Sun, 29 Jan 2006 10:57:23 +0000 Darkvater (svn r3467) - CodeChange: Remove an useless assignment (reads a value and just writes it back)" tree_cmd.c
Sun, 29 Jan 2006 10:50:27 +0000 Darkvater (svn r3466) - Codechange: Some changes to increase readability of signals code.
Sun, 29 Jan 2006 09:52:54 +0000 peter1138 (svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window
Sat, 28 Jan 2006 13:43:45 +0000 Darkvater (svn r3464) - Fix: restate some of the sprites in their old spaces. Was missed out because the patch was so huge. Thanks to Tron for pointing out the command of diff to ignore whitespace-only changes (--diff-cmd diff -x -ub)
Sat, 28 Jan 2006 13:33:02 +0000 Darkvater (svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors
Sat, 28 Jan 2006 12:23:54 +0000 Darkvater (svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now)
Sat, 28 Jan 2006 11:52:20 +0000 Darkvater (svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enough
Sat, 28 Jan 2006 11:18:09 +0000 Darkvater (svn r3460) - Fix: fix language errors and translate some missing string as far as my knowledge of those languages go (thx egladil for swedish)
Sat, 28 Jan 2006 11:10:52 +0000 Darkvater (svn r3459) - CodeChange: add help-output to strgen and also verbose variants of the switches
Sat, 28 Jan 2006 11:09:16 +0000 truelight (svn r3458) -Fix: forgot one instance in last commit
Sat, 28 Jan 2006 11:08:07 +0000 truelight (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;))
Sat, 28 Jan 2006 10:16:15 +0000 matthijs (svn r3456) - Feature: [Makefile] Icons can now be installed in a seperate directory.
Sat, 28 Jan 2006 09:45:25 +0000 matthijs (svn r3455) * Assert against modifying the outer border of a map into anything but MP_VOID. This might detect a bug that has been there for quite some time, if it hasn't been fixed already.
Sat, 28 Jan 2006 01:33:57 +0000 Darkvater (svn r3454) - Fix: company-count was not updated correctly when loading a saved game with already existing companies for multiplayer.
Fri, 27 Jan 2006 17:06:29 +0000 Darkvater (svn r3453) - CodeChange: Also show the landinfo debug information when building in release mode; however it is shown at debug level 1.
Fri, 27 Jan 2006 14:55:43 +0000 Darkvater (svn r3451) - Fix documentation; PBS bits were missing for bridge
Fri, 27 Jan 2006 09:45:44 +0000 Darkvater (svn r3450) - Revert r3448 partly as some mingw's do have uint defined, others don't, so this needs more research
Fri, 27 Jan 2006 07:13:58 +0000 peter1138 (svn r3449) - NewGRF Fix: When changing the sprite ID of a vehicle, if it is not FD (custom graphics), the value needs to changed from a 16bit array offset to an array index. (fixes tropicstw.grf)
Thu, 26 Jan 2006 22:09:25 +0000 Darkvater (svn r3448) - Fix: wrap up some MinGW warnings
Thu, 26 Jan 2006 19:06:16 +0000 Darkvater (svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
Thu, 26 Jan 2006 18:45:04 +0000 Darkvater (svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron)
Thu, 26 Jan 2006 18:36:14 +0000 Darkvater (svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
Thu, 26 Jan 2006 17:43:31 +0000 peter1138 (svn r3443) - Fix signed/unsigned comparison warning when compiling with gcc 2.95 (tokai)
Thu, 26 Jan 2006 17:32:49 +0000 Darkvater (svn r3442) - Fix: Only windows has stricmp. So define strcasecmp to stricmp when using MSVC
Thu, 26 Jan 2006 17:10:11 +0000 Darkvater (svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending)
Thu, 26 Jan 2006 16:19:24 +0000 Darkvater (svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there.
