author | Darkvater |
Sun, 29 Jan 2006 18:34:43 +0000 | |
changeset 2915 | c59cbb76b5b2 |
parent 2791 | f8ffac7515d4 |
child 3207 | a06b4a8b573c |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
2 |
||
0 | 3 |
#include "stdafx.h" |
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#include "openttd.h" |
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(svn r815) Include strings.h only in the files which need it.
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#include "table/strings.h" |
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(svn r2673) Include functions.h directly, not globally via openttd.h
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#include "functions.h" |
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#include "window.h" |
8 |
#include "gui.h" |
|
9 |
#include "gfx.h" |
|
10 |
#include "player.h" |
|
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#include "network.h" |
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(svn r2669) Shuffle some more stuff around to reduce dependencies
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#include "variables.h" |
0 | 13 |
|
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extern void SwitchMode(int new_mode); |
0 | 15 |
|
16 |
static const Widget _select_game_widgets[] = { |
|
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(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
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{ WWT_CAPTION, RESIZE_NONE, 13, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL}, |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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{ WWT_IMGBTN, RESIZE_NONE, 13, 0, 335, 14, 196, STR_NULL, STR_NULL}, |
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(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 22, 33, STR_0140_NEW_GAME, STR_02FB_START_A_NEW_GAME}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 40, 51, STR_0220_CREATE_SCENARIO,STR_02FE_CREATE_A_CUSTOMIZED_GAME}, |
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b7108dc3fb3d
(svn r2123) Reordered _select_game_widets[] to follow a sensible order.
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22 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING}, |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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{ WWT_PANEL_2, RESIZE_NONE, 12, 10, 86, 59, 113, 0x1312, STR_030E_SELECT_TEMPERATE_LANDSCAPE}, |
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24 |
{ WWT_PANEL_2, RESIZE_NONE, 12, 90, 166, 59, 113, 0x1314, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE}, |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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25 |
{ WWT_PANEL_2, RESIZE_NONE, 12, 170, 246, 59, 113, 0x1316, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE}, |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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26 |
{ WWT_PANEL_2, RESIZE_NONE, 12, 250, 326, 59, 113, 0x1318, STR_0311_SELECT_TOYLAND_LANDSCAPE}, |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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27 |
|
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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28 |
{ WWT_PANEL, RESIZE_NONE, 12, 219, 254, 120, 131, STR_NULL, STR_NULL}, |
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5c632bc5be28
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
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29 |
{ WWT_TEXTBTN, RESIZE_NONE, 12, 255, 266, 120, 131, STR_0225, STR_NULL}, |
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30 |
{ WWT_PANEL, RESIZE_NONE, 12, 279, 314, 120, 131, STR_NULL, STR_NULL}, |
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5c632bc5be28
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
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31 |
{ WWT_TEXTBTN, RESIZE_NONE, 12, 315, 326, 120, 131, STR_0225, STR_NULL}, |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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32 |
|
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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33 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 138, 149, STR_SINGLE_PLAYER, STR_02FF_SELECT_SINGLE_PLAYER_GAME}, |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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34 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 138, 149, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME}, |
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debcaaef0ccc
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
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35 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 159, 170, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS}, |
debcaaef0ccc
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
pasky
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36 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 159, 170, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS}, |
debcaaef0ccc
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
pasky
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|
37 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 177, 188, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP}, |
debcaaef0ccc
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
pasky
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38 |
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 177, 188, STR_0304_QUIT, STR_0305_QUIT_OPENTTD}, |
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(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
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39 |
{ WIDGETS_END }, |
0 | 40 |
}; |
41 |
||
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42 |
extern void HandleOnEditText(WindowEvent *e); |
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(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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extern void HandleOnEditTextCancel(void); |
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44 |
|
1794
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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45 |
static inline void CreateScenario(void) {_switch_mode = SM_EDITOR;} |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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46 |
|
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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47 |
static inline void SetNewLandscapeType(byte landscape) |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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48 |
{ |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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49 |
_opt_newgame.landscape = landscape; |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
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50 |
InvalidateWindowClasses(WC_SELECT_GAME); |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
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51 |
} |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
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diff
changeset
|
52 |
|
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786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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53 |
static void SelectGameWndProc(Window *w, WindowEvent *e) |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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{ |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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55 |
/* We do +/- 6 for the map_xy because 64 is 2^6, but it is the lowest available element */ |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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parents:
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|
56 |
static const StringID mapsizes[] = {STR_64, STR_128, STR_256, STR_512, STR_1024, STR_2048, INVALID_STRING_ID}; |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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parents:
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|
57 |
|
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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|
58 |
switch (e->event) { |
0 | 59 |
case WE_PAINT: |
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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|
60 |
w->click_state = (w->click_state & ~(1 << 14) & ~(0xF << 6)) | (1 << (_opt_newgame.landscape + 6)) | (1 << 14); |
1500
228f77e88adf
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
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61 |
SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); |
0 | 62 |
DrawWindowWidgets(w); |
1711
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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changeset
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63 |
|
1717
967d110db3e3
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
Darkvater
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|
64 |
DrawStringRightAligned(216, 121, STR_MAPSIZE, 0); |
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786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
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|
65 |
DrawString(223, 121, mapsizes[_patches.map_x - 6], 0x10); |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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|
66 |
DrawString(270, 121, STR_BY, 0); |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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|
67 |
DrawString(283, 121, mapsizes[_patches.map_y - 6], 0x10); |
0 | 68 |
break; |
69 |
||
70 |
case WE_CLICK: |
|
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(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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|
71 |
switch (e->click.widget) { |
1794
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
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|
72 |
case 2: AskForNewGameToStart(); break; |
0 | 73 |
case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break; |
1794
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
1728
diff
changeset
|
74 |
case 4: CreateScenario(); break; |
1619
b7108dc3fb3d
(svn r2123) Reordered _select_game_widets[] to follow a sensible order.
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75 |
case 5: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; |
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02ca79396482
(svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now.
pasky
parents:
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changeset
|
76 |
case 6: case 7: case 8: case 9: |
1794
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
1728
diff
changeset
|
77 |
SetNewLandscapeType(e->click.widget - 6); |
1620
02ca79396482
(svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now.
pasky
parents:
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|
78 |
break; |
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786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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79 |
case 10: case 11: /* Mapsize X */ |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
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|
80 |
ShowDropDownMenu(w, mapsizes, _patches.map_x - 6, 11, 0, 0); |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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diff
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|
81 |
break; |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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diff
changeset
|
82 |
case 12: case 13: /* Mapsize Y */ |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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diff
changeset
|
83 |
ShowDropDownMenu(w, mapsizes, _patches.map_y - 6, 13, 0, 0); |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
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diff
changeset
|
84 |
break; |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
85 |
case 15: |
1620
02ca79396482
(svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now.
pasky
parents:
1619
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changeset
|
86 |
#ifdef ENABLE_NETWORK |
105 | 87 |
if (!_network_available) { |
2749
46aba09ca365
(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
Darkvater
parents:
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diff
changeset
|
88 |
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); |
774
258c11431acb
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
darkvater
parents:
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diff
changeset
|
89 |
} else |
172
8d8b3383470d
(svn r173) -Network: [1023231] Debug Code + ErrorBoxes + Load Game/Scenario. Added some more desync debug code and replaced some of the error() calls with some better error boxes. Hopefully find desyncs easier (sign_de)
darkvater
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|
90 |
ShowNetworkGameWindow(); |
1620
02ca79396482
(svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now.
pasky
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|
91 |
#else |
2749
46aba09ca365
(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
Darkvater
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changeset
|
92 |
ShowErrorMessage(INVALID_STRING_ID ,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0); |
1620
02ca79396482
(svn r2124) Final _select_game_widgets[] reordering, even landscape panels in place now.
pasky
parents:
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changeset
|
93 |
#endif |
0 | 94 |
break; |
1711
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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|
95 |
case 16: ShowGameOptions(); break; |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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|
96 |
case 17: ShowGameDifficulty(); break; |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
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|
97 |
case 18: ShowPatchesSelection(); break; |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
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|
98 |
case 19: AskExitGame(); break; |
129
df1a60bc0d70
(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
dominik
parents:
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diff
changeset
|
99 |
} |
0 | 100 |
break; |
543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
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changeset
|
101 |
|
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
534
diff
changeset
|
102 |
case WE_ON_EDIT_TEXT: HandleOnEditText(e); break; |
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
534
diff
changeset
|
103 |
case WE_ON_EDIT_TEXT_CANCEL: HandleOnEditTextCancel(); break; |
1711
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
104 |
|
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
105 |
case WE_DROPDOWN_SELECT: /* Mapsize selection */ |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
106 |
switch (e->dropdown.button) { |
2631
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
107 |
case 11: _patches.map_x = e->dropdown.index + 6; break; |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
108 |
case 13: _patches.map_y = e->dropdown.index + 6; break; |
1711
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
109 |
} |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
110 |
SetWindowDirty(w); |
786fc0df2b6e
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater
parents:
1625
diff
changeset
|
111 |
break; |
0 | 112 |
} |
543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
534
diff
changeset
|
113 |
|
0 | 114 |
} |
115 |
||
116 |
static const WindowDesc _select_game_desc = { |
|
1625
debcaaef0ccc
(svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings.
pasky
parents:
1624
diff
changeset
|
117 |
WDP_CENTER, WDP_CENTER, 336, 197, |
0 | 118 |
WC_SELECT_GAME,0, |
119 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, |
|
120 |
_select_game_widgets, |
|
121 |
SelectGameWndProc |
|
122 |
}; |
|
123 |
||
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents:
867
diff
changeset
|
124 |
void ShowSelectGameWindow(void) |
0 | 125 |
{ |
126 |
AllocateWindowDesc(&_select_game_desc); |
|
127 |
} |
|
128 |
||
1794
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
1728
diff
changeset
|
129 |
void GenRandomNewGame(uint32 rnd1, uint32 rnd2) |
0 | 130 |
{ |
1794
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
1728
diff
changeset
|
131 |
_random_seeds[0][0] = rnd1; |
44f9deff97ed
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
Darkvater
parents:
1728
diff
changeset
|
132 |
_random_seeds[0][1] = rnd2; |
0 | 133 |
|
543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
534
diff
changeset
|
134 |
SwitchMode(SM_NEWGAME); |
0 | 135 |
} |
136 |
||
1796
cae31916ae54
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
Darkvater
parents:
1794
diff
changeset
|
137 |
void StartScenarioEditor(uint32 rnd1, uint32 rnd2) |
0 | 138 |
{ |
1796
cae31916ae54
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
Darkvater
parents:
1794
diff
changeset
|
139 |
_random_seeds[0][0] = rnd1; |
cae31916ae54
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
Darkvater
parents:
1794
diff
changeset
|
140 |
_random_seeds[0][1] = rnd2; |
0 | 141 |
|
543
e3b43338096b
(svn r942) -Merged branch/network back into the trunk
truelight
parents:
534
diff
changeset
|
142 |
SwitchMode(SM_START_SCENARIO); |
0 | 143 |
} |
144 |
||
145 |
static const Widget _ask_abandon_game_widgets[] = { |
|
2725
5c632bc5be28
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
peter1138
parents:
2639
diff
changeset
|
146 |
{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, |
1618
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
147 |
{ WWT_CAPTION, RESIZE_NONE, 4, 11, 179, 0, 13, STR_00C7_QUIT, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
148 |
{ WWT_IMGBTN, RESIZE_NONE, 4, 0, 179, 14, 91, 0x0, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
149 |
{ WWT_TEXTBTN, RESIZE_NONE, 12, 25, 84, 72, 83, STR_00C9_NO, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
150 |
{ WWT_TEXTBTN, RESIZE_NONE, 12, 95, 154, 72, 83, STR_00C8_YES, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
151 |
{ WIDGETS_END }, |
0 | 152 |
}; |
153 |
||
2639 | 154 |
static void AskAbandonGameWndProc(Window* w, WindowEvent* e) |
155 |
{ |
|
156 |
switch (e->event) { |
|
0 | 157 |
case WE_PAINT: |
158 |
DrawWindowWidgets(w); |
|
159 |
#if defined(_WIN32) |
|
534
17ab2f22ff74
(svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents:
507
diff
changeset
|
160 |
SetDParam(0, STR_0133_WINDOWS); |
0 | 161 |
#elif defined(__APPLE__) |
534
17ab2f22ff74
(svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents:
507
diff
changeset
|
162 |
SetDParam(0, STR_0135_OSX); |
0 | 163 |
#elif defined(__BEOS__) |
534
17ab2f22ff74
(svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents:
507
diff
changeset
|
164 |
SetDParam(0, STR_OSNAME_BEOS); |
0 | 165 |
#elif defined(__MORPHOS__) |
534
17ab2f22ff74
(svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents:
507
diff
changeset
|
166 |
SetDParam(0, STR_OSNAME_MORPHOS); |
867
581154a08a78
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight
parents:
810
diff
changeset
|
167 |
#elif defined(__AMIGA__) |
587 | 168 |
SetDParam(0, STR_OSNAME_AMIGAOS); |
810
7c51ba5a4368
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
truelight
parents:
774
diff
changeset
|
169 |
#elif defined(__OS2__) |
7c51ba5a4368
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
truelight
parents:
774
diff
changeset
|
170 |
SetDParam(0, STR_OSNAME_OS2); |
0 | 171 |
#else |
534
17ab2f22ff74
(svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents:
507
diff
changeset
|
172 |
SetDParam(0, STR_0134_UNIX); |
0 | 173 |
#endif |
2639 | 174 |
DrawStringMultiCenter(90, 38, STR_00CA_ARE_YOU_SURE_YOU_WANT_TO, 178); |
0 | 175 |
return; |
176 |
||
177 |
case WE_CLICK: |
|
2631
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
178 |
switch (e->click.widget) { |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
179 |
case 3: DeleteWindow(w); break; |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
180 |
case 4: _exit_game = true; break; |
0 | 181 |
} |
182 |
break; |
|
2631
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
183 |
|
161
74453c59315c
(svn r162) -Feature: when exit game window pops up, 'Enter' quits the game
darkvater
parents:
129
diff
changeset
|
184 |
case WE_KEYPRESS: /* Exit game on pressing 'Enter' */ |
2631
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
185 |
switch (e->keypress.keycode) { |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
186 |
case WKC_RETURN: |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
187 |
case WKC_NUM_ENTER: |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
188 |
_exit_game = true; |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
189 |
break; |
13daba67f217
(svn r3173) Use the trinary operator and switch to improve readability
tron
parents:
2204
diff
changeset
|
190 |
} |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
176
diff
changeset
|
191 |
break; |
0 | 192 |
} |
193 |
} |
|
194 |
||
195 |
static const WindowDesc _ask_abandon_game_desc = { |
|
196 |
WDP_CENTER, WDP_CENTER, 180, 92, |
|
197 |
WC_ASK_ABANDON_GAME,0, |
|
198 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS, |
|
199 |
_ask_abandon_game_widgets, |
|
200 |
AskAbandonGameWndProc |
|
201 |
}; |
|
202 |
||
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents:
867
diff
changeset
|
203 |
void AskExitGame(void) |
0 | 204 |
{ |
205 |
AllocateWindowDescFront(&_ask_abandon_game_desc, 0); |
|
206 |
} |
|
207 |
||
208 |
||
209 |
static const Widget _ask_quit_game_widgets[] = { |
|
2725
5c632bc5be28
(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.
peter1138
parents:
2639
diff
changeset
|
210 |
{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, |
1618
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
211 |
{ WWT_CAPTION, RESIZE_NONE, 4, 11, 179, 0, 13, STR_0161_QUIT_GAME, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
212 |
{ WWT_IMGBTN, RESIZE_NONE, 4, 0, 179, 14, 91, 0x0, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
213 |
{ WWT_TEXTBTN, RESIZE_NONE, 12, 25, 84, 72, 83, STR_00C9_NO, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
214 |
{ WWT_TEXTBTN, RESIZE_NONE, 12, 95, 154, 72, 83, STR_00C8_YES, STR_NULL}, |
0aff378a53ec
(svn r2122) Reformatted the widget tables so that they don't look so ugly anymore, especially with different tab widths than 2.
pasky
parents:
1500
diff
changeset
|
215 |
{ WIDGETS_END }, |
0 | 216 |
}; |
217 |
||
2639 | 218 |
static void AskQuitGameWndProc(Window* w, WindowEvent* e) |
219 |
{ |
|
220 |
switch (e->event) { |
|
221 |
case WE_PAINT: |
|
222 |
DrawWindowWidgets(w); |
|
223 |
DrawStringMultiCenter( |
|
224 |
90, 38, |
|
225 |
_game_mode != GM_EDITOR ? |
|
226 |
STR_0160_ARE_YOU_SURE_YOU_WANT_TO : STR_029B_ARE_YOU_SURE_YOU_WANT_TO, |
|
227 |
178 |
|
228 |
); |
|
229 |
break; |
|
0 | 230 |
|
2639 | 231 |
case WE_CLICK: |
232 |
switch (e->click.widget) { |
|
233 |
case 3: DeleteWindow(w); break; |
|
234 |
case 4: _switch_mode = SM_MENU; break; |
|
235 |
} |
|
0 | 236 |
break; |
661
a0bdbdffb06a
(svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed.
darkvater
parents:
654
diff
changeset
|
237 |
|
2639 | 238 |
case WE_KEYPRESS: /* Return to main menu on pressing 'Enter' */ |
239 |
if (e->keypress.keycode == WKC_RETURN) _switch_mode = SM_MENU; |
|
240 |
break; |
|
0 | 241 |
} |
242 |
} |
|
243 |
||
244 |
static const WindowDesc _ask_quit_game_desc = { |
|
245 |
WDP_CENTER, WDP_CENTER, 180, 92, |
|
246 |
WC_QUIT_GAME,0, |
|
247 |
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS, |
|
248 |
_ask_quit_game_widgets, |
|
249 |
AskQuitGameWndProc |
|
250 |
}; |
|
251 |
||
252 |
||
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents:
867
diff
changeset
|
253 |
void AskExitToGameMenu(void) |
0 | 254 |
{ |
255 |
AllocateWindowDescFront(&_ask_quit_game_desc, 0); |
|
256 |
} |