src/ai/default/default.cpp
author smatz
Tue, 07 Oct 2008 20:57:41 +0000
changeset 10225 eb61dd8101c1
parent 10208 72c00af5c95d
child 10236 50afe9dd466e
permissions -rw-r--r--
(svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker)
2423
4266590b549d (svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
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/* $Id$ */
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48ce04029fe4 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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/** @file default.cpp The original AI. */
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#include "../../stdafx.h"
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#include "../../openttd.h"
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49e0d356d3ae (svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped()
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#include "../../aircraft.h"
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5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
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#include "../../bridge_map.h"
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52b48108425a (svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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#include "../../tile_cmd.h"
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226bcddeba32 (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
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#include "../../landscape.h"
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a9d0cdff7b84 (svn r3831) Add and use GetRailDepotDirection()
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#include "../../rail_map.h"
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33e42feae531 (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
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#include "../../road_map.h"
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49e0d356d3ae (svn r5127) Use IsRoadVehInDepotStopped() and IsAircraftInHangarStopped()
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#include "../../roadveh.h"
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c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
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#include "../../station_map.h"
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118a520164e4 (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
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#include "../../tunnel_map.h"
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8da76dcb3287 (svn r11677) -Codechange: move price and command related types/functions to their respective places.
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#include "../../command_func.h"
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#include "../../town.h"
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#include "../../industry.h"
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#include "../../pathfind.h"
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#include "../../airport.h"
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#include "../../variables.h"
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633290bf1117 (svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ...
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#include "../../bridge.h"
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0d0d8c94f84b (svn r11702) -Codechange: move all date related stuff to date*.
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#include "../../date_func.h"
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ad22eade501f (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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#include "../../tunnelbridge_map.h"
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160939e24ed3 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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#include "../../window_func.h"
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65cec0877b78 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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#include "../../vehicle_func.h"
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#include "../../functions.h"
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#include "../../saveload.h"
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#include "../../company_func.h"
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#include "../../company_base.h"
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#include "../../settings_type.h"
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071e4afe707c (svn r2973) Move a function declaration somewhere where it belongs
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#include "default.h"
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1e181e2e4e15 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
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#include "../../tunnelbridge.h"
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c2e9d649a9ce (svn r12488) -Codechange: split order.h into order_base.h and order_func.h.
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#include "../../order_func.h"
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#include "../../table/ai_rail.h"
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// remove some day perhaps?
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static uint _ai_service_interval;
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CompanyAI _companies_ai[MAX_COMPANIES];
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c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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typedef void AiStateAction(Company *c);
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enum {
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	AIS_0                            =  0,
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	AIS_1                            =  1,
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	AIS_VEH_LOOP                     =  2,
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	AIS_VEH_CHECK_REPLACE_VEHICLE    =  3,
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	AIS_VEH_DO_REPLACE_VEHICLE       =  4,
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	AIS_WANT_NEW_ROUTE               =  5,
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	AIS_BUILD_DEFAULT_RAIL_BLOCKS    =  6,
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	AIS_BUILD_RAIL                   =  7,
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	AIS_BUILD_RAIL_VEH               =  8,
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	AIS_DELETE_RAIL_BLOCKS           =  9,
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	AIS_BUILD_DEFAULT_ROAD_BLOCKS    = 10,
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	AIS_BUILD_ROAD                   = 11,
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	AIS_BUILD_ROAD_VEHICLES          = 12,
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	AIS_DELETE_ROAD_BLOCKS           = 13,
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	AIS_AIRPORT_STUFF                = 14,
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	AIS_BUILD_DEFAULT_AIRPORT_BLOCKS = 15,
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	AIS_BUILD_AIRCRAFT_VEHICLES      = 16,
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	AIS_CHECK_SHIP_STUFF             = 17,
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	AIS_BUILD_DEFAULT_SHIP_BLOCKS    = 18,
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	AIS_DO_SHIP_STUFF                = 19,
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	AIS_SELL_VEHICLE                 = 20,
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	AIS_REMOVE_STATION               = 21,
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	AIS_REMOVE_TRACK                 = 22,
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	AIS_REMOVE_SINGLE_RAIL_TILE      = 23
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};
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static inline TrackBits GetRailTrackStatus(TileIndex tile)
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{
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	return TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0));
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}
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static void AiCase0(Company *c)
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{
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	_companies_ai[c->index].state = AIS_REMOVE_TRACK;
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	_companies_ai[c->index].state_counter = 0;
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}
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static void AiCase1(Company *c)
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{
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	_companies_ai[c->index].cur_veh = NULL;
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	_companies_ai[c->index].state = AIS_VEH_LOOP;
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}
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static void AiStateVehLoop(Company *c)
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{
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	Vehicle *v;
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	uint index;
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    95
	index = (_companies_ai[c->index].cur_veh == NULL) ? 0 : _companies_ai[c->index].cur_veh->index + 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
    96
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
    97
	FOR_ALL_VEHICLES_FROM(v, index) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
    98
		if (v->owner != _current_company) continue;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
    99
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
   100
		if ((v->type == VEH_TRAIN && v->subtype == 0) ||
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
   101
				v->type == VEH_ROAD ||
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
   102
				(v->type == VEH_AIRCRAFT && IsNormalAircraft(v)) ||
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
   103
				v->type == VEH_SHIP) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   104
			/* replace engine? */
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
   105
			if (v->type == VEH_TRAIN && v->engine_type < 3 &&
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   106
					(_price.build_railvehicle >> 3) < c->money) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   107
				_companies_ai[c->index].state = AIS_VEH_CHECK_REPLACE_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   108
				_companies_ai[c->index].cur_veh = v;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   109
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   110
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   111
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   112
			/* not profitable? */
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   113
			if (v->age >= 730 &&
8614
4c67a883c4c4 (svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
smatz
parents: 8611
diff changeset
   114
					v->profit_last_year < _price.station_value * 5 * 256 &&
4c67a883c4c4 (svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income
smatz
parents: 8611
diff changeset
   115
					v->profit_this_year < _price.station_value * 5 * 256) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   116
				_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   117
				_companies_ai[c->index].state = AIS_SELL_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   118
				_companies_ai[c->index].cur_veh = v;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   119
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   120
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   121
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   122
			/* not reliable? */
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   123
			if (v->age >= v->max_age || (
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   124
						v->age != 0 &&
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   125
						GetEngine(v->engine_type)->reliability < 35389
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   126
					)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   127
				_companies_ai[c->index].state = AIS_VEH_CHECK_REPLACE_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   128
				_companies_ai[c->index].cur_veh = v;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   129
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   130
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   131
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   132
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   133
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   134
	_companies_ai[c->index].state = AIS_WANT_NEW_ROUTE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   135
	_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   136
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   137
6990
136a08baf0ed (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
rubidium
parents: 6950
diff changeset
   138
static EngineID AiChooseTrainToBuild(RailType railtype, Money money, byte flag, TileIndex tile)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   139
{
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   140
	EngineID best_veh_index = INVALID_ENGINE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   141
	byte best_veh_score = 0;
9070
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   142
	const Engine *e;
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   143
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   144
	FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   145
		EngineID i = e->index;
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   146
		const RailVehicleInfo *rvi = &e->u.rail;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   147
5823
7aa8c2312103 (svn r8385) -Fix
tron
parents: 5733
diff changeset
   148
		if (!IsCompatibleRail(rvi->railtype, railtype) ||
5868
94430141c189 (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
belugas
parents: 5854
diff changeset
   149
				rvi->railveh_type == RAILVEH_WAGON ||
94430141c189 (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
belugas
parents: 5854
diff changeset
   150
				(rvi->railveh_type == RAILVEH_MULTIHEAD && flag & 1) ||
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   151
				!HasBit(e->company_avail, _current_company) ||
2529
429ac415da43 (svn r3058) The default AI may not build dual headed trains under certain circumstances.
tron
parents: 2523
diff changeset
   152
				e->reliability < 0x8A3D) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   153
			continue;
2529
429ac415da43 (svn r3058) The default AI may not build dual headed trains under certain circumstances.
tron
parents: 2523
diff changeset
   154
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   155
8449
64c872ab3ed3 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
peter1138
parents: 8402
diff changeset
   156
		/* Don't choose an engine designated for passenger use for freight. */
64c872ab3ed3 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
peter1138
parents: 8402
diff changeset
   157
		if (rvi->ai_passenger_only != 0 && flag == 1) continue;
64c872ab3ed3 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
peter1138
parents: 8402
diff changeset
   158
8389
b1e7f7ae2b32 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
peter1138
parents: 8351
diff changeset
   159
		CommandCost ret = DoCommand(tile, i, 0, 0, CMD_BUILD_RAIL_VEHICLE);
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
   160
		if (CmdSucceeded(ret) && ret.GetCost() <= money && rvi->ai_rank >= best_veh_score) {
3022
d4b90d0b5b24 (svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly.
peter1138
parents: 2989
diff changeset
   161
			best_veh_score = rvi->ai_rank;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   162
			best_veh_index = i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   163
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   164
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   165
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   166
	return best_veh_index;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   167
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   168
6990
136a08baf0ed (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
rubidium
parents: 6950
diff changeset
   169
static EngineID AiChooseRoadVehToBuild(CargoID cargo, Money money, TileIndex tile)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   170
{
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   171
	EngineID best_veh_index = INVALID_ENGINE;
5029
455ac4f14c9b (svn r7070) -Codechange: Make the AI choose road vehicles based on a rating (currently max speed * capacity) instead of either the cost or the index of the vheicle.
peter1138
parents: 5028
diff changeset
   172
	int32 best_veh_rating = 0;
9070
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   173
	const Engine *e;
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   174
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   175
	FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) {
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   176
		EngineID i = e->index;
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
   177
		const RoadVehicleInfo *rvi = &e->u.road;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   178
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   179
		if (!HasBit(e->company_avail, _current_company) || e->reliability < 0x8A3D) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   180
			continue;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   181
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   182
5016
abe2d67ce392 (svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each cargo type in favour of just checking the cargo type of each vehicle.
peter1138
parents: 5004
diff changeset
   183
		/* Skip vehicles which can't take our cargo type */
5031
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
   184
		if (rvi->cargo_type != cargo && !CanRefitTo(i, cargo)) continue;
5029
455ac4f14c9b (svn r7070) -Codechange: Make the AI choose road vehicles based on a rating (currently max speed * capacity) instead of either the cost or the index of the vheicle.
peter1138
parents: 5028
diff changeset
   185
455ac4f14c9b (svn r7070) -Codechange: Make the AI choose road vehicles based on a rating (currently max speed * capacity) instead of either the cost or the index of the vheicle.
peter1138
parents: 5028
diff changeset
   186
		/* Rate and compare the engine by speed & capacity */
8389
b1e7f7ae2b32 (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
peter1138
parents: 8351
diff changeset
   187
		int rating = rvi->max_speed * rvi->capacity;
5029
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		if (rating <= best_veh_rating) continue;
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		CommandCost ret = DoCommand(tile, i, 0, 0, CMD_BUILD_ROAD_VEH);
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		if (CmdFailed(ret)) continue;
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		/* Add the cost of refitting */
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		if (rvi->cargo_type != cargo) ret.AddCost(GetRefitCost(i));
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		if (ret.GetCost() > money) continue;
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   196
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		best_veh_rating = rating;
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		best_veh_index = i;
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	}
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	return best_veh_index;
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}
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/**
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 * Choose aircraft to build.
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 * @param money current AI money
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 * @param forbidden forbidden flags - AIR_HELI = 0 (always allowed), AIR_CTOL = 1 (bit 0), AIR_FAST = 2 (bit 1)
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 * @return EngineID of aircraft to build
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 */
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static EngineID AiChooseAircraftToBuild(Money money, byte forbidden)
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{
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	EngineID best_veh_index = INVALID_ENGINE;
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	Money best_veh_cost = 0;
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	const Engine *e;
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   215
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	FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) {
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		EngineID i = e->index;
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		const AircraftVehicleInfo *avi = &e->u.air;
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   219
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		if (!HasBit(e->company_avail, _current_company) || e->reliability < 0x8A3D) {
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			continue;
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		}
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   223
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   224
		if ((avi->subtype & forbidden) != 0) continue;
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		CommandCost ret = DoCommand(0, i, 0, DC_QUERY_COST, CMD_BUILD_AIRCRAFT);
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		if (CmdSucceeded(ret) && ret.GetCost() <= money && ret.GetCost() >= best_veh_cost) {
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			best_veh_cost = ret.GetCost();
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			best_veh_index = i;
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   230
		}
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   231
	}
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   232
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   233
	return best_veh_index;
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   234
}
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   235
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   236
static Money AiGetBasePrice(const Company *c)
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{
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   238
	Money base = _price.station_value;
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   239
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   240
	// adjust base price when more expensive vehicles are available
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	switch (_companies_ai[c->index].railtype_to_use) {
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   242
		default: NOT_REACHED();
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   243
		case RAILTYPE_RAIL:     break;
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		case RAILTYPE_ELECTRIC: break;
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   245
		case RAILTYPE_MONO:     base = (base * 3) >> 1; break;
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   246
		case RAILTYPE_MAGLEV:   base *= 2; break;
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   247
	}
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   248
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   249
	return base;
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   250
}
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   251
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   252
static EngineID AiChooseRoadVehToReplaceWith(const Company *c, const Vehicle *v)
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{
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	Money avail_money = c->money + v->value;
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   255
	return AiChooseRoadVehToBuild(v->cargo_type, avail_money, v->tile);
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   256
}
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   257
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   258
static EngineID AiChooseAircraftToReplaceWith(const Company *c, const Vehicle *v)
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{
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   260
	Money avail_money = c->money + v->value;
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   262
	/* determine forbidden aircraft bits */
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   263
	byte forbidden = 0;
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   264
	const Order *o;
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   265
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   266
	FOR_VEHICLE_ORDERS(v, o) {
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   267
		if (!o->IsValid()) continue;
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   268
		if (!IsValidStationID(o->GetDestination())) continue;
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   269
		const Station *st = GetStation(o->GetDestination());
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   270
		if (!(st->facilities & FACIL_AIRPORT)) continue;
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   271
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		AirportFTAClass::Flags flags = st->Airport()->flags;
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   273
		if (!(flags & AirportFTAClass::AIRPLANES)) forbidden |= AIR_CTOL | AIR_FAST; // no planes for heliports / oil rigs
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   274
		if (flags & AirportFTAClass::SHORT_STRIP) forbidden |= AIR_FAST; // no fast planes for small airports
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   275
	}
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   276
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   277
	return AiChooseAircraftToBuild(
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   278
		avail_money, forbidden
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   279
	);
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}
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   281
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   282
static EngineID AiChooseTrainToReplaceWith(const Company *c, const Vehicle *v)
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{
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	Money avail_money = c->money + v->value;
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   285
	const Vehicle *u = v;
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   286
	int num = 0;
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   287
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35acee076719 (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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   288
	while (++num, u->Next() != NULL) {
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   289
		u = u->Next();
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   290
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   291
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   292
	// XXX: check if a wagon
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   293
	return AiChooseTrainToBuild(v->u.rail.railtype, avail_money, 0, v->tile);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   294
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   295
10225
eb61dd8101c1 (svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker)
smatz
parents: 10208
diff changeset
   296
static EngineID AiChooseShipToReplaceWith(const Company *c, const Vehicle *v)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   297
{
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
   298
	/* Ships are not implemented in this (broken) AI */
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   299
	return INVALID_ENGINE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   300
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   301
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   302
static void AiHandleGotoDepot(Company *c, int cmd)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   303
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   304
	if (!_companies_ai[c->index].cur_veh->current_order.IsType(OT_GOTO_DEPOT))
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   305
		DoCommand(0, _companies_ai[c->index].cur_veh->index, 0, DC_EXEC, cmd);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   306
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   307
	if (++_companies_ai[c->index].state_counter <= 1387) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   308
		_companies_ai[c->index].state = AIS_VEH_DO_REPLACE_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   309
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   310
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   311
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   312
	if (_companies_ai[c->index].cur_veh->current_order.IsType(OT_GOTO_DEPOT)) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   313
		_companies_ai[c->index].cur_veh->current_order.MakeDummy();
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   314
		InvalidateWindow(WC_VEHICLE_VIEW, _companies_ai[c->index].cur_veh->index);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   315
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   316
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   317
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   318
static void AiRestoreVehicleOrders(Vehicle *v, BackuppedOrders *bak)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   319
{
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   320
	if (bak->order == NULL) return;
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   321
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
   322
	for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
   323
		if (!DoCommandP(0, v->index + (i << 16), bak->order[i].Pack(), NULL, CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   324
			break;
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   325
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   326
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   327
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   328
static void AiHandleReplaceTrain(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   329
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   330
	const Vehicle* v = _companies_ai[c->index].cur_veh;
7653
dd252420d9c2 (svn r11184) -Codechange: cleanup the code related to backup orders.
rubidium
parents: 7645
diff changeset
   331
	BackuppedOrders orderbak;
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   332
	EngineID veh;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   333
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   334
	// wait until the vehicle reaches the depot.
8961
fb0848956387 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
smatz
parents: 8954
diff changeset
   335
	if (!IsRailDepotTile(v->tile) || v->u.rail.track != TRACK_BIT_DEPOT || !(v->vehstatus & VS_STOPPED)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   336
		AiHandleGotoDepot(c, CMD_SEND_TRAIN_TO_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   337
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   338
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   339
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   340
	veh = AiChooseTrainToReplaceWith(c, v);
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   341
	if (veh != INVALID_ENGINE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   342
		TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   343
7653
dd252420d9c2 (svn r11184) -Codechange: cleanup the code related to backup orders.
rubidium
parents: 7645
diff changeset
   344
		BackupVehicleOrders(v, &orderbak);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   345
		tile = v->tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   346
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
   347
		if (CmdSucceeded(DoCommand(0, v->index, 2, DC_EXEC, CMD_SELL_RAIL_WAGON)) &&
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
   348
				CmdSucceeded(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE))) {
3948
a09379beffd5 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
tron
parents: 3933
diff changeset
   349
			VehicleID veh = _new_vehicle_id;
7653
dd252420d9c2 (svn r11184) -Codechange: cleanup the code related to backup orders.
rubidium
parents: 7645
diff changeset
   350
			AiRestoreVehicleOrders(GetVehicle(veh), &orderbak);
9921
4dfac3c48507 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
frosch
parents: 9855
diff changeset
   351
			DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_VEHICLE);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
   352
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
   353
			DoCommand(0, veh, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   354
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   355
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   356
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   357
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   358
static void AiHandleReplaceRoadVeh(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   359
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   360
	const Vehicle* v = _companies_ai[c->index].cur_veh;
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   361
	BackuppedOrders orderbak;
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   362
	EngineID veh;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   363
7490
bb27d92565d3 (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
rubidium
parents: 7455
diff changeset
   364
	if (!v->IsStoppedInDepot()) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   365
		AiHandleGotoDepot(c, CMD_SEND_ROADVEH_TO_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   366
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   367
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   368
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   369
	veh = AiChooseRoadVehToReplaceWith(c, v);
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   370
	if (veh != INVALID_ENGINE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   371
		TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   372
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   373
		BackupVehicleOrders(v, &orderbak);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   374
		tile = v->tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   375
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
   376
		if (CmdSucceeded(DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH)) &&
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
   377
				CmdSucceeded(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_ROAD_VEH))) {
3948
a09379beffd5 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
tron
parents: 3933
diff changeset
   378
			VehicleID veh = _new_vehicle_id;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
   379
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   380
			AiRestoreVehicleOrders(GetVehicle(veh), &orderbak);
9921
4dfac3c48507 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
frosch
parents: 9855
diff changeset
   381
			DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_VEHICLE);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
   382
			DoCommand(0, veh, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   383
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   384
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   385
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   386
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   387
static void AiHandleReplaceAircraft(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   388
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   389
	const Vehicle* v = _companies_ai[c->index].cur_veh;
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   390
	BackuppedOrders orderbak;
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   391
	EngineID veh;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   392
7490
bb27d92565d3 (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
rubidium
parents: 7455
diff changeset
   393
	if (!v->IsStoppedInDepot()) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   394
		AiHandleGotoDepot(c, CMD_SEND_AIRCRAFT_TO_HANGAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   395
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   396
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   397
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   398
	veh = AiChooseAircraftToReplaceWith(c, v);
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
   399
	if (veh != INVALID_ENGINE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   400
		TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   401
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   402
		BackupVehicleOrders(v, &orderbak);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   403
		tile = v->tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   404
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
   405
		if (CmdSucceeded(DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_AIRCRAFT)) &&
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
   406
				CmdSucceeded(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_AIRCRAFT))) {
3948
a09379beffd5 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
tron
parents: 3933
diff changeset
   407
			VehicleID veh = _new_vehicle_id;
8322
916ef2361569 (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
rubidium
parents: 8302
diff changeset
   408
			AiRestoreVehicleOrders(GetVehicle(veh), &orderbak);
9921
4dfac3c48507 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
frosch
parents: 9855
diff changeset
   409
			DoCommand(0, veh, 0, DC_EXEC, CMD_START_STOP_VEHICLE);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
   410
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
   411
			DoCommand(0, veh, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   412
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   413
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   414
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   415
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   416
static void AiHandleReplaceShip(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   417
{
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
   418
	/* Ships are not implemented in this (broken) AI */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   419
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   420
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   421
typedef EngineID CheckReplaceProc(const Company *c, const Vehicle* v);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   422
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   423
static CheckReplaceProc* const _veh_check_replace_proc[] = {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   424
	AiChooseTrainToReplaceWith,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   425
	AiChooseRoadVehToReplaceWith,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   426
	AiChooseShipToReplaceWith,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   427
	AiChooseAircraftToReplaceWith,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   428
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   429
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   430
typedef void DoReplaceProc(Company *c);
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   431
static DoReplaceProc* const _veh_do_replace_proc[] = {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   432
	AiHandleReplaceTrain,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   433
	AiHandleReplaceRoadVeh,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   434
	AiHandleReplaceShip,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   435
	AiHandleReplaceAircraft
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   436
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   437
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   438
static void AiStateCheckReplaceVehicle(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   439
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   440
	const Vehicle* v = _companies_ai[c->index].cur_veh;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   441
7387
c81fff74048b (svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
rubidium
parents: 7370
diff changeset
   442
	if (!v->IsValid() ||
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   443
			v->owner != _current_company ||
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
   444
			v->type > VEH_SHIP ||
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   445
			_veh_check_replace_proc[v->type - VEH_TRAIN](c, v) == INVALID_ENGINE) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   446
		_companies_ai[c->index].state = AIS_VEH_LOOP;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   447
	} else {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   448
		_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   449
		_companies_ai[c->index].state = AIS_VEH_DO_REPLACE_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   450
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   451
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   452
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   453
static void AiStateDoReplaceVehicle(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   454
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   455
	const Vehicle* v = _companies_ai[c->index].cur_veh;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   456
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   457
	_companies_ai[c->index].state = AIS_VEH_LOOP;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   458
	// vehicle is not owned by the company anymore, something went very wrong.
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   459
	if (!v->IsValid() || v->owner != _current_company) return;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   460
	_veh_do_replace_proc[v->type - VEH_TRAIN](c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   461
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   462
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
   463
struct FoundRoute {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   464
	int distance;
3344
fc86351d4641 (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   465
	CargoID cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   466
	void *from;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   467
	void *to;
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
   468
};
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   469
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6106
diff changeset
   470
static Town *AiFindRandomTown()
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   471
{
4356
ec4e13f21cd0 (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned.
truelight
parents: 4354
diff changeset
   472
	return GetRandomTown();
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   473
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   474
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6106
diff changeset
   475
static Industry *AiFindRandomIndustry()
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   476
{
6314
38513b9f91ec (svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).
celestar
parents: 6259
diff changeset
   477
	int num = RandomRange(GetMaxIndustryIndex());
7390
16fb97ba8133 (svn r10759) -Codechange: make the industry struct use the pool item class as super class.
rubidium
parents: 7387
diff changeset
   478
	if (IsValidIndustryID(num)) return GetIndustry(num);
6314
38513b9f91ec (svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).
celestar
parents: 6259
diff changeset
   479
38513b9f91ec (svn r9251) -Fix(r6057, FS#644): Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game. The AI now sucks a even a bit more than before (if that's even possible).
celestar
parents: 6259
diff changeset
   480
	return NULL;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   481
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   482
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   483
static void AiFindSubsidyIndustryRoute(FoundRoute *fr)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   484
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   485
	uint i;
3344
fc86351d4641 (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   486
	CargoID cargo;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   487
	const Subsidy* s;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   488
	Industry* from;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   489
	TileIndex to_xy;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   490
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   491
	// initially error
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   492
	fr->distance = -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   493
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   494
	// Randomize subsidy index..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   495
	i = RandomRange(lengthof(_subsidies) * 3);
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   496
	if (i >= lengthof(_subsidies)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   497
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   498
	s = &_subsidies[i];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   499
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   500
	// Don't want passengers or mail
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   501
	cargo = s->cargo_type;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   502
	if (cargo == CT_INVALID ||
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   503
			cargo == CT_PASSENGERS ||
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   504
			cargo == CT_MAIL ||
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   505
			s->age > 7) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   506
		return;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   507
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   508
	fr->cargo = cargo;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   509
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   510
	fr->from = from = GetIndustry(s->from);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   511
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   512
	if (cargo == CT_GOODS || cargo == CT_FOOD) {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   513
		Town* to_tow = GetTown(s->to);
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   514
4015
4f67e077e30e (svn r5228) Suppress MSVC warnings about signed/unsigned comparison
KUDr
parents: 4011
diff changeset
   515
		if (to_tow->population < (cargo == CT_FOOD ? 200U : 900U)) return; // error
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   516
		fr->to = to_tow;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   517
		to_xy = to_tow->xy;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   518
	} else {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   519
		Industry* to_ind = GetIndustry(s->to);
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   520
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   521
		fr->to = to_ind;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   522
		to_xy = to_ind->xy;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   523
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   524
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   525
	fr->distance = DistanceManhattan(from->xy, to_xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   526
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   527
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   528
static void AiFindSubsidyPassengerRoute(FoundRoute *fr)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   529
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   530
	uint i;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   531
	const Subsidy* s;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
   532
	Town *from, *to;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   533
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   534
	// initially error
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   535
	fr->distance = -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   536
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   537
	// Randomize subsidy index..
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   538
	i = RandomRange(lengthof(_subsidies) * 3);
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   539
	if (i >= lengthof(_subsidies)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   540
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   541
	s = &_subsidies[i];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   542
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   543
	// Only want passengers
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   544
	if (s->cargo_type != CT_PASSENGERS || s->age > 7) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   545
	fr->cargo = s->cargo_type;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   546
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   547
	fr->from = from = GetTown(s->from);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   548
	fr->to = to = GetTown(s->to);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   549
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   550
	// They must be big enough
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   551
	if (from->population < 400 || to->population < 400) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   552
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   553
	fr->distance = DistanceManhattan(from->xy, to->xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   554
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   555
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   556
static void AiFindRandomIndustryRoute(FoundRoute *fr)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   557
{
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   558
	Industry* i;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   559
	uint32 r;
3344
fc86351d4641 (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Darkvater
parents: 3338
diff changeset
   560
	CargoID cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   561
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   562
	// initially error
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   563
	fr->distance = -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   564
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   565
	r = Random();
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   566
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   567
	// pick a source
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   568
	fr->from = i = AiFindRandomIndustry();
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   569
	if (i == NULL) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   570
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   571
	// pick a random produced cargo
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   572
	cargo = i->produced_cargo[0];
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   573
	if (r & 1 && i->produced_cargo[1] != CT_INVALID) cargo = i->produced_cargo[1];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   574
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   575
	fr->cargo = cargo;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   576
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   577
	// don't allow passengers
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   578
	if (cargo == CT_INVALID || cargo == CT_PASSENGERS) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   579
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   580
	if (cargo != CT_GOODS && cargo != CT_FOOD) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   581
		// pick a dest, and see if it can receive
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   582
		Industry* i2 = AiFindRandomIndustry();
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   583
		if (i2 == NULL || i == i2 ||
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   584
				(i2->accepts_cargo[0] != cargo &&
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   585
				i2->accepts_cargo[1] != cargo &&
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   586
				i2->accepts_cargo[2] != cargo)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   587
			return;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   588
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   589
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   590
		fr->to = i2;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   591
		fr->distance = DistanceManhattan(i->xy, i2->xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   592
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   593
		// pick a dest town, and see if it's big enough
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   594
		Town* t = AiFindRandomTown();
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   595
4015
4f67e077e30e (svn r5228) Suppress MSVC warnings about signed/unsigned comparison
KUDr
parents: 4011
diff changeset
   596
		if (t == NULL || t->population < (cargo == CT_FOOD ? 200U : 900U)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   597
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   598
		fr->to = t;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   599
		fr->distance = DistanceManhattan(i->xy, t->xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   600
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   601
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   602
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   603
static void AiFindRandomPassengerRoute(FoundRoute *fr)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   604
{
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   605
	Town* source;
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   606
	Town* dest;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   607
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   608
	// initially error
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   609
	fr->distance = -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   610
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   611
	fr->from = source = AiFindRandomTown();
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   612
	if (source == NULL || source->population < 400) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   613
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   614
	fr->to = dest = AiFindRandomTown();
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   615
	if (dest == NULL || source == dest || dest->population < 400) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   616
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   617
	fr->distance = DistanceManhattan(source->xy, dest->xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   618
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   619
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   620
// Warn: depends on 'xy' being the first element in both Town and Industry
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   621
#define GET_TOWN_OR_INDUSTRY_TILE(p) (((Town*)(p))->xy)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   622
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   623
static bool AiCheckIfRouteIsGood(Company *c, FoundRoute *fr, byte bitmask)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   624
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   625
	TileIndex from_tile, to_tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   626
	Station *st;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   627
	int dist;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   628
	uint same_station = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   629
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   630
	from_tile = GET_TOWN_OR_INDUSTRY_TILE(fr->from);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   631
	to_tile = GET_TOWN_OR_INDUSTRY_TILE(fr->to);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   632
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   633
	dist = 0xFFFF;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   634
	FOR_ALL_STATIONS(st) {
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   635
		int cur;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   636
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   637
		if (st->owner != _current_company) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   638
		cur = DistanceMax(from_tile, st->xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   639
		if (cur < dist) dist = cur;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   640
		cur = DistanceMax(to_tile, st->xy);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   641
		if (cur < dist) dist = cur;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   642
		if (to_tile == from_tile && st->xy == to_tile) same_station++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   643
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   644
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   645
	// To prevent the AI from building ten busstations in the same town, do some calculations
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   646
	//  For each road or airport station, we want 350 of population!
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   647
	if ((bitmask == 2 || bitmask == 4) &&
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   648
			same_station > 2 &&
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   649
			((Town*)fr->from)->population < same_station * 350) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   650
		return false;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   651
	}
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   652
6858
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   653
	/* Requiring distance to nearest station to be always under 37 tiles may be suboptimal,
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   654
	 * Especially for longer aircraft routes that start and end pretty at any arbitrary place on map
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   655
	 * While it may be nice for AI to cluster their creations together, hardcoded limit is not ideal.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   656
	 * If AI will randomly start on some isolated spot, it will never get out of there.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   657
	 * AI will have chance of randomly rejecting routes further than 37 tiles from their network,
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   658
	 * so there will be some attempt to cluster the network together */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   659
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   660
	/* Random value between 37 and 292. Low values are exponentially more likely
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   661
	 * With 50% chance the value will be under 52 tiles */
6866
a147f0465258 (svn r10106) -Fix (r10098): there's always a compiler complaining about something...
rubidium
parents: 6858
diff changeset
   662
	int min_distance = 36 + (1 << (Random() % 9)); // 0..8
6858
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   663
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   664
	/* Make sure distance to closest station is < min_distance tiles. */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
   665
	if (dist != 0xFFFF && dist > min_distance) return false;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   666
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   667
	if (_companies_ai[c->index].route_type_mask != 0 &&
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   668
			!(_companies_ai[c->index].route_type_mask & bitmask) &&
7967
a230c063a672 (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
skidd13
parents: 7954
diff changeset
   669
			!Chance16(1, 5)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   670
		return false;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   671
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   672
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   673
	if (fr->cargo == CT_PASSENGERS || fr->cargo == CT_MAIL) {
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   674
		const Town* from = (const Town*)fr->from;
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   675
		const Town* to   = (const Town*)fr->to;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   676
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   677
		if (from->pct_pass_transported > 0x99 ||
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   678
				to->pct_pass_transported > 0x99) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   679
			return false;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   680
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   681
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   682
		// Make sure it has a reasonably good rating
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   683
		if (from->ratings[_current_company] < -100 ||
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   684
				to->ratings[_current_company] < -100) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   685
			return false;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   686
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   687
	} else {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   688
		const Industry* i = (const Industry*)fr->from;
7645
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   689
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   690
		if (i->last_month_pct_transported[fr->cargo != i->produced_cargo[0]] > 0x99 ||
efa25fcf7917 (svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
glx
parents: 7492
diff changeset
   691
				i->last_month_production[fr->cargo != i->produced_cargo[0]] == 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   692
			return false;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
   693
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   694
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   695
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   696
	_companies_ai[c->index].route_type_mask |= bitmask;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   697
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   698
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   699
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   700
static byte AiGetDirectionBetweenTiles(TileIndex a, TileIndex b)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   701
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   702
	byte i = (TileX(a) < TileX(b)) ? 1 : 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   703
	if (TileY(a) >= TileY(b)) i ^= 3;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   704
	return i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   705
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   706
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   707
static TileIndex AiGetPctTileBetween(TileIndex a, TileIndex b, byte pct)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   708
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   709
	return TileXY(
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   710
		TileX(a) + ((TileX(b) - TileX(a)) * pct >> 8),
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   711
		TileY(a) + ((TileY(b) - TileY(a)) * pct >> 8)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   712
	);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   713
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   714
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   715
static void AiWantLongIndustryRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   716
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   717
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   718
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   719
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   720
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
   721
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   722
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   723
		AiFindSubsidyIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   724
		if (IsInsideMM(fr.distance, 60, 90 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   725
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   726
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   727
		AiFindRandomIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   728
		if (IsInsideMM(fr.distance, 60, 90 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   729
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   730
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   731
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   732
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   733
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   734
	if (!AiCheckIfRouteIsGood(c, &fr, 1)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   735
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   736
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   737
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   738
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   739
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   740
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   741
	_companies_ai[c->index].src.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   742
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   743
	_companies_ai[c->index].src.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   744
	_companies_ai[c->index].src.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   745
	_companies_ai[c->index].src.buildcmd_a = 0x24;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   746
	_companies_ai[c->index].src.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   747
	_companies_ai[c->index].src.direction = AiGetDirectionBetweenTiles(
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   748
		_companies_ai[c->index].src.spec_tile,
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   749
		_companies_ai[c->index].dst.spec_tile
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   750
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   751
	_companies_ai[c->index].src.cargo = fr.cargo | 0x80;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   752
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   753
	// Fill the dest field
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   754
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   755
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   756
	_companies_ai[c->index].dst.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   757
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   758
	_companies_ai[c->index].dst.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   759
	_companies_ai[c->index].dst.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   760
	_companies_ai[c->index].dst.buildcmd_a = 0x34;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   761
	_companies_ai[c->index].dst.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   762
	_companies_ai[c->index].dst.direction = AiGetDirectionBetweenTiles(
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   763
		_companies_ai[c->index].dst.spec_tile,
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   764
		_companies_ai[c->index].src.spec_tile
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   765
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   766
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   767
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   768
	// Fill middle field 1
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   769
	_companies_ai[c->index].mid1.spec_tile = AiGetPctTileBetween(
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   770
		_companies_ai[c->index].src.spec_tile,
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   771
		_companies_ai[c->index].dst.spec_tile,
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   772
		0x55
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   773
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   774
	_companies_ai[c->index].mid1.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   775
	_companies_ai[c->index].mid1.rand_rng = 6;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   776
	_companies_ai[c->index].mid1.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   777
	_companies_ai[c->index].mid1.unk6 = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   778
	_companies_ai[c->index].mid1.unk7 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   779
	_companies_ai[c->index].mid1.buildcmd_a = 0x30;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   780
	_companies_ai[c->index].mid1.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   781
	_companies_ai[c->index].mid1.direction = _companies_ai[c->index].src.direction;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   782
	_companies_ai[c->index].mid1.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   783
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   784
	// Fill middle field 2
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   785
	_companies_ai[c->index].mid2.spec_tile = AiGetPctTileBetween(
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   786
		_companies_ai[c->index].src.spec_tile,
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   787
		_companies_ai[c->index].dst.spec_tile,
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   788
		0xAA
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
   789
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   790
	_companies_ai[c->index].mid2.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   791
	_companies_ai[c->index].mid2.rand_rng = 6;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   792
	_companies_ai[c->index].mid2.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   793
	_companies_ai[c->index].mid2.unk6 = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   794
	_companies_ai[c->index].mid2.unk7 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   795
	_companies_ai[c->index].mid2.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   796
	_companies_ai[c->index].mid2.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   797
	_companies_ai[c->index].mid2.direction = _companies_ai[c->index].dst.direction;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   798
	_companies_ai[c->index].mid2.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   799
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   800
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   801
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   802
	_companies_ai[c->index].num_wagons = 3;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   803
	_companies_ai[c->index].build_kind = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   804
	_companies_ai[c->index].num_build_rec = 4;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   805
	_companies_ai[c->index].num_loco_to_build = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   806
	_companies_ai[c->index].num_want_fullload = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   807
	_companies_ai[c->index].wagon_list[0] = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   808
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   809
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   810
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   811
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   812
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_RAIL_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   813
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   814
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   815
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   816
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   817
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   818
static void AiWantMediumIndustryRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   819
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   820
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   821
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   822
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   823
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
   824
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   825
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   826
		AiFindSubsidyIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   827
		if (IsInsideMM(fr.distance, 40, 60 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   828
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   829
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   830
		AiFindRandomIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   831
		if (IsInsideMM(fr.distance, 40, 60 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   832
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   833
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   834
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   835
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   836
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   837
	if (!AiCheckIfRouteIsGood(c, &fr, 1)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   838
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   839
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   840
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   841
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   842
	_companies_ai[c->index].src.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   843
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   844
	_companies_ai[c->index].src.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   845
	_companies_ai[c->index].src.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   846
	_companies_ai[c->index].src.buildcmd_a = 0x10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   847
	_companies_ai[c->index].src.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   848
	_companies_ai[c->index].src.direction = AiGetDirectionBetweenTiles(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   849
		GET_TOWN_OR_INDUSTRY_TILE(fr.from),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   850
		GET_TOWN_OR_INDUSTRY_TILE(fr.to)
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   851
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   852
	_companies_ai[c->index].src.cargo = fr.cargo | 0x80;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   853
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   854
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   855
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   856
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   857
	_companies_ai[c->index].dst.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   858
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   859
	_companies_ai[c->index].dst.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   860
	_companies_ai[c->index].dst.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   861
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   862
	_companies_ai[c->index].dst.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   863
	_companies_ai[c->index].dst.direction = AiGetDirectionBetweenTiles(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   864
		GET_TOWN_OR_INDUSTRY_TILE(fr.to),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   865
		GET_TOWN_OR_INDUSTRY_TILE(fr.from)
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   866
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   867
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   868
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   869
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   870
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   871
	_companies_ai[c->index].num_wagons = 3;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   872
	_companies_ai[c->index].build_kind = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   873
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   874
	_companies_ai[c->index].num_loco_to_build = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   875
	_companies_ai[c->index].num_want_fullload = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   876
	_companies_ai[c->index].wagon_list[0] = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   877
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   878
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   879
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   880
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_RAIL_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   881
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   882
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   883
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   884
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   885
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   886
static void AiWantShortIndustryRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   887
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   888
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   889
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   890
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   891
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
   892
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   893
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   894
		AiFindSubsidyIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   895
		if (IsInsideMM(fr.distance, 15, 40 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   896
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   897
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   898
		AiFindRandomIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   899
		if (IsInsideMM(fr.distance, 15, 40 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   900
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   901
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   902
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   903
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   904
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   905
	if (!AiCheckIfRouteIsGood(c, &fr, 1)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   906
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   907
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   908
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   909
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   910
	_companies_ai[c->index].src.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   911
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   912
	_companies_ai[c->index].src.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   913
	_companies_ai[c->index].src.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   914
	_companies_ai[c->index].src.buildcmd_a = 0x10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   915
	_companies_ai[c->index].src.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   916
	_companies_ai[c->index].src.direction = AiGetDirectionBetweenTiles(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   917
		GET_TOWN_OR_INDUSTRY_TILE(fr.from),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   918
		GET_TOWN_OR_INDUSTRY_TILE(fr.to)
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   919
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   920
	_companies_ai[c->index].src.cargo = fr.cargo | 0x80;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   921
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   922
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   923
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   924
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   925
	_companies_ai[c->index].dst.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   926
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   927
	_companies_ai[c->index].dst.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   928
	_companies_ai[c->index].dst.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   929
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   930
	_companies_ai[c->index].dst.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   931
	_companies_ai[c->index].dst.direction = AiGetDirectionBetweenTiles(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   932
		GET_TOWN_OR_INDUSTRY_TILE(fr.to),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   933
		GET_TOWN_OR_INDUSTRY_TILE(fr.from)
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   934
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   935
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   936
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   937
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   938
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   939
	_companies_ai[c->index].num_wagons = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   940
	_companies_ai[c->index].build_kind = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   941
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   942
	_companies_ai[c->index].num_loco_to_build = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   943
	_companies_ai[c->index].num_want_fullload = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   944
	_companies_ai[c->index].wagon_list[0] = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   945
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   946
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   947
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   948
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_RAIL_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   949
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   950
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   951
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   952
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   953
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   954
static void AiWantMailRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   955
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   956
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   957
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   958
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   959
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
   960
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   961
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   962
		AiFindSubsidyPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   963
		if (IsInsideMM(fr.distance, 60, 110 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   964
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   965
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   966
		AiFindRandomPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
   967
		if (IsInsideMM(fr.distance, 60, 110 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   968
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   969
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   970
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   971
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   972
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   973
	fr.cargo = CT_MAIL;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   974
	if (!AiCheckIfRouteIsGood(c, &fr, 1)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   975
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   976
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   977
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   978
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   979
	_companies_ai[c->index].src.rand_rng = 7;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   980
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   981
	_companies_ai[c->index].src.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   982
	_companies_ai[c->index].src.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   983
	_companies_ai[c->index].src.buildcmd_a = 0x24;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   984
	_companies_ai[c->index].src.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   985
	_companies_ai[c->index].src.direction = AiGetDirectionBetweenTiles(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   986
		GET_TOWN_OR_INDUSTRY_TILE(fr.from),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   987
		GET_TOWN_OR_INDUSTRY_TILE(fr.to)
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
   988
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   989
	_companies_ai[c->index].src.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   990
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
   991
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   992
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   993
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   994
	_companies_ai[c->index].dst.rand_rng = 7;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   995
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   996
	_companies_ai[c->index].dst.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   997
	_companies_ai[c->index].dst.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   998
	_companies_ai[c->index].dst.buildcmd_a = 0x34;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
   999
	_companies_ai[c->index].dst.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1000
	_companies_ai[c->index].dst.direction = AiGetDirectionBetweenTiles(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1001
		GET_TOWN_OR_INDUSTRY_TILE(fr.to),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1002
		GET_TOWN_OR_INDUSTRY_TILE(fr.from)
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1003
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1004
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1005
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1006
	// Fill middle field 1
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1007
	_companies_ai[c->index].mid1.spec_tile = AiGetPctTileBetween(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1008
		GET_TOWN_OR_INDUSTRY_TILE(fr.from),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1009
		GET_TOWN_OR_INDUSTRY_TILE(fr.to),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1010
		0x55
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1011
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1012
	_companies_ai[c->index].mid1.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1013
	_companies_ai[c->index].mid1.rand_rng = 6;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1014
	_companies_ai[c->index].mid1.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1015
	_companies_ai[c->index].mid1.unk6 = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1016
	_companies_ai[c->index].mid1.unk7 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1017
	_companies_ai[c->index].mid1.buildcmd_a = 0x30;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1018
	_companies_ai[c->index].mid1.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1019
	_companies_ai[c->index].mid1.direction = _companies_ai[c->index].src.direction;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1020
	_companies_ai[c->index].mid1.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1021
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1022
	// Fill middle field 2
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1023
	_companies_ai[c->index].mid2.spec_tile = AiGetPctTileBetween(
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1024
		GET_TOWN_OR_INDUSTRY_TILE(fr.from),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1025
		GET_TOWN_OR_INDUSTRY_TILE(fr.to),
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1026
		0xAA
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1027
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1028
	_companies_ai[c->index].mid2.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1029
	_companies_ai[c->index].mid2.rand_rng = 6;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1030
	_companies_ai[c->index].mid2.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1031
	_companies_ai[c->index].mid2.unk6 = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1032
	_companies_ai[c->index].mid2.unk7 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1033
	_companies_ai[c->index].mid2.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1034
	_companies_ai[c->index].mid2.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1035
	_companies_ai[c->index].mid2.direction = _companies_ai[c->index].dst.direction;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1036
	_companies_ai[c->index].mid2.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1037
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1038
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1039
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1040
	_companies_ai[c->index].num_wagons = 3;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1041
	_companies_ai[c->index].build_kind = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1042
	_companies_ai[c->index].num_build_rec = 4;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1043
	_companies_ai[c->index].num_loco_to_build = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1044
	_companies_ai[c->index].num_want_fullload = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1045
	_companies_ai[c->index].wagon_list[0] = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1046
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1047
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1048
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1049
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_RAIL_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1050
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1051
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1052
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1053
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1054
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1055
static void AiWantPassengerRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1056
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1057
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1058
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1059
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1060
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1061
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1062
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1063
		AiFindSubsidyPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1064
		if (IsInsideMM(fr.distance, 0, 55 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1065
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1066
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1067
		AiFindRandomPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1068
		if (IsInsideMM(fr.distance, 0, 55 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1069
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1070
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1071
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1072
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1073
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1074
	fr.cargo = CT_PASSENGERS;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1075
	if (!AiCheckIfRouteIsGood(c, &fr, 1)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1076
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1077
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1078
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1079
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1080
	_companies_ai[c->index].src.rand_rng = 7;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1081
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1082
	_companies_ai[c->index].src.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1083
	_companies_ai[c->index].src.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1084
	_companies_ai[c->index].src.buildcmd_a = 0x10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1085
	_companies_ai[c->index].src.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1086
	_companies_ai[c->index].src.direction = AiGetDirectionBetweenTiles(
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1087
		GET_TOWN_OR_INDUSTRY_TILE(fr.from),
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1088
		GET_TOWN_OR_INDUSTRY_TILE(fr.to)
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1089
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1090
	_companies_ai[c->index].src.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1091
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1092
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1093
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1094
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1095
	_companies_ai[c->index].dst.rand_rng = 7;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1096
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1097
	_companies_ai[c->index].dst.unk6 = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1098
	_companies_ai[c->index].dst.unk7 = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1099
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1100
	_companies_ai[c->index].dst.buildcmd_b = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1101
	_companies_ai[c->index].dst.direction = AiGetDirectionBetweenTiles(
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1102
		GET_TOWN_OR_INDUSTRY_TILE(fr.to),
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1103
		GET_TOWN_OR_INDUSTRY_TILE(fr.from)
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1104
	);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1105
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1106
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1107
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1108
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1109
	_companies_ai[c->index].num_wagons = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1110
	_companies_ai[c->index].build_kind = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1111
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1112
	_companies_ai[c->index].num_loco_to_build = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1113
	_companies_ai[c->index].num_want_fullload = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1114
	_companies_ai[c->index].wagon_list[0] = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1115
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1116
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1117
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1118
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_RAIL_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1119
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1120
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1121
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1122
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1123
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1124
static void AiWantTrainRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1125
{
2635
7ed07303448d (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
parents: 2630
diff changeset
  1126
	uint16 r = GB(Random(), 0, 16);
7ed07303448d (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
parents: 2630
diff changeset
  1127
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1128
	_companies_ai[c->index].railtype_to_use = GetBestRailtype(c->index);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1129
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1130
	if (r > 0xD000) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1131
		AiWantLongIndustryRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1132
	} else if (r > 0x6000) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1133
		AiWantMediumIndustryRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1134
	} else if (r > 0x1000) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1135
		AiWantShortIndustryRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1136
	} else if (r > 0x800) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1137
		AiWantPassengerRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1138
	} else {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1139
		AiWantMailRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1140
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1141
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1142
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1143
static void AiWantLongRoadIndustryRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1144
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1145
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1146
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1147
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1148
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1149
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1150
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1151
		AiFindSubsidyIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1152
		if (IsInsideMM(fr.distance, 35, 55 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1153
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1154
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1155
		AiFindRandomIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1156
		if (IsInsideMM(fr.distance, 35, 55 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1157
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1158
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1159
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1160
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1161
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1162
	if (!AiCheckIfRouteIsGood(c, &fr, 2)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1163
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1164
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1165
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1166
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1167
	_companies_ai[c->index].src.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1168
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1169
	_companies_ai[c->index].src.buildcmd_a = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1170
	_companies_ai[c->index].src.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1171
	_companies_ai[c->index].src.cargo = fr.cargo | 0x80;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1172
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1173
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1174
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1175
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1176
	_companies_ai[c->index].dst.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1177
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1178
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1179
	_companies_ai[c->index].dst.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1180
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1181
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1182
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1183
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1184
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1185
	_companies_ai[c->index].num_loco_to_build = 5;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1186
	_companies_ai[c->index].num_want_fullload = 5;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1187
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1188
//	_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1189
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1190
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1191
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1192
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1193
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_ROAD_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1194
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1195
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1196
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1197
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1198
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1199
static void AiWantMediumRoadIndustryRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1200
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1201
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1202
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1203
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1204
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1205
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1206
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1207
		AiFindSubsidyIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1208
		if (IsInsideMM(fr.distance, 15, 40 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1209
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1210
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1211
		AiFindRandomIndustryRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1212
		if (IsInsideMM(fr.distance, 15, 40 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1213
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1214
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1215
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1216
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1217
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1218
	if (!AiCheckIfRouteIsGood(c, &fr, 2)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1219
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1220
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1221
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1222
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1223
	_companies_ai[c->index].src.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1224
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1225
	_companies_ai[c->index].src.buildcmd_a = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1226
	_companies_ai[c->index].src.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1227
	_companies_ai[c->index].src.cargo = fr.cargo | 0x80;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1228
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1229
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1230
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1231
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1232
	_companies_ai[c->index].dst.rand_rng = 9;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1233
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1234
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1235
	_companies_ai[c->index].dst.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1236
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1237
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1238
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1239
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1240
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1241
	_companies_ai[c->index].num_loco_to_build = 3;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1242
	_companies_ai[c->index].num_want_fullload = 3;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1243
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1244
//	_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1245
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1246
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1247
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1248
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1249
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_ROAD_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1250
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1251
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1252
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1253
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1254
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1255
static void AiWantLongRoadPassengerRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1256
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1257
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1258
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1259
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1260
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1261
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1262
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1263
		AiFindSubsidyPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1264
		if (IsInsideMM(fr.distance, 55, 180 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1265
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1266
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1267
		AiFindRandomPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1268
		if (IsInsideMM(fr.distance, 55, 180 + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1269
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1270
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1271
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1272
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1273
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1274
	fr.cargo = CT_PASSENGERS;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1275
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1276
	if (!AiCheckIfRouteIsGood(c, &fr, 2)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1277
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1278
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1279
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1280
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1281
	_companies_ai[c->index].src.rand_rng = 10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1282
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1283
	_companies_ai[c->index].src.buildcmd_a = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1284
	_companies_ai[c->index].src.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1285
	_companies_ai[c->index].src.cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1286
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1287
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1288
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1289
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1290
	_companies_ai[c->index].dst.rand_rng = 10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1291
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1292
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1293
	_companies_ai[c->index].dst.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1294
	_companies_ai[c->index].dst.cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1295
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1296
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1297
	_companies_ai[c->index].cargo_type = CT_PASSENGERS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1298
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1299
	_companies_ai[c->index].num_loco_to_build = 4;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1300
	_companies_ai[c->index].num_want_fullload = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1301
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1302
//	_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1303
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1304
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1305
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1306
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1307
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_ROAD_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1308
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1309
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1310
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1311
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1312
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1313
static void AiWantPassengerRouteInsideTown(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1314
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1315
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1316
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1317
	Town *t;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1318
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1319
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1320
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1321
		// Find a town big enough
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1322
		t = AiFindRandomTown();
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1323
		if (t != NULL && t->population >= 700) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1324
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1325
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1326
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1327
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1328
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1329
	fr.cargo = CT_PASSENGERS;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1330
	fr.from = fr.to = t;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1331
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1332
	if (!AiCheckIfRouteIsGood(c, &fr, 2)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1333
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1334
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1335
	_companies_ai[c->index].src.spec_tile = t->xy;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1336
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1337
	_companies_ai[c->index].src.rand_rng = 10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1338
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1339
	_companies_ai[c->index].src.buildcmd_a = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1340
	_companies_ai[c->index].src.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1341
	_companies_ai[c->index].src.cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1342
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1343
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1344
	_companies_ai[c->index].dst.spec_tile = t->xy;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1345
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1346
	_companies_ai[c->index].dst.rand_rng = 10;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1347
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1348
	_companies_ai[c->index].dst.buildcmd_a = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1349
	_companies_ai[c->index].dst.direction = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1350
	_companies_ai[c->index].dst.cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1351
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1352
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1353
	_companies_ai[c->index].cargo_type = CT_PASSENGERS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1354
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1355
	_companies_ai[c->index].num_loco_to_build = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1356
	_companies_ai[c->index].num_want_fullload = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1357
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1358
//	_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1359
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1360
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1361
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1362
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1363
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_ROAD_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1364
	_companies_ai[c->index].state_mode = UCHAR_MAX;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1365
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1366
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1367
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1368
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1369
static void AiWantRoadRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1370
{
2635
7ed07303448d (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
parents: 2630
diff changeset
  1371
	uint16 r = GB(Random(), 0, 16);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1372
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1373
	if (r > 0x4000) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1374
		AiWantLongRoadIndustryRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1375
	} else if (r > 0x2000) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1376
		AiWantMediumRoadIndustryRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1377
	} else if (r > 0x1000) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1378
		AiWantLongRoadPassengerRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1379
	} else {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1380
		AiWantPassengerRouteInsideTown(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1381
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1382
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1383
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1384
static void AiWantPassengerAircraftRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1385
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1386
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1387
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1388
6858
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1389
	/* Get aircraft that would be bought for this route
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1390
	 * (probably, as conditions may change before the route is fully built,
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1391
	 * like running out of money and having to select different aircraft, etc ...) */
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1392
	EngineID veh = AiChooseAircraftToBuild(c->money, _companies_ai[c->index].build_kind != 0 ? AIR_CTOL : 0);
6858
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1393
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1394
	/* No aircraft buildable mean no aircraft route */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1395
	if (veh == INVALID_ENGINE) return;
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1396
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1397
	const AircraftVehicleInfo *avi = AircraftVehInfo(veh);
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1398
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1399
	/* For passengers, "optimal" number of days in transit is about 80 to 100
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1400
	 * Calculate "maximum optimal number of squares" from speed for 80 days
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1401
	 * 20 days should be enough for takeoff, land, taxi, etc ...
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1402
	 *
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1403
	 * "A vehicle traveling at 100kph will cross 5.6 tiles per day" ->
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1404
	 * Since in table aircraft speeds are in "real km/h", this should be accurate
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1405
	 * We get max_squares = avi->max_speed * 5.6 / 100.0 * 80 */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1406
	int max_squares = avi->max_speed * 448 / 100;
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1407
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1408
	/* For example this will be 10456 tiles for 2334 km/h aircrafts with realistic aircraft speeds
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1409
	 * and 836 with "unrealistic" speeds, much more than the original 95 squares limit
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1410
	 *
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1411
	 * Size of the map, if not rectangular, it is the larger dimension of it
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1412
	 */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1413
	int map_size = max(MapSizeX(), MapSizeY());
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1414
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1415
	/* Minimum distance between airports is half of map size, clamped between 1% and 20% of optimum.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1416
	 * May prevent building plane routes at all on small maps, but they will be ineffective there, so
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1417
	 * it is feature, not a bug.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1418
	 * On smaller distances, buses or trains are usually more effective approach anyway.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1419
	 * Additional safeguard is needing at least 20 squares,
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1420
	 * which may trigger in highly unusual configurations */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1421
	int min_squares = max(20, max(max_squares / 100, min(max_squares / 5, map_size / 2)));
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1422
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1423
	/* Should not happen, unless aircraft with real speed under approx. 5 km/h is selected.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1424
	 * No such exist, unless using some NewGRF with ballons, zeppelins or similar
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1425
	 * slow-moving stuff. In that case, bail out, it is faster to walk by foot anyway :). */
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1426
	if (max_squares < min_squares) return;
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1427
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1428
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1429
	for (;;) {
6858
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1430
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1431
		// look for one from the subsidy list
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1432
		AiFindSubsidyPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1433
		if (IsInsideMM(fr.distance, min_squares, max_squares + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1434
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1435
		// try a random one
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1436
		AiFindRandomPassengerRoute(&fr);
7954
57b51c69c072 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
skidd13
parents: 7931
diff changeset
  1437
		if (IsInsideMM(fr.distance, min_squares, max_squares + 1)) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1438
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1439
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1440
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1441
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1442
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1443
	fr.cargo = CT_PASSENGERS;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1444
	if (!AiCheckIfRouteIsGood(c, &fr, 4)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1445
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1446
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1447
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1448
	_companies_ai[c->index].src.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.to);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1449
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1450
	_companies_ai[c->index].src.rand_rng = 12;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1451
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1452
	_companies_ai[c->index].src.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1453
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1454
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1455
	_companies_ai[c->index].dst.spec_tile = GET_TOWN_OR_INDUSTRY_TILE(fr.from);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1456
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1457
	_companies_ai[c->index].dst.rand_rng = 12;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1458
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1459
	_companies_ai[c->index].dst.cargo = fr.cargo;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1460
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1461
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1462
	_companies_ai[c->index].cargo_type = fr.cargo;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1463
	_companies_ai[c->index].build_kind = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1464
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1465
	_companies_ai[c->index].num_loco_to_build = 1;
6858
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1466
	/* Using full load always may not be the best.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1467
	 * Pick random value and rely on selling the vehicle & route
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1468
	 * afterwards if the choice was utterly wrong (or maybe altering the value if AI is improved)
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1469
	 * When traffic is very low or very assymetric, is is better not to full load
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1470
	 * When traffic is high, full/non-full make no difference
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1471
	 * It should be better to run with aircraft only one way full 6 times per year,
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1472
	 * rather than two way full 1 times.
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1473
	 * Practical experiments with AI show that the non-full-load aircrafts are usually
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1474
	 * those that survive
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1475
	 * Also, non-full load is more resistant against starving (by building better stations
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1476
	 * or using exclusive rights)
36b50a8fe66b (svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
rubidium
parents: 6842
diff changeset
  1477
	 */
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1478
	_companies_ai[c->index].num_want_fullload = Chance16(1, 5); // 20% chance
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1479
//	_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1480
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1481
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1482
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1483
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1484
	_companies_ai[c->index].state = AIS_AIRPORT_STUFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1485
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1486
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1487
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1488
static void AiWantOilRigAircraftRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1489
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1490
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1491
	FoundRoute fr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1492
	Town *t;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1493
	Industry *in;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1494
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1495
	i = 60;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1496
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1497
		// Find a town
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1498
		t = AiFindRandomTown();
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1499
		if (t != NULL) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1500
			// Find a random oil rig industry
4342
fbbc2390c895 (svn r6043) -Codechange: use wrapper if they are available
truelight
parents: 4322
diff changeset
  1501
			in = AiFindRandomIndustry();
6400
bc0ee88fb279 (svn r9530) -Codechange: Replace a direct industry type access by a behaviour
belugas
parents: 6357
diff changeset
  1502
			if (in != NULL && GetIndustrySpec(in->type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_ROUTES) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1503
				if (DistanceManhattan(t->xy, in->xy) < 60)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1504
					break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1505
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1506
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1507
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1508
		// only test 60 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1509
		if (--i == 0) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1510
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1511
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1512
	fr.cargo = CT_PASSENGERS;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1513
	fr.from = fr.to = t;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1514
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1515
	if (!AiCheckIfRouteIsGood(c, &fr, 4)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1516
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1517
	// Fill the source field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1518
	_companies_ai[c->index].src.spec_tile = t->xy;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1519
	_companies_ai[c->index].src.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1520
	_companies_ai[c->index].src.rand_rng = 12;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1521
	_companies_ai[c->index].src.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1522
	_companies_ai[c->index].src.cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1523
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1524
	// Fill the dest field
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1525
	_companies_ai[c->index].dst.spec_tile = in->xy;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1526
	_companies_ai[c->index].dst.use_tile = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1527
	_companies_ai[c->index].dst.rand_rng = 5;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1528
	_companies_ai[c->index].dst.cur_building_rule = 0xFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1529
	_companies_ai[c->index].dst.cargo = CT_PASSENGERS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1530
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1531
	// Fill common fields
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1532
	_companies_ai[c->index].cargo_type = CT_PASSENGERS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1533
	_companies_ai[c->index].build_kind = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1534
	_companies_ai[c->index].num_build_rec = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1535
	_companies_ai[c->index].num_loco_to_build = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1536
	_companies_ai[c->index].num_want_fullload = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1537
//	_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1538
	_companies_ai[c->index].order_list_blocks[0] = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1539
	_companies_ai[c->index].order_list_blocks[1] = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1540
	_companies_ai[c->index].order_list_blocks[2] = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1541
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1542
	_companies_ai[c->index].state = AIS_AIRPORT_STUFF;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1543
	_companies_ai[c->index].timeout_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1544
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1545
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1546
static void AiWantAircraftRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1547
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1548
	uint16 r = (uint16)Random();
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1549
4322
f40bbdf476b3 (svn r5975) -Cleanup: use ORIGINAL_BASE_YEAR & ORIGINAL_MAX_YEAR where the functions really depend on the original date format.
rubidium
parents: 4261
diff changeset
  1550
	if (r >= 0x2AAA || _date < 0x3912 + DAYS_TILL_ORIGINAL_BASE_YEAR) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1551
		AiWantPassengerAircraftRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1552
	} else {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1553
		AiWantOilRigAircraftRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1554
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1555
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1556
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1557
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1558
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1559
static void AiStateWantNewRoute(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1560
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1561
	uint16 r;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1562
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1563
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1564
	if (c->money < AiGetBasePrice(c) * 500) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1565
		_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1566
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1567
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1568
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1569
	i = 200;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1570
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1571
		r = (uint16)Random();
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1572
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1573
		if (_settings_game.ai.ai_disable_veh_train &&
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1574
				_settings_game.ai.ai_disable_veh_roadveh &&
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1575
				_settings_game.ai.ai_disable_veh_aircraft &&
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1576
				_settings_game.ai.ai_disable_veh_ship) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1577
			return;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1578
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1579
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1580
		if (r < 0x7626) {
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1581
			if (_settings_game.ai.ai_disable_veh_train) continue;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1582
			AiWantTrainRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1583
		} else if (r < 0xC4EA) {
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1584
			if (_settings_game.ai.ai_disable_veh_roadveh) continue;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1585
			AiWantRoadRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1586
		} else if (r < 0xD89B) {
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1587
			if (_settings_game.ai.ai_disable_veh_aircraft) continue;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1588
			AiWantAircraftRoute(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1589
		} else {
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
  1590
			/* Ships are not implemented in this (broken) AI */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1591
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1592
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1593
		// got a route?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1594
		if (_companies_ai[c->index].state != AIS_WANT_NEW_ROUTE) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1595
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1596
		// time out?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1597
		if (--i == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1598
			if (++_companies_ai[c->index].state_counter == 556) _companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1599
			break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1600
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1601
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1602
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1603
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1604
static bool AiCheckTrackResources(TileIndex tile, const AiDefaultBlockData *p, byte cargo)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1605
{
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  1606
	uint rad = (_settings_game.station.modified_catchment) ? CA_TRAIN : CA_UNMODIFIED;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1607
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1608
	for (; p->mode != 4; p++) {
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1609
		AcceptedCargo values;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1610
		TileIndex tile2;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1611
		uint w;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1612
		uint h;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1613
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1614
		if (p->mode != 1) continue;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1615
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1616
		tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1617
		w = GB(p->attr, 1, 3);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1618
		h = GB(p->attr, 4, 3);
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1619
6106
2898cd9417fd (svn r8841) -Fix
tron
parents: 6041
diff changeset
  1620
		if (p->attr & 1) Swap(w, h);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1621
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1622
		if (cargo & 0x80) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1623
			GetProductionAroundTiles(values, tile2, w, h, rad);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1624
			return values[cargo & 0x7F] != 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1625
		} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1626
			GetAcceptanceAroundTiles(values, tile2, w, h, rad);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1627
			if (!(values[cargo] & ~7))
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1628
				return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1629
			if (cargo != CT_MAIL)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1630
				return true;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  1631
			return !!((values[cargo] >> 1) & ~7);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1632
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1633
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1634
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1635
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1636
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1637
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  1638
static CommandCost AiDoBuildDefaultRailTrack(TileIndex tile, const AiDefaultBlockData* p, RailType railtype, byte flag)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1639
{
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  1640
	CommandCost ret;
8230
64f28fe2d5c8 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
rubidium
parents: 8229
diff changeset
  1641
	CommandCost total_cost(EXPENSES_CONSTRUCTION);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1642
	Town *t = NULL;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1643
	int rating = 0;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  1644
	int i, j, k;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1645
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  1646
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1647
		// This will seldomly overflow for valid reasons. Mask it to be on the safe side.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1648
		uint c = TILE_MASK(tile + ToTileIndexDiff(p->tileoffs));
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1649
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1650
		_cleared_town = NULL;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1651
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1652
		if (p->mode < 2) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1653
			if (p->mode == 0) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1654
				// Depot
3965
13c75ab166d0 (svn r5128) Remove the global variable _cur_ai_player
tron
parents: 3964
diff changeset
  1655
				ret = DoCommand(c, railtype, p->attr, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_TRAIN_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1656
			} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1657
				// Station
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  1658
				ret = DoCommand(c, (p->attr & 1) | (p->attr >> 4) << 8 | (p->attr >> 1 & 7) << 16, railtype, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_RAILROAD_STATION);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1659
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1660
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1661
			if (CmdFailed(ret)) return CMD_ERROR;
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1662
			total_cost.AddCost(ret);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1663
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1664
clear_town_stuff:;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1665
			if (_cleared_town != NULL) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1666
				if (t != NULL && t != _cleared_town)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1667
					return CMD_ERROR;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1668
				t = _cleared_town;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1669
				rating += _cleared_town_rating;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1670
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1671
		} else if (p->mode == 2) {
8006
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1672
			/* Rail */
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1673
			if (IsTileType(c, MP_RAILWAY)) return CMD_ERROR;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1674
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1675
			j = p->attr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1676
			k = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1677
8006
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1678
			/* Build the rail
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1679
			 * note: FOR_EACH_SET_BIT cannot be used here
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1680
			 */
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1681
			for (i = 0; i != 6; i++, j >>= 1) {
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1682
				if (j & 1) {
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1683
					k = i;
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1684
					ret = DoCommand(c, railtype, i, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_SINGLE_RAIL);
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1685
					if (CmdFailed(ret)) return CMD_ERROR;
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1686
					total_cost.AddCost(ret);
d56d68c938b5 (svn r11565) -Revert: part of r11564
smatz
parents: 8005
diff changeset
  1687
				}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1688
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1689
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1690
			/* signals too? */
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1691
			if (j & 3) {
5387
843c3d90823e (svn r7575) -Codechange: Allow the AI to build signals under bridges (revert r4911)
celestar
parents: 5385
diff changeset
  1692
				// Can't build signals on a road.
7370
41adc721b1fa (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
rubidium
parents: 7317
diff changeset
  1693
				if (IsTileType(c, MP_ROAD)) return CMD_ERROR;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1694
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1695
				if (flag & DC_EXEC) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1696
					j = 4 - j;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1697
					do {
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  1698
						ret = DoCommand(c, k, 0, flag, CMD_BUILD_SIGNALS);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1699
					} while (--j);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1700
				} else {
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1701
					ret.AddCost(_price.build_signals);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1702
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1703
				if (CmdFailed(ret)) return CMD_ERROR;
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1704
				total_cost.AddCost(ret);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1705
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1706
		} else if (p->mode == 3) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1707
			//Clear stuff and then build single rail.
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  1708
			if (GetTileSlope(c, NULL) != SLOPE_FLAT) return CMD_ERROR;
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  1709
			ret = DoCommand(c, 0, 0, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1710
			if (CmdFailed(ret)) return CMD_ERROR;
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1711
			total_cost.AddCost(ret);
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  1712
			total_cost.AddCost(_price.build_rail);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1713
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1714
			if (flag & DC_EXEC) {
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  1715
				DoCommand(c, railtype, p->attr & 1, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_SINGLE_RAIL);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1716
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1717
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1718
			goto clear_town_stuff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1719
		} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1720
			// Unk
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1721
			break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1722
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1723
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1724
		p++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1725
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1726
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1727
	if (!(flag & DC_EXEC)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1728
		if (t != NULL && rating > t->ratings[_current_company]) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1729
			return CMD_ERROR;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1730
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1731
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1732
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1733
	return total_cost;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1734
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1735
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1736
// Returns rule and cost
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  1737
static int AiBuildDefaultRailTrack(TileIndex tile, byte p0, byte p1, byte p2, byte p3, byte dir, byte cargo, RailType railtype, CommandCost* cost)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1738
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1739
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1740
	const AiDefaultRailBlock *p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1741
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1742
	for (i = 0; (p = _default_rail_track_data[i]) != NULL; i++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1743
		if (p->p0 == p0 && p->p1 == p1 && p->p2 == p2 && p->p3 == p3 &&
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1744
				(p->dir == 0xFF || p->dir == dir || ((p->dir - 1) & 3) == dir)) {
3965
13c75ab166d0 (svn r5128) Remove the global variable _cur_ai_player
tron
parents: 3964
diff changeset
  1745
			*cost = AiDoBuildDefaultRailTrack(tile, p->data, railtype, DC_NO_TOWN_RATING);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  1746
			if (CmdSucceeded(*cost) && AiCheckTrackResources(tile, p->data, cargo))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1747
				return i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1748
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1749
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1750
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1751
	return -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1752
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1753
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1754
static const byte _terraform_up_flags[] = {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1755
	14, 13, 12, 11,
4344
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1756
	10,  9,  8,  7,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1757
	 6,  5,  4,  3,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1758
	 2,  1,  0,  1,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1759
	 2,  1,  4,  1,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1760
	 2,  1,  8,  1,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1761
	 2,  1,  4,  2,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1762
	 2,  1
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1763
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1764
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1765
static const byte _terraform_down_flags[] = {
4344
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1766
	1,  2, 3,  4,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1767
	5,  6, 1,  8,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1768
	9, 10, 8, 12,
4344
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1769
	4,  2, 0,  0,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1770
	1,  2, 3,  4,
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1771
	5,  6, 2,  8,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1772
	9, 10, 1, 12,
4344
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1773
	8,  4
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1774
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1775
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1776
static void AiDoTerraformLand(TileIndex tile, DiagDirection dir, int unk, int mode)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1777
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1778
	CompanyID old_company;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1779
	uint32 r;
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3609
diff changeset
  1780
	Slope slope;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1781
	uint h;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1782
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1783
	old_company = _current_company;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1784
	_current_company = OWNER_NONE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1785
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1786
	r = Random();
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1787
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1788
	unk &= (int)r;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1789
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1790
	do {
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1791
		tile = TILE_MASK(tile + TileOffsByDiagDir(dir));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1792
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1793
		r >>= 2;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1794
		if (r & 2) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1795
			dir = ChangeDiagDir(dir, (r & 1) ? DIAGDIRDIFF_90LEFT : DIAGDIRDIFF_90RIGHT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1796
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1797
	} while (--unk >= 0);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1798
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1799
	slope = GetTileSlope(tile, &h);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1800
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3609
diff changeset
  1801
	if (slope != SLOPE_FLAT) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1802
		if (mode > 0 || (mode == 0 && !(r & 0xC))) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1803
			// Terraform up
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  1804
			DoCommand(tile, _terraform_up_flags[slope - 1], 1,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1805
				DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1806
		} else if (h != 0) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1807
			// Terraform down
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  1808
			DoCommand(tile, _terraform_down_flags[slope - 1], 0,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1809
				DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1810
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1811
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1812
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1813
	_current_company = old_company;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1814
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1815
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1816
static void AiStateBuildDefaultRailBlocks(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1817
{
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1818
	uint i;
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1819
	int j;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1820
	AiBuildRec *aib;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1821
	int rule;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  1822
	CommandCost cost;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1823
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1824
	// time out?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1825
	if (++_companies_ai[c->index].timeout_counter == 1388) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1826
		_companies_ai[c->index].state = AIS_DELETE_RAIL_BLOCKS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1827
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1828
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1829
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1830
	// do the following 8 times
2648
677ba48b2549 (svn r3190) Turn some loops into canonical for loop form
tron
parents: 2643
diff changeset
  1831
	for (i = 0; i < 8; i++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1832
		// check if we can build the default track
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1833
		aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1834
		j = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1835
		do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1836
			// this item has already been built?
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1837
			if (aib->cur_building_rule != 255) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1838
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1839
			// adjust the coordinate randomly,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1840
			// to make sure that we find a position.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1841
			aib->use_tile = AdjustTileCoordRandomly(aib->spec_tile, aib->rand_rng);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1842
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1843
			// check if the track can be build there.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1844
			rule = AiBuildDefaultRailTrack(aib->use_tile,
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1845
				_companies_ai[c->index].build_kind, _companies_ai[c->index].num_wagons,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1846
				aib->unk6, aib->unk7,
3965
13c75ab166d0 (svn r5128) Remove the global variable _cur_ai_player
tron
parents: 3964
diff changeset
  1847
				aib->direction, aib->cargo,
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1848
				_companies_ai[c->index].railtype_to_use,
3965
13c75ab166d0 (svn r5128) Remove the global variable _cur_ai_player
tron
parents: 3964
diff changeset
  1849
				&cost
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  1850
			);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1851
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1852
			if (rule == -1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1853
				// cannot build, terraform after a while
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1854
				if (_companies_ai[c->index].state_counter >= 600) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1855
					AiDoTerraformLand(aib->use_tile, (DiagDirection)(Random() & 3), 3, (int8)_companies_ai[c->index].state_mode);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1856
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1857
				// also try the other terraform direction
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1858
				if (++_companies_ai[c->index].state_counter >= 1000) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1859
					_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1860
					_companies_ai[c->index].state_mode = -_companies_ai[c->index].state_mode;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1861
				}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1862
			} else if (CheckCompanyHasMoney(cost)) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1863
				// company has money, build it.
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1864
				aib->cur_building_rule = rule;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1865
6602
4f62a8312298 (svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI building when its rating for the town was not high enough.
rubidium
parents: 6491
diff changeset
  1866
				AiDoBuildDefaultRailTrack(
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1867
					aib->use_tile,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1868
					_default_rail_track_data[rule]->data,
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1869
					_companies_ai[c->index].railtype_to_use,
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1870
					DC_EXEC | DC_NO_TOWN_RATING
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1871
				);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1872
			}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  1873
		} while (++aib, --j);
2648
677ba48b2549 (svn r3190) Turn some loops into canonical for loop form
tron
parents: 2643
diff changeset
  1874
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1875
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1876
	// check if we're done with all of them
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1877
	aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1878
	j = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1879
	do {
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1880
		if (aib->cur_building_rule == 255) return;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  1881
	} while (++aib, --j);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1882
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1883
	// yep, all are done. switch state to the rail building state.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1884
	_companies_ai[c->index].state = AIS_BUILD_RAIL;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1885
	_companies_ai[c->index].state_mode = 255;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1886
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1887
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1888
static TileIndex AiGetEdgeOfDefaultRailBlock(byte rule, TileIndex tile, byte cmd, DiagDirection *dir)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1889
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1890
	const AiDefaultBlockData *p = _default_rail_track_data[rule]->data;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1891
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1892
	while (p->mode != 3 || !((--cmd) & 0x80)) p++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1893
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  1894
	return tile + ToTileIndexDiff(p->tileoffs) - TileOffsByDiagDir(*dir = p->attr);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1895
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1896
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1897
struct AiRailPathFindData {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1898
	TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1899
	TileIndex tile2;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1900
	int count;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1901
	bool flag;
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1902
};
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1903
8611
9037a4227d67 (svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'.
frosch
parents: 8602
diff changeset
  1904
static bool AiEnumFollowTrack(TileIndex tile, AiRailPathFindData *a, int track, uint length)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1905
{
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1906
	if (a->flag) return true;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1907
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1908
	if (length > 20 || tile == a->tile) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1909
		a->flag = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1910
		return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1911
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1912
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1913
	if (DistanceMax(tile, a->tile2) < 4) a->count++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1914
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1915
	return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1916
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1917
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1918
static bool AiDoFollowTrack(const Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1919
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1920
	AiRailPathFindData arpfd;
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1921
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1922
	arpfd.tile = _companies_ai[c->index].start_tile_a;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1923
	arpfd.tile2 = _companies_ai[c->index].cur_tile_a;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1924
	arpfd.flag = false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1925
	arpfd.count = 0;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1926
	FollowTrack(_companies_ai[c->index].cur_tile_a + TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a), PATHFIND_FLAGS_NONE, TRANSPORT_RAIL, 0, ReverseDiagDir(_companies_ai[c->index].cur_dir_a),
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1927
		(TPFEnumProc*)AiEnumFollowTrack, NULL, &arpfd);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1928
	return arpfd.count > 8;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1929
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1930
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1931
struct AiRailFinder {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1932
	TileIndex final_tile;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1933
	DiagDirection final_dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1934
	byte depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1935
	byte recursive_mode;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1936
	DiagDirection cur_best_dir;
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1937
	DiagDirection best_dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1938
	byte cur_best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1939
	byte best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1940
	uint cur_best_dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1941
	const byte *best_ptr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1942
	uint best_dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1943
	TileIndex cur_best_tile, best_tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1944
	TileIndex bridge_end_tile;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1945
	Company *company;
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  1946
};
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1947
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1948
static const byte _ai_table_15[4][8] = {
4344
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1949
	{0, 0, 4, 3, 3, 1, 128 + 0, 64},
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1950
	{1, 1, 2, 0, 4, 2, 128 + 1, 65},
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1951
	{0, 2, 2, 3, 5, 1, 128 + 2, 66},
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4342
diff changeset
  1952
	{1, 3, 5, 0, 3, 2, 128 + 3, 67}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1953
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1954
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1955
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1956
static bool AiIsTileBanned(const Company *c, TileIndex tile, byte val)
2630
7206058a7e82 (svn r3172) static, const
tron
parents: 2551
diff changeset
  1957
{
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1958
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1959
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1960
	for (i = 0; i != _companies_ai[c->index].banned_tile_count; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1961
		if (_companies_ai[c->index].banned_tiles[i] == tile && _companies_ai[c->index].banned_val[i] == val) {
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1962
			return true;
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1963
		}
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1964
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1965
	return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1966
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1967
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1968
static void AiBanTile(Company *c, TileIndex tile, byte val)
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1969
{
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  1970
	uint i;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1971
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1972
	for (i = lengthof(_companies_ai[c->index].banned_tiles) - 1; i != 0; i--) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1973
		_companies_ai[c->index].banned_tiles[i] = _companies_ai[c->index].banned_tiles[i - 1];
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1974
		_companies_ai[c->index].banned_val[i] = _companies_ai[c->index].banned_val[i - 1];
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1975
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1976
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1977
	_companies_ai[c->index].banned_tiles[0] = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1978
	_companies_ai[c->index].banned_val[0] = val;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1979
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1980
	if (_companies_ai[c->index].banned_tile_count != lengthof(_companies_ai[c->index].banned_tiles)) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  1981
		_companies_ai[c->index].banned_tile_count++;
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  1982
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1983
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1984
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  1985
static void AiBuildRailRecursive(AiRailFinder *arf, TileIndex tile, DiagDirection dir);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1986
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1987
static bool AiCheckRailPathBetter(AiRailFinder *arf, const byte *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1988
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1989
	bool better = false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1990
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1991
	if (arf->recursive_mode < 1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1992
		// Mode is 0. This means destination has not been found yet.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1993
		// If the found path is shorter than the current one, remember it.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1994
		if (arf->cur_best_dist < arf->best_dist) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1995
			arf->best_dir = arf->cur_best_dir;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1996
			arf->best_dist = arf->cur_best_dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1997
			arf->best_ptr = p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1998
			arf->best_tile = arf->cur_best_tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  1999
			better = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2000
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2001
	} else if (arf->recursive_mode > 1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2002
		// Mode is 2.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2003
		if (arf->best_dist != 0 || arf->cur_best_depth < arf->best_depth) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2004
			arf->best_depth = arf->cur_best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2005
			arf->best_dist = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2006
			arf->best_ptr = p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2007
			arf->best_tile = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2008
			better = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2009
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2010
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2011
	arf->recursive_mode = 0;
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
  2012
	arf->cur_best_dist = UINT_MAX;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2013
	arf->cur_best_depth = 0xff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2014
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2015
	return better;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2016
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2017
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2018
static inline void AiCheckBuildRailBridgeHere(AiRailFinder *arf, TileIndex tile, const byte *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2019
{
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3609
diff changeset
  2020
	Slope tileh;
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2021
	uint z;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2022
	bool flag;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2023
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2024
	DiagDirection dir2 = (DiagDirection)(p[0] & 3);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2025
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2026
	tileh = GetTileSlope(tile, &z);
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2027
	if (tileh == InclinedSlope(ReverseDiagDir(dir2)) || (tileh == SLOPE_FLAT && z != 0)) {
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2028
		TileIndex tile_new = tile;
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2029
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2030
		// Allow bridges directly over bottom tiles
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2031
		flag = z == 0;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  2032
		for (;;) {
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2033
			TileType type;
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2034
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  2035
			if ((TileIndexDiff)tile_new < -TileOffsByDiagDir(dir2)) return; // Wraping around map, no bridge possible!
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  2036
			tile_new = TILE_MASK(tile_new + TileOffsByDiagDir(dir2));
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2037
			type = GetTileType(tile_new);
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2038
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3609
diff changeset
  2039
			if (type == MP_CLEAR || type == MP_TREES || GetTileSlope(tile_new, NULL) != SLOPE_FLAT) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2040
				if (!flag) return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2041
				break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2042
			}
7370
41adc721b1fa (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
rubidium
parents: 7317
diff changeset
  2043
			if (type != MP_WATER && type != MP_RAILWAY && type != MP_ROAD) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2044
			flag = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2045
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2046
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2047
		// Is building a (rail)bridge possible at this place (type doesn't matter)?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2048
		if (CmdFailed(DoCommand(tile_new, tile, _companies_ai[arf->company->index].railtype_to_use << 8 | TRANSPORT_RAIL << 15, DC_AUTO, CMD_BUILD_BRIDGE))) {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2049
			return;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2050
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2051
		AiBuildRailRecursive(arf, tile_new, dir2);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2052
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2053
		// At the bottom depth, check if the new path is better than the old one.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2054
		if (arf->depth == 1) {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2055
			if (AiCheckRailPathBetter(arf, p)) arf->bridge_end_tile = tile_new;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2056
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2057
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2058
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2059
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2060
static inline void AiCheckBuildRailTunnelHere(AiRailFinder *arf, TileIndex tile, const byte *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2061
{
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2062
	uint z;
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2063
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2064
	if (GetTileSlope(tile, &z) == InclinedSlope((DiagDirection)(p[0] & 3)) && z != 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2065
		CommandCost cost = DoCommand(tile, _companies_ai[arf->company->index].railtype_to_use, 0, DC_AUTO, CMD_BUILD_TUNNEL);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2066
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2067
		if (CmdSucceeded(cost) && cost.GetCost() <= (arf->company->money >> 4)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2068
			AiBuildRailRecursive(arf, _build_tunnel_endtile, (DiagDirection)(p[0] & 3));
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2069
			if (arf->depth == 1) AiCheckRailPathBetter(arf, p);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2070
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2071
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2072
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2073
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2074
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2075
static void AiBuildRailRecursive(AiRailFinder *arf, TileIndex tile, DiagDirection dir)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2076
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2077
	const byte *p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2078
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  2079
	tile = TILE_MASK(tile + TileOffsByDiagDir(dir));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2080
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2081
	// Reached destination?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2082
	if (tile == arf->final_tile) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2083
		if (arf->final_dir != ReverseDiagDir(dir)) {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2084
			if (arf->recursive_mode != 2) arf->recursive_mode = 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2085
		} else if (arf->recursive_mode != 2) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2086
			arf->recursive_mode = 2;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2087
			arf->cur_best_depth = arf->depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2088
		} else {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2089
			if (arf->depth < arf->cur_best_depth) arf->cur_best_depth = arf->depth;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2090
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2091
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2092
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2093
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2094
	// Depth too deep?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2095
	if (arf->depth >= 4) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2096
		uint dist = DistanceMaxPlusManhattan(tile, arf->final_tile);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2097
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2098
		if (dist < arf->cur_best_dist) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2099
			// Store the tile that is closest to the final position.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2100
			arf->cur_best_depth = arf->depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2101
			arf->cur_best_dist = dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2102
			arf->cur_best_tile = tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2103
			arf->cur_best_dir = dir;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2104
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2105
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2106
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2107
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2108
	// Increase recursion depth
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2109
	arf->depth++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2110
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2111
	// Grab pointer to list of stuff that is possible to build
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2112
	p = _ai_table_15[dir];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2113
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2114
	// Try to build a single rail in all directions.
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2115
	if (GetTileZ(tile) == 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2116
		p += 6;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2117
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2118
		do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2119
			// Make sure the tile is not in the list of banned tiles and that a rail can be built here.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2120
			if (!AiIsTileBanned(arf->company, tile, p[0]) &&
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2121
					CmdSucceeded(DoCommand(tile, _companies_ai[arf->company->index].railtype_to_use, p[0], DC_AUTO | DC_NO_WATER | DC_NO_RAIL_OVERLAP, CMD_BUILD_SINGLE_RAIL))) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2122
				AiBuildRailRecursive(arf, tile, (DiagDirection)p[1]);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2123
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2124
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2125
			// At the bottom depth?
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2126
			if (arf->depth == 1) AiCheckRailPathBetter(arf, p);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2127
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2128
			p += 2;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2129
		} while (!(p[0] & 0x80));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2130
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2131
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2132
	AiCheckBuildRailBridgeHere(arf, tile, p);
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2133
	AiCheckBuildRailTunnelHere(arf, tile, p + 1);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2134
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2135
	arf->depth--;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2136
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2137
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2138
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2139
static void AiBuildRailConstruct(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2140
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2141
	AiRailFinder arf;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2142
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2143
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2144
	// Check too much lookahead?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2145
	if (AiDoFollowTrack(c)) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2146
		_companies_ai[c->index].state_counter = (Random()&0xE)+6; // Destruct this amount of blocks
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2147
		_companies_ai[c->index].state_mode = 1; // Start destruct
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2148
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2149
		// Ban this tile and don't reach it for a while.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2150
		AiBanTile(c, _companies_ai[c->index].cur_tile_a, FindFirstBit(GetRailTrackStatus(_companies_ai[c->index].cur_tile_a)));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2151
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2152
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2153
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2154
	// Setup recursive finder and call it.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2155
	arf.company = c;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2156
	arf.final_tile = _companies_ai[c->index].cur_tile_b;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2157
	arf.final_dir = _companies_ai[c->index].cur_dir_b;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2158
	arf.depth = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2159
	arf.recursive_mode = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2160
	arf.best_ptr = NULL;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2161
	arf.cur_best_dist = (uint)-1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2162
	arf.cur_best_depth = 0xff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2163
	arf.best_dist = (uint)-1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2164
	arf.best_depth = 0xff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2165
	arf.cur_best_tile = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2166
	arf.best_tile = 0;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2167
	AiBuildRailRecursive(&arf, _companies_ai[c->index].cur_tile_a, _companies_ai[c->index].cur_dir_a);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2168
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2169
	// Reached destination?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2170
	if (arf.recursive_mode == 2 && arf.cur_best_depth == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2171
		_companies_ai[c->index].state_mode = 255;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2172
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2173
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2174
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2175
	// Didn't find anything to build?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2176
	if (arf.best_ptr == NULL) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2177
		// Terraform some
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2178
		for (i = 0; i != 5; i++) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2179
			AiDoTerraformLand(_companies_ai[c->index].cur_tile_a, _companies_ai[c->index].cur_dir_a, 3, 0);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2180
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2181
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2182
		if (++_companies_ai[c->index].state_counter == 21) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2183
			_companies_ai[c->index].state_counter = 40;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2184
			_companies_ai[c->index].state_mode = 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2185
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2186
			// Ban this tile
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2187
			AiBanTile(c, _companies_ai[c->index].cur_tile_a, FindFirstBit(GetRailTrackStatus(_companies_ai[c->index].cur_tile_a)));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2188
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2189
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2190
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2191
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2192
	_companies_ai[c->index].cur_tile_a += TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2193
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2194
	if (arf.best_ptr[0] & 0x80) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2195
		TileIndex t1 = _companies_ai[c->index].cur_tile_a;
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2196
		TileIndex t2 = arf.bridge_end_tile;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2197
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2198
		int32 bridge_len = GetTunnelBridgeLength(t1, t2);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2199
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2200
		DiagDirection dir = (TileX(t1) == TileX(t2) ? DIAGDIR_SE : DIAGDIR_SW);
9224
93528d9cb96d (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
smatz
parents: 9111
diff changeset
  2201
		Track track = DiagDirToDiagTrack(dir);
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2202
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2203
		if (t2 < t1) dir = ReverseDiagDir(dir);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2204
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2205
		/* try to build a long rail instead of bridge... */
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2206
		bool fail = false;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2207
		CommandCost cost;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2208
		TileIndex t = t1;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2209
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2210
		/* try to build one rail on each tile - can't use CMD_BUILD_RAILROAD_TRACK now, it can build one part of track without failing */
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2211
		do {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2212
			cost = DoCommand(t, _companies_ai[c->index].railtype_to_use, track, DC_AUTO | DC_NO_WATER, CMD_BUILD_SINGLE_RAIL);
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2213
			/* do not allow building over existing track */
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2214
			if (CmdFailed(cost) || IsTileType(t, MP_RAILWAY)) {
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2215
				fail = true;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2216
				break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2217
			}
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2218
			t += TileOffsByDiagDir(dir);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2219
		} while (t != t2);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2220
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2221
		/* can we build long track? */
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2222
		if (!fail) cost = DoCommand(t1, t2, _companies_ai[c->index].railtype_to_use | (track << 4), DC_AUTO | DC_NO_WATER, CMD_BUILD_RAILROAD_TRACK);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2223
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2224
		if (!fail && CmdSucceeded(cost) && cost.GetCost() <= c->money) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2225
			DoCommand(t1, t2, _companies_ai[c->index].railtype_to_use | (track << 4), DC_AUTO | DC_NO_WATER | DC_EXEC, CMD_BUILD_RAILROAD_TRACK);
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2226
		} else {
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2227
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2228
			/* Figure out which (rail)bridge type to build
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2229
			 * start with best bridge, then go down to worse and worse bridges
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2230
			 * unnecessary to check for worst bridge (i=0), since AI will always build that. */
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2231
			int i;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2232
			for (i = MAX_BRIDGES - 1; i != 0; i--) {
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2233
				if (CheckBridge_Stuff(i, bridge_len)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2234
					CommandCost cost = DoCommand(t1, t2, i | _companies_ai[c->index].railtype_to_use << 8 | TRANSPORT_RAIL << 15, DC_AUTO, CMD_BUILD_BRIDGE);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2235
					if (CmdSucceeded(cost) && cost.GetCost() < (c->money >> 1) && cost.GetCost() < ((c->money + _economy.max_loan - c->current_loan) >> 5)) break;
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2236
				}
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2237
			}
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2238
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  2239
			/* Build it */
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2240
			DoCommand(t1, t2, i | _companies_ai[c->index].railtype_to_use << 8 | TRANSPORT_RAIL << 15, DC_AUTO | DC_EXEC, CMD_BUILD_BRIDGE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2241
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2242
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2243
		_companies_ai[c->index].cur_tile_a = t2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2244
		_companies_ai[c->index].state_counter = 0;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2245
	} else if (arf.best_ptr[0] & 0x40) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2246
		// tunnel
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2247
		DoCommand(_companies_ai[c->index].cur_tile_a, _companies_ai[c->index].railtype_to_use, 0, DC_AUTO | DC_EXEC, CMD_BUILD_TUNNEL);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2248
		_companies_ai[c->index].cur_tile_a = _build_tunnel_endtile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2249
		_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2250
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2251
		// rail
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2252
		_companies_ai[c->index].cur_dir_a = (DiagDirection)(arf.best_ptr[1] & 3);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2253
		DoCommand(_companies_ai[c->index].cur_tile_a, _companies_ai[c->index].railtype_to_use, arf.best_ptr[0],
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2254
			DC_EXEC | DC_AUTO | DC_NO_WATER | DC_NO_RAIL_OVERLAP, CMD_BUILD_SINGLE_RAIL);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2255
		_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2256
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2257
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2258
	if (arf.best_tile != 0) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2259
		for (i = 0; i != 2; i++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2260
			AiDoTerraformLand(arf.best_tile, arf.best_dir, 3, 0);
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2261
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2262
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2263
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2264
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2265
static bool AiRemoveTileAndGoForward(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2266
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2267
	const byte *ptr;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2268
	TileIndex tile = _companies_ai[c->index].cur_tile_a;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2269
	TileIndex tilenew;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2270
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2271
	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
3184
118a520164e4 (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
tron
parents: 3179
diff changeset
  2272
		if (IsTunnel(tile)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2273
			// Clear the tunnel and continue at the other side of it.
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2274
			if (CmdFailed(DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR)))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2275
				return false;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2276
			_companies_ai[c->index].cur_tile_a = TILE_MASK(_build_tunnel_endtile - TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2277
			return true;
8390
f88f515e6557 (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
smatz
parents: 8389
diff changeset
  2278
		} else { // IsBridge(tile)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2279
			// Check if the bridge points in the right direction.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2280
			// This is not really needed the first place AiRemoveTileAndGoForward is called.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2281
			if (DiagDirToAxis(GetTunnelBridgeDirection(tile)) != (_companies_ai[c->index].cur_dir_a & 1)) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2282
3214
dd744119dfac (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
tron
parents: 3196
diff changeset
  2283
			tile = GetOtherBridgeEnd(tile);
dd744119dfac (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
tron
parents: 3196
diff changeset
  2284
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2285
			tilenew = TILE_MASK(tile - TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2286
			// And clear the bridge.
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2287
			if (CmdFailed(DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR)))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2288
				return false;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2289
			_companies_ai[c->index].cur_tile_a = tilenew;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2290
			return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2291
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2292
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2293
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2294
	// Find the railtype at the position. Quit if no rail there.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2295
	TrackBits bits = GetRailTrackStatus(tile) & DiagdirReachesTracks(ReverseDiagDir(_companies_ai[c->index].cur_dir_a));
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2296
	if (bits == TRACK_BIT_NONE) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2297
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2298
	// Convert into a bit position that CMD_REMOVE_SINGLE_RAIL expects.
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2299
	Track track = FindFirstTrack(bits);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2300
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2301
	// Then remove and signals if there are any.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2302
	if (IsTileType(tile, MP_RAILWAY) &&
3792
67c865c9315c (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
rubidium
parents: 3644
diff changeset
  2303
			GetRailTileType(tile) == RAIL_TILE_SIGNALS) {
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2304
		DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_SIGNALS);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2305
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2306
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2307
	// And also remove the rail.
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2308
	if (CmdFailed(DoCommand(tile, 0, track, DC_EXEC, CMD_REMOVE_SINGLE_RAIL)))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2309
		return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2310
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2311
	// Find the direction at the other edge of the rail.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2312
	ptr = _ai_table_15[ReverseDiagDir(_companies_ai[c->index].cur_dir_a)];
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2313
	while (ptr[0] != track) ptr += 2;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2314
	_companies_ai[c->index].cur_dir_a = ReverseDiagDir((DiagDirection)ptr[1]);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2315
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2316
	// And then also switch tile.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2317
	_companies_ai[c->index].cur_tile_a = TILE_MASK(_companies_ai[c->index].cur_tile_a - TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2318
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2319
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2320
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2321
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2322
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2323
static void AiBuildRailDestruct(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2324
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2325
	// Decrease timeout.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2326
	if (!--_companies_ai[c->index].state_counter) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2327
		_companies_ai[c->index].state_mode = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2328
		_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2329
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2330
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2331
	// Don't do anything if the destination is already reached.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2332
	if (_companies_ai[c->index].cur_tile_a == _companies_ai[c->index].start_tile_a) return;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2333
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2334
	AiRemoveTileAndGoForward(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2335
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2336
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2337
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2338
static void AiBuildRail(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2339
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2340
	switch (_companies_ai[c->index].state_mode) {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2341
		case 0: // Construct mode, build new rail.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2342
			AiBuildRailConstruct(c);
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2343
			break;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2344
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2345
		case 1: // Destruct mode, destroy the rail currently built.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2346
			AiBuildRailDestruct(c);
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2347
			break;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2348
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2349
		case 2: {
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2350
			uint i;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2351
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2352
			// Terraform some and then try building again.
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2353
			for (i = 0; i != 4; i++) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2354
				AiDoTerraformLand(_companies_ai[c->index].cur_tile_a, _companies_ai[c->index].cur_dir_a, 3, 0);
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2355
			}
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2356
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2357
			if (++_companies_ai[c->index].state_counter == 4) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2358
				_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2359
				_companies_ai[c->index].state_mode = 0;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2360
			}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2361
		}
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2362
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2363
		default: break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2364
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2365
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2366
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2367
static void AiStateBuildRail(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2368
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2369
	int num;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2370
	AiBuildRec *aib;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2371
	byte cmd;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2372
	TileIndex tile;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2373
	DiagDirection dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2374
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2375
	// time out?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2376
	if (++_companies_ai[c->index].timeout_counter == 1388) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2377
		_companies_ai[c->index].state = AIS_DELETE_RAIL_BLOCKS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2378
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2379
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2380
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2381
	// Currently building a rail between two points?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2382
	if (_companies_ai[c->index].state_mode != 255) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2383
		AiBuildRail(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2384
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2385
		// Alternate between edges
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2386
		Swap(_companies_ai[c->index].start_tile_a, _companies_ai[c->index].start_tile_b);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2387
		Swap(_companies_ai[c->index].cur_tile_a,   _companies_ai[c->index].cur_tile_b);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2388
		Swap(_companies_ai[c->index].start_dir_a,  _companies_ai[c->index].start_dir_b);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2389
		Swap(_companies_ai[c->index].cur_dir_a,    _companies_ai[c->index].cur_dir_b);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2390
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2391
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2392
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2393
	// Now, find two new points to build between
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2394
	num = _companies_ai[c->index].num_build_rec;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2395
	aib = &_companies_ai[c->index].src;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2396
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  2397
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2398
		cmd = aib->buildcmd_a;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2399
		aib->buildcmd_a = 255;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2400
		if (cmd != 255) break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2401
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2402
		cmd = aib->buildcmd_b;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2403
		aib->buildcmd_b = 255;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2404
		if (cmd != 255) break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2405
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2406
		aib++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2407
		if (--num == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2408
			_companies_ai[c->index].state = AIS_BUILD_RAIL_VEH;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2409
			_companies_ai[c->index].state_counter = 0; // timeout
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2410
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2411
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2412
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2413
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2414
	// Find first edge to build from.
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2415
	tile = AiGetEdgeOfDefaultRailBlock(aib->cur_building_rule, aib->use_tile, cmd & 3, &dir);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2416
	_companies_ai[c->index].start_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2417
	_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2418
	_companies_ai[c->index].start_dir_a = dir;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2419
	_companies_ai[c->index].cur_dir_a = dir;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2420
	DoCommand(TILE_MASK(tile + TileOffsByDiagDir(dir)), 0, (dir & 1) ? 1 : 0, DC_EXEC, CMD_REMOVE_SINGLE_RAIL);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2421
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2422
	assert(TILE_MASK(tile) != 0xFF00);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2423
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2424
	// Find second edge to build to
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2425
	aib = (&_companies_ai[c->index].src) + ((cmd >> 4) & 0xF);
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2426
	tile = AiGetEdgeOfDefaultRailBlock(aib->cur_building_rule, aib->use_tile, (cmd >> 2) & 3, &dir);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2427
	_companies_ai[c->index].start_tile_b = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2428
	_companies_ai[c->index].cur_tile_b = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2429
	_companies_ai[c->index].start_dir_b = dir;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2430
	_companies_ai[c->index].cur_dir_b = dir;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2431
	DoCommand(TILE_MASK(tile + TileOffsByDiagDir(dir)), 0, (dir & 1) ? 1 : 0, DC_EXEC, CMD_REMOVE_SINGLE_RAIL);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2432
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2433
	assert(TILE_MASK(tile) != 0xFF00);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2434
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2435
	// And setup state.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2436
	_companies_ai[c->index].state_mode = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2437
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2438
	_companies_ai[c->index].banned_tile_count = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2439
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2440
3315
c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3269
diff changeset
  2441
static StationID AiGetStationIdByDef(TileIndex tile, int id)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2442
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2443
	const AiDefaultBlockData *p = _default_rail_track_data[id]->data;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2444
	while (p->mode != 1) p++;
3315
c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3269
diff changeset
  2445
	return GetStationIndex(TILE_ADD(tile, ToTileIndexDiff(p->tileoffs)));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2446
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2447
3355
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2448
static EngineID AiFindBestWagon(CargoID cargo, RailType railtype)
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2449
{
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2450
	EngineID best_veh_index = INVALID_ENGINE;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2451
	uint16 best_capacity = 0;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2452
	uint16 best_speed    = 0;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2453
	uint speed;
9070
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
  2454
	const Engine *e;
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
  2455
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
  2456
	FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
  2457
		EngineID i = e->index;
dd0121143eba (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
peter1138
parents: 8970
diff changeset
  2458
		const RailVehicleInfo *rvi = &e->u.rail;
3355
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2459
5823
7aa8c2312103 (svn r8385) -Fix
tron
parents: 5733
diff changeset
  2460
		if (!IsCompatibleRail(rvi->railtype, railtype) ||
5868
94430141c189 (svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
belugas
parents: 5854
diff changeset
  2461
				rvi->railveh_type != RAILVEH_WAGON ||
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2462
				!HasBit(e->company_avail, _current_company)) {
3355
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2463
			continue;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2464
		}
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2465
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2466
		if (rvi->cargo_type != cargo) continue;
3355
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2467
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2468
		/* max_speed of 0 indicates no speed limit */
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2469
		speed = rvi->max_speed == 0 ? 0xFFFF : rvi->max_speed;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2470
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2471
		if (rvi->capacity >= best_capacity && speed >= best_speed) {
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2472
			best_capacity = rvi->capacity;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2473
			best_speed    = best_speed;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2474
			best_veh_index = i;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2475
		}
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2476
	}
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2477
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2478
	return best_veh_index;
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2479
}
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2480
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2481
static void AiStateBuildRailVeh(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2482
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2483
	const AiDefaultBlockData *ptr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2484
	TileIndex tile;
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
  2485
	EngineID veh;
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
  2486
	int i;
3348
0d0442be01d4 (svn r4132) - Missed 3 CargoID's
Darkvater
parents: 3344
diff changeset
  2487
	CargoID cargo;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2488
	CommandCost cost;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2489
	Vehicle *v;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2490
	VehicleID loco_id;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2491
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2492
	ptr = _default_rail_track_data[_companies_ai[c->index].src.cur_building_rule]->data;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2493
	while (ptr->mode != 0) ptr++;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2494
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2495
	tile = TILE_ADD(_companies_ai[c->index].src.use_tile, ToTileIndexDiff(ptr->tileoffs));
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2496
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2497
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2498
	cargo = _companies_ai[c->index].cargo_type;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2499
	for (i = 0;;) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2500
		if (_companies_ai[c->index].wagon_list[i] == INVALID_VEHICLE) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2501
			veh = AiFindBestWagon(cargo, _companies_ai[c->index].railtype_to_use);
3355
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2502
			/* veh will return INVALID_ENGINE if no suitable wagon is available.
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2503
			 * We shall treat this in the same way as having no money */
e414a0b104a6 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
celestar
parents: 3348
diff changeset
  2504
			if (veh == INVALID_ENGINE) goto handle_nocash;
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2505
			cost = DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2506
			if (CmdFailed(cost)) goto handle_nocash;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2507
			_companies_ai[c->index].wagon_list[i] = _new_vehicle_id;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2508
			_companies_ai[c->index].wagon_list[i + 1] = INVALID_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2509
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2510
		}
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2511
		if (cargo == CT_MAIL) cargo = CT_PASSENGERS;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2512
		if (++i == _companies_ai[c->index].num_wagons * 2 - 1) break;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2513
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2514
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2515
	// Which locomotive to build?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2516
	veh = AiChooseTrainToBuild(_companies_ai[c->index].railtype_to_use, c->money, cargo != CT_PASSENGERS ? 1 : 0, tile);
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
  2517
	if (veh == INVALID_ENGINE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2518
handle_nocash:
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2519
		// after a while, if AI still doesn't have cash, get out of this block by selling the wagons.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2520
		if (++_companies_ai[c->index].state_counter == 1000) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2521
			for (i = 0; _companies_ai[c->index].wagon_list[i] != INVALID_VEHICLE; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2522
				cost = DoCommand(tile, _companies_ai[c->index].wagon_list[i], 0, DC_EXEC, CMD_SELL_RAIL_WAGON);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  2523
				assert(CmdSucceeded(cost));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2524
			}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2525
			_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2526
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2527
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2528
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2529
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2530
	// Try to build the locomotive
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2531
	cost = DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_RAIL_VEHICLE);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  2532
	assert(CmdSucceeded(cost));
3948
a09379beffd5 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
tron
parents: 3933
diff changeset
  2533
	loco_id = _new_vehicle_id;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2534
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2535
	// Sell a vehicle if the train is double headed.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2536
	v = GetVehicle(loco_id);
7492
35acee076719 (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
rubidium
parents: 7490
diff changeset
  2537
	if (v->Next() != NULL) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2538
		i = _companies_ai[c->index].wagon_list[_companies_ai[c->index].num_wagons * 2 - 2];
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2539
		_companies_ai[c->index].wagon_list[_companies_ai[c->index].num_wagons * 2 - 2] = INVALID_VEHICLE;
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2540
		DoCommand(tile, i, 0, DC_EXEC, CMD_SELL_RAIL_WAGON);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2541
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2542
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2543
	// Move the wagons onto the train
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2544
	for (i = 0; _companies_ai[c->index].wagon_list[i] != INVALID_VEHICLE; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2545
		DoCommand(tile, _companies_ai[c->index].wagon_list[i] | (loco_id << 16), 0, DC_EXEC, CMD_MOVE_RAIL_VEHICLE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2546
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2547
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2548
	for (i = 0; _companies_ai[c->index].order_list_blocks[i] != 0xFF; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2549
		const AiBuildRec* aib = &_companies_ai[c->index].src + _companies_ai[c->index].order_list_blocks[i];
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2550
		bool is_pass = (
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2551
			_companies_ai[c->index].cargo_type == CT_PASSENGERS ||
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2552
			_companies_ai[c->index].cargo_type == CT_MAIL ||
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2553
			(_settings_game.game_creation.landscape == LT_TEMPERATE && _companies_ai[c->index].cargo_type == CT_VALUABLES)
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2554
		);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2555
		Order order;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2556
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  2557
		order.MakeGoToStation(AiGetStationIdByDef(aib->use_tile, aib->cur_building_rule));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2558
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8843
diff changeset
  2559
		if (!is_pass && i == 1) order.SetUnloadType(OUFB_UNLOAD);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2560
		if (_companies_ai[c->index].num_want_fullload != 0 && (is_pass || i == 0))
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8843
diff changeset
  2561
			order.SetLoadType(OLFB_FULL_LOAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2562
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
  2563
		DoCommand(0, loco_id + (i << 16), order.Pack(), DC_EXEC, CMD_INSERT_ORDER);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2564
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2565
9921
4dfac3c48507 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
frosch
parents: 9855
diff changeset
  2566
	DoCommand(0, loco_id, 0, DC_EXEC, CMD_START_STOP_VEHICLE);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2567
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2568
	DoCommand(0, loco_id, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2569
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2570
	if (_companies_ai[c->index].num_want_fullload != 0) _companies_ai[c->index].num_want_fullload--;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2571
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2572
	if (--_companies_ai[c->index].num_loco_to_build != 0) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2573
//		_companies_ai[c->index].loco_id = INVALID_VEHICLE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2574
		_companies_ai[c->index].wagon_list[0] = INVALID_VEHICLE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2575
	} else {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2576
		_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2577
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2578
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2579
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2580
static void AiStateDeleteRailBlocks(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2581
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2582
	const AiBuildRec* aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2583
	uint num = _companies_ai[c->index].num_build_rec;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2584
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2585
	do {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2586
		const AiDefaultBlockData* b;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2587
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2588
		if (aib->cur_building_rule == 255) continue;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2589
		for (b = _default_rail_track_data[aib->cur_building_rule]->data; b->mode != 4; b++) {
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2590
			DoCommand(TILE_ADD(aib->use_tile, ToTileIndexDiff(b->tileoffs)), 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2591
		}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2592
	} while (++aib, --num);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2593
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2594
	_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2595
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2596
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2597
static bool AiCheckRoadResources(TileIndex tile, const AiDefaultBlockData *p, byte cargo)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2598
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2599
	uint values[NUM_CARGO];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2600
	int rad;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2601
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  2602
	if (_settings_game.station.modified_catchment) {
4434
a08cb4b5c179 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4389
diff changeset
  2603
		rad = CA_TRUCK; // Same as CA_BUS at the moment?
a08cb4b5c179 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4389
diff changeset
  2604
	} else { // change that at some point?
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2605
		rad = 4;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2606
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2607
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2608
	for (;; p++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2609
		if (p->mode == 4) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2610
			return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2611
		} else if (p->mode == 1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2612
			TileIndex tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2613
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2614
			if (cargo & 0x80) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2615
				GetProductionAroundTiles(values, tile2, 1, 1, rad);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2616
				return values[cargo & 0x7F] != 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2617
			} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2618
				GetAcceptanceAroundTiles(values, tile2, 1, 1, rad);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2619
				return (values[cargo]&~7) != 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2620
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2621
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2622
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2623
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2624
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2625
static bool _want_road_truck_station;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2626
static CommandCost AiDoBuildDefaultRoadBlock(TileIndex tile, const AiDefaultBlockData *p, byte flag);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2627
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2628
// Returns rule and cost
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2629
static int AiFindBestDefaultRoadBlock(TileIndex tile, byte direction, byte cargo, CommandCost *cost)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2630
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2631
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2632
	const AiDefaultRoadBlock *p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2633
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2634
	_want_road_truck_station = (cargo & 0x7F) != CT_PASSENGERS;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2635
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2636
	for (i = 0; (p = _road_default_block_data[i]) != NULL; i++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2637
		if (p->dir == direction) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2638
			*cost = AiDoBuildDefaultRoadBlock(tile, p->data, 0);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  2639
			if (CmdSucceeded(*cost) && AiCheckRoadResources(tile, p->data, cargo))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2640
				return i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2641
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2642
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2643
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2644
	return -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2645
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2646
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2647
static CommandCost AiDoBuildDefaultRoadBlock(TileIndex tile, const AiDefaultBlockData *p, byte flag)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2648
{
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2649
	CommandCost ret;
8230
64f28fe2d5c8 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
rubidium
parents: 8229
diff changeset
  2650
	CommandCost total_cost(EXPENSES_CONSTRUCTION);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2651
	Town *t = NULL;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2652
	int rating = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2653
	int roadflag = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2654
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  2655
	for (;p->mode != 4;p++) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2656
		TileIndex c = TILE_MASK(tile + ToTileIndexDiff(p->tileoffs));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2657
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2658
		_cleared_town = NULL;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2659
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2660
		if (p->mode == 2) {
8563
13b1a41e46f1 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
frosch
parents: 8556
diff changeset
  2661
			if (IsNormalRoadTile(c) &&
6661
1716fce5ad29 (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
rubidium
parents: 6636
diff changeset
  2662
					(GetRoadBits(c, ROADTYPE_ROAD) & p->attr) != 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2663
				roadflag |= 2;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2664
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2665
				// all bits are already built?
6661
1716fce5ad29 (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
rubidium
parents: 6636
diff changeset
  2666
				if ((GetRoadBits(c, ROADTYPE_ROAD) & p->attr) == p->attr) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2667
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2668
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2669
			ret = DoCommand(c, p->attr, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2670
			if (CmdFailed(ret)) return CMD_ERROR;
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  2671
			total_cost.AddCost(ret);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2672
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2673
			continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2674
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2675
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2676
		if (p->mode == 0) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2677
			// Depot
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2678
			ret = DoCommand(c, p->attr, 0, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_ROAD_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2679
			goto clear_town_stuff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2680
		} else if (p->mode == 1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2681
			if (_want_road_truck_station) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2682
				// Truck station
8785
871586967963 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
rubidium
parents: 8784
diff changeset
  2683
				ret = DoCommand(c, p->attr, ROADTYPES_ROAD << 2 | ROADSTOP_TRUCK, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_ROAD_STOP);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2684
			} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2685
				// Bus station
8785
871586967963 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
rubidium
parents: 8784
diff changeset
  2686
				ret = DoCommand(c, p->attr, ROADTYPES_ROAD << 2 | ROADSTOP_BUS, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_BUILD_ROAD_STOP);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2687
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2688
clear_town_stuff:;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2689
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2690
			if (CmdFailed(ret)) return CMD_ERROR;
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  2691
			total_cost.AddCost(ret);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2692
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2693
			if (_cleared_town != NULL) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2694
				if (t != NULL && t != _cleared_town) return CMD_ERROR;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2695
				t = _cleared_town;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2696
				rating += _cleared_town_rating;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2697
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2698
		} else if (p->mode == 3) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2699
			if (flag & DC_EXEC) continue;
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2700
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3609
diff changeset
  2701
			if (GetTileSlope(c, NULL) != SLOPE_FLAT) return CMD_ERROR;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2702
8563
13b1a41e46f1 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
frosch
parents: 8556
diff changeset
  2703
			if (!IsNormalRoadTile(c)) {
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  2704
				ret = DoCommand(c, 0, 0, flag | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2705
				if (CmdFailed(ret)) return CMD_ERROR;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2706
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2707
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2708
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2709
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2710
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2711
	if (!_want_road_truck_station && !(roadflag & 2)) return CMD_ERROR;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2712
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2713
	if (!(flag & DC_EXEC)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2714
		if (t != NULL && rating > t->ratings[_current_company]) return CMD_ERROR;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2715
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2716
	return total_cost;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2717
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2718
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2719
// Make sure the blocks are not too close to each other
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2720
static bool AiCheckBlockDistances(Company *c, TileIndex tile)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2721
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2722
	const AiBuildRec* aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2723
	uint num = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2724
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2725
	do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2726
		if (aib->cur_building_rule != 255) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2727
			if (DistanceManhattan(aib->use_tile, tile) < 9) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2728
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2729
	} while (++aib, --num);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2730
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2731
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2732
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2733
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2734
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2735
static void AiStateBuildDefaultRoadBlocks(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2736
{
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2737
	uint i;
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2738
	int j;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2739
	AiBuildRec *aib;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2740
	int rule;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2741
	CommandCost cost;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2742
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2743
	// time out?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2744
	if (++_companies_ai[c->index].timeout_counter == 1388) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2745
		_companies_ai[c->index].state = AIS_DELETE_RAIL_BLOCKS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2746
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2747
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2748
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2749
	// do the following 8 times
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2750
	for (i = 0; i != 8; i++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2751
		// check if we can build the default track
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2752
		aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2753
		j = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2754
		do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2755
			// this item has already been built?
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2756
			if (aib->cur_building_rule != 255) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2757
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2758
			// adjust the coordinate randomly,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2759
			// to make sure that we find a position.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2760
			aib->use_tile = AdjustTileCoordRandomly(aib->spec_tile, aib->rand_rng);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2761
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2762
			// check if the road can be built there.
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2763
			rule = AiFindBestDefaultRoadBlock(
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2764
				aib->use_tile, aib->direction, aib->cargo, &cost
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2765
			);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2766
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2767
			if (rule == -1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2768
				// cannot build, terraform after a while
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2769
				if (_companies_ai[c->index].state_counter >= 600) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2770
					AiDoTerraformLand(aib->use_tile, (DiagDirection)(Random() & 3), 3, (int8)_companies_ai[c->index].state_mode);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2771
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2772
				// also try the other terraform direction
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2773
				if (++_companies_ai[c->index].state_counter >= 1000) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2774
					_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2775
					_companies_ai[c->index].state_mode = -_companies_ai[c->index].state_mode;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2776
				}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2777
			} else if (CheckCompanyHasMoney(cost) && AiCheckBlockDistances(c, aib->use_tile)) {
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2778
				CommandCost r;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2779
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2780
				// company has money, build it.
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2781
				aib->cur_building_rule = rule;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2782
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2783
				r = AiDoBuildDefaultRoadBlock(
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2784
					aib->use_tile,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2785
					_road_default_block_data[rule]->data,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2786
					DC_EXEC | DC_NO_TOWN_RATING
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2787
				);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  2788
				assert(CmdSucceeded(r));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2789
			}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2790
		} while (++aib, --j);
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2791
	}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2792
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2793
	// check if we're done with all of them
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2794
	aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2795
	j = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2796
	do {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2797
		if (aib->cur_building_rule == 255) return;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  2798
	} while (++aib, --j);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2799
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2800
	// yep, all are done. switch state to the rail building state.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2801
	_companies_ai[c->index].state = AIS_BUILD_ROAD;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2802
	_companies_ai[c->index].state_mode = 255;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2803
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2804
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  2805
struct AiRoadFinder {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2806
	TileIndex final_tile;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2807
	DiagDirection final_dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2808
	byte depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2809
	byte recursive_mode;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2810
	DiagDirection cur_best_dir;
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2811
	DiagDirection best_dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2812
	byte cur_best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2813
	byte best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2814
	uint cur_best_dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2815
	const byte *best_ptr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2816
	uint best_dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2817
	TileIndex cur_best_tile, best_tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2818
	TileIndex bridge_end_tile;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2819
	Company *company;
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  2820
};
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  2821
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  2822
struct AiRoadEnum {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2823
	TileIndex dest;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2824
	TileIndex best_tile;
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2825
	Trackdir best_track;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2826
	uint best_dist;
6248
e4a2ed7e5613 (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
rubidium
parents: 6247
diff changeset
  2827
};
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2828
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2829
static void AiBuildRoadRecursive(AiRoadFinder *arf, TileIndex tile, DiagDirection dir);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2830
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2831
static bool AiCheckRoadPathBetter(AiRoadFinder *arf, const byte *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2832
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2833
	bool better = false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2834
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2835
	if (arf->recursive_mode < 1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2836
		// Mode is 0. This means destination has not been found yet.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2837
		// If the found path is shorter than the current one, remember it.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2838
		if (arf->cur_best_dist < arf->best_dist ||
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2839
			(arf->cur_best_dist == arf->best_dist && arf->cur_best_depth < arf->best_depth)) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2840
			arf->best_depth = arf->cur_best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2841
			arf->best_dist = arf->cur_best_dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2842
			arf->best_dir = arf->cur_best_dir;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2843
			arf->best_ptr = p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2844
			arf->best_tile = arf->cur_best_tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2845
			better = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2846
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2847
	} else if (arf->recursive_mode > 1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2848
		// Mode is 2.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2849
		if (arf->best_dist != 0 || arf->cur_best_depth < arf->best_depth) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2850
			arf->best_depth = arf->cur_best_depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2851
			arf->best_dist = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2852
			arf->best_ptr = p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2853
			arf->best_tile = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2854
			better = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2855
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2856
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2857
	arf->recursive_mode = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2858
	arf->cur_best_dist = (uint)-1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2859
	arf->cur_best_depth = 0xff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2860
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2861
	return better;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2862
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2863
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2864
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2865
static bool AiEnumFollowRoad(TileIndex tile, AiRoadEnum *a, Trackdir track, uint length)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2866
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2867
	uint dist = DistanceManhattan(tile, a->dest);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2868
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2869
	if (dist <= a->best_dist) {
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2870
		TileIndex tile2 = TILE_MASK(tile + TileOffsByDiagDir(TrackdirToExitdir(track)));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2871
8563
13b1a41e46f1 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
frosch
parents: 8556
diff changeset
  2872
		if (IsNormalRoadTile(tile2)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2873
			a->best_dist = dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2874
			a->best_tile = tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2875
			a->best_track = track;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2876
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2877
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2878
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2879
	return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2880
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2881
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2882
static bool AiCheckRoadFinished(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2883
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2884
	AiRoadEnum are;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2885
	TileIndex tile;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2886
	DiagDirection dir = _companies_ai[c->index].cur_dir_a;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2887
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2888
	are.dest = _companies_ai[c->index].cur_tile_b;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2889
	tile = TILE_MASK(_companies_ai[c->index].cur_tile_a + TileOffsByDiagDir(dir));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2890
8961
fb0848956387 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
smatz
parents: 8954
diff changeset
  2891
	if (IsRoadStopTile(tile) || IsRoadDepotTile(tile)) return false;
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2892
	TrackdirBits bits = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, ROADTYPES_ROAD)) & DiagdirReachesTrackdirs(dir);
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2893
	if (bits == TRACKDIR_BIT_NONE) return false;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2894
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2895
	are.best_dist = (uint)-1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2896
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2897
	while (bits != TRACKDIR_BIT_NONE) {
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2898
		Trackdir trackdir = RemoveFirstTrackdir(&bits);
8800
c30102fee110 (svn r12540) -Codechange: Enumify some values in original pathfinder and remove an unused variable.
frosch
parents: 8795
diff changeset
  2899
		FollowTrack(tile, PATHFIND_FLAGS_DISABLE_TILE_HASH, TRANSPORT_ROAD, ROADTYPES_ROAD, TrackdirToExitdir(trackdir), (TPFEnumProc*)AiEnumFollowRoad, NULL, &are);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2900
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2901
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2902
	if (DistanceManhattan(tile, are.dest) <= are.best_dist) return false;
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2903
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2904
	if (are.best_dist == 0) return true;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2905
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2906
	_companies_ai[c->index].cur_tile_a = are.best_tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2907
	_companies_ai[c->index].cur_dir_a = TrackdirToExitdir(are.best_track);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2908
	return false;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2909
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2910
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2911
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2912
static bool AiBuildRoadHelper(TileIndex tile, int flags, int type)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2913
{
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2914
	static const RoadBits _road_bits[] = {
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2915
		ROAD_X,
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2916
		ROAD_Y,
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2917
		ROAD_NW | ROAD_NE,
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2918
		ROAD_SW | ROAD_SE,
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2919
		ROAD_NW | ROAD_SW,
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  2920
		ROAD_SE | ROAD_NE
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2921
	};
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  2922
	return CmdSucceeded(DoCommand(tile, _road_bits[type], 0, flags, CMD_BUILD_ROAD));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2923
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2924
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2925
static inline void AiCheckBuildRoadBridgeHere(AiRoadFinder *arf, TileIndex tile, const byte *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2926
{
3644
7c9a6a91873b (svn r4553) int and magic numbers -> Slope and DiagDirection
tron
parents: 3609
diff changeset
  2927
	Slope tileh;
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2928
	uint z;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2929
	bool flag;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2930
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2931
	DiagDirection dir2 = (DiagDirection)(p[0] & 3);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2932
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2933
	tileh = GetTileSlope(tile, &z);
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2934
	if (tileh == InclinedSlope(ReverseDiagDir(dir2)) || (tileh == SLOPE_FLAT && z != 0)) {
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2935
		TileIndex tile_new = tile;
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2936
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2937
		// Allow bridges directly over bottom tiles
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2938
		flag = z == 0;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  2939
		for (;;) {
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2940
			TileType type;
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2941
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  2942
			if ((TileIndexDiff)tile_new < -TileOffsByDiagDir(dir2)) return; // Wraping around map, no bridge possible!
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  2943
			tile_new = TILE_MASK(tile_new + TileOffsByDiagDir(dir2));
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2944
			type = GetTileType(tile_new);
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2945
8351
252b35f04eda (svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
smatz
parents: 8322
diff changeset
  2946
			if (type == MP_CLEAR || type == MP_TREES || GetTileSlope(tile_new, NULL) != SLOPE_FLAT) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2947
				// Allow a bridge if either we have a tile that's water, rail or street,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2948
				// or if we found an up tile.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2949
				if (!flag) return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2950
				break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2951
			}
7370
41adc721b1fa (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
rubidium
parents: 7317
diff changeset
  2952
			if (type != MP_WATER && type != MP_RAILWAY && type != MP_ROAD) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2953
			flag = true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2954
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2955
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2956
		// Is building a (rail)bridge possible at this place (type doesn't matter)?
10149
c855d5982951 (svn r14335) -Codechange: Remove some magic numbers.
frosch
parents: 10010
diff changeset
  2957
		if (CmdFailed(DoCommand(tile_new, tile, ROADTYPES_ROAD << 8 | TRANSPORT_ROAD << 15, DC_AUTO, CMD_BUILD_BRIDGE)))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2958
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2959
		AiBuildRoadRecursive(arf, tile_new, dir2);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2960
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2961
		// At the bottom depth, check if the new path is better than the old one.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2962
		if (arf->depth == 1) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  2963
			if (AiCheckRoadPathBetter(arf, p)) arf->bridge_end_tile = tile_new;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2964
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2965
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2966
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2967
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2968
static inline void AiCheckBuildRoadTunnelHere(AiRoadFinder *arf, TileIndex tile, const byte *p)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2969
{
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2970
	uint z;
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  2971
8795
33530273bd31 (svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch
parents: 8786
diff changeset
  2972
	if (GetTileSlope(tile, &z) == InclinedSlope((DiagDirection)(p[0] & 3)) && z != 0) {
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  2973
		CommandCost cost = DoCommand(tile, 0x200, 0, DC_AUTO, CMD_BUILD_TUNNEL);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2974
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  2975
		if (CmdSucceeded(cost) && cost.GetCost() <= (arf->company->money >> 4)) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2976
			AiBuildRoadRecursive(arf, _build_tunnel_endtile, (DiagDirection)(p[0] & 3));
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  2977
			if (arf->depth == 1)  AiCheckRoadPathBetter(arf, p);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2978
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2979
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2980
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2981
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2982
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2983
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2984
static void AiBuildRoadRecursive(AiRoadFinder *arf, TileIndex tile, DiagDirection dir)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2985
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2986
	const byte *p;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2987
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  2988
	tile = TILE_MASK(tile + TileOffsByDiagDir(dir));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2989
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2990
	// Reached destination?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2991
	if (tile == arf->final_tile) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  2992
		if (ReverseDiagDir(arf->final_dir) == dir) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2993
			arf->recursive_mode = 2;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2994
			arf->cur_best_depth = arf->depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2995
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2996
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2997
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2998
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  2999
	// Depth too deep?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3000
	if (arf->depth >= 4) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3001
		uint dist = DistanceMaxPlusManhattan(tile, arf->final_tile);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3002
		if (dist < arf->cur_best_dist) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3003
			// Store the tile that is closest to the final position.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3004
			arf->cur_best_dist = dist;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3005
			arf->cur_best_tile = tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3006
			arf->cur_best_dir = dir;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3007
			arf->cur_best_depth = arf->depth;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3008
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3009
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3010
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3011
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3012
	// Increase recursion depth
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3013
	arf->depth++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3014
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3015
	// Grab pointer to list of stuff that is possible to build
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3016
	p = _ai_table_15[dir];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3017
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3018
	// Try to build a single rail in all directions.
3088
eb49840fcc1d (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
tron
parents: 3071
diff changeset
  3019
	if (GetTileZ(tile) == 0) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3020
		p += 6;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3021
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3022
		do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3023
			// Make sure that a road can be built here.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3024
			if (AiBuildRoadHelper(tile, DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, p[0])) {
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  3025
				AiBuildRoadRecursive(arf, tile, (DiagDirection)p[1]);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3026
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3027
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3028
			// At the bottom depth?
