src/lang/english.txt
Sun, 11 Nov 2007 14:32:18 +0000 truelight (svn r11409) -Update: as of now, I am a retired Developer, so mark me as such
Mon, 29 Oct 2007 23:02:31 +0000 rubidium (svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such.
Mon, 22 Oct 2007 19:11:50 +0000 rubidium (svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
Sun, 21 Oct 2007 14:59:05 +0000 rubidium (svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
Mon, 15 Oct 2007 19:59:27 +0000 rubidium (svn r11269) -Feature: user customisable faces. Patch by BigBB.
Mon, 08 Oct 2007 20:06:37 +0000 rubidium (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
Fri, 05 Oct 2007 22:10:15 +0000 rubidium (svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge.
Sun, 30 Sep 2007 17:38:42 +0000 rubidium (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
Wed, 26 Sep 2007 16:12:43 +0000 rubidium (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
Fri, 14 Sep 2007 22:27:40 +0000 rubidium (svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
Sun, 09 Sep 2007 10:34:32 +0000 rubidium (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
Sat, 08 Sep 2007 22:04:49 +0000 rubidium (svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
Wed, 29 Aug 2007 08:20:04 +0000 bjarni (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
Tue, 14 Aug 2007 10:46:38 +0000 rubidium (svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
Mon, 13 Aug 2007 18:59:34 +0000 truelight (svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information tool (blove)
Tue, 07 Aug 2007 15:22:58 +0000 rubidium (svn r10821) -Cleanup: remove the strings that are not needed anymore since r10820.
Thu, 19 Jul 2007 17:27:49 +0000 rubidium (svn r10627) -Fix [FS#1052]: be consistent with the space between the company name and the player number, i.e. always put a space between them.
Sat, 14 Jul 2007 23:10:27 +0000 rubidium (svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
Tue, 10 Jul 2007 00:59:00 +0000 belugas (svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
Sun, 08 Jul 2007 00:25:05 +0000 rubidium (svn r10473) -Codechange: make the industry "window", the one that shows when you click on an industry, more flexible to allow easier integration with newindustries.
Fri, 06 Jul 2007 07:24:10 +0000 rubidium (svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
Tue, 03 Jul 2007 17:20:17 +0000 glx (svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test must use {STRING1}, so pass it the correct params
Sat, 30 Jun 2007 19:46:18 +0000 peter1138 (svn r10403) -Fix (r10323): 'message from company' text used {STRING1} instead of {COMPANY}
Sat, 30 Jun 2007 17:51:50 +0000 peter1138 (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC)
Wed, 27 Jun 2007 20:53:25 +0000 peter1138 (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
Wed, 27 Jun 2007 14:15:48 +0000 rubidium (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
Tue, 26 Jun 2007 11:01:06 +0000 maedhros (svn r10338) -Codechange: Show the total time that the timetable will take.
Mon, 25 Jun 2007 20:55:43 +0000 maedhros (svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
Mon, 25 Jun 2007 20:32:05 +0000 peter1138 (svn r10330) -Fix [FS#939]: budget window used wrong param for loan repay/borrow amounts
Mon, 25 Jun 2007 19:13:55 +0000 rubidium (svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
Mon, 25 Jun 2007 14:46:32 +0000 peter1138 (svn r10324) -Codechange: reference engine names by index
Mon, 25 Jun 2007 13:30:38 +0000 peter1138 (svn r10323) -Codechange: reference company name, number and player (president) name
Mon, 25 Jun 2007 10:40:56 +0000 peter1138 (svn r10321) -Codechange: refer to sign text by index
Mon, 25 Jun 2007 10:22:48 +0000 rubidium (svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them.
Mon, 25 Jun 2007 07:33:40 +0000 peter1138 (svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
Sun, 24 Jun 2007 22:42:11 +0000 peter1138 (svn r10314) -Codechange: Refer to vehicle names by index
Sun, 24 Jun 2007 12:27:11 +0000 rubidium (svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
Fri, 22 Jun 2007 18:43:11 +0000 truelight (svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p)
Fri, 22 Jun 2007 18:28:44 +0000 truelight (svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
Thu, 21 Jun 2007 17:38:59 +0000 rubidium (svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
Thu, 21 Jun 2007 16:17:47 +0000 truelight (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
Wed, 20 Jun 2007 19:17:22 +0000 maedhros (svn r10236) -Feature: Introduce a form of timetabling for vehicles.
Tue, 19 Jun 2007 21:15:14 +0000 rubidium (svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
Mon, 11 Jun 2007 14:00:16 +0000 maedhros (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
Fri, 08 Jun 2007 18:59:29 +0000 rubidium (svn r10071) -Feature [FS#828]: moving of orders (skidd13).
Mon, 04 Jun 2007 19:32:45 +0000 rubidium (svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL.
Fri, 01 Jun 2007 23:06:01 +0000 glx (svn r10017) -Add (FS#790): more languages flags for servers
Thu, 31 May 2007 21:21:04 +0000 glx (svn r10006) -Fix (FS#362): allow different signal types on one tile
Thu, 31 May 2007 15:15:00 +0000 rubidium (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
Mon, 28 May 2007 16:46:16 +0000 peter1138 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
Sun, 27 May 2007 10:00:37 +0000 rubidium (svn r9957) -Change: replace cargo tram with freight tram for consistency.
Sun, 27 May 2007 09:33:41 +0000 peter1138 (svn r9956) -Codechange: Add tram livery schemes
Sat, 26 May 2007 20:30:55 +0000 bjarni (svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator)
Fri, 25 May 2007 23:21:32 +0000 rubidium (svn r9925) -Fix: wrong tooltips in station picker.
Fri, 25 May 2007 22:07:40 +0000 rubidium (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
Wed, 23 May 2007 17:33:03 +0000 maedhros (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
Tue, 22 May 2007 21:55:37 +0000 miham (svn r9899) -Update: WebTranslator2 update to 2007-05-22 23:52:38
Sat, 19 May 2007 09:40:18 +0000 rubidium (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
Fri, 04 May 2007 16:27:13 +0000 belugas (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Tue, 01 May 2007 17:16:51 +0000 belugas (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries