Wed, 22 Mar 2006 22:38:29 +0000 |
matthijs |
(svn r4044) Rename 0.4.5 branch to 0.4. Further minor releases will be in the 0.4 range, to prevent enormously long version numbers.
0.4
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Sun, 13 Aug 2006 08:18:11 +0000 |
Darkvater |
(svn r5872) - Feature: Add an icon to the SDL openttd executable.
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Sat, 28 Jan 2006 11:09:16 +0000 |
truelight |
(svn r3458) -Fix: forgot one instance in last commit
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Mon, 25 Jul 2005 07:16:10 +0000 |
tron |
(svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Sun, 24 Jul 2005 06:09:54 +0000 |
tron |
(svn r2697) Make compiling with SDL on Windows work again (missing #includes) and fix some warnings
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Sat, 23 Jul 2005 15:16:57 +0000 |
tron |
(svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
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Sat, 23 Jul 2005 06:45:57 +0000 |
tron |
(svn r2683) Remove redundant function call propagate return value
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Fri, 22 Jul 2005 07:02:20 +0000 |
tron |
(svn r2673) Include functions.h directly, not globally via openttd.h
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Thu, 21 Jul 2005 22:15:02 +0000 |
tron |
(svn r2669) Shuffle some more stuff around to reduce dependencies
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Fri, 08 Jul 2005 22:25:24 +0000 |
tron |
(svn r2535) Tabs
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Thu, 30 Jun 2005 05:27:32 +0000 |
tron |
(svn r2497) Use a struct array for palette entries instead of a flat byte array
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Mon, 30 May 2005 22:16:05 +0000 |
Darkvater |
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
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Thu, 26 May 2005 19:43:56 +0000 |
tron |
(svn r2367) Remove some unused functions, probably was some debug stuff
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Mon, 16 May 2005 16:19:32 +0000 |
Darkvater |
(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
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Mon, 16 May 2005 12:15:34 +0000 |
Darkvater |
(svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen()
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Sat, 14 May 2005 22:42:33 +0000 |
Darkvater |
(svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje)
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Sat, 14 May 2005 21:55:54 +0000 |
Darkvater |
(svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL.
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Sat, 14 May 2005 21:03:46 +0000 |
Darkvater |
(svn r2311) - Fix: eh, forgot to remove moved function.
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Sat, 14 May 2005 21:01:57 +0000 |
Darkvater |
(svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug.
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Tue, 15 Mar 2005 14:23:00 +0000 |
tron |
(svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK)
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Sat, 12 Mar 2005 09:38:03 +0000 |
tron |
(svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch])
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Wed, 09 Mar 2005 19:48:20 +0000 |
Darkvater |
(svn r1978) - Fix: Plug some memleaks; thanks Valgrind
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Sun, 06 Mar 2005 00:39:38 +0000 |
pasky |
(svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X.
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Sun, 13 Feb 2005 23:29:58 +0000 |
tron |
(svn r1873) Ignore SIGPIPE
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Sat, 05 Feb 2005 18:05:42 +0000 |
tron |
(svn r1805) Teach the driver layer a few things about const correctness
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Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Sun, 16 Jan 2005 13:59:07 +0000 |
dominik |
(svn r1541) Fix: [ 1100767 ] fast forward in main menu
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Sat, 15 Jan 2005 20:43:01 +0000 |
darkvater |
(svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode)
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Sat, 15 Jan 2005 15:48:05 +0000 |
darkvater |
(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
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Wed, 05 Jan 2005 14:20:23 +0000 |
dominik |
(svn r1388) Feature: [SDL] Show revision number in window title
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Mon, 27 Dec 2004 10:40:04 +0000 |
truelight |
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
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Thu, 23 Dec 2004 23:15:07 +0000 |
darkvater |
(svn r1268) -Fix: some warnings in gfx.c fixed
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Mon, 13 Dec 2004 22:10:12 +0000 |
dominik |
(svn r1076) Feature: Patch setting to autosave the game on exit
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Wed, 08 Dec 2004 18:17:58 +0000 |
bjarni |
(svn r983) SunOS: fixed backspace key (Oskar)
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Wed, 08 Dec 2004 17:14:36 +0000 |
bjarni |
(svn r981) SunOS: fixed the hotkey for console (Oskar)
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Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
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Wed, 17 Nov 2004 19:29:24 +0000 |
tron |
(svn r664) Fix warning on MorphOS
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Wed, 17 Nov 2004 08:11:24 +0000 |
tron |
(svn r653) Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky)
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Wed, 17 Nov 2004 07:57:28 +0000 |
tron |
(svn r652) Factorise special case for MorphOS regarding signal() handling
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Tue, 16 Nov 2004 16:13:54 +0000 |
tron |
(svn r637) Add keycode for the key to open the console on BeOS
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Mon, 15 Nov 2004 10:04:57 +0000 |
tron |
(svn r623) -Feature: [ 1066504 ] Pause key pauses the game
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Mon, 15 Nov 2004 09:05:06 +0000 |
tron |
(svn r621) Merge r450 to trunk:
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Sun, 14 Nov 2004 19:44:06 +0000 |
tron |
(svn r607) -Patch: [ 985102 ] static cleanup
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Thu, 23 Sep 2004 21:14:20 +0000 |
darkvater |
(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
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Wed, 22 Sep 2004 07:40:41 +0000 |
dominik |
(svn r308) Added debug hotkey 'caps lock' for sdl builds as well
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Sun, 19 Sep 2004 18:23:11 +0000 |
dominik |
(svn r297) Fix (SDL): Added a confirmation dialog when quitting the game
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Tue, 14 Sep 2004 15:25:28 +0000 |
darkvater |
(svn r246) -Fix: 64bit machine warnings for sdl.c (Tron)
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Sun, 12 Sep 2004 21:49:38 +0000 |
darkvater |
(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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Fri, 10 Sep 2004 22:43:40 +0000 |
darkvater |
(svn r197) -Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output)
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Fri, 10 Sep 2004 19:02:27 +0000 |
truelight |
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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Tue, 07 Sep 2004 23:41:09 +0000 |
darkvater |
(svn r180) -Fix: some more warning fixes for C99 (Tron)
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Mon, 06 Sep 2004 21:29:02 +0000 |
bjarni |
(svn r171) MorphOS: added hotkey for console (tokai)
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Mon, 06 Sep 2004 20:51:25 +0000 |
bjarni |
(svn r168) added a console hotkey on mac
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Tue, 24 Aug 2004 22:41:42 +0000 |
darkvater |
(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
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Tue, 24 Aug 2004 11:53:30 +0000 |
dominik |
(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
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Tue, 24 Aug 2004 09:15:09 +0000 |
dominik |
(svn r129) Fix: no more same multiple resolutions due to incorrect SDL implementation (Tron)
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Mon, 23 Aug 2004 18:32:16 +0000 |
dominik |
(svn r120) Fix: (SDL) same resolution was displayed more than once in game options
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