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3029
			if (arf->depth == 1) AiCheckRoadPathBetter(arf, p);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3030
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3031
			p += 2;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3032
		} while (!(p[0] & 0x80));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3033
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3034
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3035
	AiCheckBuildRoadBridgeHere(arf, tile, p);
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3036
	AiCheckBuildRoadTunnelHere(arf, tile, p + 1);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3037
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3038
	arf->depth--;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3039
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3040
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3041
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3042
static void AiBuildRoadConstruct(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3043
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3044
	AiRoadFinder arf;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3045
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3046
	TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3047
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3048
	// Reached destination?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3049
	if (AiCheckRoadFinished(c)) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3050
		_companies_ai[c->index].state_mode = 255;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3051
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3052
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3053
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3054
	// Setup recursive finder and call it.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3055
	arf.company = c;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3056
	arf.final_tile = _companies_ai[c->index].cur_tile_b;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3057
	arf.final_dir = _companies_ai[c->index].cur_dir_b;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3058
	arf.depth = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3059
	arf.recursive_mode = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3060
	arf.best_ptr = NULL;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3061
	arf.cur_best_dist = (uint)-1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3062
	arf.cur_best_depth = 0xff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3063
	arf.best_dist = (uint)-1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3064
	arf.best_depth =  0xff;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3065
	arf.cur_best_tile = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3066
	arf.best_tile = 0;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3067
	AiBuildRoadRecursive(&arf, _companies_ai[c->index].cur_tile_a, _companies_ai[c->index].cur_dir_a);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3068
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3069
	// Reached destination?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3070
	if (arf.recursive_mode == 2 && arf.cur_best_depth == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3071
		_companies_ai[c->index].state_mode = 255;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3072
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3073
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3074
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3075
	// Didn't find anything to build?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3076
	if (arf.best_ptr == NULL) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3077
		// Terraform some
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3078
do_some_terraform:
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3079
		for (i = 0; i != 5; i++)
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3080
			AiDoTerraformLand(_companies_ai[c->index].cur_tile_a, _companies_ai[c->index].cur_dir_a, 3, 0);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3081
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3082
		if (++_companies_ai[c->index].state_counter == 21) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3083
			_companies_ai[c->index].state_mode = 1;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3084
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3085
			_companies_ai[c->index].cur_tile_a = TILE_MASK(_companies_ai[c->index].cur_tile_a + TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a));
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3086
			_companies_ai[c->index].cur_dir_a = ReverseDiagDir(_companies_ai[c->index].cur_dir_a);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3087
			_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3088
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3089
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3090
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3091
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3092
	tile = TILE_MASK(_companies_ai[c->index].cur_tile_a + TileOffsByDiagDir(_companies_ai[c->index].cur_dir_a));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3093
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3094
	if (arf.best_ptr[0] & 0x80) {
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3095
		TileIndex t1 = tile;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3096
		TileIndex t2 = arf.bridge_end_tile;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3097
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3098
		int32 bridge_len = GetTunnelBridgeLength(t1, t2);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3099
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3100
		Axis axis = (TileX(t1) == TileX(t2) ? AXIS_Y : AXIS_X);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3101
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3102
		/* try to build a long road instead of bridge - CMD_BUILD_LONG_ROAD has to fail if it couldn't build at least one piece! */
8970
da7261f48b7e (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
rubidium
parents: 8969
diff changeset
  3103
		CommandCost cost = DoCommand(t2, t1, (t2 < t1 ? 1 : 2) | (axis << 2) | (ROADTYPE_ROAD << 3), DC_AUTO | DC_NO_WATER, CMD_BUILD_LONG_ROAD);
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3104
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3105
		if (CmdSucceeded(cost) && cost.GetCost() <= c->money) {
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3106
			DoCommand(t2, t1, (t2 < t1 ? 1 : 2) | (axis << 2) | (ROADTYPE_ROAD << 3), DC_AUTO | DC_EXEC | DC_NO_WATER, CMD_BUILD_LONG_ROAD);
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3107
		} else {
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3108
			int i;
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3109
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3110
			/* Figure out what (road)bridge type to build
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3111
			 * start with best bridge, then go down to worse and worse bridges
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3112
			 * unnecessary to check for worse bridge (i=0), since AI will always build that */
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3113
			for (i = MAX_BRIDGES - 1; i != 0; i--) {
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3114
				if (CheckBridge_Stuff(i, bridge_len)) {
10149
c855d5982951 (svn r14335) -Codechange: Remove some magic numbers.
frosch
parents: 10010
diff changeset
  3115
					CommandCost cost = DoCommand(t1, t2, i | ROADTYPES_ROAD << 8 | TRANSPORT_ROAD << 15, DC_AUTO, CMD_BUILD_BRIDGE);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3116
					if (CmdSucceeded(cost) && cost.GetCost() < (c->money >> 1) && cost.GetCost() < ((c->money + _economy.max_loan - c->current_loan) >> 5)) break;
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3117
				}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3118
			}
8617
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3119
338141724037 (svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere
smatz
parents: 8616
diff changeset
  3120
			/* Build it */
10149
c855d5982951 (svn r14335) -Codechange: Remove some magic numbers.
frosch
parents: 10010
diff changeset
  3121
			DoCommand(t1, t2, i | ROADTYPES_ROAD << 8 | TRANSPORT_ROAD << 15, DC_AUTO | DC_EXEC, CMD_BUILD_BRIDGE);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3122
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3123
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3124
		_companies_ai[c->index].cur_tile_a = t2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3125
		_companies_ai[c->index].state_counter = 0;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3126
	} else if (arf.best_ptr[0] & 0x40) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3127
		// tunnel
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3128
		DoCommand(tile, 0x200, 0, DC_AUTO | DC_EXEC, CMD_BUILD_TUNNEL);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3129
		_companies_ai[c->index].cur_tile_a = _build_tunnel_endtile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3130
		_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3131
	} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3132
		// road
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3133
		if (!AiBuildRoadHelper(tile, DC_EXEC | DC_AUTO | DC_NO_WATER | DC_AI_BUILDING, arf.best_ptr[0]))
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3134
			goto do_some_terraform;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3135
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3136
		_companies_ai[c->index].cur_dir_a = (DiagDirection)(arf.best_ptr[1] & 3);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3137
		_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3138
		_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3139
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3140
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3141
	if (arf.best_tile != 0) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3142
		for (i = 0; i != 2; i++)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3143
			AiDoTerraformLand(arf.best_tile, arf.best_dir, 3, 0);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3144
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3145
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3146
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3147
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3148
static void AiBuildRoad(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3149
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3150
	if (_companies_ai[c->index].state_mode < 1) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3151
		// Construct mode, build new road.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3152
		AiBuildRoadConstruct(c);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3153
	} else if (_companies_ai[c->index].state_mode == 1) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3154
		// Destruct mode, not implemented for roads.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3155
		_companies_ai[c->index].state_mode = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3156
		_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3157
	} else if (_companies_ai[c->index].state_mode == 2) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3158
		uint i;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3159
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3160
		// Terraform some and then try building again.
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3161
		for (i = 0; i != 4; i++) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3162
			AiDoTerraformLand(_companies_ai[c->index].cur_tile_a, _companies_ai[c->index].cur_dir_a, 3, 0);
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3163
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3164
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3165
		if (++_companies_ai[c->index].state_counter == 4) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3166
			_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3167
			_companies_ai[c->index].state_mode = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3168
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3169
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3170
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3171
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  3172
static TileIndex AiGetRoadBlockEdge(byte rule, TileIndex tile, DiagDirection *dir)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3173
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3174
	const AiDefaultBlockData *p = _road_default_block_data[rule]->data;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3175
	while (p->mode != 1) p++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3176
	*dir = p->attr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3177
	return TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3178
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3179
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3180
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3181
static void AiStateBuildRoad(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3182
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3183
	int num;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3184
	AiBuildRec *aib;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3185
	byte cmd;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3186
	TileIndex tile;
7317
e61af9d8a2b3 (svn r10672) -Codechange: typify some parameters/variables.
rubidium
parents: 6990
diff changeset
  3187
	DiagDirection dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3188
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3189
	// time out?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3190
	if (++_companies_ai[c->index].timeout_counter == 1388) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3191
		_companies_ai[c->index].state = AIS_DELETE_ROAD_BLOCKS;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3192
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3193
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3194
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3195
	// Currently building a road between two points?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3196
	if (_companies_ai[c->index].state_mode != 255) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3197
		AiBuildRoad(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3198
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3199
		// Alternate between edges
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3200
		Swap(_companies_ai[c->index].start_tile_a, _companies_ai[c->index].start_tile_b);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3201
		Swap(_companies_ai[c->index].cur_tile_a,   _companies_ai[c->index].cur_tile_b);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3202
		Swap(_companies_ai[c->index].start_dir_a,  _companies_ai[c->index].start_dir_b);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3203
		Swap(_companies_ai[c->index].cur_dir_a,    _companies_ai[c->index].cur_dir_b);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3204
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3205
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3206
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3207
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3208
	// Now, find two new points to build between
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3209
	num = _companies_ai[c->index].num_build_rec;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3210
	aib = &_companies_ai[c->index].src;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3211
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2819
diff changeset
  3212
	for (;;) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3213
		cmd = aib->buildcmd_a;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3214
		aib->buildcmd_a = 255;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3215
		if (cmd != 255) break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3216
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3217
		aib++;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3218
		if (--num == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3219
			_companies_ai[c->index].state = AIS_BUILD_ROAD_VEHICLES;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3220
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3221
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3222
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3223
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3224
	// Find first edge to build from.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3225
	tile = AiGetRoadBlockEdge(aib->cur_building_rule, aib->use_tile, &dir);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3226
	_companies_ai[c->index].start_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3227
	_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3228
	_companies_ai[c->index].start_dir_a = dir;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3229
	_companies_ai[c->index].cur_dir_a = dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3230
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3231
	// Find second edge to build to
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3232
	aib = (&_companies_ai[c->index].src) + (cmd & 0xF);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3233
	tile = AiGetRoadBlockEdge(aib->cur_building_rule, aib->use_tile, &dir);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3234
	_companies_ai[c->index].start_tile_b = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3235
	_companies_ai[c->index].cur_tile_b = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3236
	_companies_ai[c->index].start_dir_b = dir;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3237
	_companies_ai[c->index].cur_dir_b = dir;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3238
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3239
	// And setup state.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3240
	_companies_ai[c->index].state_mode = 2;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3241
	_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3242
	_companies_ai[c->index].banned_tile_count = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3243
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3244
3315
c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3269
diff changeset
  3245
static StationID AiGetStationIdFromRoadBlock(TileIndex tile, int id)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3246
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3247
	const AiDefaultBlockData *p = _road_default_block_data[id]->data;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3248
	while (p->mode != 1) p++;
3315
c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3269
diff changeset
  3249
	return GetStationIndex(TILE_ADD(tile, ToTileIndexDiff(p->tileoffs)));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3250
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3251
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3252
static void AiStateBuildRoadVehicles(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3253
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3254
	const AiDefaultBlockData *ptr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3255
	TileIndex tile;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3256
	VehicleID loco_id;
2551
00e02ecf5835 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
tron
parents: 2544
diff changeset
  3257
	EngineID veh;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3258
	uint i;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3259
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3260
	ptr = _road_default_block_data[_companies_ai[c->index].src.cur_building_rule]->data;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3261
	for (; ptr->mode != 0; ptr++) {}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3262
	tile = TILE_ADD(_companies_ai[c->index].src.use_tile, ToTileIndexDiff(ptr->tileoffs));
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3263
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3264
	veh = AiChooseRoadVehToBuild(_companies_ai[c->index].cargo_type, c->money, tile);
2551
00e02ecf5835 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
tron
parents: 2544
diff changeset
  3265
	if (veh == INVALID_ENGINE) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3266
		_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3267
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3268
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3269
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3270
	if (CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_ROAD_VEH))) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3271
3948
a09379beffd5 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
tron
parents: 3933
diff changeset
  3272
	loco_id = _new_vehicle_id;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3273
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3274
	if (GetVehicle(loco_id)->cargo_type != _companies_ai[c->index].cargo_type) {
5031
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3275
		/* Cargo type doesn't match, so refit it */
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3276
		if (CmdFailed(DoCommand(tile, loco_id, _companies_ai[c->index].cargo_type, DC_EXEC, CMD_REFIT_ROAD_VEH))) {
5031
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3277
			/* Refit failed... sell the vehicle */
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3278
			DoCommand(tile, loco_id, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3279
			return;
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3280
		}
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3281
	}
93e873e3ab03 (svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles
peter1138
parents: 5029
diff changeset
  3282
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3283
	for (i = 0; _companies_ai[c->index].order_list_blocks[i] != 0xFF; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3284
		const AiBuildRec* aib = &_companies_ai[c->index].src + _companies_ai[c->index].order_list_blocks[i];
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  3285
		bool is_pass = (
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3286
			_companies_ai[c->index].cargo_type == CT_PASSENGERS ||
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3287
			_companies_ai[c->index].cargo_type == CT_MAIL ||
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3288
			(_settings_game.game_creation.landscape == LT_TEMPERATE && _companies_ai[c->index].cargo_type == CT_VALUABLES)
2639
eeaefdabfdfd (svn r3181) -Bracing
tron
parents: 2635
diff changeset
  3289
		);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3290
		Order order;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3291
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3292
		order.MakeGoToStation(AiGetStationIdFromRoadBlock(aib->use_tile, aib->cur_building_rule));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3293
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8843
diff changeset
  3294
		if (!is_pass && i == 1) order.SetUnloadType(OUFB_UNLOAD);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3295
		if (_companies_ai[c->index].num_want_fullload != 0 && (is_pass || i == 0))
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8843
diff changeset
  3296
			order.SetLoadType(OLFB_FULL_LOAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3297
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
  3298
		DoCommand(0, loco_id + (i << 16), order.Pack(), DC_EXEC, CMD_INSERT_ORDER);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3299
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3300
9921
4dfac3c48507 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
frosch
parents: 9855
diff changeset
  3301
	DoCommand(0, loco_id, 0, DC_EXEC, CMD_START_STOP_VEHICLE);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3302
	DoCommand(0, loco_id, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3303
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3304
	if (_companies_ai[c->index].num_want_fullload != 0) _companies_ai[c->index].num_want_fullload--;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3305
	if (--_companies_ai[c->index].num_loco_to_build == 0) _companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3306
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3307
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3308
static void AiStateDeleteRoadBlocks(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3309
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3310
	const AiBuildRec* aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3311
	uint num = _companies_ai[c->index].num_build_rec;
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3312
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3313
	do {
4011
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3314
		const AiDefaultBlockData* b;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3315
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3316
		if (aib->cur_building_rule == 255) continue;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3317
		for (b = _road_default_block_data[aib->cur_building_rule]->data; b->mode != 4; b++) {
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3318
			if (b->mode > 1) continue;
59533bcf68ec (svn r5222) Misc. smaller changes, mostly const, variable scope and replacing some magic numbers by enums
tron
parents: 4000
diff changeset
  3319
			DoCommand(TILE_ADD(aib->use_tile, ToTileIndexDiff(b->tileoffs)), 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3320
		}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3321
	} while (++aib, --num);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3322
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3323
	_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3324
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3325
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3326
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3327
static void AiStateAirportStuff(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3328
{
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3329
	const Station* st;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3330
	int i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3331
	AiBuildRec *aib;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3332
	byte rule;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3333
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3334
	// Here we look for an airport we could use instead of building a new
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3335
	// one. If we find such an aiport for any waypoint,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3336
	// AiStateBuildDefaultAirportBlocks() will kindly skip that one when
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3337
	// building the waypoints.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3338
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3339
	i = 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3340
	do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3341
		// We do this all twice - once for the source (town in the case
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3342
		// of oilrig route) and then for the destination (oilrig in the
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3343
		// case of oilrig route).
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3344
		aib = &_companies_ai[c->index].src + i;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3345
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3346
		FOR_ALL_STATIONS(st) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3347
			// Is this an airport?
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3348
			if (!(st->facilities & FACIL_AIRPORT)) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3349
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3350
			// Do we own the airport? (Oilrigs aren't owned, though.)
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3351
			if (st->owner != OWNER_NONE && st->owner != _current_company) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3352
6032
fe6a454ac1ba (svn r8755) -Fix
tron
parents: 6027
diff changeset
  3353
			AirportFTAClass::Flags flags = st->Airport()->flags;
6024
37e72f8f6a99 (svn r8747) -Fix
tron
parents: 5971
diff changeset
  3354
9330
41043e59a47c (svn r13221) -Fix (r8747): old AI failed to build oil rig routes
smatz
parents: 9329
diff changeset
  3355
			/* if airport doesn't accept our kind of plane, dismiss it */
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3356
			if (!(flags & (_companies_ai[c->index].build_kind == 1 ? AirportFTAClass::HELICOPTERS : AirportFTAClass::AIRPLANES))) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3357
				continue;
6024
37e72f8f6a99 (svn r8747) -Fix
tron
parents: 5971
diff changeset
  3358
			}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3359
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3360
			// Dismiss airports too far away.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3361
			if (DistanceMax(st->airport_tile, aib->spec_tile) > aib->rand_rng)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3362
				continue;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3363
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3364
			// It's ideal airport, let's take it!
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3365
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3366
			/* XXX: This part is utterly broken - rule should
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3367
			 * contain number of the rule appropriate for the
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3368
			 * airport type (country, town, ...), see
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3369
			 * _airport_default_block_data (rule is just an index
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3370
			 * in this array). But the only difference between the
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3371
			 * currently existing two rules (rule 0 - town and rule
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3372
			 * 1 - country) is the attr field which is used only
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3373
			 * when building new airports - and that's irrelevant
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3374
			 * for us. So using just about any rule will suffice
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3375
			 * here for now (some of the new airport types would be
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3376
			 * broken because they will probably need different
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3377
			 * tileoff values etc), no matter that
3338
7cff208f0446 (svn r4120) Use the new station functions where appropriate
tron
parents: 3336
diff changeset
  3378
			 * IsHangarTile() makes no sense. --pasky */
6027
ff15b8c7c087 (svn r8750) -Fix (r8747): PLANES defined in wingdi.h caused compilation error under Win32. Changed to AIRPLANES
KUDr
parents: 6024
diff changeset
  3379
			if (!(flags & AirportFTAClass::AIRPLANES)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3380
				/* Heliports should have maybe own rulesets but
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3381
				 * OTOH we don't want AI to pick them up when
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3382
				 * looking for a suitable airport type to build.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3383
				 * So any of rules 0 or 1 would do for now. The
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3384
				 * original rule number was 2 but that's a bug
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3385
				 * because we have no such rule. */
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3386
				rule = 1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3387
			} else {
3338
7cff208f0446 (svn r4120) Use the new station functions where appropriate
tron
parents: 3336
diff changeset
  3388
				rule = IsHangarTile(st->airport_tile);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3389
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3390
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3391
			aib->cur_building_rule = rule;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3392
			aib->use_tile = st->airport_tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3393
			break;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3394
		}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3395
	} while (++i != _companies_ai[c->index].num_build_rec);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3396
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3397
	_companies_ai[c->index].state = AIS_BUILD_DEFAULT_AIRPORT_BLOCKS;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3398
	_companies_ai[c->index].state_mode = 255;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3399
	_companies_ai[c->index].state_counter = 0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3400
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3401
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  3402
static CommandCost AiDoBuildDefaultAirportBlock(TileIndex tile, const AiDefaultBlockData *p, byte flag)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3403
{
5971
b21fda7c7f1e (svn r8660) -Fix
tron
parents: 5868
diff changeset
  3404
	uint32 avail_airports = GetValidAirports();
8230
64f28fe2d5c8 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
rubidium
parents: 8229
diff changeset
  3405
	CommandCost ret,total_cost(EXPENSES_CONSTRUCTION);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3406
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3407
	for (; p->mode == 0; p++) {
7928
63e18de69e50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13
parents: 7653
diff changeset
  3408
		if (!HasBit(avail_airports, p->attr)) return CMD_ERROR;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3409
		ret = DoCommand(TILE_MASK(tile + ToTileIndexDiff(p->tileoffs)), p->attr, 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_AIRPORT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3410
		if (CmdFailed(ret)) return CMD_ERROR;
6950
14ecb0acdfb4 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
rubidium
parents: 6946
diff changeset
  3411
		total_cost.AddCost(ret);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3412
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3413
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3414
	return total_cost;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3415
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3416
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3417
static bool AiCheckAirportResources(TileIndex tile, const AiDefaultBlockData *p, byte cargo)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3418
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3419
	uint values[NUM_CARGO];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3420
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3421
	for (; p->mode == 0; p++) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3422
		TileIndex tile2 = TILE_ADD(tile, ToTileIndexDiff(p->tileoffs));
3876
468642825a10 (svn r4918) Move the information about the size of airports from an global array into the struct which describes an airport
tron
parents: 3871
diff changeset
  3423
		const AirportFTAClass* airport = GetAirport(p->attr);
468642825a10 (svn r4918) Move the information about the size of airports from an global array into the struct which describes an airport
tron
parents: 3871
diff changeset
  3424
		uint w = airport->size_x;
468642825a10 (svn r4918) Move the information about the size of airports from an global array into the struct which describes an airport
tron
parents: 3871
diff changeset
  3425
		uint h = airport->size_y;
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  3426
		uint rad = _settings_game.station.modified_catchment ? airport->catchment : (uint)CA_UNMODIFIED;
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3427
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3428
		if (cargo & 0x80) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3429
			GetProductionAroundTiles(values, tile2, w, h, rad);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3430
			return values[cargo & 0x7F] != 0;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3431
		} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3432
			GetAcceptanceAroundTiles(values, tile2, w, h, rad);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3433
			return values[cargo] >= 8;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3434
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3435
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3436
	return true;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3437
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3438
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  3439
static int AiFindBestDefaultAirportBlock(TileIndex tile, byte cargo, byte heli, CommandCost *cost)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3440
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3441
	const AiDefaultBlockData *p;
9329
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3442
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3443
	bool no_small = false;
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3444
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3445
	if (!heli) {
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3446
		/* do not build small airport if we have large available and we are not building heli route */
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3447
		uint valid = GetValidAirports();
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3448
		for (uint i = 0; (p = _airport_default_block_data[i]) != NULL; i++) {
9331
12b901111248 (svn r13222) -Change: allow old AI building helistations and helidepots for oil rig routes
smatz
parents: 9330
diff changeset
  3449
			uint flags = GetAirport(p->attr)->flags;
12b901111248 (svn r13222) -Change: allow old AI building helistations and helidepots for oil rig routes
smatz
parents: 9330
diff changeset
  3450
			if (HasBit(valid, p->attr) && (flags & AirportFTAClass::AIRPLANES) && !(flags & AirportFTAClass::SHORT_STRIP)) {
9329
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3451
				no_small = true;
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3452
				break;
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3453
			}
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3454
		}
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3455
	}
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3456
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3457
	for (uint i = 0; (p = _airport_default_block_data[i]) != NULL; i++) {
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3458
		uint flags = GetAirport(p->attr)->flags;
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3459
		/* If we are doing a helicopter service, avoid building airports where they can't land */
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3460
		if (heli && !(flags & AirportFTAClass::HELICOPTERS)) continue;
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3461
		/* Similiar with aircraft ... */
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3462
		if (!heli && !(flags & AirportFTAClass::AIRPLANES)) continue;
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3463
		/* Do not build small airport if we prefer large */
a3e0f79c7598 (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz
parents: 9224
diff changeset
  3464
		if (no_small && (flags & AirportFTAClass::SHORT_STRIP)) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3465
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3466
		*cost = AiDoBuildDefaultAirportBlock(tile, p, 0);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  3467
		if (CmdSucceeded(*cost) && AiCheckAirportResources(tile, p, cargo))
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3468
			return i;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3469
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3470
	return -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3471
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3472
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3473
static void AiStateBuildDefaultAirportBlocks(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3474
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3475
	int i, j;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3476
	AiBuildRec *aib;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3477
	int rule;
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  3478
	CommandCost cost;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3479
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3480
	// time out?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3481
	if (++_companies_ai[c->index].timeout_counter == 1388) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3482
		_companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3483
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3484
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3485
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3486
	// do the following 8 times
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3487
	i = 8;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3488
	do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3489
		// check if we can build the default
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3490
		aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3491
		j = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3492
		do {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3493
			// this item has already been built?
