when joining a network-server */
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2123
	_patches = _patches_newgame;
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2124
	LoadSettings(_patch_settings, &_patches);
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2125
}
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2126
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2127
static void Save_PATS()
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2128
{
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2129
	SaveSettings(_patch_settings, &_patches);
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2130
}
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2131
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2132
void CheckConfig()
1688
787400219027 (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  2133
{
2044
68ec4a2f2d79 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  2134
	// Increase old default values for pf_maxdepth and pf_maxlength
68ec4a2f2d79 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  2135
	// to support big networks.
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2136
	if (_patches_newgame.pf_maxdepth == 16 && _patches_newgame.pf_maxlength == 512) {
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2137
		_patches_newgame.pf_maxdepth = 48;
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2138
		_patches_newgame.pf_maxlength = 4096;
2044
68ec4a2f2d79 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  2139
	}
1688
787400219027 (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  2140
}
3112
05a599216d83 (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3052
diff changeset
  2141
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6555
diff changeset
  2142
void UpdatePatches()
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2143
{
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2144
	/* Since old(er) savegames don't have any patches saved, we initialise
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2145
	 * them with the default values just as it was in the old days.
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2146
	 * Also new games need this copying-over */
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2147
	_patches = _patches_newgame; /* backwards compatibility */
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2148
}
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2149
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  2150
extern const ChunkHandler _setting_chunk_handlers[] = {
3121
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2151
	{ 'OPTS', Save_OPTS, Load_OPTS, CH_RIFF},
2e50f731567a (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  2152
	{ 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},
3112
05a599216d83 (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3052
diff changeset
  2153
};
3900
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2154
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2155
static bool IsSignedVarMemType(VarType vt)
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2156
{
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2157
	switch (GetVarMemType(vt)) {
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2158
		case SLE_VAR_I8:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2159
		case SLE_VAR_I16:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2160
		case SLE_VAR_I32:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2161
		case SLE_VAR_I64:
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2162
			return true;
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2163
	}
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2164
	return false;
4984308f9125 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2165
}