misc.c
Thu, 19 Jan 2006 17:50:40 +0000 peter1138 (svn r3409) - Change the server advertisement interval to use the frame counter instead
Thu, 12 Jan 2006 15:52:18 +0000 peter1138 (svn r3396) - Autoreplace changes:
Fri, 06 Jan 2006 21:57:37 +0000 truelight (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
Wed, 30 Nov 2005 16:10:19 +0000 truelight (svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded
Tue, 22 Nov 2005 19:33:29 +0000 truelight (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version.
Sat, 22 Oct 2005 06:39:32 +0000 tron (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
Mon, 03 Oct 2005 21:20:01 +0000 tron (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them
Fri, 16 Sep 2005 00:33:33 +0000 Darkvater (svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Tue, 23 Aug 2005 18:47:04 +0000 tron (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
Sun, 07 Aug 2005 14:45:50 +0000 tron (svn r2832) Missing #include
Sat, 06 Aug 2005 17:40:21 +0000 tron (svn r2819) Make variables, which are exclusive for internal use of the save/load code, static in saveload.c
Sat, 06 Aug 2005 16:07:22 +0000 bjarni (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
Fri, 05 Aug 2005 20:22:06 +0000 tron (svn r2812) Move variables, which only vehicle_gui.c needs to know about, there
Sat, 30 Jul 2005 15:25:49 +0000 tron (svn r2759) Remove unused #includes and files
Mon, 25 Jul 2005 07:28:32 +0000 tron (svn r2706) Fix !WITH_NETWORK build
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Sun, 17 Jul 2005 18:49:05 +0000 ludde (svn r2622) Fix: remove _cargoc.names_p, it was never used.
Sun, 17 Jul 2005 12:44:35 +0000 ludde (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
Sun, 17 Jul 2005 09:41:28 +0000 tron (svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability
Sat, 16 Jul 2005 20:58:04 +0000 ludde (svn r2594) Fix: [strgen] Misc updates to the string system.
Sat, 16 Jul 2005 12:30:03 +0000 ludde (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
Fri, 15 Jul 2005 20:29:06 +0000 ludde (svn r2583) Move OS specific code out of misc.c
Fri, 15 Jul 2005 14:53:44 +0000 ludde (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
Thu, 14 Jul 2005 09:53:52 +0000 ludde (svn r2565) Fix: Remove GetParamInt8, GetParamInt16, GetParamUint16.. they are just confusing and just do the same thing as GetParamInt32
Wed, 13 Jul 2005 19:51:31 +0000 ludde (svn r2560) Fix: various minor code changes.
Wed, 13 Jul 2005 18:46:51 +0000 ludde (svn r2559) Cleaned up new saveload code for the map
Wed, 13 Jul 2005 18:04:01 +0000 tron (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Fri, 01 Jul 2005 15:46:27 +0000 tron (svn r2505) Remove some unnecessary #includes
Mon, 06 Jun 2005 13:47:06 +0000 Darkvater (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Mon, 30 May 2005 22:16:05 +0000 Darkvater (svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
Sat, 14 May 2005 23:48:39 +0000 Darkvater (svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob)
Mon, 02 May 2005 23:59:11 +0000 matthijs (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
Mon, 28 Mar 2005 12:38:02 +0000 truelight (svn r2099) -Fix: no longer chat-messages hang when the game wraps around 2090
Thu, 24 Mar 2005 17:03:37 +0000 truelight (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
Thu, 24 Mar 2005 14:31:27 +0000 truelight (svn r2042) -Fix: forgot to remove a printf ;)
Thu, 24 Mar 2005 13:59:44 +0000 truelight (svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors)
Sun, 20 Mar 2005 00:32:26 +0000 pasky (svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
Sat, 19 Mar 2005 22:45:59 +0000 celestar (svn r2030) -Fix: Save _cur_town_ctr with all its bits to prevent desyncs
Thu, 17 Mar 2005 23:12:23 +0000 pasky (svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz Dubi?ski <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much.
Sun, 06 Mar 2005 22:28:35 +0000 pasky (svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers.
Thu, 17 Feb 2005 06:46:36 +0000 tron (svn r1879) Revise name handling, no functional changes
Sun, 06 Feb 2005 20:53:31 +0000 tron (svn r1832) Next byte -> char iteration: custom names
Sun, 06 Feb 2005 10:18:47 +0000 truelight (svn r1817) -Codechange: Moved depot-functions to depot.c
Sun, 06 Feb 2005 08:18:00 +0000 tron (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
Sat, 05 Feb 2005 22:50:33 +0000 tron (svn r1808) Use strcmp() instead of home brewed function str_eq()
Fri, 04 Feb 2005 13:23:29 +0000 truelight (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
Mon, 31 Jan 2005 11:23:10 +0000 matthijs (svn r1751) - Feature: New PathFinder (NPF).
Mon, 31 Jan 2005 07:23:15 +0000 tron (svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
Sat, 29 Jan 2005 20:11:19 +0000 tron (svn r1723) Save the map size in tiles, not number of bits
Sat, 29 Jan 2005 19:45:14 +0000 tron (svn r1722) -Feature: Bigger maps - anyone?
Sat, 29 Jan 2005 19:41:44 +0000 celestar (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
Wed, 26 Jan 2005 12:42:29 +0000 bjarni (svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu
Wed, 26 Jan 2005 05:51:27 +0000 tron (svn r1677) Forgot to change the save/load size for 3 variables
Sun, 23 Jan 2005 19:33:42 +0000 truelight (svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code)
Sun, 23 Jan 2005 19:02:53 +0000 truelight (svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile