src/saveload.cpp
author richk
Tue, 17 Jun 2008 13:22:13 +0000
branchNewGRF_ports
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parent 10991 d8811e327d12
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/* $Id$ */
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/** @file saveload.cpp
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 * All actions handling saving and loading goes on in this file. The general actions
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 * are as follows for saving a game (loading is analogous):
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 * <ol>
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 * <li>initialize the writer by creating a temporary memory-buffer for it
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 * <li>go through all to-be saved elements, each 'chunk' (ChunkHandler) prefixed by a label
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 * <li>use their description array (SaveLoad) to know what elements to save and in what version
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 *    of the game it was active (used when loading)
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 * <li>write all data byte-by-byte to the temporary buffer so it is endian-safe
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 * <li>when the buffer is full; flush it to the output (eg save to file) (_sl.buf, _sl.bufp, _sl.bufe)
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 * <li>repeat this until everything is done, and flush any remaining output to file
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 * </ol>
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 */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "station_base.h"
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#include "thread.h"
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#include "town.h"
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#include "saveload.h"
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#include "network/network.h"
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#include "variables.h"
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#include "window_func.h"
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#include "strings_func.h"
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#include "gfx_func.h"
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#include "core/alloc_func.hpp"
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#include "functions.h"
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#include "core/endian_func.hpp"
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#include "vehicle_base.h"
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#include "autoreplace_base.h"
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#include "statusbar_gui.h"
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#include <list>
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#include "gamelog.h"
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#include "table/strings.h"
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extern const uint16 SAVEGAME_VERSION = NEWGRF_AIRPORTS_SAVEGAME;
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SavegameType _savegame_type; ///< type of savegame we are loading
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uint32 _ttdp_version;     ///< version of TTDP savegame (if applicable)
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uint16 _sl_version;       ///< the major savegame version identifier
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byte   _sl_minor_version; ///< the minor savegame version, DO NOT USE!
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typedef void WriterProc(size_t len);
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typedef size_t ReaderProc();
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/** The saveload struct, containing reader-writer functions, bufffer, version, etc. */
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static struct {
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	bool save;                           ///< are we doing a save or a load atm. True when saving
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	byte need_length;                    ///< ???
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	byte block_mode;                     ///< ???
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	bool error;                          ///< did an error occur or not
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	size_t obj_len;                      ///< the length of the current object we are busy with
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	int array_index, last_array_index;   ///< in the case of an array, the current and last positions
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	size_t offs_base;                    ///< the offset in number of bytes since we started writing data (eg uncompressed savegame size)
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	WriterProc *write_bytes;             ///< savegame writer function
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	ReaderProc *read_bytes;              ///< savegame loader function
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	const ChunkHandler* const *chs;      ///< the chunk of data that is being processed atm (vehicles, signs, etc.)
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	/* When saving/loading savegames, they are always saved to a temporary memory-place
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	 * to be flushed to file (save) or to final place (load) when full. */
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	byte *bufp, *bufe;                   ///< bufp(ointer) gives the current position in the buffer bufe(nd) gives the end of the buffer
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	/* these 3 may be used by compressor/decompressors. */
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	byte *buf;                           ///< pointer to temporary memory to read/write, initialized by SaveLoadFormat->initread/write
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	byte *buf_ori;                       ///< pointer to the original memory location of buf, used to free it afterwards
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	uint bufsize;                        ///< the size of the temporary memory *buf
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	FILE *fh;                            ///< the file from which is read or written to
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	void (*excpt_uninit)();              ///< the function to execute on any encountered error
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	StringID error_str;                  ///< the translateable error message to show
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	char *extra_msg;                     ///< the error message
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} _sl;
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enum NeedLengthValues {NL_NONE = 0, NL_WANTLENGTH = 1, NL_CALCLENGTH = 2};
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/** Error handler, calls longjmp to simulate an exception.
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 * @todo this was used to have a central place to handle errors, but it is
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 * pretty ugly, and seriously interferes with any multithreaded approaches */
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static void NORETURN SlError(StringID string, const char *extra_msg = NULL)
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{
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	_sl.error_str = string;
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	free(_sl.extra_msg);
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	_sl.extra_msg = (extra_msg == NULL) ? NULL : strdup(extra_msg);
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	throw std::exception();
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}
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typedef void (*AsyncSaveFinishProc)();
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static AsyncSaveFinishProc _async_save_finish = NULL;
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static ThreadObject *_save_thread;
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/**
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 * Called by save thread to tell we finished saving.
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 */
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static void SetAsyncSaveFinish(AsyncSaveFinishProc proc)
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{
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	if (_exit_game) return;
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	while (_async_save_finish != NULL) CSleep(10);
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	_async_save_finish = proc;
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}
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/**
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 * Handle async save finishes.
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 */
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void ProcessAsyncSaveFinish()
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{
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	if (_async_save_finish == NULL) return;
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	_async_save_finish();
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	_async_save_finish = NULL;
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	if (_save_thread != NULL) {
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		_save_thread->Join();
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		delete _save_thread;
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		_save_thread = NULL;
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	}
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}
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/**
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 * Fill the input buffer by reading from the file with the given reader
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 */
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static void SlReadFill()
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{
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	size_t len = _sl.read_bytes();
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	if (len == 0) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected end of chunk");
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	_sl.bufp = _sl.buf;
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	_sl.bufe = _sl.buf + len;
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	_sl.offs_base += len;
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}
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static inline size_t SlGetOffs() {return _sl.offs_base - (_sl.bufe - _sl.bufp);}
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/** Return the size in bytes of a certain type of normal/atomic variable
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 * as it appears in memory. See VarTypes
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 * @param conv VarType type of variable that is used for calculating the size
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 * @return Return the size of this type in bytes */
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static inline byte SlCalcConvMemLen(VarType conv)
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{
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	static const byte conv_mem_size[] = {1, 1, 1, 2, 2, 4, 4, 8, 8, 0};
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	byte length = GB(conv, 4, 4);
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	assert(length < lengthof(conv_mem_size));
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	return conv_mem_size[length];
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}
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/** Return the size in bytes of a certain type of normal/atomic variable
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 * as it appears in a saved game. See VarTypes
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 * @param conv VarType type of variable that is used for calculating the size
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 * @return Return the size of this type in bytes */
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static inline byte SlCalcConvFileLen(VarType conv)
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{
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	static const byte conv_file_size[] = {1, 1, 2, 2, 4, 4, 8, 8, 2};
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	byte length = GB(conv, 0, 4);
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	assert(length < lengthof(conv_file_size));
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	return conv_file_size[length];
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}
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/** Return the size in bytes of a reference (pointer) */
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static inline size_t SlCalcRefLen() {return CheckSavegameVersion(69) ? 2 : 4;}
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/** Flush the output buffer by writing to disk with the given reader.
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 * If the buffer pointer has not yet been set up, set it up now. Usually
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 * only called when the buffer is full, or there is no more data to be processed
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 */
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static void SlWriteFill()
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{
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	/* flush the buffer to disk (the writer) */
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	if (_sl.bufp != NULL) {
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		uint len = _sl.bufp - _sl.buf;
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		_sl.offs_base += len;
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		if (len) _sl.write_bytes(len);
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	}
193
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   183
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	/* All the data from the buffer has been written away, rewind to the beginning
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	 * to start reading in more data */
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	_sl.bufp = _sl.buf;
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	_sl.bufe = _sl.buf + _sl.bufsize;
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}
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/** Read in a single byte from file. If the temporary buffer is full,
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   191
 * flush it to its final destination
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 * @return return the read byte from file
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 */
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static inline byte SlReadByteInternal()
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{
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	if (_sl.bufp == _sl.bufe) SlReadFill();
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	return *_sl.bufp++;
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}
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/** Wrapper for SlReadByteInternal */
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byte SlReadByte() {return SlReadByteInternal();}
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/** Write away a single byte from memory. If the temporary buffer is full,
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 * flush it to its destination (file)
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 * @param b the byte that is currently written
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 */
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static inline void SlWriteByteInternal(byte b)
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{
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	if (_sl.bufp == _sl.bufe) SlWriteFill();
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	*_sl.bufp++ = b;
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}
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/** Wrapper for SlWriteByteInternal */
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void SlWriteByte(byte b) {SlWriteByteInternal(b);}
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static inline int SlReadUint16()
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{
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	int x = SlReadByte() << 8;
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	return x | SlReadByte();
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}
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static inline uint32 SlReadUint32()
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{
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	uint32 x = SlReadUint16() << 16;
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	return x | SlReadUint16();
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}
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static inline uint64 SlReadUint64()
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{
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	uint32 x = SlReadUint32();
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	uint32 y = SlReadUint32();
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	return (uint64)x << 32 | y;
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}
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static inline void SlWriteUint16(uint16 v)
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{
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	SlWriteByte(GB(v, 8, 8));
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	SlWriteByte(GB(v, 0, 8));
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}
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static inline void SlWriteUint32(uint32 v)
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{
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	SlWriteUint16(GB(v, 16, 16));
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	SlWriteUint16(GB(v,  0, 16));
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}
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static inline void SlWriteUint64(uint64 x)
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{
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	SlWriteUint32((uint32)(x >> 32));
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	SlWriteUint32((uint32)x);
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}
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/**
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 * Read in the header descriptor of an object or an array.
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 * If the highest bit is set (7), then the index is bigger than 127
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 * elements, so use the next byte to read in the real value.
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 * The actual value is then both bytes added with the first shifted
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 * 8 bits to the left, and dropping the highest bit (which only indicated a big index).
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 * x = ((x & 0x7F) << 8) + SlReadByte();
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 * @return Return the value of the index
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 */
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static uint SlReadSimpleGamma()
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{
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	uint i = SlReadByte();
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	if (HasBit(i, 7)) {
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		i &= ~0x80;
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		if (HasBit(i, 6)) {
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			i &= ~0x40;
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			if (HasBit(i, 5)) {
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				i &= ~0x20;
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				if (HasBit(i, 4))
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					SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unsupported gamma");
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				i = (i << 8) | SlReadByte();
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			}
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			i = (i << 8) | SlReadByte();
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		}
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		i = (i << 8) | SlReadByte();
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	}
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	return i;
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}
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/**
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 * Write the header descriptor of an object or an array.
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 * If the element is bigger than 127, use 2 bytes for saving
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 * and use the highest byte of the first written one as a notice
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 * that the length consists of 2 bytes, etc.. like this:
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 * 0xxxxxxx
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 * 10xxxxxx xxxxxxxx
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 * 110xxxxx xxxxxxxx xxxxxxxx
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 * 1110xxxx xxxxxxxx xxxxxxxx xxxxxxxx
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 * @param i Index being written
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 */
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static void SlWriteSimpleGamma(size_t i)
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{
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	if (i >= (1 << 7)) {
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		if (i >= (1 << 14)) {
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			if (i >= (1 << 21)) {
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				assert(i < (1 << 28));
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				SlWriteByte((byte)(0xE0 | (i >> 24)));
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				SlWriteByte((byte)(i >> 16));
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			} else {
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				SlWriteByte((byte)(0xC0 | (i >> 16)));
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			}
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			SlWriteByte((byte)(i >> 8));
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		} else {
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			SlWriteByte((byte)(0x80 | (i >> 8)));
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		}
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	}
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	SlWriteByte((byte)i);
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}
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/** Return how many bytes used to encode a gamma value */
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static inline uint SlGetGammaLength(size_t i)
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{
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	return 1 + (i >= (1 << 7)) + (i >= (1 << 14)) + (i >= (1 << 21));
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}
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static inline uint SlReadSparseIndex() {return SlReadSimpleGamma();}
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static inline void SlWriteSparseIndex(uint index) {SlWriteSimpleGamma(index);}
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static inline uint SlReadArrayLength() {return SlReadSimpleGamma();}
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static inline void SlWriteArrayLength(size_t length) {SlWriteSimpleGamma(length);}
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static inline uint SlGetArrayLength(size_t length) {return SlGetGammaLength(length);}
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void SlSetArrayIndex(uint index)
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{
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	_sl.need_length = NL_WANTLENGTH;
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	_sl.array_index = index;
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   330
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   331
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   332
static size_t _next_offs;
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   333
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   334
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   335
 * Iterate through the elements of an array and read the whole thing
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   336
 * @return The index of the object, or -1 if we have reached the end of current block
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   337
 */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
   338
int SlIterateArray()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   339
{
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   340
	int index;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   341
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   342
	/* After reading in the whole array inside the loop
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   343
	 * we must have read in all the data, so we must be at end of current block. */
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   344
	if (_next_offs != 0 && SlGetOffs() != _next_offs) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   345
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   346
	while (true) {
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   347
		uint length = SlReadArrayLength();
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   348
		if (length == 0) {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   349
			_next_offs = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   350
			return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   351
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   352
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   353
		_sl.obj_len = --length;
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   354
		_next_offs = SlGetOffs() + length;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   355
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   356
		switch (_sl.block_mode) {
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   357
		case CH_SPARSE_ARRAY: index = (int)SlReadSparseIndex(); break;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   358
		case CH_ARRAY:        index = _sl.array_index++; break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   359
		default:
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
   360
			DEBUG(sl, 0, "SlIterateArray error");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   361
			return -1; // error
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   362
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   363
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   364
		if (length != 0) return index;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   365
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   366
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   367
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   368
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   369
 * Sets the length of either a RIFF object or the number of items in an array.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   370
 * This lets us load an object or an array of arbitrary size
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   371
 * @param length The length of the sought object/array
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   372
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   373
void SlSetLength(size_t length)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   374
{
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   375
	assert(_sl.save);
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   376
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   377
	switch (_sl.need_length) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   378
	case NL_WANTLENGTH:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   379
		_sl.need_length = NL_NONE;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   380
		switch (_sl.block_mode) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   381
		case CH_RIFF:
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   382
			/* Ugly encoding of >16M RIFF chunks
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   383
			 * The lower 24 bits are normal
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   384
			 * The uppermost 4 bits are bits 24:27 */
10242
52b4a9006029 (svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
richk
parents: 10211
diff changeset
   385
			assert(length < (1 << 28));
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   386
			SlWriteUint32((uint32)((length & 0xFFFFFF) | ((length >> 24) << 28)));
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   387
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   388
		case CH_ARRAY:
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   389
			assert(_sl.last_array_index <= _sl.array_index);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   390
			while (++_sl.last_array_index <= _sl.array_index)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   391
				SlWriteArrayLength(1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   392
			SlWriteArrayLength(length + 1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   393
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
		case CH_SPARSE_ARRAY:
3509
5304adc9b471 (svn r4360) - CodeChange: add shortcut to SlGetArrayLength of the gamma-function along the lines of the Write/Read functions
Darkvater
parents: 3431
diff changeset
   395
			SlWriteArrayLength(length + 1 + SlGetArrayLength(_sl.array_index)); // Also include length of sparse index.
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   396
			SlWriteSparseIndex(_sl.array_index);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   397
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   398
		default: NOT_REACHED();
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   399
		} break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   400
	case NL_CALCLENGTH:
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   401
		_sl.obj_len += (int)length;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   402
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   403
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   405
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   406
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   407
 * Save/Load bytes. These do not need to be converted to Little/Big Endian
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   408
 * so directly write them or read them to/from file
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   409
 * @param ptr The source or destination of the object being manipulated
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   410
 * @param length number of bytes this fast CopyBytes lasts
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   411
 */
410
8de2aaf20800 (svn r607) -Patch: [ 985102 ] static cleanup
tron
parents: 222
diff changeset
   412
static void SlCopyBytes(void *ptr, size_t length)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   413
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   414
	byte *p = (byte*)ptr;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   415
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   416
	if (_sl.save) {
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   417
		for (; length != 0; length--) {SlWriteByteInternal(*p++);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   418
	} else {
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   419
		for (; length != 0; length--) {*p++ = SlReadByteInternal();}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   420
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   421
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   422
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   423
/** Read in bytes from the file/data structure but don't do
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   424
 * anything with them, discarding them in effect
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   425
 * @param length The amount of bytes that is being treated this way
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   426
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   427
static inline void SlSkipBytes(size_t length)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   428
{
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   429
	for (; length != 0; length--) SlReadByte();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   430
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   431
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   432
/* Get the length of the current object */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   433
size_t SlGetFieldLength() {return _sl.obj_len;}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   434
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   435
/** Return a signed-long version of the value of a setting
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   436
 * @param ptr pointer to the variable
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   437
 * @param conv type of variable, can be a non-clean
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   438
 * type, eg one with other flags because it is parsed
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   439
 * @return returns the value of the pointer-setting */
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   440
int64 ReadValue(const void *ptr, VarType conv)
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   441
{
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   442
	switch (GetVarMemType(conv)) {
3109
13db09ee3039 (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Darkvater
parents: 3108
diff changeset
   443
	case SLE_VAR_BL:  return (*(bool*)ptr != 0);
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   444
	case SLE_VAR_I8:  return *(int8*  )ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   445
	case SLE_VAR_U8:  return *(byte*  )ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   446
	case SLE_VAR_I16: return *(int16* )ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   447
	case SLE_VAR_U16: return *(uint16*)ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   448
	case SLE_VAR_I32: return *(int32* )ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   449
	case SLE_VAR_U32: return *(uint32*)ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   450
	case SLE_VAR_I64: return *(int64* )ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   451
	case SLE_VAR_U64: return *(uint64*)ptr;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   452
	case SLE_VAR_NULL:return 0;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   453
	default: NOT_REACHED();
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   454
	}
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   455
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   456
	/* useless, but avoids compiler warning this way */
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   457
	return 0;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   458
}
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   459
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   460
/** Write the value of a setting
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   461
 * @param ptr pointer to the variable
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   462
 * @param conv type of variable, can be a non-clean type, eg
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   463
 *             with other flags. It is parsed upon read
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   464
 * @param val the new value being given to the variable */
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   465
void WriteValue(void *ptr, VarType conv, int64 val)
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   466
{
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   467
	switch (GetVarMemType(conv)) {
3109
13db09ee3039 (svn r3712) - Change the boolean assignment/reading from == 1 to != 0 as suggested by Tron.
Darkvater
parents: 3108
diff changeset
   468
	case SLE_VAR_BL:  *(bool  *)ptr = (val != 0);  break;
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   469
	case SLE_VAR_I8:  *(int8  *)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   470
	case SLE_VAR_U8:  *(byte  *)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   471
	case SLE_VAR_I16: *(int16 *)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   472
	case SLE_VAR_U16: *(uint16*)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   473
	case SLE_VAR_I32: *(int32 *)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   474
	case SLE_VAR_U32: *(uint32*)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   475
	case SLE_VAR_I64: *(int64 *)ptr = val; break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   476
	case SLE_VAR_U64: *(uint64*)ptr = val; break;
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
   477
	case SLE_VAR_NAME: *(char**)ptr = CopyFromOldName(val); break;
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   478
	case SLE_VAR_NULL: break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   479
	default: NOT_REACHED();
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   480
	}
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   481
}
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   482
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   483
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   484
 * Handle all conversion and typechecking of variables here.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   485
 * In the case of saving, read in the actual value from the struct
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   486
 * and then write them to file, endian safely. Loading a value
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   487
 * goes exactly the opposite way
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   488
 * @param ptr The object being filled/read
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   489
 * @param conv VarType type of the current element of the struct
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   490
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   491
static void SlSaveLoadConv(void *ptr, VarType conv)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   492
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   493
	int64 x = 0;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   494
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   495
	if (_sl.save) { // SAVE values
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   496
		/* Read a value from the struct. These ARE endian safe. */
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   497
		x = ReadValue(ptr, conv);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   498
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   499
		/* Write the value to the file and check if its value is in the desired range */
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   500
		switch (GetVarFileType(conv)) {
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   501
		case SLE_FILE_I8: assert(x >= -128 && x <= 127);     SlWriteByte(x);break;
2026
02dfa0aa2c2f (svn r2535) Tabs
tron
parents: 1993
diff changeset
   502
		case SLE_FILE_U8: assert(x >= 0 && x <= 255);        SlWriteByte(x);break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   503
		case SLE_FILE_I16:assert(x >= -32768 && x <= 32767); SlWriteUint16(x);break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   504
		case SLE_FILE_STRINGID:
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   505
		case SLE_FILE_U16:assert(x >= 0 && x <= 65535);      SlWriteUint16(x);break;
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   506
		case SLE_FILE_I32:
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   507
		case SLE_FILE_U32:                                   SlWriteUint32((uint32)x);break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   508
		case SLE_FILE_I64:
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   509
		case SLE_FILE_U64:                                   SlWriteUint64(x);break;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   510
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   511
		}
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   512
	} else { // LOAD values
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   513
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   514
		/* Read a value from the file */
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   515
		switch (GetVarFileType(conv)) {
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   516
		case SLE_FILE_I8:  x = (int8  )SlReadByte();   break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   517
		case SLE_FILE_U8:  x = (byte  )SlReadByte();   break;
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   518
		case SLE_FILE_I16: x = (int16 )SlReadUint16(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   519
		case SLE_FILE_U16: x = (uint16)SlReadUint16(); break;
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   520
		case SLE_FILE_I32: x = (int32 )SlReadUint32(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   521
		case SLE_FILE_U32: x = (uint32)SlReadUint32(); break;
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   522
		case SLE_FILE_I64: x = (int64 )SlReadUint64(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   523
		case SLE_FILE_U64: x = (uint64)SlReadUint64(); break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   524
		case SLE_FILE_STRINGID: x = RemapOldStringID((uint16)SlReadUint16()); break;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   525
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   526
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   527
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   528
		/* Write The value to the struct. These ARE endian safe. */
3108
de4252bcae08 (svn r3711) - Extract the WriteValue() and ReadValue() parts of the saveload code to assign/read to/from a variable. Preparatory work to make this the general function type for such assignments
Darkvater
parents: 3073
diff changeset
   529
		WriteValue(ptr, conv, x);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   530
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   531
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   532
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   533
/** Calculate the net length of a string. This is in almost all cases
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   534
 * just strlen(), but if the string is not properly terminated, we'll
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   535
 * resort to the maximum length of the buffer.
