viewport.c
Thu, 05 Jan 2006 12:40:50 +0000 tron (svn r3365) Staticise 36 functions
Thu, 05 Jan 2006 12:00:38 +0000 tron (svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2)
Fri, 02 Dec 2005 19:41:35 +0000 Darkvater (svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.
Fri, 18 Nov 2005 23:41:03 +0000 bjarni (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
Wed, 16 Nov 2005 12:52:01 +0000 tron (svn r3204) Make handling of clicking on vehicles a bit less ugly by avoiding function declarations in .c files and unnecessary indirection
Mon, 03 Oct 2005 21:20:01 +0000 tron (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them
Sun, 02 Oct 2005 22:39:56 +0000 Darkvater (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Mon, 08 Aug 2005 21:35:27 +0000 tron (svn r2845) Remove sprite size caching, it was unused
Sun, 24 Jul 2005 15:56:31 +0000 celestar (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Tue, 19 Jul 2005 11:42:40 +0000 ludde (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
Sun, 17 Jul 2005 20:14:58 +0000 tron (svn r2626) static, const, misc.
Sun, 17 Jul 2005 18:36:47 +0000 ludde (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron
Sat, 16 Jul 2005 23:47:37 +0000 celestar (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
Fri, 15 Jul 2005 18:30:13 +0000 ludde (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
Fri, 08 Jul 2005 22:25:24 +0000 tron (svn r2535) Tabs
Fri, 08 Jul 2005 19:02:26 +0000 hackykid (svn r2532) - Fix: Don't waste space using an int where a byte would suffice. (ludde)
Tue, 05 Jul 2005 17:47:10 +0000 celestar (svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
Wed, 29 Jun 2005 08:14:09 +0000 tron (svn r2496) -Fix: [1179933] When toggling build/remove via keyboard the selection wasn't correctly redrawn
Sat, 25 Jun 2005 06:15:43 +0000 tron (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Tue, 21 Jun 2005 21:13:10 +0000 hackykid (svn r2470) - Fix: Display station signs correctly in smallest zoom level in transparent buildings or tranparant station signs mode. (Peter1138)
Mon, 20 Jun 2005 20:09:46 +0000 tron (svn r2465) Remove some unreachable code
Wed, 15 Jun 2005 17:27:14 +0000 hackykid (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)
Wed, 15 Jun 2005 14:04:48 +0000 hackykid (svn r2440) - Fix: [newgrf] Fix the spritesorter to handle overlapping sprites properly, this fixes display problems with really short wagons. (algorithm by patchman, ported by therax)
Tue, 14 Jun 2005 10:59:05 +0000 hackykid (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138)
Mon, 06 Jun 2005 13:47:06 +0000 Darkvater (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Sat, 28 May 2005 09:29:36 +0000 tron (svn r2370) Replace some magic numbers with symbolic names
Fri, 27 May 2005 15:05:54 +0000 tron (svn r2369) Remove _thd_ptr: It always holds the address of _thd
Thu, 24 Mar 2005 17:03:37 +0000 truelight (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
Mon, 21 Feb 2005 18:59:54 +0000 Darkvater (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
Sun, 13 Feb 2005 11:18:02 +0000 tron (svn r1867) Include tables/sprites.h only in files which need it
Thu, 10 Feb 2005 05:43:30 +0000 tron (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
Sun, 06 Feb 2005 08:18:00 +0000 tron (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
Sat, 05 Feb 2005 15:58:59 +0000 tron (svn r1803) Move debugging stuff into files of it's own
Tue, 25 Jan 2005 20:47:02 +0000 dominik (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels
Tue, 25 Jan 2005 15:38:36 +0000 dominik (svn r1667) - Feature: Signs are now shown in the color of the player who created them
Sun, 23 Jan 2005 13:09:35 +0000 tron (svn r1610) Remove trailing whitespace (last time ever, i hope)
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Sat, 22 Jan 2005 09:17:58 +0000 dominik (svn r1584) Fix: Highlighlighting tiles under bridges works again correctly for square selection tools.
Wed, 19 Jan 2005 20:55:23 +0000 dominik (svn r1571) Feature: Visually enhanced autorail placing
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
Mon, 10 Jan 2005 22:56:20 +0000 darkvater (svn r1477) -Fix: finally zooming in/out always works. The problem was that the zoomed in/out coordinates were used for checking if the area was a zoomable viewport in the not zoomed in/out position. The chances were high that there was a window.
Mon, 10 Jan 2005 22:14:35 +0000 tron (svn r1475) Fix some more signed/unsigned comparison warnings
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Mon, 03 Jan 2005 21:29:59 +0000 tron (svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Mon, 03 Jan 2005 08:50:44 +0000 tron (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
Fri, 31 Dec 2004 18:57:24 +0000 truelight (svn r1312) -Add: Patch which is on by default: population in label of the town
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Tue, 14 Dec 2004 20:54:01 +0000 dominik (svn r1091) Fix: Finally station names use 100% the correct color in transparent mode
Mon, 13 Dec 2004 18:33:47 +0000 tron (svn r1063) Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge.
Thu, 02 Dec 2004 22:53:07 +0000 tron (svn r901) Small step in the process to clean up the DPARAM mess:
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.