Thu, 26 Jan 2006 15:55:53 +0000 Darkvater (svn r3438) - Fix: first request company data, then general. Yes, it should be the other way around, but with the current network code this doesn't work. So workaround (have some nice promise from TrueLight for fixing ;))
Thu, 26 Jan 2006 13:01:53 +0000 Darkvater (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c
Thu, 26 Jan 2006 12:56:05 +0000 Darkvater (svn r3434) - Correctly update all network information when pressing refresh in the lobby. Also always allow the join button to a server unless all clients are used up (otherwise you can always join an existing company
Wed, 25 Jan 2006 21:33:57 +0000 peter1138 (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions.
Wed, 25 Jan 2006 19:14:50 +0000 Darkvater (svn r3430) - You can of course not join when there are more companies than the maximum set, not the other way around.
Wed, 25 Jan 2006 19:03:50 +0000 Darkvater (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information.
Wed, 25 Jan 2006 18:40:12 +0000 Darkvater (svn r3428) - Feature: server_info was left out previous commit. Move some commands about a bit for better logical placement
Wed, 25 Jan 2006 18:11:06 +0000 Darkvater (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
Tue, 24 Jan 2006 18:38:06 +0000 peter1138 (svn r3426) - Fix typo from r3019 -- only affected NPF debugging.
Tue, 24 Jan 2006 18:08:04 +0000 Darkvater (svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently
Tue, 24 Jan 2006 09:33:51 +0000 peter1138 (svn r3424) - NewGRF fix: Only power should decide whether a rail vehicle is an engine or a wagon. (fixes SHIKI 810 in jpsetw.grf)
Tue, 24 Jan 2006 07:41:28 +0000 peter1138 (svn r3423) - NewGRF: Update the base_intro age at which an engine will have a randomized intro date, as per (the now updated) spec.
Mon, 23 Jan 2006 21:05:05 +0000 peter1138 (svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
Mon, 23 Jan 2006 19:12:35 +0000 peter1138 (svn r3421) - Revert r3412 as it didn't work.
Mon, 23 Jan 2006 17:43:46 +0000 peter1138 (svn r3420) - Fix typo made back in r2997...
Sun, 22 Jan 2006 17:17:11 +0000 Darkvater (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
Sun, 22 Jan 2006 16:23:05 +0000 peter1138 (svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
Sun, 22 Jan 2006 10:00:04 +0000 peter1138 (svn r3417) - Make company league table window pinnable.
Sun, 22 Jan 2006 09:52:20 +0000 peter1138 (svn r3416) - Fix: Disallow building an oil rig above sea level.
Sat, 21 Jan 2006 22:09:25 +0000 peter1138 (svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)
Sat, 21 Jan 2006 21:45:34 +0000 peter1138 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator.
Sat, 21 Jan 2006 20:34:17 +0000 peter1138 (svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.
Sat, 21 Jan 2006 19:39:26 +0000 peter1138 (svn r3412) - Fix: When changing game mode, reset the tile highlight data, as it may now be out of bounds. This fixes (at least) an assertion when opening the station builder window.
Thu, 19 Jan 2006 21:29:54 +0000 peter1138 (svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
Thu, 19 Jan 2006 18:33:20 +0000 peter1138 (svn r3410) - NewGRF fix: Only add a random number of days to an engine's base introduction date if that date is not 0.
Thu, 19 Jan 2006 17:50:40 +0000 peter1138 (svn r3409) - Change the server advertisement interval to use the frame counter instead
Thu, 19 Jan 2006 16:12:24 +0000 Darkvater (svn r3408) - Ok, compile before you commit; sorry (fix previous commit)
Thu, 19 Jan 2006 15:58:57 +0000 Darkvater (svn r3407) - Feature: Kick and ban now with IP numbers.
Thu, 19 Jan 2006 08:10:11 +0000 peter1138 (svn r3406) - Update year in copyright text
Wed, 18 Jan 2006 18:12:49 +0000 Darkvater (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning.
Wed, 18 Jan 2006 15:43:21 +0000 peter1138 (svn r3404) - Add missing svn properties.
Wed, 18 Jan 2006 15:05:01 +0000 bjarni (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
Wed, 18 Jan 2006 14:12:26 +0000 bjarni (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design
Mon, 16 Jan 2006 15:23:06 +0000 tron (svn r3401) (Hopefully) fix some inaccuracies