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   536
 * @param ptr pointer to the stringbuffer
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   537
 * @param length maximum length of the string (buffer). If -1 we don't care
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   538
 * about a maximum length, but take string length as it is.
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   539
 * @return return the net length of the string */
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   540
static inline size_t SlCalcNetStringLen(const char *ptr, size_t length)
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   541
{
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   542
	if (ptr == NULL) return 0;
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
   543
	return min(strlen(ptr), length - 1);
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   544
}
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   545
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   546
/** Calculate the gross length of the string that it
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   547
 * will occupy in the savegame. This includes the real length, returned
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   548
 * by SlCalcNetStringLen and the length that the index will occupy.
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   549
 * @param ptr pointer to the stringbuffer
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   550
 * @param length maximum length of the string (buffer size, etc.)
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   551
 * @param conv type of data been used
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   552
 * @return return the gross length of the string */
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   553
static inline size_t SlCalcStringLen(const void *ptr, size_t length, VarType conv)
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   554
{
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   555
	size_t len;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   556
	const char *str;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   557
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   558
	switch (GetVarMemType(conv)) {
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   559
		default: NOT_REACHED();
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   560
		case SLE_VAR_STR:
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   561
		case SLE_VAR_STRQ:
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   562
			str = *(const char**)ptr;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   563
			len = SIZE_MAX;
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   564
			break;
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   565
		case SLE_VAR_STRB:
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   566
		case SLE_VAR_STRBQ:
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   567
			str = (const char*)ptr;
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   568
			len = length;
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   569
			break;
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   570
	}
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   571
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   572
	len = SlCalcNetStringLen(str, len);
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   573
	return len + SlGetArrayLength(len); // also include the length of the index
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   574
}
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   575
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   576
/**
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   577
 * Save/Load a string.
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   578
 * @param ptr the string being manipulated
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   579
 * @param length of the string (full length)
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   580
 * @param conv must be SLE_FILE_STRING */
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   581
static void SlString(void *ptr, size_t length, VarType conv)
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   582
{
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   583
	size_t len;
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   584
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   585
	if (_sl.save) { // SAVE string
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   586
		switch (GetVarMemType(conv)) {
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   587
			default: NOT_REACHED();
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   588
			case SLE_VAR_STRB:
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   589
			case SLE_VAR_STRBQ:
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   590
				len = SlCalcNetStringLen((char*)ptr, length);
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   591
				break;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   592
			case SLE_VAR_STR:
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   593
			case SLE_VAR_STRQ:
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   594
				ptr = *(char**)ptr;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   595
				len = SlCalcNetStringLen((char*)ptr, SIZE_MAX);
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   596
				break;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   597
		}
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   598
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   599
		SlWriteArrayLength(len);
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   600
		SlCopyBytes(ptr, len);
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   601
	} else { // LOAD string
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   602
		len = SlReadArrayLength();
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   603
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   604
		switch (GetVarMemType(conv)) {
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   605
			default: NOT_REACHED();
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   606
			case SLE_VAR_STRB:
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   607
			case SLE_VAR_STRBQ:
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   608
				if (len >= length) {
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
   609
					DEBUG(sl, 1, "String length in savegame is bigger than buffer, truncating");
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   610
					SlCopyBytes(ptr, length);
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   611
					SlSkipBytes(len - length);
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   612
					len = length - 1;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   613
				} else {
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   614
					SlCopyBytes(ptr, len);
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   615
				}
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   616
				break;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   617
			case SLE_VAR_STR:
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   618
			case SLE_VAR_STRQ: // Malloc'd string, free previous incarnation, and allocate
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   619
				free(*(char**)ptr);
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   620
				if (len == 0) {
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   621
					*(char**)ptr = NULL;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   622
				} else {
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
   623
					*(char**)ptr = MallocT<char>(len + 1); // terminating '\0'
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   624
					ptr = *(char**)ptr;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   625
					SlCopyBytes(ptr, len);
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   626
				}
5140
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   627
				break;
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   628
		}
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   629
3d58647a202a (svn r7228) -Codechange: [internal] Add the possibility to save/load string-pointers which do not
Darkvater
parents: 5116
diff changeset
   630
		((char*)ptr)[len] = '\0'; // properly terminate the string
3510
26ef8131b359 (svn r4361) - Fix: Write and Read the true length of a string-buffer into the savegame instead of the whole buffer.
Darkvater
parents: 3509
diff changeset
   631
	}
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   632
}
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   633
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   634
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   635
 * Return the size in bytes of a certain type of atomic array
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   636
 * @param length The length of the array counted in elements
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   637
 * @param conv VarType type of the variable that is used in calculating the size
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   638
 */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   639
static inline size_t SlCalcArrayLen(size_t length, VarType conv)
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   640
{
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   641
	return SlCalcConvFileLen(conv) * length;
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   642
}
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   643
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   644
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   645
 * Save/Load an array.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   646
 * @param array The array being manipulated
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   647
 * @param length The length of the array in elements
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   648
 * @param conv VarType type of the atomic array (int, byte, uint64, etc.)
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   649
 */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   650
void SlArray(void *array, size_t length, VarType conv)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   651
{
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   652
	/* Automatically calculate the length? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   653
	if (_sl.need_length != NL_NONE) {
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
   654
		SlSetLength(SlCalcArrayLen(length, conv));
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   655
		/* Determine length only? */
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   656
		if (_sl.need_length == NL_CALCLENGTH) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   657
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   658
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   659
	/* NOTICE - handle some buggy stuff, in really old versions everything was saved
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   660
	 * as a byte-type. So detect this, and adjust array size accordingly */
2295
af67e1ea8687 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
   661
	if (!_sl.save && _sl_version == 0) {
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   662
		/* all arrays except difficulty settings */
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   663
		if (conv == SLE_INT16 || conv == SLE_UINT16 || conv == SLE_STRINGID ||
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
   664
				conv == SLE_INT32 || conv == SLE_UINT32) {
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   665
			SlCopyBytes(array, length * SlCalcConvFileLen(conv));
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   666
			return;
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   667
		}
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   668
		/* used for conversion of Money 32bit->64bit */
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   669
		if (conv == (SLE_FILE_I32 | SLE_VAR_I64)) {
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   670
			for (uint i = 0; i < length; i++) {
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   671
				((int64*)array)[i] = (int32)BSWAP32(SlReadUint32());
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   672
			}
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   673
			return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   674
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   675
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   676
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   677
	/* If the size of elements is 1 byte both in file and memory, no special
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   678
	 * conversion is needed, use specialized copy-copy function to speed up things */
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   679
	if (conv == SLE_INT8 || conv == SLE_UINT8) {
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   680
		SlCopyBytes(array, length);
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   681
	} else {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   682
		byte *a = (byte*)array;
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   683
		byte mem_size = SlCalcConvMemLen(conv);
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   684
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   685
		for (; length != 0; length --) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   686
			SlSaveLoadConv(a, conv);
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   687
			a += mem_size; // get size
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   688
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   689
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   690
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   691
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   692
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   693
static uint ReferenceToInt(const void* obj, SLRefType rt);
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   694
static void* IntToReference(uint index, SLRefType rt);
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   695
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   696
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   697
/**
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   698
 * Return the size in bytes of a list
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   699
 * @param list The std::list to find the size of
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   700
 */
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   701
static inline size_t SlCalcListLen(const void *list)
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   702
{
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   703
	std::list<void *> *l = (std::list<void *> *) list;
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   704
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   705
	int type_size = CheckSavegameVersion(69) ? 2 : 4;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   706
	/* Each entry is saved as type_size bytes, plus type_size bytes are used for the length
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   707
	 * of the list */
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   708
	return l->size() * type_size + type_size;
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   709
}
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   710
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   711
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   712
/**
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   713
 * Save/Load a list.
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   714
 * @param list The list being manipulated
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   715
 * @param conv SLRefType type of the list (Vehicle *, Station *, etc)
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   716
 */
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   717
void SlList(void *list, SLRefType conv)
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   718
{
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   719
	/* Automatically calculate the length? */
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   720
	if (_sl.need_length != NL_NONE) {
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   721
		SlSetLength(SlCalcListLen(list));
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   722
		/* Determine length only? */
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   723
		if (_sl.need_length == NL_CALCLENGTH) return;
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   724
	}
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   725
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   726
	std::list<void *> *l = (std::list<void *> *) list;
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   727
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   728
	if (_sl.save) {
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   729
		SlWriteUint32((uint32)l->size());
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   730
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   731
		std::list<void *>::iterator iter;
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   732
		for (iter = l->begin(); iter != l->end(); ++iter) {
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   733
			void *ptr = *iter;
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   734
			SlWriteUint32(ReferenceToInt(ptr, conv));
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   735
		}
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   736
	} else {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   737
		uint length = CheckSavegameVersion(69) ? SlReadUint16() : SlReadUint32();
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   738
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   739
		/* Load each reference and push to the end of the list */
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   740
		for (uint i = 0; i < length; i++) {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   741
			void *ptr = IntToReference(CheckSavegameVersion(69) ? SlReadUint16() : SlReadUint32(), conv);
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   742
			l->push_back(ptr);
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   743
		}
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   744
	}
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   745
}
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   746
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   747
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   748
/** Are we going to save this object or not? */
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   749
static inline bool SlIsObjectValidInSavegame(const SaveLoad *sld)
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   750
{
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   751
	if (_sl_version < sld->version_from || _sl_version > sld->version_to) return false;
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   752
	if (sld->conv & SLF_SAVE_NO) return false;
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   753
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   754
	return true;
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   755
}
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   756
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   757
/** Are we going to load this variable when loading a savegame or not?
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   758
 * @note If the variable is skipped it is skipped in the savegame
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   759
 * bytestream itself as well, so there is no need to skip it somewhere else */
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   760
static inline bool SlSkipVariableOnLoad(const SaveLoad *sld)
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   761
{
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   762
	if ((sld->conv & SLF_NETWORK_NO) && !_sl.save && _networking && !_network_server) {
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   763
		SlSkipBytes(SlCalcConvMemLen(sld->conv) * sld->length);
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   764
		return true;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   765
	}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   766
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   767
	return false;
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   768
}
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   769
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   770
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   771
 * Calculate the size of an object.
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   772
 * @param object to be measured
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   773
 * @param sld The SaveLoad description of the object so we know how to manipulate it
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   774
 * @return size of given objetc
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   775
 */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   776
size_t SlCalcObjLength(const void *object, const SaveLoad *sld)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   777
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   778
	size_t length = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   779
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   780
	/* Need to determine the length and write a length tag. */
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   781
	for (; sld->cmd != SL_END; sld++) {
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   782
		length += SlCalcObjMemberLength(object, sld);
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   783
	}
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   784
	return length;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   785
}
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   786
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   787
size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   788
{
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   789
	assert(_sl.save);
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   790
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   791
	switch (sld->cmd) {
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   792
		case SL_VAR:
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   793
		case SL_REF:
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   794
		case SL_ARR:
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   795
		case SL_STR:
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   796
		case SL_LST:
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   797
			/* CONDITIONAL saveload types depend on the savegame version */
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   798
			if (!SlIsObjectValidInSavegame(sld)) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   799
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   800
			switch (sld->cmd) {
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   801
			case SL_VAR: return SlCalcConvFileLen(sld->conv);
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   802
			case SL_REF: return SlCalcRefLen();
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   803
			case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   804
			case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld->length, sld->conv);
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   805
			case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld));
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   806
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   807
			}
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   808
			break;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   809
		case SL_WRITEBYTE: return 1; // a byte is logically of size 1
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
   810
		case SL_VEH_INCLUDE: return SlCalcObjLength(object, GetVehicleDescription(VEH_END));
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   811
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   812
	}
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   813
	return 0;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   814
}
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   815
4039
eacd29ce18d9 (svn r5307) Remove two unnecessary indirections which used function pointers instead of directly calling the functions
tron
parents: 4016
diff changeset
   816
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   817
bool SlObjectMember(void *ptr, const SaveLoad *sld)
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   818
{
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   819
	VarType conv = GB(sld->conv, 0, 8);
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   820
	switch (sld->cmd) {
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   821
	case SL_VAR:
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   822
	case SL_REF:
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   823
	case SL_ARR:
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   824
	case SL_STR:
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   825
	case SL_LST:
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   826
		/* CONDITIONAL saveload types depend on the savegame version */
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   827
		if (!SlIsObjectValidInSavegame(sld)) return false;
3117
8066b8d0802b (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3112
diff changeset
   828
		if (SlSkipVariableOnLoad(sld)) return false;
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   829
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   830
		switch (sld->cmd) {
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   831
		case SL_VAR: SlSaveLoadConv(ptr, conv); break;
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   832
		case SL_REF: // Reference variable, translate
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   833
			if (_sl.save) {
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   834
				SlWriteUint32(ReferenceToInt(*(void**)ptr, (SLRefType)conv));
4039
eacd29ce18d9 (svn r5307) Remove two unnecessary indirections which used function pointers instead of directly calling the functions
tron
parents: 4016
diff changeset
   835
			} else {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   836
				*(void**)ptr = IntToReference(CheckSavegameVersion(69) ? SlReadUint16() : SlReadUint32(), (SLRefType)conv);
4039
eacd29ce18d9 (svn r5307) Remove two unnecessary indirections which used function pointers instead of directly calling the functions
tron
parents: 4016
diff changeset
   837
			}
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   838
			break;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   839
		case SL_ARR: SlArray(ptr, sld->length, conv); break;
3048
9dd3128a6358 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later.
Darkvater
parents: 3046
diff changeset
   840
		case SL_STR: SlString(ptr, sld->length, conv); break;
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   841
		case SL_LST: SlList(ptr, (SLRefType)conv); break;
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   842
		default: NOT_REACHED();
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   843
		}
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   844
		break;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   845
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   846
	/* SL_WRITEBYTE translates a value of a variable to another one upon
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   847
	 * saving or loading.
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   848
	 * XXX - variable renaming abuse
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   849
	 * game_value: the value of the variable ingame is abused by sld->version_from
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   850
	 * file_value: the value of the variable in the savegame is abused by sld->version_to */
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   851
	case SL_WRITEBYTE:
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   852
		if (_sl.save) {
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   853
			SlWriteByte(sld->version_to);
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   854
		} else {
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   855
			*(byte*)ptr = sld->version_from;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   856
		}
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   857
		break;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   858
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
   859
	/* SL_VEH_INCLUDE loads common code for vehicles */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
   860
	case SL_VEH_INCLUDE:
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
   861
		SlObject(ptr, GetVehicleDescription(VEH_END));
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   862
		break;
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   863
	default: NOT_REACHED();
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   864
	}
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   865
	return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   866
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   867
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   868
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   869
 * Main SaveLoad function.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   870
 * @param object The object that is being saved or loaded
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   871
 * @param sld The SaveLoad description of the object so we know how to manipulate it
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   872
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   873
void SlObject(void *object, const SaveLoad *sld)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   874
{
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   875
	/* Automatically calculate the length? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   876
	if (_sl.need_length != NL_NONE) {
5142
d423c895a5b4 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
   877
		SlSetLength(SlCalcObjLength(object, sld));
3044
631d21c289e2 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
Darkvater
parents: 3043
diff changeset
   878
		if (_sl.need_length == NL_CALCLENGTH) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   879
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   880
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   881
	for (; sld->cmd != SL_END; sld++) {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   882
		void *ptr = sld->global ? sld->address : GetVariableAddress(object, sld);
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   883
		SlObjectMember(ptr, sld);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   884
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   885
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   886
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   887
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   888
 * Save or Load (a list of) global variables
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
   889
 * @param sldg The global variable that is being loaded or saved
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   890
 */
3046
f81bee40701f (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList.
Darkvater
parents: 3044
diff changeset
   891
void SlGlobList(const SaveLoadGlobVarList *sldg)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   892
{
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   893
	SlObject(NULL, (const SaveLoad*)sldg);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   894
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   895
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   896
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   897
 * Do something of which I have no idea what it is :P
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   898
 * @param proc The callback procedure that is called
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   899
 * @param arg The variable that will be used for the callback procedure
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   900
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   901
void SlAutolength(AutolengthProc *proc, void *arg)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   902
{
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   903
	size_t offs;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   904
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   905
	assert(_sl.save);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   906
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   907
	/* Tell it to calculate the length */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   908
	_sl.need_length = NL_CALCLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   909
	_sl.obj_len = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   910
	proc(arg);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   911
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   912
	/* Setup length */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   913
	_sl.need_length = NL_WANTLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   914
	SlSetLength(_sl.obj_len);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   915
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   916
	offs = SlGetOffs() + _sl.obj_len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   917
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   918
	/* And write the stuff */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   919
	proc(arg);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   920
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   921
	if (offs != SlGetOffs()) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   922
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   923
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   924
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   925
 * Load a chunk of data (eg vehicles, stations, etc.)
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   926
 * @param ch The chunkhandler that will be used for the operation
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   927
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   928
static void SlLoadChunk(const ChunkHandler *ch)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   929
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   930
	byte m = SlReadByte();
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   931
	size_t len;
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
   932
	size_t endoffs;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   933
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   934
	_sl.block_mode = m;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   935
	_sl.obj_len = 0;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   936
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   937
	switch (m) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   938
	case CH_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   939
		_sl.array_index = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   940
		ch->load_proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   941
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   942
	case CH_SPARSE_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   943
		ch->load_proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   944
		break;
2041
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   945
	default:
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   946
		if ((m & 0xF) == CH_RIFF) {
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   947
			/* Read length */
2041
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   948
			len = (SlReadByte() << 16) | ((m >> 4) << 24);
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   949
			len += SlReadUint16();
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   950
			_sl.obj_len = len;
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   951
			endoffs = SlGetOffs() + len;
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   952
			ch->load_proc();
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   953
			if (SlGetOffs() != endoffs) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk size");
2041
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   954
		} else {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
   955
			SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Invalid chunk type");
2041
8b8899617403 (svn r2550) raise 32767 limit of gamma values, and 16MB limit of RIFF chunks in saveload code.
