src/vehicle.h
author celestar
Tue, 12 Jun 2007 11:56:35 +0000
branchgamebalance
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parent 9895 7bd07f43b0e3
child 9910 0b2aebc8283e
permissions -rw-r--r--
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/* $Id$ */
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/** @vehicle.h */
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#ifndef VEHICLE_H
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#define VEHICLE_H
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#include "oldpool.h"
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#include "order.h"
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#include "rail.h"
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/** The returned bits of VehicleEnterTile. */
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enum VehicleEnterTileStatus {
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	VETS_ENTERED_STATION  = 1, ///< The vehicle entered a station
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	VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
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	VETS_CANNOT_ENTER     = 3, ///< The vehicle cannot enter the tile
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	/**
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	 * Shift the VehicleEnterTileStatus this many bits
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	 * to the right to get the station ID when
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	 * VETS_ENTERED_STATION is set
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	 */
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	VETS_STATION_ID_OFFSET = 8,
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	/** Bit sets of the above specified bits */
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	VETSB_CONTINUE         = 0,                          ///< The vehicle can continue normally
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	VETSB_ENTERED_STATION  = 1 << VETS_ENTERED_STATION,  ///< The vehicle entered a station
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	VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
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	VETSB_CANNOT_ENTER     = 1 << VETS_CANNOT_ENTER,     ///< The vehicle cannot enter the tile
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};
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/** Road vehicle states */
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enum RoadVehicleStates {
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	/*
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	 * Lower 4 bits are used for vehicle track direction. (Trackdirs)
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	 * When in a road stop (bit 5 or bit 6 set) these bits give the
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	 * track direction of the entry to the road stop.
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	 * As the entry direction will always be a diagonal
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	 * direction (X_NE, Y_SE, X_SW or Y_NW) only bits 0 and 3
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	 * are needed to hold this direction. Bit 1 is then used to show
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	 * that the vehicle is using the second road stop bay.
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	 * Bit 2 is then used for drive-through stops to show the vehicle
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	 * is stopping at this road stop.
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	 */
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	/* Numeric values */
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	RVSB_IN_DEPOT                = 0xFE,                      ///< The vehicle is in a depot
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	RVSB_WORMHOLE                = 0xFF,                      ///< The vehicle is in a tunnel and/or bridge
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	/* Bit numbers */
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	RVS_USING_SECOND_BAY         =    1,                      ///< Only used while in a road stop
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	RVS_IS_STOPPING              =    2,                      ///< Only used for drive-through stops. Vehicle will stop here
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	RVS_DRIVE_SIDE               =    4,                      ///< Only used when retrieving move data
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	RVS_IN_ROAD_STOP             =    5,                      ///< The vehicle is in a road stop
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	RVS_IN_DT_ROAD_STOP          =    6,                      ///< The vehicle is in a drive-through road stop
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	/* Bit sets of the above specified bits */
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	RVSB_IN_ROAD_STOP            = 1 << RVS_IN_ROAD_STOP,     ///< The vehicle is in a road stop
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	RVSB_IN_ROAD_STOP_END        = RVSB_IN_ROAD_STOP + TRACKDIR_END,
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	RVSB_IN_DT_ROAD_STOP         = 1 << RVS_IN_DT_ROAD_STOP,  ///< The vehicle is in a drive-through road stop
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	RVSB_IN_DT_ROAD_STOP_END     = RVSB_IN_DT_ROAD_STOP + TRACKDIR_END,
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	RVSB_TRACKDIR_MASK           = 0x0F,                      ///< The mask used to extract track dirs
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	RVSB_ROAD_STOP_TRACKDIR_MASK = 0x09                       ///< Only bits 0 and 3 are used to encode the trackdir for road stops
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};
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enum {
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	VEH_TRAIN,
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	VEH_ROAD,
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	VEH_SHIP,
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	VEH_AIRCRAFT,
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	VEH_SPECIAL,
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	VEH_DISASTER,
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	VEH_INVALID = 0xFF,
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} ;
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enum VehStatus {
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	VS_HIDDEN          = 0x01,
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	VS_STOPPED         = 0x02,
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	VS_UNCLICKABLE     = 0x04,
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	VS_DEFPAL          = 0x08,
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	VS_TRAIN_SLOWING   = 0x10,
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	VS_SHADOW          = 0x20,
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	VS_AIRCRAFT_BROKEN = 0x40,
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	VS_CRASHED         = 0x80,
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};
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enum VehicleFlags {
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	VF_LOADING_FINISHED,
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	VF_CARGO_UNLOADING,
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	VF_BUILT_AS_PROTOTYPE,
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};
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/* Effect vehicle types */
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enum EffectVehicle {
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	EV_CHIMNEY_SMOKE   = 0,
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	EV_STEAM_SMOKE     = 1,
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	EV_DIESEL_SMOKE    = 2,
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	EV_ELECTRIC_SPARK  = 3,
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	EV_SMOKE           = 4,
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	EV_EXPLOSION_LARGE = 5,
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	EV_BREAKDOWN_SMOKE = 6,
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	EV_EXPLOSION_SMALL = 7,
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	EV_BULLDOZER       = 8,
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	EV_BUBBLE          = 9
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};
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struct VehicleRail {
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	uint16 last_speed; // NOSAVE: only used in UI
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	uint16 crash_anim_pos;
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	uint16 days_since_order_progr;
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	/* cached values, recalculated on load and each time a vehicle is added to/removed from the consist. */
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	uint16 cached_max_speed;  // max speed of the consist. (minimum of the max speed of all vehicles in the consist)
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	uint32 cached_power;      // total power of the consist.
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	uint8 cached_veh_length;  // length of this vehicle in units of 1/8 of normal length, cached because this can be set by a callback
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	uint16 cached_total_length; ///< Length of the whole train, valid only for first engine.
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	/* cached values, recalculated when the cargo on a train changes (in addition to the conditions above) */
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	uint32 cached_weight;     // total weight of the consist.
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	uint32 cached_veh_weight; // weight of the vehicle.
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	uint32 cached_max_te;     // max tractive effort of consist
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	/**
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	 * Position/type of visual effect.
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	 * bit 0 - 3 = position of effect relative to vehicle. (0 = front, 8 = centre, 15 = rear)
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	 * bit 4 - 5 = type of effect. (0 = default for engine class, 1 = steam, 2 = diesel, 3 = electric)
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	 * bit     6 = disable visual effect.
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	 * bit     7 = disable powered wagons.
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	 */
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	byte cached_vis_effect;
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	/* NOSAVE: for wagon override - id of the first engine in train
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	 * 0xffff == not in train */
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	EngineID first_engine;
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	TrackBitsByte track;
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	byte force_proceed;
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	RailTypeByte railtype;
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	RailTypeMask compatible_railtypes;
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	byte flags;
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	/* Link between the two ends of a multiheaded engine */
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	Vehicle *other_multiheaded_part;
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};
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enum {
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	VRF_REVERSING         = 0,
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	/* used to calculate if train is going up or down */
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	VRF_GOINGUP           = 1,
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	VRF_GOINGDOWN         = 2,
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	/* used to store if a wagon is powered or not */
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	VRF_POWEREDWAGON      = 3,
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	/* used to reverse the visible direction of the vehicle */
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	VRF_REVERSE_DIRECTION = 4,
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	/* used to mark train as lost because PF can't find the route */
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	VRF_NO_PATH_TO_DESTINATION = 5,
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	/* used to mark that electric train engine is allowed to run on normal rail */
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	VRF_EL_ENGINE_ALLOWED_NORMAL_RAIL = 6,
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};
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struct VehicleAir {
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	uint16 crashed_counter;
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	byte pos;
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	byte previous_pos;
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	StationID targetairport;
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	byte state;
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};
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struct VehicleRoad {
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	byte state;             ///< @see RoadVehicleStates
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	byte frame;
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	uint16 blocked_ctr;
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	byte overtaking;
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	byte overtaking_ctr;
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	uint16 crashed_ctr;
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	byte reverse_ctr;
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	struct RoadStop *slot;
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	byte slot_age;
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};
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struct VehicleSpecial {
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	uint16 unk0;
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	byte unk2;
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};
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struct VehicleDisaster {
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	uint16 image_override;
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	uint16 unk2;
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};
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struct VehicleShip {
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	TrackBitsByte state;
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};
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struct Vehicle {
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	byte type;               // type, ie roadven,train,ship,aircraft,special
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	byte subtype;            // subtype (Filled with values from EffectVehicles/TrainSubTypes/AircraftSubTypes)
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	VehicleID index;         // NOSAVE: Index in vehicle array
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	Vehicle *next;           // next
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	Vehicle *first;          // NOSAVE: pointer to the first vehicle in the chain
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	Vehicle *depot_list;     //NOSAVE: linked list to tell what vehicles entered a depot during the last tick. Used by autoreplace
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	StringID string_id;      // Displayed string
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	UnitID unitnumber;       // unit number, for display purposes only
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	PlayerByte owner;        // which player owns the vehicle?
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	TileIndex tile;          // Current tile index
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	TileIndex dest_tile;     // Heading for this tile
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	int32 x_pos;             // coordinates
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	int32 y_pos;
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	byte z_pos;
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	DirectionByte direction; // facing
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	byte spritenum;          // currently displayed sprite index
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	                         // 0xfd == custom sprite, 0xfe == custom second head sprite
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	                         // 0xff == reserved for another custom sprite
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	uint16 cur_image;        // sprite number for this vehicle
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	byte sprite_width;       // width of vehicle sprite
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	byte sprite_height;      // height of vehicle sprite
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	byte z_height;           // z-height of vehicle sprite
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	int8 x_offs;             // x offset for vehicle sprite
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	int8 y_offs;             // y offset for vehicle sprite
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	EngineID engine_type;
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	/* for randomized variational spritegroups
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	 * bitmask used to resolve them; parts of it get reseeded when triggers
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	 * of corresponding spritegroups get matched */
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	byte random_bits;
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	byte waiting_triggers;   // triggers to be yet matched
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	uint16 max_speed;        // maximum speed
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	uint16 cur_speed;        // current speed
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	byte subspeed;           // fractional speed
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	byte acceleration;       // used by train & aircraft
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	byte progress;
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	uint32 motion_counter;
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	byte vehstatus;          // Status
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	StationID last_station_visited;
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	CargoID cargo_type;      // type of cargo this vehicle is carrying
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	byte cargo_days;         // how many days have the pieces been in transit
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	StationID cargo_source;  // source of cargo
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	TileIndex cargo_source_xy; //< stores the Tile where the source station is located, in case it is removed
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	uint16 cargo_cap;        // total capacity
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	uint16 cargo_count;      // how many pieces are used
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	byte cargo_subtype;      ///< Used for livery refits (NewGRF variations)
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	byte day_counter;        // increased by one for each day
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	byte tick_counter;       // increased by one for each tick
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	/* Begin Order-stuff */
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	Order current_order;     ///< The current order (+ status, like: loading)
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	VehicleOrderID cur_order_index; ///< The index to the current order
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	Order *orders;           ///< Pointer to the first order for this vehicle
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	VehicleOrderID num_orders;      ///< How many orders there are in the list
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	Vehicle *next_shared;    ///< If not NULL, this points to the next vehicle that shared the order
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	Vehicle *prev_shared;    ///< If not NULL, this points to the prev vehicle that shared the order
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	/* End Order-stuff */
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	/* Boundaries for the current position in the world and a next hash link.
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	 * NOSAVE: All of those can be updated with VehiclePositionChanged() */
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	int32 left_coord;
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	int32 top_coord;
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	int32 right_coord;
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	int32 bottom_coord;
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	Vehicle *next_hash;
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	/* Related to age and service time */
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	Date age;     // Age in days
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	Date max_age; // Maximum age
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	Date date_of_last_service;
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	Date service_interval;
0
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	uint16 reliability;
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	uint16 reliability_spd_dec;
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	byte breakdown_ctr;
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	byte breakdown_delay;
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	byte breakdowns_since_last_service;
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	byte breakdown_chance;
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	Year build_year;
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	bool leave_depot_instantly; // NOSAVE: stores if the vehicle needs to leave the depot it just entered. Used by autoreplace
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0
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	uint16 load_unload_time_rem;
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	uint16 cargo_paid_for;      // How much of the cargo currently on board has been paid for.
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	byte vehicle_flags;         // Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
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0
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	int32 profit_this_year;
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	int32 profit_last_year;
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	int32 cargo_feeder_share;      ///< value of feeder pickup to be paid for on delivery of cargo
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	TileIndex cargo_loaded_at_xy;  ///< tile index where feeder cargo was loaded
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	uint32 value;
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	union {
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		VehicleRail rail;
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		VehicleAir air;
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		VehicleRoad road;
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		VehicleSpecial special;
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		VehicleDisaster disaster;
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		VehicleShip ship;
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	} u;
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	void BeginLoading();
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	void LeaveStation();
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};
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#define is_custom_sprite(x) (x >= 0xFD)
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#define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
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#define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE)
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typedef void *VehicleFromPosProc(Vehicle *v, void *data);
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void VehicleServiceInDepot(Vehicle *v);
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Vehicle *AllocateVehicle();
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bool AllocateVehicles(Vehicle **vl, int num);
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Vehicle *ForceAllocateVehicle();
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Vehicle *ForceAllocateSpecialVehicle();
0
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void VehiclePositionChanged(Vehicle *v);
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void AfterLoadVehicles();
0
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Vehicle *GetLastVehicleInChain(Vehicle *v);
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Vehicle *GetPrevVehicleInChain(const Vehicle *v);
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Vehicle *GetFirstVehicleInChain(const Vehicle *v);
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uint CountVehiclesInChain(const Vehicle* v);
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bool IsEngineCountable(const Vehicle *v);
0
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void DeleteVehicleChain(Vehicle *v);
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void *VehicleFromPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
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void CallVehicleTicks();
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Vehicle *FindVehicleOnTileZ(TileIndex tile, byte z);
0
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parents:
diff changeset
   342
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   343
void InitializeTrains();
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   344
byte VehicleRandomBits();
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   345
void ResetVehiclePosHash();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   346
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   347
bool CanFillVehicle(Vehicle *v);
2704
dc9ae68dfd74 (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved.
peter1138
parents: 2676
diff changeset
   348
bool CanRefitTo(EngineID engine_type, CargoID cid_to);
3973
7624a250577b (svn r5146) - NewGRF: Support selection of aircraft default cargo type by checking its refit mask. If aircraft can be refitted to passengers, no change happens, else the first refittable type is chosen. Also use refit capacity to determine the default capacity.
peter1138
parents: 3948
diff changeset
   349
CargoID FindFirstRefittableCargo(EngineID engine_type);
4544
b2d5ad597e4d (svn r6376) -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost()
bjarni
parents: 4506
diff changeset
   350
int32 GetRefitCost(EngineID engine_type);
0
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parents:
diff changeset
   351
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
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   352
void ViewportAddVehicles(DrawPixelInfo *dpi);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   353
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
diff changeset
   354
/* train_cmd.h */
3157
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
   355
int GetTrainImage(const Vehicle* v, Direction direction);
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
   356
int GetAircraftImage(const Vehicle* v, Direction direction);
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
   357
int GetRoadVehImage(const Vehicle* v, Direction direction);
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
   358
int GetShipImage(const Vehicle* v, Direction direction);
6117
b50b5ebc1c98 (svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when loading the game. This can solve crashes when a game is loaded with missing GRF's
Darkvater
parents: 6105
diff changeset
   359
SpriteID GetRotorImage(const Vehicle *v);
0
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parents:
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   360
1359
8ba976aed634 (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
tron
parents: 1330
diff changeset
   361
Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicle type);
8ba976aed634 (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
tron
parents: 1330
diff changeset
   362
Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type);
8ba976aed634 (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
tron
parents: 1330
diff changeset
   363
Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicle type);
0
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truelight
parents:
diff changeset
   364
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1944
diff changeset
   365
uint32 VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
0
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truelight
parents:
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   366
3881
b2a66893f250 (svn r4937) Reduce the use of _error_message a bit
tron
parents: 3870
diff changeset
   367
StringID VehicleInTheWayErrMsg(const Vehicle* v);
6191
12d69f54e920 (svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul.
rubidium
parents: 6139
diff changeset
   368
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
0
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truelight
parents:
diff changeset
   369
3172
1605cb59ccd9 (svn r3803) Change the second parameter of UpdateSignalsOnSegment() from Direction to DiagDirection as that's what it really operates on
tron
parents: 3157
diff changeset
   370
bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection direction);
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1944
diff changeset
   371
void SetSignalsOnBothDir(TileIndex tile, byte track);
0
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truelight
parents:
diff changeset
   372
2116
cdfc27b696b7 (svn r2626) static, const, misc.
tron
parents: 2115
diff changeset
   373
Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y);
0
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truelight
parents:
diff changeset
   374
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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parents:
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   375
void DecreaseVehicleValue(Vehicle *v);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
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   376
void CheckVehicleBreakdown(Vehicle *v);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   377
void AgeVehicle(Vehicle *v);
2574
382fd3f37604 (svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c line 378
bjarni
parents: 2564
diff changeset
   378
void VehicleEnteredDepotThisTick(Vehicle *v);
0
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parents:
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   379
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truelight
parents:
diff changeset
   380
void BeginVehicleMove(Vehicle *v);
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parents:
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   381
void EndVehicleMove(Vehicle *v);
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parents:
diff changeset
   382
2561
c78c3d248897 (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
tron
parents: 2552
diff changeset
   383
void ShowAircraftViewWindow(const Vehicle* v);
0
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truelight
parents:
diff changeset
   384
1282
e7a73ee62d2f (svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
truelight
parents: 1279
diff changeset
   385
UnitID GetFreeUnitNumber(byte type);
0
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truelight
parents:
diff changeset
   386
5211
651c9272ad22 (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
peter1138
parents: 5162
diff changeset
   387
int LoadUnloadVehicle(Vehicle *v, bool just_arrived);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   388
1905
f43d9e821deb (svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time.
hackykid
parents: 1804
diff changeset
   389
void TrainConsistChanged(Vehicle *v);
3355
a653b8e47f27 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3347
diff changeset
   390
void TrainPowerChanged(Vehicle *v);
1790
4afb4b4e4278 (svn r2294) - CodeChange: check the service interval settings when changing of all vehicle-types. To simplify things introduce GetServiceIntervalClamped() that returns the same or clamped value of the new service interval. There were some inconsistencies in the gui files so I had to change those, and const correctness kicked in, so it's a bit messy at certain points.
Darkvater
parents: 1786
diff changeset
   391
int32 GetTrainRunningCost(const Vehicle *v);
0
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truelight
parents:
diff changeset
   392
1472
043304846688 (svn r1976) Cleanups - mostly indentation and fiddling with loops
tron
parents: 1359
diff changeset
   393
int CheckTrainStoppedInDepot(const Vehicle *v);
0
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truelight
parents:
diff changeset
   394
593
e303a764de50 (svn r1015) MFM r789
tron
parents: 578
diff changeset
   395
bool VehicleNeedsService(const Vehicle *v);
e303a764de50 (svn r1015) MFM r789
tron
parents: 578
diff changeset
   396
5999
0de08210079a (svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16
bjarni
parents: 5998
diff changeset
   397
uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, uint32 index, uint16 window_type);
4635
b9fb2f19eb64 (svn r6503) -Codechange: added a function to tell what vehicles a depot contains
bjarni
parents: 4574
diff changeset
   398
void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
4506
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   399
int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
4734
20770a208a04 (svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
bjarni
parents: 4725
diff changeset
   400
bool IsVehicleInDepot(const Vehicle *v);
4725
f7284b86833f (svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot()
bjarni
parents: 4681
diff changeset
   401
void VehicleEnterDepot(Vehicle *v);
4506
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   402
6195
b90cf92697b9 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
bjarni
parents: 6191
diff changeset
   403
void InvalidateAutoreplaceWindow(EngineID e);
b90cf92697b9 (svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
bjarni
parents: 6191
diff changeset
   404
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   405
int32 MaybeReplaceVehicle(Vehicle *v, bool check, bool display_costs);
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   406
4506
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   407
/* Flags to add to p2 for goto depot commands */
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   408
/* Note: bits 8-10 are used for VLW flags */
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   409
enum {
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   410
	DEPOT_SERVICE       = (1 << 0),	// The vehicle will leave the depot right after arrival (serivce only)
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   411
	DEPOT_MASS_SEND     = (1 << 1), // Tells that it's a mass send to depot command (type in VLW flag)
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   412
	DEPOT_DONT_CANCEL   = (1 << 2), // Don't cancel current goto depot command if any
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   413
	DEPOT_LOCATE_HANGAR = (1 << 3), // Find another airport if the target one lacks a hangar
0d8fcc0a4e49 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
bjarni
parents: 4497
diff changeset
   414
};
4463
3a70624c40eb (svn r6246) -Feature: added the many times requested "send all vehicle to depot" button
bjarni
parents: 4451
diff changeset
   415
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   416
struct GetNewVehiclePosResult {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   417
	int x,y;
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1944
diff changeset
   418
	TileIndex old_tile;
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1944
diff changeset
   419
	TileIndex new_tile;
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   420
};
0
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truelight
parents:
diff changeset
   421
1752
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   422
/**
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   423
 * Returns the Trackdir on which the vehicle is currently located.
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   424
 * Works for trains and ships.
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   425
 * Currently works only sortof for road vehicles, since they have a fuzzy
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   426
 * concept of being "on" a trackdir. Dunno really what it returns for a road
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   427
 * vehicle that is halfway a tile, never really understood that part. For road
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   428
 * vehicles that are at the beginning or end of the tile, should just return
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   429
 * the diagonal trackdir on which they are driving. I _think_.
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   430
 * For other vehicles types, or vehicles with no clear trackdir (such as those
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   431
 * in depots), returns 0xFF.
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   432
 */
1944
012fa5e69118 (svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with calls to the associated wrapper functions.
matthijs
parents: 1922
diff changeset
   433
Trackdir GetVehicleTrackdir(const Vehicle* v);
1752
cdbfb2f23e72 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
matthijs
parents: 1605
diff changeset
   434
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   435
/* returns true if staying in the same tile */
6479
b228a94a1832 (svn r8897) -Fix
tron
parents: 6478
diff changeset
   436
GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
3157
40de8616c04c (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3153
diff changeset
   437
Direction GetDirectionTowards(const Vehicle* v, int x, int y);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   438
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   439
#define BEGIN_ENUM_WAGONS(v) do {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   440
#define END_ENUM_WAGONS(v) } while ( (v=v->next) != NULL);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   441
5216
d581e4db95b6 (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
matthijs
parents: 5211
diff changeset
   442
DECLARE_OLD_POOL(Vehicle, Vehicle, 9, 125)
1279
4f83fbde72de (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1266
diff changeset
   443
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   444
static inline VehicleID GetMaxVehicleIndex()
4354
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   445
{
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   446
	/* TODO - This isn't the real content of the function, but
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   447
	 *  with the new pool-system this will be replaced with one that
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   448
	 *  _really_ returns the highest index. Now it just returns
4354
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   449
	 *  the next safe value we are sure about everything is below.
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   450
	 */
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   451
	return GetVehiclePoolSize() - 1;
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   452
}
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   453
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   454
static inline uint GetNumVehicles()
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   455
{
4354
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   456
	return GetVehiclePoolSize();
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   457
}
684ab9249dae (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
truelight
parents: 4352
diff changeset
   458
1279
4f83fbde72de (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1266
diff changeset
   459
/**
1330
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
   460
 * Check if a Vehicle really exists.
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
   461
 */
1770
b6bda4dc6da2 (svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
Darkvater
parents: 1765
diff changeset
   462
static inline bool IsValidVehicle(const Vehicle *v)
1330
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
   463
{
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   464
	return v->type != VEH_INVALID;
1330
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
   465
}
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
   466
4404
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   467
void DestroyVehicle(Vehicle *v);
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   468
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   469
static inline void DeleteVehicle(Vehicle *v)
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   470
{
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   471
	DestroyVehicle(v);
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   472
	v->type = VEH_INVALID;
4404
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   473
}
484c76b14294 (svn r6157) -Codechange: DeleteVehicle removes a vehicle from the pool
truelight
parents: 4391
diff changeset
   474
6026
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   475
static inline bool IsPlayerBuildableVehicleType(byte type)
5997
11e028b7f507 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
bjarni
parents: 5934
diff changeset
   476
{
6026
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   477
	switch (type) {
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   478
		case VEH_TRAIN:
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   479
		case VEH_ROAD:
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   480
		case VEH_SHIP:
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6524
diff changeset
   481
		case VEH_AIRCRAFT:
5997
11e028b7f507 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
bjarni
parents: 5934
diff changeset
   482
			return true;
11e028b7f507 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
bjarni
parents: 5934
diff changeset
   483
	}
11e028b7f507 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
bjarni
parents: 5934
diff changeset
   484
	return false;
11e028b7f507 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
bjarni
parents: 5934
diff changeset
   485
}
11e028b7f507 (svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
bjarni
parents: 5934
diff changeset
   486
6026
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   487
static inline bool IsPlayerBuildableVehicleType(const Vehicle *v)
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   488
{
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   489
	return IsPlayerBuildableVehicleType(v->type);
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   490
}
96b4b02774e5 (svn r8327) -Codechange: though overloading, IsPlayerBuildableVehicleType() now works with the type given as a byte as well as a vehicle pointer
bjarni
parents: 5999
diff changeset
   491
4972
af023b864bad (svn r6975) Use the pool macros for the Vehicle pool
tron
parents: 4870
diff changeset
   492
#define FOR_ALL_VEHICLES_FROM(v, start) for (v = GetVehicle(start); v != NULL; v = (v->index + 1U < GetVehiclePoolSize()) ? GetVehicle(v->index + 1) : NULL) if (IsValidVehicle(v))
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
   493
#define FOR_ALL_VEHICLES(v) FOR_ALL_VEHICLES_FROM(v, 0)
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
   494
1330
8a67d04016ce (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
matthijs
parents: 1313
diff changeset
   495
/**
1279
4f83fbde72de (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1266
diff changeset
   496
 * Check if an index is a vehicle-index (so between 0 and max-vehicles)
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   497
 * @param index of the vehicle to query
1279
4f83fbde72de (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1266
diff changeset
   498
 * @return Returns true if the vehicle-id is in range
4f83fbde72de (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
truelight
parents: 1266
diff changeset
   499
 */
4352
8ddb01bc6075 (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
truelight
parents: 4346
diff changeset
   500
static inline bool IsValidVehicleID(uint index)
1237
0a1ce05c3d45 (svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
bjarni
parents: 1217
diff changeset
   501
{
4352
8ddb01bc6075 (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
truelight
parents: 4346
diff changeset
   502
	return index < GetVehiclePoolSize() && IsValidVehicle(GetVehicle(index));
1237
0a1ce05c3d45 (svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
bjarni
parents: 1217
diff changeset
   503
}
0a1ce05c3d45 (svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehicle() from reading an invalid vehicle index
bjarni
parents: 1217
diff changeset
   504
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   505
/* Returns order 'index' of a vehicle or NULL when it doesn't exists */
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   506
static inline Order *GetVehicleOrder(const Vehicle *v, int index)
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   507
{
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   508
	Order *order = v->orders;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   509
1765
f8d29d5462c9 (svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Darkvater
parents: 1763
diff changeset
   510
	if (index < 0) return NULL;
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   511
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   512
	while (order != NULL && index-- > 0)
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   513
		order = order->next;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   514
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   515
	return order;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   516
}
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   517
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   518
/**
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   519
 * Returns the last order of a vehicle, or NULL if it doesn't exists
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   520
 * @param v Vehicle to query
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   521
 * @return last order of a vehicle, if available
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   522
 */
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   523
static inline Order *GetLastVehicleOrder(const Vehicle *v)
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   524
{
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   525
	Order *order = v->orders;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   526
1765
f8d29d5462c9 (svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Darkvater
parents: 1763
diff changeset
   527
	if (order == NULL) return NULL;
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   528
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   529
	while (order->next != NULL)
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   530
		order = order->next;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   531
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   532
	return order;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   533
}
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   534
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   535
/** Get the first vehicle of a shared-list, so we only have to walk forwards
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   536
 * @param v Vehicle to query
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   537
 * @return first vehicle of a shared-list
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   538
 */
4494
15b8ae6bd860 (svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
Darkvater
parents: 4463
diff changeset
   539
static inline Vehicle *GetFirstVehicleFromSharedList(const Vehicle *v)
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   540
{
4494
15b8ae6bd860 (svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
Darkvater
parents: 4463
diff changeset
   541
	Vehicle *u = (Vehicle *)v;
15b8ae6bd860 (svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
Darkvater
parents: 4463
diff changeset
   542
	while (u->prev_shared != NULL) u = u->prev_shared;
1024
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   543
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   544
	return u;
9b06b01490a4 (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight
parents: 1020
diff changeset
   545
}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   546
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9895
diff changeset
   547
/* NOSAVE: Return values from various commands. */
2564
371e0fa97e1e (svn r3101) -Codechange: added _new_vehicle_id
bjarni
parents: 2561
diff changeset
   548
VARDEF VehicleID _new_vehicle_id;
3008
7b519db78ce2 (svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type.
peter1138
parents: 2916
diff changeset
   549
VARDEF uint16 _returned_refit_capacity;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   550
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5825
diff changeset
   551
static const VehicleID INVALID_VEHICLE = 0xFFFF;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   552
3105
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   553
/**
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   554
 * Get the colour map for an engine. This used for unbuilt engines in the user interface.
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   555
 * @param engine_type ID of engine
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   556
 * @param player ID of player
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   557
 * @return A ready-to-use palette modifier
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   558
 */
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5902
diff changeset
   559
SpriteID GetEnginePalette(EngineID engine_type, PlayerID player);
3040
c3473d1fb81f (svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
peter1138
parents: 3022
diff changeset
   560
3105
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   561
/**
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   562
 * Get the colour map for a vehicle.
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   563
 * @param v Vehicle to get colour map for
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   564
 * @return A ready-to-use palette modifier
4a6514d7a8ba (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions
peter1138
parents: 3040
diff changeset
   565
 */
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5902
diff changeset
   566
SpriteID GetVehiclePalette(const Vehicle *v);
3040
c3473d1fb81f (svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
peter1138
parents: 3022
diff changeset
   567
755
823358e83abf (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
darkvater
parents: 593
diff changeset
   568
/* A lot of code calls for the invalidation of the status bar, which is widget 5.
823358e83abf (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
darkvater
parents: 593
diff changeset
   569
 * Best is to have a virtual value for it when it needs to change again */
823358e83abf (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
darkvater
parents: 593
diff changeset
   570
#define STATUS_BAR 5
823358e83abf (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
darkvater
parents: 593
diff changeset
   571
6043
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   572
extern const uint32 _veh_build_proc_table[];
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   573
extern const uint32 _veh_sell_proc_table[];
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   574
extern const uint32 _veh_refit_proc_table[];
4494
15b8ae6bd860 (svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .
Darkvater
parents: 4463
diff changeset
   575
extern const uint32 _send_to_depot_proc_table[];
6043
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   576
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   577
/* Functions to find the right command for certain vehicle type */
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   578
static inline uint32 GetCmdBuildVeh(byte type)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   579
{
6206
67358999d80d (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
bjarni
parents: 6195
diff changeset
   580
	return _veh_build_proc_table[type];
6043
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   581
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   582
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   583
static inline uint32 GetCmdBuildVeh(const Vehicle *v)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   584
{
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   585
	return GetCmdBuildVeh(v->type);
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   586
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   587
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   588
static inline uint32 GetCmdSellVeh(byte type)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   589
{
6206
67358999d80d (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
bjarni
parents: 6195
diff changeset
   590
	return _veh_sell_proc_table[type];
6043
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   591
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   592
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   593
static inline uint32 GetCmdSellVeh(const Vehicle *v)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   594
{
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   595
	return GetCmdSellVeh(v->type);
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   596
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   597
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   598
static inline uint32 GetCmdRefitVeh(byte type)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   599
{
6206
67358999d80d (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
bjarni
parents: 6195
diff changeset
   600
	return _veh_refit_proc_table[type];
6043
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   601
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   602
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   603
static inline uint32 GetCmdRefitVeh(const Vehicle *v)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   604
{
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   605
	return GetCmdRefitVeh(v->type);
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   606
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   607
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   608
static inline uint32 GetCmdSendToDepot(byte type)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   609
{
6206
67358999d80d (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
bjarni
parents: 6195
diff changeset
   610
	return _send_to_depot_proc_table[type];
6043
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   611
}
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   612
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   613
static inline uint32 GetCmdSendToDepot(const Vehicle *v)
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   614
{
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   615
	return GetCmdSendToDepot(v->type);
99c8fb13658b (svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
bjarni
parents: 6040
diff changeset
   616
}
4451
66603f0f732e (svn r6229) -Feature: Shared order lists now got a "goto depot" button
bjarni
parents: 4434
diff changeset
   617
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   618
#endif /* VEHICLE_H */