Wed, 09 Jan 2008 18:11:12 +0000 |
rubidium |
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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Fri, 23 Nov 2007 16:59:30 +0000 |
rubidium |
(svn r11503) [NoAI] -Sync: with trunk r11308:11502.
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Sat, 20 Oct 2007 10:42:28 +0000 |
truelight |
(svn r11309) [NoAI] -Sync: with trunk r11145:11308.
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Sun, 23 Sep 2007 07:37:38 +0000 |
rubidium |
(svn r11146) [NoAI] -Sync: with trunk r11035:11045.
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Sun, 02 Sep 2007 11:17:33 +0000 |
rubidium |
(svn r11036) [NoAI] -Sync: with trunk r10774:11035.
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Fri, 03 Aug 2007 22:09:42 +0000 |
rubidium |
(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
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Fri, 20 Jul 2007 15:48:17 +0000 |
rubidium |
(svn r10636) [NoAI] -Sync with trunk r10532:10635.
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Sat, 07 Jul 2007 09:20:52 +0000 |
rubidium |
(svn r10461) [NoAI] -Sync with trunk r10349:r10460.
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Tue, 26 Jun 2007 23:40:58 +0000 |
glx |
(svn r10350) [NoAI] -Sync with trunk r10194:10349
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Sun, 17 Jun 2007 21:31:00 +0000 |
rubidium |
(svn r10195) [NoAI] -Sync: with trunk r10119:10194.
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Tue, 12 Jun 2007 18:02:11 +0000 |
glx |
(svn r10118) [NoAI] -Sync with trunk r10015:r10096
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Fri, 25 May 2007 00:25:08 +0000 |
glx |
(svn r9915) [NoAI] -Sync with trunk -r9815:9914
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Wed, 09 May 2007 20:22:49 +0000 |
rubidium |
(svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention.
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Sun, 22 Apr 2007 19:06:48 +0000 |
rubidium |
(svn r9713) [NoAI] -Sync with trunk (r9631:9712).
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Thu, 22 Mar 2007 02:32:43 +0000 |
glx |
(svn r9396) [NoAI] -Sync with trunk r9362:9393
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Thu, 15 Mar 2007 22:33:39 +0000 |
truelight |
(svn r9232) [NoAI] -Fix r9230: incode update about file/dir moving
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Tue, 13 Mar 2007 15:47:26 +0000 |
truelight |
(svn r9142) [NoAI] -Add: added initial code for AI-layer system
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Tue, 13 Mar 2007 13:07:17 +0000 |
truelight |
(svn r9140) [NoAI] -Remove: both 'default' and 'trolly' AI
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Tue, 25 Mar 2008 14:53:59 +0000 |
glx |
(svn r12416) [0.6] -Backport from trunk (r12399, r12401):
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Sun, 06 Apr 2008 07:22:26 +0000 |
rubidium |
(svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
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Sat, 05 Apr 2008 23:36:54 +0000 |
rubidium |
(svn r12584) -Codechange: do not access the order type directly.
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Sat, 05 Apr 2008 21:45:05 +0000 |
rubidium |
(svn r12583) -Codechange: make AssignOrder a class function of order.
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Tue, 01 Apr 2008 14:03:20 +0000 |
frosch |
(svn r12531) -Codechange: Rename some variables for consistency.
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Mon, 31 Mar 2008 07:25:49 +0000 |
rubidium |
(svn r12501) -Codechange: split signs.h.
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Mon, 31 Mar 2008 00:17:39 +0000 |
rubidium |
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
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Mon, 31 Mar 2008 00:06:17 +0000 |
rubidium |
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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Mon, 24 Mar 2008 00:52:28 +0000 |
glx |
(svn r12401) -Fix (r9754): when loading TTD savegame some data were lost (profits, ...) due to a 'reallocation' for vehicle type conversion. The conversion is now done before loading the vehicle chunk.
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Sun, 23 Mar 2008 21:31:43 +0000 |
rubidium |
(svn r12399) -Fix: some old DOS savegame didn't load properly due to 'garbage' that was sprinkled in some places.
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Tue, 18 Mar 2008 12:28:21 +0000 |
skidd13 |
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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Fri, 15 Feb 2008 11:02:50 +0000 |
peter1138 |
(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
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Tue, 29 Jan 2008 00:27:25 +0000 |
rubidium |
(svn r12004) -Codechange: refactor the random functions to reduce code duplication.
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Fri, 25 Jan 2008 13:54:27 +0000 |
frosch |
(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remove them from TTDP games.
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Thu, 24 Jan 2008 10:47:44 +0000 |
peter1138 |
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
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Sun, 13 Jan 2008 01:21:35 +0000 |
rubidium |
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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Sat, 12 Jan 2008 21:25:04 +0000 |
peter1138 |
(svn r11824) -Fix (r11822): Converting signs from TTD games incomplete
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Sat, 12 Jan 2008 21:01:27 +0000 |
peter1138 |
(svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.
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Sat, 12 Jan 2008 19:58:06 +0000 |
peter1138 |
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
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Sat, 12 Jan 2008 14:10:35 +0000 |
rubidium |
(svn r11818) -Codechange: split player.h into smaller pieces.
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Wed, 09 Jan 2008 16:40:02 +0000 |
rubidium |
(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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Tue, 08 Jan 2008 18:25:51 +0000 |
peter1138 |
(svn r11784) -Codechange: set up initial engine data in one place
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Tue, 08 Jan 2008 16:07:32 +0000 |
peter1138 |
(svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open.
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Mon, 07 Jan 2008 09:19:53 +0000 |
rubidium |
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location.
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Mon, 07 Jan 2008 00:57:19 +0000 |
rubidium |
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
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Thu, 27 Dec 2007 13:35:39 +0000 |
rubidium |
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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Wed, 26 Dec 2007 13:50:40 +0000 |
rubidium |
(svn r11702) -Codechange: move all date related stuff to date*.
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Wed, 26 Dec 2007 11:45:43 +0000 |
rubidium |
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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Tue, 25 Dec 2007 11:26:07 +0000 |
rubidium |
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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Sun, 23 Dec 2007 10:56:02 +0000 |
rubidium |
(svn r11684) -Codechange: split gfx.h in a type and functional header.
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Sat, 22 Dec 2007 23:30:28 +0000 |
rubidium |
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
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Fri, 21 Dec 2007 21:50:46 +0000 |
rubidium |
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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Sat, 24 Nov 2007 10:38:43 +0000 |
skidd13 |
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
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Mon, 19 Nov 2007 21:32:20 +0000 |
skidd13 |
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
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Mon, 19 Nov 2007 21:02:30 +0000 |
skidd13 |
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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Mon, 19 Nov 2007 18:38:10 +0000 |
skidd13 |
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
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Tue, 16 Oct 2007 21:16:30 +0000 |
rubidium |
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
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Tue, 16 Oct 2007 19:27:24 +0000 |
rubidium |
(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded.
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Mon, 15 Oct 2007 20:49:11 +0000 |
rubidium |
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
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Sat, 13 Oct 2007 16:56:29 +0000 |
glx |
(svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD savegame loading
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Thu, 11 Oct 2007 11:32:43 +0000 |
truelight |
(svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games impossible (Csaboka)
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Mon, 08 Oct 2007 19:56:21 +0000 |
rubidium |
(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so we can properly support newindustries.
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