ludde
parents: 2026
diff changeset
   956
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   957
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   958
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   959
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   960
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   961
/* Stub Chunk handlers to only calculate length and do nothing else */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   962
static ChunkSaveLoadProc *_tmp_proc_1;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   963
static inline void SlStubSaveProc2(void *arg) {_tmp_proc_1();}
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
   964
static void SlStubSaveProc() {SlAutolength(SlStubSaveProc2, NULL);}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   965
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   966
/** Save a chunk of data (eg. vehicles, stations, etc.). Each chunk is
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   967
 * prefixed by an ID identifying it, followed by data, and terminator where appropiate
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   968
 * @param ch The chunkhandler that will be used for the operation
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   969
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   970
static void SlSaveChunk(const ChunkHandler *ch)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   971
{
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   972
	ChunkSaveLoadProc *proc = ch->save_proc;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   973
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
   974
	/* Don't save any chunk information if there is no save handler. */
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
   975
	if (proc == NULL) return;
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
   976
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   977
	SlWriteUint32(ch->id);
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
   978
	DEBUG(sl, 2, "Saving chunk %c%c%c%c", ch->id >> 24, ch->id >> 16, ch->id >> 8, ch->id);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   979
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   980
	if (ch->flags & CH_AUTO_LENGTH) {
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
   981
		/* Need to calculate the length. Solve that by calling SlAutoLength in the save_proc. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   982
		_tmp_proc_1 = proc;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   983
		proc = SlStubSaveProc;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   984
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
   985
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   986
	_sl.block_mode = ch->flags & CH_TYPE_MASK;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
   987
	switch (ch->flags & CH_TYPE_MASK) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   988
	case CH_RIFF:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   989
		_sl.need_length = NL_WANTLENGTH;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   990
		proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   991
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   992
	case CH_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   993
		_sl.last_array_index = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   994
		SlWriteByte(CH_ARRAY);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   995
		proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   996
		SlWriteArrayLength(0); // Terminate arrays
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   997
		break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   998
	case CH_SPARSE_ARRAY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   999
		SlWriteByte(CH_SPARSE_ARRAY);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1000
		proc();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1001
		SlWriteArrayLength(0); // Terminate arrays
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1002
		break;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1003
	default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1004
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1005
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1006
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1007
/** Save all chunks */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1008
static void SlSaveChunks()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1009
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1010
	const ChunkHandler *ch;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1011
	const ChunkHandler* const *chsc;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1012
	uint p;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1013
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1014
	for (p = 0; p != CH_NUM_PRI_LEVELS; p++) {
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1015
		for (chsc = _sl.chs; (ch = *chsc++) != NULL;) {
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1016
			while (true) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1017
				if (((ch->flags >> CH_PRI_SHL) & (CH_NUM_PRI_LEVELS - 1)) == p)
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1018
					SlSaveChunk(ch);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1019
				if (ch->flags & CH_LAST)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1020
					break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1021
				ch++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1022
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1023
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1024
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1025
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1026
	/* Terminator */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1027
	SlWriteUint32(0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1028
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1029
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1030
/** Find the ChunkHandler that will be used for processing the found
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1031
 * chunk in the savegame or in memory
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1032
 * @param id the chunk in question
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1033
 * @return returns the appropiate chunkhandler
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1034
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1035
static const ChunkHandler *SlFindChunkHandler(uint32 id)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1036
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1037
	const ChunkHandler *ch;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1038
	const ChunkHandler *const *chsc;
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
  1039
	for (chsc = _sl.chs; (ch = *chsc++) != NULL;) {
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2927
diff changeset
  1040
		for (;;) {
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2927
diff changeset
  1041
			if (ch->id == id) return ch;
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2927
diff changeset
  1042
			if (ch->flags & CH_LAST) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1043
			ch++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1044
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1045
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1046
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1047
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1048
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1049
/** Load all chunks */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1050
static void SlLoadChunks()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1051
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1052
	uint32 id;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1053
	const ChunkHandler *ch;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1054
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1055
	for (id = SlReadUint32(); id != 0; id = SlReadUint32()) {
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
  1056
		DEBUG(sl, 2, "Loading chunk %c%c%c%c", id >> 24, id >> 16, id >> 8, id);
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1057
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1058
		ch = SlFindChunkHandler(id);
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1059
		if (ch == NULL) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unknown chunk type");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1060
		SlLoadChunk(ch);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1061
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1062
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1063
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1064
/*******************************************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1065
 ********** START OF LZO CODE **************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1066
 *******************************************/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1067
#define LZO_SIZE 8192
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1068
781
9717ff353c17 (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
truelight
parents: 762
diff changeset
  1069
#include "minilzo.h"
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1070
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1071
static size_t ReadLZO()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1072
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1073
	byte out[LZO_SIZE + LZO_SIZE / 64 + 16 + 3 + 8];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1074
	uint32 tmp[2];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1075
	uint32 size;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1076
	uint len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1077
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1078
	/* Read header*/
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1079
	if (fread(tmp, sizeof(tmp), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE, "File read failed");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1080
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1081
	/* Check if size is bad */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1082
	((uint32*)out)[0] = size = tmp[1];
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1083
2295
af67e1ea8687 (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
tron
parents: 2293
diff changeset
  1084
	if (_sl_version != 0) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1085
		tmp[0] = TO_BE32(tmp[0]);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1086
		size = TO_BE32(size);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1087
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1088
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1089
	if (size >= sizeof(out)) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Inconsistent size");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1090
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1091
	/* Read block */
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1092
	if (fread(out + sizeof(uint32), size, 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1093
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1094
	/* Verify checksum */
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1095
	if (tmp[0] != lzo_adler32(0, out, size + sizeof(uint32))) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Bad checksum");
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1096
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1097
	/* Decompress */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1098
	lzo1x_decompress(out + sizeof(uint32)*1, size, _sl.buf, &len, NULL);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1099
	return len;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1100
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1101
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1102
/* p contains the pointer to the buffer, len contains the pointer to the length.
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1103
 * len bytes will be written, p and l will be updated to reflect the next buffer. */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1104
static void WriteLZO(size_t size)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1105
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1106
	byte out[LZO_SIZE + LZO_SIZE / 64 + 16 + 3 + 8];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1107
	byte wrkmem[sizeof(byte*)*4096];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1108
	uint outlen;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1109
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1110
	lzo1x_1_compress(_sl.buf, (lzo_uint)size, out + sizeof(uint32)*2, &outlen, wrkmem);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1111
	((uint32*)out)[1] = TO_BE32(outlen);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1112
	((uint32*)out)[0] = TO_BE32(lzo_adler32(0, out + sizeof(uint32), outlen + sizeof(uint32)));
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1113
	if (fwrite(out, outlen + sizeof(uint32)*2, 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1114
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1115
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1116
static bool InitLZO()
1093
e8d26c7dc42f (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1024
diff changeset
  1117
{
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1118
	_sl.bufsize = LZO_SIZE;
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
  1119
	_sl.buf = _sl.buf_ori = MallocT<byte>(LZO_SIZE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1120
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1121
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1122
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1123
static void UninitLZO()
1093
e8d26c7dc42f (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents: 1024
diff changeset
  1124
{
2414
53ecd2131592 (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1125
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1126
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1127
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1128
/*********************************************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1129
 ******** START OF NOCOMP CODE (uncompressed)*
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1130
 *********************************************/
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1131
static size_t ReadNoComp()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1132
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1133
	return fread(_sl.buf, 1, LZO_SIZE, _sl.fh);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1134
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1135
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1136
static void WriteNoComp(size_t size)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1137
{
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1138
	if (fwrite(_sl.buf, 1, size, _sl.fh) != size) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1139
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1140
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1141
static bool InitNoComp()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1142
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1143
	_sl.bufsize = LZO_SIZE;
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
  1144
	_sl.buf = _sl.buf_ori = MallocT<byte>(LZO_SIZE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1145
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1146
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1147
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1148
static void UninitNoComp()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1149
{
2414
53ecd2131592 (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1150
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1151
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1152
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1153
/********************************************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1154
 ********** START OF MEMORY CODE (in ram)****
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1155
 ********************************************/
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1156
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1157
#include "table/sprites.h"
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1158
#include "gui.h"
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1159
6574
e1d1a12faaf7 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6573
diff changeset
  1160
struct ThreadedSave {
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1161
	uint count;
5970
6830bcc04ea6 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
peter1138
parents: 5956
diff changeset
  1162
	byte ff_state;
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1163
	bool saveinprogress;
1914
5ede46fd496f (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Darkvater
parents: 1913
diff changeset
  1164
	CursorID cursor;
6574
e1d1a12faaf7 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6573
diff changeset
  1165
};
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1166
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1167
/* A maximum size of of 128K * 500 = 64.000KB savegames */
5216
d581e4db95b6 (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
matthijs
parents: 5211
diff changeset
  1168
STATIC_OLD_POOL(Savegame, byte, 17, 500, NULL, NULL)
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1169
static ThreadedSave _ts;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1170
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1171
static bool InitMem()
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1172
{
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1173
	_ts.count = 0;
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1174
6800
6c09e1e86fcb (svn r10872) [NewGRF_ports] -Sync: with trunk r10765:10871.
rubidium
parents: 6772
diff changeset
  1175
	_Savegame_pool.CleanPool();
6c09e1e86fcb (svn r10872) [NewGRF_ports] -Sync: with trunk r10765:10871.
rubidium
parents: 6772
diff changeset
  1176
	_Savegame_pool.AddBlockToPool();
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1177
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1178
	/* A block from the pool is a contigious area of memory, so it is safe to write to it sequentially */
4985
5eabae0d9108 (svn r6988) Remove a layer of indirection when using the Savegame pool
tron
parents: 4983
diff changeset
  1179
	_sl.bufsize = GetSavegamePoolSize();
5eabae0d9108 (svn r6988) Remove a layer of indirection when using the Savegame pool
tron
parents: 4983
diff changeset
  1180
	_sl.buf = GetSavegame(_ts.count);
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1181
	return true;
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1182
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1183
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1184
static void UnInitMem()
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1185
{
6800
6c09e1e86fcb (svn r10872) [NewGRF_ports] -Sync: with trunk r10765:10871.
rubidium
parents: 6772
diff changeset
  1186
	_Savegame_pool.CleanPool();
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1187
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1188
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1189
static void WriteMem(size_t size)
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1190
{
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1191
	_ts.count += (uint)size;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1192
	/* Allocate new block and new buffer-pointer */
6800
6c09e1e86fcb (svn r10872) [NewGRF_ports] -Sync: with trunk r10765:10871.
rubidium
parents: 6772
diff changeset
  1193
	_Savegame_pool.AddBlockIfNeeded(_ts.count);
4985
5eabae0d9108 (svn r6988) Remove a layer of indirection when using the Savegame pool
tron
parents: 4983
diff changeset
  1194
	_sl.buf = GetSavegame(_ts.count);
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1195
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1196
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1197
/********************************************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1198
 ********** START OF ZLIB CODE **************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1199
 ********************************************/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1200
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1201
#if defined(WITH_ZLIB)
2694
99d88a9d5337 (svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6
Darkvater
parents: 2685
diff changeset
  1202
#include <zlib.h>
2138
20c2cf0fb452 (svn r2648) Only use _stdcall calling convention for zlib on win32/msvc.
ludde
parents: 2126
diff changeset
  1203
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1204
static z_stream _z;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1205
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1206
static bool InitReadZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1207
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1208
	memset(&_z, 0, sizeof(_z));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1209
	if (inflateInit(&_z) != Z_OK) return false;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1210
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1211
	_sl.bufsize = 4096;
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
  1212
	_sl.buf = _sl.buf_ori = MallocT<byte>(4096 + 4096); // also contains fread buffer
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1213
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1214
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1215
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1216
static size_t ReadZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1217
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1218
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1219
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1220
	_z.next_out = _sl.buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1221
	_z.avail_out = 4096;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1222
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1223
	do {
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1224
		/* read more bytes from the file? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1225
		if (_z.avail_in == 0) {
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1226
			_z.avail_in = (uint)fread(_z.next_in = _sl.buf + 4096, 1, 4096, _sl.fh);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1227
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1228
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1229
		/* inflate the data */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1230
		r = inflate(&_z, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1231
		if (r == Z_STREAM_END)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1232
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1233
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1234
		if (r != Z_OK) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "inflate() failed");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1235
	} while (_z.avail_out);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1236
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1237
	return 4096 - _z.avail_out;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1238
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1239
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1240
static void UninitReadZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1241
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1242
	inflateEnd(&_z);
2414
53ecd2131592 (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1243
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1244
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1245
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1246
static bool InitWriteZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1247
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1248
	memset(&_z, 0, sizeof(_z));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1249
	if (deflateInit(&_z, 6) != Z_OK) return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1250
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1251
	_sl.bufsize = 4096;
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
  1252
	_sl.buf = _sl.buf_ori = MallocT<byte>(4096); // also contains fread buffer
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1253
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1254
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1255
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1256
static void WriteZlibLoop(z_streamp z, byte *p, size_t len, int mode)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1257
{
1884
ae1d6213c6dd (svn r2390) - Codechange: Fix some warnings on GCC 4.0.0
hackykid
parents: 1881
diff changeset
  1258
	byte buf[1024]; // output buffer
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1259
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1260
	uint n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1261
	z->next_in = p;
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1262
	z->avail_in = (uInt)len;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1263
	do {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1264
		z->next_out = buf;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1265
		z->avail_out = sizeof(buf);
2026
02dfa0aa2c2f (svn r2535) Tabs
tron
parents: 1993
diff changeset
  1266
		r = deflate(z, mode);
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1267
			/* bytes were emitted? */
10242
52b4a9006029 (svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
richk
parents: 10211
diff changeset
  1268
		if ((n = sizeof(buf) - z->avail_out) != 0) {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1269
			if (fwrite(buf, n, 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1270
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1271
		if (r == Z_STREAM_END)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1272
			break;
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1273
		if (r != Z_OK) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "zlib returned error code");
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1274
	} while (z->avail_in || !z->avail_out);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1275
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1276
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1277
static void WriteZlib(size_t len)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1278
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1279
	WriteZlibLoop(&_z, _sl.buf, len, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1280
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1281
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1282
static void UninitWriteZlib()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1283
{
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1284
	/* flush any pending output. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1285
	if (_sl.fh) WriteZlibLoop(&_z, NULL, 0, Z_FINISH);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1286
	deflateEnd(&_z);
2414
53ecd2131592 (svn r2940) (Internal) Remove the need for the 'tmp' variable for _sl.buf, instead operate on _sl.buf_ori which is not changed for init/deinit.
Darkvater
parents: 2413
diff changeset
  1287
	free(_sl.buf_ori);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1288
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1289
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1290
#endif /* WITH_ZLIB */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1291
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1292
/*******************************************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1293
 ************* END OF CODE *****************
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1294
 *******************************************/
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1295
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1296
/* these define the chunks */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1297
extern const ChunkHandler _gamelog_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1298
extern const ChunkHandler _misc_chunk_handlers[];
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1299
extern const ChunkHandler _name_chunk_handlers[];
10242
52b4a9006029 (svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
richk
parents: 10211
diff changeset
  1300
extern const ChunkHandler _cheat_chunk_handlers[] ;
3112
05a599216d83 (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3109
diff changeset
  1301
extern const ChunkHandler _setting_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1302
extern const ChunkHandler _player_chunk_handlers[];
2848
cb4b1cc0bf65 (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1303
extern const ChunkHandler _engine_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1304
extern const ChunkHandler _veh_chunk_handlers[];
1542
2ca6d1624e6d (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
truelight
parents: 1537
diff changeset
  1305
extern const ChunkHandler _waypoint_chunk_handlers[];
1313
bba6afb8a995 (svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
parents: 1299
diff changeset
  1306
extern const ChunkHandler _depot_chunk_handlers[];
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 950
diff changeset
  1307
extern const ChunkHandler _order_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1308
extern const ChunkHandler _town_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1309
extern const ChunkHandler _sign_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1310
extern const ChunkHandler _station_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1311
extern const ChunkHandler _industry_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1312
extern const ChunkHandler _economy_chunk_handlers[];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1313
extern const ChunkHandler _animated_tile_chunk_handlers[];
5228
c4a780348f66 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...
peter1138
parents: 5216
diff changeset
  1314
extern const ChunkHandler _newgrf_chunk_handlers[];
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
  1315
extern const ChunkHandler _group_chunk_handlers[];
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1316
extern const ChunkHandler _cargopacket_chunk_handlers[];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1317
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1318
static const ChunkHandler * const _chunk_handlers[] = {
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1319
	_gamelog_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1320
	_misc_chunk_handlers,
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1321
	_name_chunk_handlers,
10242
52b4a9006029 (svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
richk
parents: 10211
diff changeset
  1322
	_cheat_chunk_handlers,
3112
05a599216d83 (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3109
diff changeset
  1323
	_setting_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1324
	_veh_chunk_handlers,
1542
2ca6d1624e6d (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
truelight
parents: 1537
diff changeset
  1325
	_waypoint_chunk_handlers,
1313
bba6afb8a995 (svn r1817) -Codechange: Moved depot-functions to depot.c
truelight
parents: 1299
diff changeset
  1326
	_depot_chunk_handlers,
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 950
diff changeset
  1327
	_order_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1328
	_industry_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1329
	_economy_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1330
	_engine_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1331
	_town_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1332
	_sign_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1333
	_station_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1334
	_player_chunk_handlers,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1335
	_animated_tile_chunk_handlers,
5228
c4a780348f66 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...
peter1138
parents: 5216
diff changeset
  1336
	_newgrf_chunk_handlers,
6719
4cc327ad39d5 (svn r10027) [NewGRF_ports] -Sync: with trunk r9506-10026
richk
parents: 6659
diff changeset
  1337
	_group_chunk_handlers,
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1338
	_cargopacket_chunk_handlers,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1339
	NULL,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1340
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1341
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1342
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1343
 * Pointers cannot be saved to a savegame, so this functions gets
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1344
 * the index of the item, and if not available, it hussles with
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1345
 * pointers (looks really bad :()
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1346
 * Remember that a NULL item has value 0, and all
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1347
 * indeces have +1, so vehicle 0 is saved as index 1.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1348
 * @param obj The object that we want to get the index of
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1349
 * @param rt SLRefType type of the object the index is being sought of
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1350
 * @return Return the pointer converted to an index of the type pointed to
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1351
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1352
static uint ReferenceToInt(const void *obj, SLRefType rt)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1353
{
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1354
	if (obj == NULL) return 0;
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1355
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1356
	switch (rt) {
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1357
		case REF_VEHICLE_OLD: // Old vehicles we save as new onces
2548
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1358
		case REF_VEHICLE:   return ((const  Vehicle*)obj)->index + 1;
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1359
		case REF_STATION:   return ((const  Station*)obj)->index + 1;
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1360
		case REF_TOWN:      return ((const     Town*)obj)->index + 1;
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1361
		case REF_ORDER:     return ((const    Order*)obj)->index + 1;
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2482
diff changeset
  1362
		case REF_ROADSTOPS: return ((const RoadStop*)obj)->index + 1;
2848
cb4b1cc0bf65 (svn r3396) - Autoreplace changes:
peter1138
parents: 2828
diff changeset
  1363
		case REF_ENGINE_RENEWS: return ((const EngineRenew*)obj)->index + 1;
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1364
		case REF_CARGO_PACKET:  return ((const CargoPacket*)obj)->index + 1;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1365
		default: NOT_REACHED();
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1366
	}
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1367
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1368
	return 0; // avoid compiler warning
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1369
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1370
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1371
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1372
 * Pointers cannot be loaded from a savegame, so this function
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1373
 * gets the index from the savegame and returns the appropiate
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1374
 * pointer from the already loaded base.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1375
 * Remember that an index of 0 is a NULL pointer so all indeces
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1376
 * are +1 so vehicle 0 is saved as 1.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1377
 * @param index The index that is being converted to a pointer
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1378
 * @param rt SLRefType type of the object the pointer is sought of
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1379
 * @return Return the index converted to a pointer of any type
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1380
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1381
static void *IntToReference(uint index, SLRefType rt)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1382
{
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1383
	/* After version 4.3 REF_VEHICLE_OLD is saved as REF_VEHICLE,
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1384
	 * and should be loaded like that */
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1385
	if (rt == REF_VEHICLE_OLD && !CheckSavegameVersionOldStyle(4, 4)) {
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1386
		rt = REF_VEHICLE;
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1387
	}
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1388
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1389
	/* No need to look up NULL pointers, just return immediately */
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1390
	if (rt != REF_VEHICLE_OLD && index == 0) {
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1391
		return NULL;
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1392
	}
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1393
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1394
	index--; // correct for the NULL index
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1395
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1396
	switch (rt) {
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1397
		case REF_ORDER:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1398
			if (_Order_pool.AddBlockIfNeeded(index)) return GetOrder(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1399
			error("Orders: failed loading savegame: too many orders");
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1400
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1401
		case REF_VEHICLE:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1402
			if (_Vehicle_pool.AddBlockIfNeeded(index)) return GetVehicle(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1403
			error("Vehicles: failed loading savegame: too many vehicles");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1404
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1405
		case REF_STATION:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1406
			if (_Station_pool.AddBlockIfNeeded(index)) return GetStation(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1407
			error("Stations: failed loading savegame: too many stations");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1408
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1409
		case REF_TOWN:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1410
			if (_Town_pool.AddBlockIfNeeded(index)) return GetTown(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1411
			error("Towns: failed loading savegame: too many towns");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1412
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1413
		case REF_ROADSTOPS:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1414
			if (_RoadStop_pool.AddBlockIfNeeded(index)) return GetRoadStop(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1415
			error("RoadStops: failed loading savegame: too many RoadStops");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1416
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1417
		case REF_ENGINE_RENEWS:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1418
			if (_EngineRenew_pool.AddBlockIfNeeded(index)) return GetEngineRenew(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1419
			error("EngineRenews: failed loading savegame: too many EngineRenews");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1420
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1421
		case REF_CARGO_PACKET:
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1422
			if (_CargoPacket_pool.AddBlockIfNeeded(index)) return GetCargoPacket(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1423
			error("CargoPackets: failed loading savegame: too many Cargo packets");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1424
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1425
		case REF_VEHICLE_OLD:
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1426
			/* Old vehicles were saved differently:
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1427
			 * invalid vehicle was 0xFFFF,
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1428
			 * and the index was not - 1.. correct for this */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1429
			index++;
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1430
			if (index == INVALID_VEHICLE) return NULL;
1279
4f83fbde72de (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1272
diff changeset
  1431
6878
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1432
			if (_Vehicle_pool.AddBlockIfNeeded(index)) return GetVehicle(index);
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1433
			error("Vehicles: failed loading savegame: too many vehicles");
7d1ff2f621c7 (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350.
richk
parents: 6872
diff changeset
  1434
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1435
		default: NOT_REACHED();
938
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1436
	}
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1437
4f84a0530758 (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
truelight
parents: 929
diff changeset
  1438
	return NULL;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1439
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1440
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1441
/** The format for a reader/writer type of a savegame */
6574
e1d1a12faaf7 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6573
diff changeset
  1442
struct SaveLoadFormat {
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1443
	const char *name;           ///< name of the compressor/decompressor (debug-only)
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1444
	uint32 tag;                 ///< the 4-letter tag by which it is identified in the savegame
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1445
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1446
	bool (*init_read)();        ///< function executed upon initalization of the loader
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1447
	ReaderProc *reader;         ///< function that loads the data from the file
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1448
	void (*uninit_read)();      ///< function executed when reading is finished
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1449
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1450
	bool (*init_write)();       ///< function executed upon intialization of the saver
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1451
	WriterProc *writer;         ///< function that saves the data to the file
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1452
	void (*uninit_write)();     ///< function executed when writing is done
6574
e1d1a12faaf7 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6573
diff changeset
  1453
};
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1454
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1455
static const SaveLoadFormat _saveload_formats[] = {
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1456
	{"memory", 0,                NULL,         NULL,       NULL,           InitMem,       WriteMem,    UnInitMem},
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1457
	{"lzo",    TO_BE32X('OTTD'), InitLZO,      ReadLZO,    UninitLZO,      InitLZO,       WriteLZO,    UninitLZO},
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1458
	{"none",   TO_BE32X('OTTN'), InitNoComp,   ReadNoComp, UninitNoComp,   InitNoComp,    WriteNoComp, UninitNoComp},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1459
#if defined(WITH_ZLIB)
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1460
	{"zlib",   TO_BE32X('OTTZ'), InitReadZlib, ReadZlib,   UninitReadZlib, InitWriteZlib, WriteZlib,   UninitWriteZlib},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1461
#else
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1462
	{"zlib",   TO_BE32X('OTTZ'), NULL,         NULL,       NULL,           NULL,          NULL,        NULL},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1463
#endif
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1464
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1465
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1466
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1467
 * Return the savegameformat of the game. Whether it was create with ZLIB compression
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1468
 * uncompressed, or another type
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1469
 * @param s Name of the savegame format. If NULL it picks the first available one
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1470
 * @return Pointer to SaveLoadFormat struct giving all characteristics of this type of savegame
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1471
 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1472
static const SaveLoadFormat *GetSavegameFormat(const char *s)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1473
{
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1474
	const SaveLoadFormat *def = endof(_saveload_formats) - 1;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1475
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1476
	/* find default savegame format, the highest one with which files can be written */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1477
	while (!def->init_write) def--;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1478
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1479
	if (s != NULL && s[0] != '\0') {
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1480
		const SaveLoadFormat *slf;
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1481
		for (slf = &_saveload_formats[0]; slf != endof(_saveload_formats); slf++) {
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1482
			if (slf->init_write != NULL && strcmp(s, slf->name) == 0)
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1483
				return slf;
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1484
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1485
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1486
		ShowInfoF("Savegame format '%s' is not available. Reverting to '%s'.", s, def->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1487
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1488
	return def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1489
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1490
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1491
/* actual loader/saver function */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1492
void InitializeGame(uint size_x, uint size_y, bool reset_date);
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1493
extern bool AfterLoadGame();
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1494
extern void SaveViewportBeforeSaveGame();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1495
extern bool LoadOldSaveGame(const char *file);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1496
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1497
/** Small helper function to close the to be loaded savegame an signal error */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1498
static inline SaveOrLoadResult AbortSaveLoad()
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1499
{
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1500
	if (_sl.fh != NULL) fclose(_sl.fh);
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1501
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1502
	_sl.fh = NULL;
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1503
	return SL_ERROR;
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1504
}
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1505
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1506
/** Update the gui accordingly when starting saving
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1507
 * and set locks on saveload. Also turn off fast-forward cause with that
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1508
 * saving takes Aaaaages */
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1509
static void SaveFileStart()
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1510
{
5970
6830bcc04ea6 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
peter1138
parents: 5956
diff changeset
  1511
	_ts.ff_state = _fast_forward;
6830bcc04ea6 (svn r8214) -Fix (r8038): The fast forward flag stores 2 bits, not 1. Remember the
peter1138
parents: 5956
diff changeset
  1512
	_fast_forward = 0;
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5838
diff changeset
  1513
	if (_cursor.sprite == SPR_CURSOR_MOUSE) SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1514
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1515
	InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_START);
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1516
	_ts.saveinprogress = true;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1517
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1518
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1519
/** Update the gui accordingly when saving is done and release locks
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1520
 * on saveload */
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1521
static void SaveFileDone()
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1522
{
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1523
	_fast_forward = _ts.ff_state;
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5838
diff changeset
  1524
	if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1525
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1526
	InvalidateWindowData(WC_STATUS_BAR, 0, SBI_SAVELOAD_FINISH);
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1527
	_ts.saveinprogress = false;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1528
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1529
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1530
/** Set the error message from outside of the actual loading/saving of the game (AfterLoadGame and friends) */
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1531
void SetSaveLoadError(StringID str)
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1532
{
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1533
	_sl.error_str = str;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1534
}
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1535
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1536
/** Get the string representation of the error message */
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1537
const char *GetSaveLoadErrorString()
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1538
{
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1539
	SetDParam(0, _sl.error_str);
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1540
	SetDParamStr(1, _sl.extra_msg);
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1541
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1542
	static char err_str[512];
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1543
	GetString(err_str, _sl.save ? STR_4007_GAME_SAVE_FAILED : STR_4009_GAME_LOAD_FAILED, lastof(err_str));
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1544
	return err_str;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1545
}
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1546
2380
3b26659b4a9a (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1547
/** Show a gui message when saving has failed */
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1548
static void SaveFileError()
2380
3b26659b4a9a (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1549
{
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1550
	SetDParamStr(0, GetSaveLoadErrorString());
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1551
	ShowErrorMessage(STR_012D, STR_NULL, 0, 0);
2380
3b26659b4a9a (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1552
	SaveFileDone();
3b26659b4a9a (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1553
}
3b26659b4a9a (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Darkvater
parents: 2337
diff changeset
  1554
4978
c25cbe937318 (svn r6981) Use the pool macros for the Savegame pool
tron
parents: 4977
diff changeset
  1555
/** We have written the whole game into memory, _Savegame_pool, now find
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1556
 * and appropiate compressor and start writing to file.
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1557
 */
5956
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1558
static SaveOrLoadResult SaveFileToDisk(bool threaded)
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1559
{
2927
15690f1a9bb8 (svn r3483) -Fix: fixed warning about setjmp (tnx Bjarni for testing, and tnx for
truelight
parents: 2916
diff changeset
  1560
	const SaveLoadFormat *fmt;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1561
	uint32 hdr[2];
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1562
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1563
	_sl.excpt_uninit = NULL;
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1564
	try {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1565
		fmt = GetSavegameFormat(_savegame_format);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1566
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1567
		/* We have written our stuff to memory, now write it to file! */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1568
		hdr[0] = fmt->tag;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1569
		hdr[1] = TO_BE32(SAVEGAME_VERSION << 16);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1570
		if (fwrite(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1571
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1572
		if (!fmt->init_write()) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, "cannot initialize compressor");
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1573
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1574
		{
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1575
			uint i;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1576
			uint count = 1 << Savegame_POOL_BLOCK_SIZE_BITS;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1577
10211
c1391c8ed5c6 (svn r12743) [NewGRF_ports] -Sync: with trunk r12705:12741.
richk
parents: 10184
diff changeset
  1578
			if (_ts.count != _sl.offs_base) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected size of chunk");
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1579
			for (i = 0; i != _Savegame_pool.GetBlockCount() - 1; i++) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1580
				_sl.buf = _Savegame_pool.blocks[i];
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1581
				fmt->writer(count);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1582
			}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1583
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1584
			/* The last block is (almost) always not fully filled, so only write away
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1585
			 * as much data as it is in there */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1586
			_sl.buf = _Savegame_pool.blocks[i];
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1587
			fmt->writer(_ts.count - (i * count));
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1588
		}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1589
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1590
		fmt->uninit_write();
10211
c1391c8ed5c6 (svn r12743) [NewGRF_ports] -Sync: with trunk r12705:12741.
richk
parents: 10184
diff changeset
  1591
		if (_ts.count != _sl.offs_base) SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME, "Unexpected size of chunk");
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1592
		GetSavegameFormat("memory")->uninit_write(); // clean the memorypool
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1593
		fclose(_sl.fh);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1594
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1595
		if (threaded) SetAsyncSaveFinish(SaveFileDone);
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1596
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1597
		return SL_OK;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1598
	}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1599
	catch (...) {
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1600
		AbortSaveLoad();
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1601
		if (_sl.excpt_uninit != NULL) _sl.excpt_uninit();
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1602
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1603
		ShowInfo(GetSaveLoadErrorString());
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1604
		DEBUG(sl, 0, GetSaveLoadErrorString());
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1605
5956
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1606
		if (threaded) {
10274
b3c58f3df92b (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
richk
parents: 10242
diff changeset
  1607
			SetAsyncSaveFinish(SaveFileError);
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1608
		} else {
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1609
			SaveFileError();
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1610
		}
5956
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1611
		return SL_ERROR;
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1612
	}
5956
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1613
}
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1614
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1615
static void SaveFileToDiskThread(void *arg)
5956
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1616
{
04e89c320747 (svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium
parents: 5934
diff changeset
  1617
	SaveFileToDisk(true);
1885
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1618
}
4ce583a5275b (svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
Darkvater
parents: 1884
diff changeset
  1619
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1620
void WaitTillSaved()
2285
3193cbd1ba88 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1621
{
10731
67db0d431d5e (svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files.
richk
parents: 10724
diff changeset
  1622
	if (_save_thread == NULL) return;
10211
c1391c8ed5c6 (svn r12743) [NewGRF_ports] -Sync: with trunk r12705:12741.
richk
parents: 10184
diff changeset
  1623
10731
67db0d431d5e (svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files.
richk
parents: 10724
diff changeset
  1624
	_save_thread->Join();
10994
cd9968b6f96b (svn r13548) [NewGRF_ports] -Sync: with trunk r13412:13544.
richk
parents: 10991
diff changeset
  1625
	delete _save_thread;
10731
67db0d431d5e (svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files.
richk
parents: 10724
diff changeset
  1626
	_save_thread = NULL;
2285
3193cbd1ba88 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1627
}
3193cbd1ba88 (svn r2809) Implement more generic threading functions, which allow more than one thread
tron
parents: 2283
diff changeset
  1628
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1629
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1630
 * Main Save or Load function where the high-level saveload functions are
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1631
 * handled. It opens the savegame, selects format and checks versions
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1632
 * @param filename The name of the savegame being created/loaded
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1633
 * @param mode Save or load. Load can also be a TTD(Patch) game. Use SL_LOAD, SL_OLD_LOAD or SL_SAVE
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1634
 * @return Return the results of the action. SL_OK, SL_ERROR or SL_REINIT ("unload" the game)
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1635
 */
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1636
SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1637
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1638
	uint32 hdr[2];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1639
	const SaveLoadFormat *fmt;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1640
2413
4ba8f2b0da2e (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1641
	/* An instance of saving is already active, so don't go saving again */
4ba8f2b0da2e (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1642
	if (_ts.saveinprogress && mode == SL_SAVE) {
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1643
		/* if not an autosave, but a user action, show error message */
2749
46aba09ca365 (svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
Darkvater
parents: 2694
diff changeset
  1644
		if (!_do_autosave) ShowErrorMessage(INVALID_STRING_ID, STR_SAVE_STILL_IN_PROGRESS, 0, 0);
2413
4ba8f2b0da2e (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1645
		return SL_OK;
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1646
	}
2413
4ba8f2b0da2e (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1647
	WaitTillSaved();
1913
57f516fa418c (svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
Darkvater
parents: 1891
diff changeset
  1648
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1649
	_next_offs = 0;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1650
2413
4ba8f2b0da2e (svn r2939) Fix racing condition when using threaded saving (last one I hope).
