src/newgrf_industrytiles.cpp
Tue, 19 Jun 2007 07:21:01 +0000 celestar (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk gamebalance
Sun, 06 Apr 2008 23:07:42 +0000 rubidium (svn r12597) [NoAI] -Sync: with trunk r12501:12596. noai
Fri, 28 Mar 2008 10:32:55 +0000 rubidium (svn r12462) [NoAI] -Sync: with trunk r12304:12461. noai
Fri, 22 Feb 2008 00:25:54 +0000 glx (svn r12211) [NoAI] -Sync: with trunk r12050:12209 noai
Sun, 03 Feb 2008 20:17:54 +0000 rubidium (svn r12051) [NoAI] -Sync: with trunk (r11795:12050). noai
Wed, 09 Jan 2008 18:11:12 +0000 rubidium (svn r11796) [NoAI] -Sync: with trunk r11502:11795. noai
Fri, 23 Nov 2007 16:59:30 +0000 rubidium (svn r11503) [NoAI] -Sync: with trunk r11308:11502. noai
Sat, 20 Oct 2007 10:42:28 +0000 truelight (svn r11309) [NoAI] -Sync: with trunk r11145:11308. noai
Sat, 06 Oct 2007 22:30:24 +0000 glx (svn r11221) [NoAI] -Sync: with trunk r11145:11220 noai
Sun, 23 Sep 2007 07:37:38 +0000 rubidium (svn r11146) [NoAI] -Sync: with trunk r11035:11045. noai
Sun, 02 Sep 2007 11:17:33 +0000 rubidium (svn r11036) [NoAI] -Sync: with trunk r10774:11035. noai
Fri, 03 Aug 2007 22:09:42 +0000 rubidium (svn r10775) [NoAI] -Sync: with trunk r10535:r10774. noai
Fri, 13 Jul 2007 09:18:50 +0000 truelight (svn r10533) [NoAI] -Sync with trunk r10460:r10532. noai
Tue, 26 Jun 2007 23:40:58 +0000 glx (svn r10350) [NoAI] -Sync with trunk r10194:10349 noai
Sun, 17 Jun 2007 21:31:00 +0000 rubidium (svn r10195) [NoAI] -Sync: with trunk r10119:10194. noai
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Thu, 27 Mar 2008 21:36:16 +0000 glx (svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
Tue, 11 Mar 2008 12:55:41 +0000 frosch (svn r12358) -Fix: Callback 2F returns 15 bit results starting from grf version 7.
Fri, 15 Feb 2008 18:40:42 +0000 frosch (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
Fri, 15 Feb 2008 18:34:26 +0000 frosch (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
Thu, 31 Jan 2008 17:46:08 +0000 frosch (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
Sun, 13 Jan 2008 21:41:24 +0000 rubidium (svn r11839) -Codechange: move some variables from variables.h to a more logical location.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Thu, 10 Jan 2008 00:53:17 +0000 belugas (svn r11804) -Fix(r11797,FS#1636): Industry tiles should receive the same medecine as indstries themselves regarding the resolver's object
Wed, 09 Jan 2008 09:57:48 +0000 rubidium (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
Mon, 07 Jan 2008 14:02:26 +0000 rubidium (svn r11776) -Codechange: more header splittings to reduce the dependencies.
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Sun, 16 Dec 2007 23:10:30 +0000 rubidium (svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect.
Sun, 09 Dec 2007 18:27:40 +0000 rubidium (svn r11608) -Fix: do not trigger industries, but only the industry's tiles.
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sun, 11 Nov 2007 17:56:37 +0000 rubidium (svn r11410) -Codechange: implement random triggers for industries.
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
Sun, 04 Nov 2007 11:28:36 +0000 rubidium (svn r11375) -Fix [FS#1397]: the industry recolour map was always applied when recolouring was turned on, instead of only applying it when the colour translation is '0'.
Wed, 17 Oct 2007 20:09:16 +0000 rubidium (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
Wed, 10 Oct 2007 00:42:52 +0000 belugas (svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka
Sun, 07 Oct 2007 15:26:20 +0000 rubidium (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
Tue, 02 Oct 2007 16:56:45 +0000 rubidium (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
Sun, 30 Sep 2007 19:33:40 +0000 rubidium (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
Sun, 30 Sep 2007 15:37:24 +0000 rubidium (svn r11187) -Fix: what holds for houses in r11149 also holds for industries.
Mon, 24 Sep 2007 20:56:33 +0000 rubidium (svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits.
Sun, 23 Sep 2007 19:55:42 +0000 rubidium (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
Sun, 23 Sep 2007 19:27:35 +0000 rubidium (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
Sat, 22 Sep 2007 13:56:38 +0000 rubidium (svn r11139) -Codechange: add support for persistent storage for NewGRFs.
Tue, 04 Sep 2007 12:06:38 +0000 rubidium (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
Wed, 15 Aug 2007 01:50:13 +0000 belugas (svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
Thu, 26 Jul 2007 16:51:10 +0000 rubidium (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Thu, 26 Jul 2007 14:07:11 +0000 rubidium (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Wed, 25 Jul 2007 19:06:29 +0000 rubidium (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
Thu, 12 Jul 2007 09:15:57 +0000 rubidium (svn r10520) -Fix: when a "can I build this industry tile here" callback did not fail, it doesn't automatically mean that the industry tile can be built there.
Wed, 11 Jul 2007 23:10:22 +0000 rubidium (svn r10515) -Codechange: allow getting some more data about the environment of an industry.
Wed, 11 Jul 2007 22:57:47 +0000 rubidium (svn r10514) -Codechange: add support for getting the nearest industry with a given type.
Wed, 11 Jul 2007 15:03:29 +0000 rubidium (svn r10508) -Codechange: allow customizable animation schemes for industries.
Mon, 09 Jul 2007 20:08:25 +0000 rubidium (svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs.
Mon, 09 Jul 2007 18:53:43 +0000 rubidium (svn r10490) -Codechange: add support for industries on non-flat surfaces.
Mon, 09 Jul 2007 13:59:07 +0000 rubidium (svn r10486) -Fix: do not draw foundations when the "should I draw foundations" callbacks says to do so.
Tue, 19 Jun 2007 17:33:12 +0000 belugas (svn r10226) -Codechange: Add support for newindustry tiles drawing.
Sun, 17 Jun 2007 01:01:15 +0000 belugas (svn r10172) -Fix(r10127): Wrong evaluation order on variable 0x41 for industry tile.
Wed, 13 Jun 2007 18:35:06 +0000 belugas (svn r10146) -Codechange: Silence a compiler warning
Wed, 13 Jun 2007 02:29:08 +0000 belugas (svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).