Thu, 05 Jan 2006 12:40:50 +0000 |
tron |
(svn r3365) Staticise 36 functions
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Thu, 05 Jan 2006 12:00:38 +0000 |
tron |
(svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2)
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Sun, 25 Dec 2005 19:44:23 +0000 |
tron |
(svn r3342) Remove some cruft
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Sat, 24 Dec 2005 15:01:17 +0000 |
tron |
(svn r3336) byte -> WindowClass, uint16 -> WindowNumber
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Mon, 14 Nov 2005 19:48:04 +0000 |
tron |
(svn r3181) -Bracing
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Sun, 16 Oct 2005 09:13:04 +0000 |
tron |
(svn r3049) Replace byte/int/uint by RailType where appropriate
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Sun, 02 Oct 2005 22:39:56 +0000 |
Darkvater |
(svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
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Fri, 30 Sep 2005 20:37:25 +0000 |
tron |
(svn r3001) s/Player*/const Player*/
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Thu, 29 Sep 2005 19:59:57 +0000 |
peter1138 |
(svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
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Sun, 18 Sep 2005 20:56:44 +0000 |
Darkvater |
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
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Fri, 02 Sep 2005 16:05:59 +0000 |
Darkvater |
(svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
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Sun, 07 Aug 2005 12:41:57 +0000 |
tron |
(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
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Fri, 05 Aug 2005 09:15:41 +0000 |
tron |
(svn r2809) Implement more generic threading functions, which allow more than one thread
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Fri, 05 Aug 2005 08:24:12 +0000 |
tron |
(svn r2807) Fix two major bugs in the threaded save code:
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Mon, 01 Aug 2005 16:31:19 +0000 |
ludde |
(svn r2781) Fix some of the issues with variables in .h files.
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Fri, 29 Jul 2005 21:52:20 +0000 |
tron |
(svn r2754) Move str_fmt into string.[ch]
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Thu, 28 Jul 2005 19:18:27 +0000 |
tron |
(svn r2738) Small bit fiddling cleanup
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Wed, 27 Jul 2005 19:57:12 +0000 |
tron |
(svn r2728) -Fix/Feature: Change the driver probing algorithm
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Fri, 22 Jul 2005 06:31:31 +0000 |
tron |
(svn r2672) Move saving/loading related declarations to saveload.h
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Tue, 19 Jul 2005 11:42:40 +0000 |
ludde |
(svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
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Sun, 17 Jul 2005 12:49:00 +0000 |
ludde |
(svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier.
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Sat, 16 Jul 2005 12:30:03 +0000 |
ludde |
(svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
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Fri, 15 Jul 2005 21:28:26 +0000 |
Darkvater |
(svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
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Fri, 15 Jul 2005 20:29:06 +0000 |
ludde |
(svn r2583) Move OS specific code out of misc.c
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Wed, 13 Jul 2005 19:51:31 +0000 |
ludde |
(svn r2560) Fix: various minor code changes.
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Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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Wed, 15 Jun 2005 16:58:15 +0000 |
celestar |
(svn r2441) -Feature: You can now give transfer order to set up feeder systems
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Mon, 06 Jun 2005 13:47:06 +0000 |
Darkvater |
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
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Wed, 01 Jun 2005 23:08:33 +0000 |
Darkvater |
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
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Sat, 14 May 2005 23:48:39 +0000 |
Darkvater |
(svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob)
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Thu, 12 May 2005 23:46:01 +0000 |
Darkvater |
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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Thu, 12 May 2005 00:18:30 +0000 |
Darkvater |
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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Wed, 13 Apr 2005 23:03:31 +0000 |
Darkvater |
(svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
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Sun, 27 Mar 2005 18:15:27 +0000 |
tron |
(svn r2093) uint -> TileIndex, remove commented out code and a local variable, which was only used once
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Thu, 24 Mar 2005 17:03:37 +0000 |
truelight |
(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
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Thu, 24 Mar 2005 14:33:05 +0000 |
truelight |
(svn r2043) -Fix: committed too many files in the last commit
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Thu, 24 Mar 2005 14:31:27 +0000 |
truelight |
(svn r2042) -Fix: forgot to remove a printf ;)
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Fri, 04 Mar 2005 10:34:44 +0000 |
tron |
(svn r1924) Use same type names in declaration and implementation
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Thu, 17 Feb 2005 10:56:19 +0000 |
celestar |
(svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
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Mon, 07 Feb 2005 10:41:45 +0000 |
tron |
(svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sun, 06 Feb 2005 20:53:31 +0000 |
tron |
(svn r1832) Next byte -> char iteration: custom names
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Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
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Sun, 06 Feb 2005 08:38:09 +0000 |
tron |
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
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Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
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Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
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Mon, 31 Jan 2005 07:23:15 +0000 |
tron |
(svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
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Sat, 29 Jan 2005 19:41:44 +0000 |
celestar |
(svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
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Sat, 29 Jan 2005 13:33:48 +0000 |
tron |
(svn r1715) Move [GS]etMapExtraBits to tile.[ch]
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Sun, 23 Jan 2005 19:02:53 +0000 |
truelight |
(svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch
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Sun, 23 Jan 2005 15:16:47 +0000 |
tron |
(svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Fri, 21 Jan 2005 19:52:32 +0000 |
darkvater |
(svn r1583) -Fix: You should no longer be able to delete bridges on any type of underground when there is a vehicle on it
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Fri, 14 Jan 2005 19:41:24 +0000 |
tron |
(svn r1508) Remove duplicate declarations and include proper headers where necessary
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Thu, 13 Jan 2005 16:50:20 +0000 |
darkvater |
(svn r1497) -Fix: [1101179] Crash if generating land while industry window is open. This also happened for towns and the land information window
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Thu, 13 Jan 2005 16:28:47 +0000 |
darkvater |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
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Wed, 12 Jan 2005 11:21:28 +0000 |
truelight |
(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
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Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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Mon, 03 Jan 2005 21:29:59 +0000 |
tron |
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
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