main_gui.c
Tue, 22 Aug 2006 15:33:35 +0000 truelight (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
Tue, 22 Aug 2006 15:23:25 +0000 belugas (svn r6046) CodeChange : Rename WWT_5 Widget type to WWT_LABEL : a centered label
Tue, 22 Aug 2006 14:38:37 +0000 rubidium (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
Mon, 21 Aug 2006 14:59:58 +0000 truelight (svn r6038) -Codechange: move mousewheel code to event WE_MOUSEWHEEL instead of a general function that handles that
Mon, 21 Aug 2006 14:34:59 +0000 truelight (svn r6036) -Codechange: do not handle SCROLL in a central function, but let windows handle them theirself. Added WE_SCROLL for this.
Sat, 19 Aug 2006 10:00:30 +0000 truelight (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
Sat, 19 Aug 2006 09:31:22 +0000 truelight (svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for textboxes to only
Tue, 15 Aug 2006 16:49:48 +0000 rubidium (svn r5918) -Cleanup: rename ConvertDayToYMD/ConvertYMDToDay as they really convert a Date to/from a YearMonthDay.
Mon, 14 Aug 2006 14:21:15 +0000 rubidium (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
Fri, 28 Jul 2006 21:51:00 +0000 belugas (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism
Wed, 26 Jul 2006 03:33:12 +0000 belugas (svn r5609) CodeChange : Apply coding style
Tue, 27 Jun 2006 21:25:53 +0000 tron (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
Sun, 11 Jun 2006 16:00:56 +0000 tron (svn r5226) Reduce the mess that sending chat messages is
Sat, 29 Apr 2006 14:31:16 +0000 Darkvater (svn r4623) - Codechange: s/byte/PlayerID/
Thu, 27 Apr 2006 11:19:12 +0000 celestar (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
Sun, 23 Apr 2006 13:48:16 +0000 tron (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
Sat, 22 Apr 2006 09:25:36 +0000 celestar (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me.
Fri, 07 Apr 2006 09:07:53 +0000 tron (svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it
Fri, 07 Apr 2006 09:00:57 +0000 tron (svn r4313) The parent window of the chat box is always the main toolbar (?!), therefore don't pass this information as parameter
Fri, 07 Apr 2006 08:57:03 +0000 tron (svn r4312) Calculate the maximum pixel width of the entered text in the chat box from the "text box"-widget instead of hardcoding an arbitrary - and wrong - number
Fri, 07 Apr 2006 08:37:39 +0000 tron (svn r4310) The chat box has no visible window title, therefore remove the string
Fri, 07 Apr 2006 08:27:43 +0000 tron (svn r4309) The initial string of the chat box is always the empty string, so don't jump through hoops to check if nothing was entered and simplify the code
Mon, 03 Apr 2006 09:07:21 +0000 celestar (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
Fri, 24 Mar 2006 18:16:39 +0000 belugas (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
Thu, 23 Mar 2006 20:47:56 +0000 tron (svn r4073) Add functions to make and test for (most) unmovable tiles
Fri, 17 Mar 2006 23:23:10 +0000 Darkvater (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton)
Sun, 12 Mar 2006 10:15:36 +0000 tron (svn r3827) Remove the global variable _error_message_2, it's only used as local variable
Fri, 03 Mar 2006 20:48:03 +0000 tron (svn r3749) -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc)
Wed, 01 Feb 2006 07:36:15 +0000 tron (svn r3511) More whitespace ([FS#46] by Rubidium)
Wed, 01 Feb 2006 06:32:03 +0000 tron (svn r3510) Fiddle with whitespace and parentheses
Sat, 21 Jan 2006 21:45:34 +0000 peter1138 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator.
Fri, 06 Jan 2006 21:57:37 +0000 truelight (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
Wed, 14 Dec 2005 06:49:54 +0000 tron (svn r3300) Remove unreachable code - in this case some duplicate breaks
Wed, 14 Dec 2005 06:28:48 +0000 tron (svn r3298) Remove unused and write-only variables
Wed, 07 Dec 2005 15:48:52 +0000 peter1138 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
Fri, 18 Nov 2005 23:41:03 +0000 bjarni (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
Wed, 16 Nov 2005 11:52:21 +0000 tron (svn r3194) Don't use FindLandscapeHeightByTile() when it's overkill
Tue, 15 Nov 2005 09:00:02 +0000 tron (svn r3185) const
Mon, 14 Nov 2005 19:48:04 +0000 tron (svn r3181) -Bracing
Mon, 14 Nov 2005 08:09:57 +0000 tron (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
Sun, 13 Nov 2005 14:54:09 +0000 tron (svn r3173) Use the trinary operator and switch to improve readability
Sun, 13 Nov 2005 13:43:55 +0000 tron (svn r3172) static, const
Wed, 09 Nov 2005 11:32:15 +0000 tron (svn r3159) Remove the read-only variable _no_button_sound
Mon, 07 Nov 2005 16:19:45 +0000 Darkvater (svn r3153) - Feature: [ 1276827 ] Drag and drop rocky areas in scenario editor (MeusH-ish)
Mon, 31 Oct 2005 10:23:58 +0000 tron (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
Wed, 26 Oct 2005 07:12:14 +0000 tron (svn r3090) Remove long dead pieces of code
Mon, 24 Oct 2005 19:40:48 +0000 bjarni (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
Sun, 23 Oct 2005 13:04:44 +0000 tron (svn r3078) Some more stuff, which piled up:
Sat, 22 Oct 2005 06:39:32 +0000 tron (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
Sun, 16 Oct 2005 09:13:04 +0000 tron (svn r3049) Replace byte/int/uint by RailType where appropriate
Fri, 07 Oct 2005 20:53:21 +0000 bjarni (svn r3027) -Feature: [OSX] command+q now works in main menu (Tobin)
Wed, 28 Sep 2005 19:35:36 +0000 tron (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
Tue, 27 Sep 2005 20:55:42 +0000 tron (svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
Tue, 27 Sep 2005 18:51:04 +0000 tron (svn r2992) Use PlayerID, StationID and INVALID_STATION instead of int, int and -1
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Fri, 16 Sep 2005 10:50:06 +0000 Darkvater (svn r2958) - Feature: [ 1258971 ] Menu option to toggle console. Mainly for MacOS's or PDA's. (toholio)
Fri, 16 Sep 2005 00:33:33 +0000 Darkvater (svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Thu, 15 Sep 2005 22:42:59 +0000 Darkvater (svn r2955) Fix: make ottd start with the last resolution you had set (custom) (win32)
Wed, 24 Aug 2005 18:47:26 +0000 tron (svn r2887) Fix regression: Two boolean expressions got flipped in r2595, which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_)
Sat, 06 Aug 2005 15:18:26 +0000 tron (svn r2816) Forgot an Id tag and an #include