Darkvater
parents: 2382
diff changeset
  1651
	/* Load a TTDLX or TTDPatch game */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1652
	if (mode == SL_OLD_LOAD) {
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1653
		InitializeGame(256, 256, true); // set a mapsize of 256x256 for TTDPatch games or it might get confused
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1654
		GamelogReset();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1655
		if (!LoadOldSaveGame(filename)) return SL_REINIT;
2808
35e0e9c6c227 (svn r3356) - Remove unused parameter of AfterLoadGame().
peter1138
parents: 2749
diff changeset
  1656
		_sl_version = 0;
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1657
		_sl_minor_version = 0;
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1658
		GamelogStartAction(GLAT_LOAD);
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1659
		if (!AfterLoadGame()) {
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1660
			GamelogStopAction();
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1661
			return SL_REINIT;
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1662
		}
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1663
		GamelogStopAction();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1664
		return SL_OK;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1665
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 121
diff changeset
  1666
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1667
	_sl.excpt_uninit = NULL;
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1668
	try {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1669
		_sl.fh = (mode == SL_SAVE) ? FioFOpenFile(filename, "wb", sb) : FioFOpenFile(filename, "rb", sb);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1670
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1671
		/* Make it a little easier to load savegames from the console */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1672
		if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", SAVE_DIR);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1673
		if (_sl.fh == NULL && mode == SL_LOAD) _sl.fh = FioFOpenFile(filename, "rb", BASE_DIR);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1674
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1675
		if (_sl.fh == NULL) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1676
			SlError(mode == SL_SAVE ? STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE : STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1677
		}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1678
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1679
		_sl.bufe = _sl.bufp = NULL;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1680
		_sl.offs_base = 0;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1681
		_sl.save = (mode != 0);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1682
		_sl.chs = _chunk_handlers;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1683
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1684
		/* General tactic is to first save the game to memory, then use an available writer
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1685
		 * to write it to file, either in threaded mode if possible, or single-threaded */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1686
		if (mode == SL_SAVE) { /* SAVE game */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1687
			fmt = GetSavegameFormat("memory"); // write to memory
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1688
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1689
			_sl.write_bytes = fmt->writer;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1690
			_sl.excpt_uninit = fmt->uninit_write;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1691
			if (!fmt->init_write()) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1692
				DEBUG(sl, 0, "Initializing writer '%s' failed.", fmt->name);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1693
				return AbortSaveLoad();
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1694
			}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1695
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1696
			_sl_version = SAVEGAME_VERSION;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1697
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1698
			SaveViewportBeforeSaveGame();
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1699
			SlSaveChunks();
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1700
			SlWriteFill(); // flush the save buffer
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1701
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1702
			SaveFileStart();
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1703
			if (_network_server ||
10731
67db0d431d5e (svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files.
richk
parents: 10724
diff changeset
  1704
						(_save_thread = ThreadObject::New(&SaveFileToDiskThread, NULL)) == NULL) {
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1705
				if (!_network_server) DEBUG(sl, 1, "Cannot create savegame thread, reverting to single-threaded mode...");
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1706
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1707
				SaveOrLoadResult result = SaveFileToDisk(false);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1708
				SaveFileDone();
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1709
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1710
				return result;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1711
			}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1712
		} else { /* LOAD game */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1713
			assert(mode == SL_LOAD);
6872
1c4a4a609f85 (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949.
rubidium
parents: 6871
diff changeset
  1714
			DebugDumpCommands("ddc:load:%s\n", filename);
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1715
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1716
			if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1717
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1718
			/* see if we have any loader for this type. */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1719
			for (fmt = _saveload_formats; ; fmt++) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1720
				/* No loader found, treat as version 0 and use LZO format */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1721
				if (fmt == endof(_saveload_formats)) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1722
					DEBUG(sl, 0, "Unknown savegame type, trying to load it as the buggy format");
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1723
	#if defined(WINCE)
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1724
					/* Of course some system had not to support rewind ;) */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1725
					fseek(_sl.fh, 0L, SEEK_SET);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1726
					clearerr(_sl.fh);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1727
	#else
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1728
					rewind(_sl.fh);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1729
	#endif
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1730
					_sl_version = 0;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1731
					_sl_minor_version = 0;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1732
					fmt = _saveload_formats + 1; // LZO
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1733
					break;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1734
				}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1735
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1736
				if (fmt->tag == hdr[0]) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1737
					/* check version number */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1738
					_sl_version = TO_BE32(hdr[1]) >> 16;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1739
					/* Minor is not used anymore from version 18.0, but it is still needed
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1740
					 * in versions before that (4 cases) which can't be removed easy.
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1741
					 * Therefor it is loaded, but never saved (or, it saves a 0 in any scenario).
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1742
					 * So never EVER use this minor version again. -- TrueLight -- 22-11-2005 */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1743
					_sl_minor_version = (TO_BE32(hdr[1]) >> 8) & 0xFF;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1744
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1745
					DEBUG(sl, 1, "Loading savegame version %d", _sl_version);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1746
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1747
					/* Is the version higher than the current? */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1748
					if (_sl_version > SAVEGAME_VERSION) SlError(STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1749
					break;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1750
				}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1751
			}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1752
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1753
			_sl.read_bytes = fmt->reader;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1754
			_sl.excpt_uninit = fmt->uninit_read;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1755
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1756
			/* loader for this savegame type is not implemented? */
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1757
			if (fmt->init_read == NULL) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1758
				char err_str[64];
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1759
				snprintf(err_str, lengthof(err_str), "Loader for '%s' is not available.", fmt->name);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1760
				SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, err_str);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1761
			}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1762
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1763
			if (!fmt->init_read()) {
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1764
				char err_str[64];
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1765
				snprintf(err_str, lengthof(err_str), "Initializing loader '%s' failed", fmt->name);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1766
				SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, err_str);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1767
			}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1768
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1769
			/* Old maps were hardcoded to 256x256 and thus did not contain
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1770
			 * any mapsize information. Pre-initialize to 256x256 to not to
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1771
			 * confuse old games */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1772
			InitializeGame(256, 256, true);
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1773
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1774
			GamelogReset();
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1775
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1776
			SlLoadChunks();
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1777
			fmt->uninit_read();
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1778
			fclose(_sl.fh);
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1779
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1780
			GamelogStartAction(GLAT_LOAD);
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1781
10724
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1782
			_savegame_type = SGT_OTTD;
68a692eacf22 (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
richk
parents: 10274
diff changeset
  1783
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1784
			/* After loading fix up savegame for any internal changes that
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1785
			 * might've occured since then. If it fails, load back the old game */
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1786
			if (!AfterLoadGame()) {
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1787
				GamelogStopAction();
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1788
				return SL_REINIT;
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1789
			}
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1790
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1791
			GamelogStopAction();
6868
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1792
		}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1793
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1794
		return SL_OK;
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1795
	}
7eb395287b3d (svn r11037) [NewGRF_ports] -Sync: with trunk r10844:11035.
rubidium
parents: 6800
diff changeset
  1796
	catch (...) {
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1797
		AbortSaveLoad();
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1798
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1799
		/* deinitialize compressor. */
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1800
		if (_sl.excpt_uninit != NULL) _sl.excpt_uninit();
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1801
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1802
		/* Skip the "color" character */
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1803
		ShowInfoF(GetSaveLoadErrorString() + 3);
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1804
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1805
		/* A saver/loader exception!! reinitialize all variables to prevent crash! */
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1806
		return (mode == SL_LOAD) ? SL_REINIT : SL_ERROR;
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1807
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1808
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1809
10991
d8811e327d12 (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411.
richk
parents: 10731
diff changeset
  1810
/** Do a save when exiting the game (patch option) _settings_client.gui.autosave_on_exit */
6573
7624f942237f (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6524
diff changeset
  1811
void DoExitSave()
643
6f04156241bd (svn r1076) Feature: Patch setting to autosave the game on exit
dominik
parents: 617
diff changeset
  1812
{
6720
35756db7e577 (svn r10560) [NewGRF_ports] -Sync: with trunk r10027-10559
richk
parents: 6719
diff changeset
  1813
	SaveOrLoad("exit.sav", SL_SAVE, AUTOSAVE_DIR);
643
6f04156241bd (svn r1076) Feature: Patch setting to autosave the game on exit
dominik
parents: 617
diff changeset
  1814
}
6f04156241bd (svn r1076) Feature: Patch setting to autosave the game on exit
dominik
parents: 617
diff changeset
  1815
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1816
#if 0
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1817
/**
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1818
 * Function to get the type of the savegame by looking at the file header.
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1819
 * NOTICE: Not used right now, but could be used if extensions of savegames are garbled
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1820
 * @param file Savegame to be checked
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1821
 * @return SL_OLD_LOAD or SL_LOAD of the file
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1822
 */
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1823
int GetSavegameType(char *file)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1824
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1825
	const SaveLoadFormat *fmt;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1826
	uint32 hdr;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1827
	FILE *f;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1828
	int mode = SL_OLD_LOAD;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1829
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1830
	f = fopen(file, "rb");
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1831
	if (fread(&hdr, sizeof(hdr), 1, f) != 1) {
5568
75f13d7bfaed (svn r7565) -Codechange: Rework DEBUG functionality. Look for appropiate debugging levels to
Darkvater
parents: 5296
diff changeset
  1832
		DEBUG(sl, 0, "Savegame is obsolete or invalid format");
2026
02dfa0aa2c2f (svn r2535) Tabs
tron
parents: 1993
diff changeset
  1833
		mode = SL_LOAD; // don't try to get filename, just show name as it is written
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4059
diff changeset
  1834
	} else {
6443
b8f06d8eb7be (svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
belugas
parents: 6338
diff changeset
  1835
		/* see if we have any loader for this type. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1836
		for (fmt = _saveload_formats; fmt != endof(_saveload_formats); fmt++) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1837
			if (fmt->tag == hdr) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1838
				mode = SL_LOAD; // new type of savegame
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1839
				break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1840
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1841
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1842
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1843
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1844
	fclose(f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1845
	return mode;
1881
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1846
}
023a134a4b12 (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Darkvater
parents: 1614
diff changeset
  1847
#endif