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3494
			if (aib->cur_building_rule != 255) continue;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3495
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3496
			// adjust the coordinate randomly,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3497
			// to make sure that we find a position.
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3498
			aib->use_tile = AdjustTileCoordRandomly(aib->spec_tile, aib->rand_rng);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3499
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3500
			// check if the aircraft stuff can be built there.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3501
			rule = AiFindBestDefaultAirportBlock(aib->use_tile, aib->cargo, _companies_ai[c->index].build_kind, &cost);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3502
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3503
//			SetRedErrorSquare(aib->use_tile);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3504
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3505
			if (rule == -1) {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3506
				// cannot build, terraform after a while
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3507
				if (_companies_ai[c->index].state_counter >= 600) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3508
					AiDoTerraformLand(aib->use_tile, (DiagDirection)(Random() & 3), 3, (int8)_companies_ai[c->index].state_mode);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3509
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3510
				// also try the other terraform direction
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3511
				if (++_companies_ai[c->index].state_counter >= 1000) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3512
					_companies_ai[c->index].state_counter = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3513
					_companies_ai[c->index].state_mode = -_companies_ai[c->index].state_mode;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3514
				}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3515
			} else if (CheckCompanyHasMoney(cost) && AiCheckBlockDistances(c, aib->use_tile)) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3516
				// company has money, build it.
6943
1914f26aee04 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
rubidium
parents: 6866
diff changeset
  3517
				CommandCost r;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3518
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3519
				aib->cur_building_rule = rule;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3520
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3521
				r = AiDoBuildDefaultAirportBlock(
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3522
					aib->use_tile,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3523
					_airport_default_block_data[rule],
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3524
					DC_EXEC | DC_NO_TOWN_RATING
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3525
				);
6946
a48b23f1cc8a (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
rubidium
parents: 6943
diff changeset
  3526
				assert(CmdSucceeded(r));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3527
			}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3528
		} while (++aib, --j);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3529
	} while (--i);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3530
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3531
	// check if we're done with all of them
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3532
	aib = &_companies_ai[c->index].src;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3533
	j = _companies_ai[c->index].num_build_rec;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3534
	do {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3535
		if (aib->cur_building_rule == 255) return;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3536
	} while (++aib, --j);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3537
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3538
	// yep, all are done. switch state.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3539
	_companies_ai[c->index].state = AIS_BUILD_AIRCRAFT_VEHICLES;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3540
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3541
3315
c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3269
diff changeset
  3542
static StationID AiGetStationIdFromAircraftBlock(TileIndex tile, int id)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3543
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3544
	const AiDefaultBlockData *p = _airport_default_block_data[id];
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3545
	while (p->mode != 1) p++;
3315
c9d989783c55 (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
tron
parents: 3269
diff changeset
  3546
	return GetStationIndex(TILE_ADD(tile, ToTileIndexDiff(p->tileoffs)));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3547
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3548
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3549
static void AiStateBuildAircraftVehicles(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3550
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3551
	const AiDefaultBlockData *ptr;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3552
	TileIndex tile;
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
  3553
	EngineID veh;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3554
	int i;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3555
	VehicleID loco_id;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3556
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3557
	ptr = _airport_default_block_data[_companies_ai[c->index].src.cur_building_rule];
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3558
	for (; ptr->mode != 0; ptr++) {}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3559
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3560
	tile = TILE_ADD(_companies_ai[c->index].src.use_tile, ToTileIndexDiff(ptr->tileoffs));
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  3561
8402
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3562
	/* determine forbidden aircraft bits */
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3563
	byte forbidden = 0;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3564
	for (i = 0; _companies_ai[c->index].order_list_blocks[i] != 0xFF; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3565
		const AiBuildRec *aib = (&_companies_ai[c->index].src) + _companies_ai[c->index].order_list_blocks[i];
8402
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3566
		const Station *st = GetStationByTile(aib->use_tile);
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3567
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3568
		if (st == NULL || !(st->facilities & FACIL_AIRPORT)) continue;
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3569
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3570
		AirportFTAClass::Flags flags = st->Airport()->flags;
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3571
		if (!(flags & AirportFTAClass::AIRPLANES)) forbidden |= AIR_CTOL | AIR_FAST; // no planes for heliports / oil rigs
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3572
		if (flags & AirportFTAClass::SHORT_STRIP) forbidden |= AIR_FAST; // no fast planes for small airports
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3573
	}
bd167712432a (svn r11972) -Fix: old AI shouldn't build fast planes with a small airport in orders
smatz
parents: 8398
diff changeset
  3574
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3575
	veh = AiChooseAircraftToBuild(c->money, forbidden);
2544
2c6a25db1bd0 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
tron
parents: 2529
diff changeset
  3576
	if (veh == INVALID_ENGINE) return;
9855
de4ab4ed5492 (svn r13999) -Fix [FS#2190]: crash when the AI tries to find the depot of an airport that doesn't have a depot.
rubidium
parents: 9659
diff changeset
  3577
	if (GetStationByTile(tile)->Airport()->nof_depots == 0) return;
2423
4266590b549d (svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
Darkvater
parents: 2381
diff changeset
  3578
4266590b549d (svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
Darkvater
parents: 2381
diff changeset
  3579
	/* XXX - Have the AI pick the hangar terminal in an airport. Eg get airport-type
4266590b549d (svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
Darkvater
parents: 2381
diff changeset
  3580
	 * and offset to the FIRST depot because the AI picks the st->xy tile */
6032
fe6a454ac1ba (svn r8755) -Fix
tron
parents: 6027
diff changeset
  3581
	tile += ToTileIndexDiff(GetStationByTile(tile)->Airport()->airport_depots[0]);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3582
	if (CmdFailed(DoCommand(tile, veh, 0, DC_EXEC, CMD_BUILD_AIRCRAFT))) return;
3948
a09379beffd5 (svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
tron
parents: 3933
diff changeset
  3583
	loco_id = _new_vehicle_id;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3584
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3585
	for (i = 0; _companies_ai[c->index].order_list_blocks[i] != 0xFF; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3586
		AiBuildRec *aib = (&_companies_ai[c->index].src) + _companies_ai[c->index].order_list_blocks[i];
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3587
		bool is_pass = (_companies_ai[c->index].cargo_type == CT_PASSENGERS || _companies_ai[c->index].cargo_type == CT_MAIL);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3588
		Order order;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3589
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3590
		order.MakeGoToStation(AiGetStationIdFromAircraftBlock(aib->use_tile, aib->cur_building_rule));
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3591
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8843
diff changeset
  3592
		if (!is_pass && i == 1) order.SetUnloadType(OUFB_UNLOAD);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3593
		if (_companies_ai[c->index].num_want_fullload != 0 && (is_pass || i == 0))
8855
6d841d5d4789 (svn r12617) -Codechange: add type safety to the Order's load and unload types.
rubidium
parents: 8843
diff changeset
  3594
			order.SetLoadType(OLFB_FULL_LOAD);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3595
8839
6337281b393b (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order.
rubidium
parents: 8836
diff changeset
  3596
		DoCommand(0, loco_id + (i << 16), order.Pack(), DC_EXEC, CMD_INSERT_ORDER);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3597
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3598
9921
4dfac3c48507 (svn r14076) -Codechange: Merge the four start/stop commands into a single CMD_START_STOP_VEHICLE.
frosch
parents: 9855
diff changeset
  3599
	DoCommand(0, loco_id, 0, DC_EXEC, CMD_START_STOP_VEHICLE);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3600
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3601
	DoCommand(0, loco_id, _ai_service_interval, DC_EXEC, CMD_CHANGE_SERVICE_INT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3602
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3603
	if (_companies_ai[c->index].num_want_fullload != 0) _companies_ai[c->index].num_want_fullload--;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3604
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3605
	if (--_companies_ai[c->index].num_loco_to_build == 0) _companies_ai[c->index].state = AIS_0;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3606
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3607
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3608
static void AiStateCheckShipStuff(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3609
{
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
  3610
	/* Ships are not implemented in this (broken) AI */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3611
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3612
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3613
static void AiStateBuildDefaultShipBlocks(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3614
{
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
  3615
	/* Ships are not implemented in this (broken) AI */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3616
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3617
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3618
static void AiStateDoShipStuff(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3619
{
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
  3620
	/* Ships are not implemented in this (broken) AI */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3621
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3622
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3623
static void AiStateSellVeh(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3624
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3625
	Vehicle *v = _companies_ai[c->index].cur_veh;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3626
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3627
	if (v->owner == _current_company) {
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
  3628
		if (v->type == VEH_TRAIN) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3629
8961
fb0848956387 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
smatz
parents: 8954
diff changeset
  3630
			if (!IsRailDepotTile(v->tile) || v->u.rail.track != TRACK_BIT_DEPOT || !(v->vehstatus & VS_STOPPED)) {
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3631
				if (!v->current_order.IsType(OT_GOTO_DEPOT))
4495
b6381e4bcb61 (svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
Darkvater
parents: 4434
diff changeset
  3632
					DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_TRAIN_TO_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3633
				goto going_to_depot;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3634
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3635
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3636
			// Sell whole train
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3637
			DoCommand(v->tile, v->index, 1, DC_EXEC, CMD_SELL_RAIL_WAGON);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3638
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
  3639
		} else if (v->type == VEH_ROAD) {
7490
bb27d92565d3 (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
rubidium
parents: 7455
diff changeset
  3640
			if (!v->IsStoppedInDepot()) {
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3641
				if (!v->current_order.IsType(OT_GOTO_DEPOT))
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3642
					DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_ROADVEH_TO_DEPOT);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3643
				goto going_to_depot;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3644
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3645
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3646
			DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_ROAD_VEH);
6259
471b91a4b1d8 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
rubidium
parents: 6248
diff changeset
  3647
		} else if (v->type == VEH_AIRCRAFT) {
7490
bb27d92565d3 (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
rubidium
parents: 7455
diff changeset
  3648
			if (!v->IsStoppedInDepot()) {
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3649
				if (!v->current_order.IsType(OT_GOTO_DEPOT))
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3650
					DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3651
				goto going_to_depot;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3652
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3653
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3654
			DoCommand(0, v->index, 0, DC_EXEC, CMD_SELL_AIRCRAFT);
7455
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
  3655
		} else if (v->type == VEH_SHIP) {
5552aed07bc5 (svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
rubidium
parents: 7390
diff changeset
  3656
			/* Ships are not implemented in this (broken) AI */
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3657
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3658
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3659
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3660
	goto return_to_loop;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3661
going_to_depot:;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3662
	if (++_companies_ai[c->index].state_counter <= 832) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3663
8836
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3664
	if (v->current_order.IsType(OT_GOTO_DEPOT)) {
f6f1ea3d7e93 (svn r12584) -Codechange: do not access the order type directly.
rubidium
parents: 8800
diff changeset
  3665
		v->current_order.MakeDummy();
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3666
		InvalidateWindow(WC_VEHICLE_VIEW, v->index);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3667
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3668
return_to_loop:;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3669
	_companies_ai[c->index].state = AIS_VEH_LOOP;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3670
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3671
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3672
static void AiStateRemoveStation(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3673
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3674
	// Remove stations that aren't in use by any vehicle
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3675
	const Order *ord;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3676
	const Station *st;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3677
	TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3678
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3679
	// Go to this state when we're done.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3680
	_companies_ai[c->index].state = AIS_1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3681
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3682
	// Get a list of all stations that are in use by a vehicle
5609
dc6a58930ba4 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
parents: 5602
diff changeset
  3683
	byte *in_use = MallocT<byte>(GetMaxStationIndex() + 1);
5247
1f982de55b88 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5031
diff changeset
  3684
	memset(in_use, 0, GetMaxStationIndex() + 1);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3685
	FOR_ALL_ORDERS(ord) {
8840
332412c2e9c1 (svn r12588) -Codechange: do not access the destination of an order directly.
rubidium
parents: 8839
diff changeset
  3686
		if (ord->IsType(OT_GOTO_STATION)) in_use[ord->GetDestination()] = 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3687
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3688
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3689
	// Go through all stations and delete those that aren't in use
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3690
	FOR_ALL_STATIONS(st) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3691
		if (st->owner == _current_company && !in_use[st->index] &&
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3692
				( (st->bus_stops != NULL && (tile = st->bus_stops->xy) != 0) ||
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3693
					(st->truck_stops != NULL && (tile = st->truck_stops->xy)) != 0 ||
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3694
					(tile = st->train_tile) != 0 ||
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3695
					(tile = st->dock_tile) != 0 ||
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3696
					(tile = st->airport_tile) != 0)) {
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3697
			DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3698
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3699
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3700
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3701
	free(in_use);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3702
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3703
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3704
static void AiRemoveCompanyRailOrRoad(Company *c, TileIndex tile)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3705
{
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3706
	TrackBits rails;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3707
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3708
	if (IsTileType(tile, MP_RAILWAY)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3709
		if (!IsTileOwner(tile, _current_company)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3710
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3711
		if (IsPlainRailTile(tile)) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3712
is_rail_crossing:;
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3713
			rails = GetRailTrackStatus(tile);
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3714
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3715
			if (rails == TRACK_BIT_HORZ || rails == TRACK_BIT_VERT) return;
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3716
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3717
			if (rails & TRACK_BIT_3WAY_NE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3718
pos_0:
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3719
				if ((GetRailTrackStatus(TILE_MASK(tile - TileDiffXY(1, 0))) & TRACK_BIT_3WAY_SW) == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3720
					_companies_ai[c->index].cur_dir_a = DIAGDIR_NE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3721
					_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3722
					_companies_ai[c->index].state = AIS_REMOVE_SINGLE_RAIL_TILE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3723
					return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3724
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3725
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3726
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3727
			if (rails & TRACK_BIT_3WAY_SE) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3728
pos_1:
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3729
				if ((GetRailTrackStatus(TILE_MASK(tile + TileDiffXY(0, 1))) & TRACK_BIT_3WAY_NW) == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3730
					_companies_ai[c->index].cur_dir_a = DIAGDIR_SE;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3731
					_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3732
					_companies_ai[c->index].state = AIS_REMOVE_SINGLE_RAIL_TILE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3733
					return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3734
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3735
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3736
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3737
			if (rails & TRACK_BIT_3WAY_SW) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3738
pos_2:
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3739
				if ((GetRailTrackStatus(TILE_MASK(tile + TileDiffXY(1, 0))) & TRACK_BIT_3WAY_NE) == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3740
					_companies_ai[c->index].cur_dir_a = DIAGDIR_SW;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3741
					_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3742
					_companies_ai[c->index].state = AIS_REMOVE_SINGLE_RAIL_TILE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3743
					return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3744
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3745
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3746
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3747
			if (rails & TRACK_BIT_3WAY_NW) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3748
pos_3:
3269
62fb247bf94b (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3234
diff changeset
  3749
				if ((GetRailTrackStatus(TILE_MASK(tile - TileDiffXY(0, 1))) & TRACK_BIT_3WAY_SE) == 0) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3750
					_companies_ai[c->index].cur_dir_a = DIAGDIR_NW;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3751
					_companies_ai[c->index].cur_tile_a = tile;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3752
					_companies_ai[c->index].state = AIS_REMOVE_SINGLE_RAIL_TILE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3753
					return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3754
				}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3755
			}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3756
		} else {
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3757
			static const byte _depot_bits[] = {0x19, 0x16, 0x25, 0x2A};
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3758
3185
a9d0cdff7b84 (svn r3831) Add and use GetRailDepotDirection()
tron
parents: 3184
diff changeset
  3759
			DiagDirection dir = GetRailDepotDirection(tile);
a9d0cdff7b84 (svn r3831) Add and use GetRailDepotDirection()
tron
parents: 3184
diff changeset
  3760
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  3761
			if (GetRailTrackStatus(tile + TileOffsByDiagDir(dir)) & _depot_bits[dir])
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3762
				return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3763
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3764
			DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3765
		}
7370
41adc721b1fa (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
rubidium
parents: 7317
diff changeset
  3766
	} else if (IsTileType(tile, MP_ROAD)) {
3033
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3767
		if (IsLevelCrossing(tile)) goto is_rail_crossing;
9cba043eb38f (svn r3613) Some more const, indentation, whitespace and similar stuff
tron
parents: 3022
diff changeset
  3768
8563
13b1a41e46f1 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
frosch
parents: 8556
diff changeset
  3769
		if (IsRoadDepot(tile)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3770
			if (!IsTileOwner(tile, _current_company)) return;
9341
bd60c3b2d1e0 (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
frosch
parents: 9331
diff changeset
  3771
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
  3772
			DiagDirection dir;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3773
			TileIndex t;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3774
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3775
			// Check if there are any stations around.
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3776
			t = tile + TileDiffXY(-1, 0);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3777
			if (IsTileType(t, MP_STATION) && IsTileOwner(t, _current_company)) return;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3778
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3779
			t = tile + TileDiffXY(1, 0);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3780
			if (IsTileType(t, MP_STATION) && IsTileOwner(t, _current_company)) return;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3781
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3782
			t = tile + TileDiffXY(0, -1);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3783
			if (IsTileType(t, MP_STATION) && IsTileOwner(t, _current_company)) return;
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3784
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  3785
			t = tile + TileDiffXY(0, 1);
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3786
			if (IsTileType(t, MP_STATION) && IsTileOwner(t, _current_company)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3787
3179
8ef3e8028af5 (svn r3816) Use existing accessors
tron
parents: 3153
diff changeset
  3788
			dir = GetRoadDepotDirection(tile);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3789
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3790
			DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3791
			DoCommand(
4559
aa0c13e39840 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4527
diff changeset
  3792
				TILE_MASK(tile + TileOffsByDiagDir(dir)),
3153
e83501906eae (svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
tron
parents: 3144
diff changeset
  3793
				DiagDirToRoadBits(ReverseDiagDir(dir)),
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3794
				0,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3795
				DC_EXEC,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3796
				CMD_REMOVE_ROAD);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3797
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3798
	} else if (IsTileType(tile, MP_TUNNELBRIDGE)) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3799
		if (!IsTileOwner(tile, _current_company) ||
3234
a2791a480b71 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
tron
parents: 3214
diff changeset
  3800
				!IsBridge(tile) ||
8083
ad22eade501f (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
smatz
parents: 8006
diff changeset
  3801
				GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3802
			return;
3234
a2791a480b71 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
tron
parents: 3214
diff changeset
  3803
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3804
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
  3805
		rails = TRACK_BIT_NONE;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3806
8083
ad22eade501f (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
smatz
parents: 8006
diff changeset
  3807
		switch (GetTunnelBridgeDirection(tile)) {
3196
5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
tron
parents: 3185
diff changeset
  3808
			default:
5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
tron
parents: 3185
diff changeset
  3809
			case DIAGDIR_NE: goto pos_2;
5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
tron
parents: 3185
diff changeset
  3810
			case DIAGDIR_SE: goto pos_3;
5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
tron
parents: 3185
diff changeset
  3811
			case DIAGDIR_SW: goto pos_0;
5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
tron
parents: 3185
diff changeset
  3812
			case DIAGDIR_NW: goto pos_1;
5cec26c5ab75 (svn r3857) Add and use GetBridgeRampDirection()
tron
parents: 3185
diff changeset
  3813
		}
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3814
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3815
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3816
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3817
static void AiStateRemoveTrack(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3818
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3819
	/* Was 1000 for standard 8x8 maps. */
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3820
	int num = MapSizeX() * 4;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3821
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3822
	do {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3823
		TileIndex tile = ++_companies_ai[c->index].state_counter;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3824
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3825
		// Iterated all tiles?
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3826
		if (tile >= MapSize()) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3827
			_companies_ai[c->index].state = AIS_REMOVE_STATION;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3828
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3829
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3830
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3831
		// Remove company stuff in that tile
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3832
		AiRemoveCompanyRailOrRoad(c, tile);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3833
		if (_companies_ai[c->index].state != AIS_REMOVE_TRACK) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3834
	} while (--num);
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3835
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3836
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3837
static void AiStateRemoveSingleRailTile(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3838
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3839
	// Remove until we can't remove more.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3840
	if (!AiRemoveTileAndGoForward(c)) _companies_ai[c->index].state = AIS_REMOVE_TRACK;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3841
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3842
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3843
static AiStateAction * const _ai_actions[] = {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3844
	AiCase0,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3845
	AiCase1,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3846
	AiStateVehLoop,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3847
	AiStateCheckReplaceVehicle,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3848
	AiStateDoReplaceVehicle,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3849
	AiStateWantNewRoute,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3850
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3851
	AiStateBuildDefaultRailBlocks,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3852
	AiStateBuildRail,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3853
	AiStateBuildRailVeh,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3854
	AiStateDeleteRailBlocks,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3855
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3856
	AiStateBuildDefaultRoadBlocks,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3857
	AiStateBuildRoad,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3858
	AiStateBuildRoadVehicles,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3859
	AiStateDeleteRoadBlocks,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3860
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3861
	AiStateAirportStuff,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3862
	AiStateBuildDefaultAirportBlocks,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3863
	AiStateBuildAircraftVehicles,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3864
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3865
	AiStateCheckShipStuff,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3866
	AiStateBuildDefaultShipBlocks,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3867
	AiStateDoShipStuff,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3868
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3869
	AiStateSellVeh,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3870
	AiStateRemoveStation,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3871
	AiStateRemoveTrack,
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3872
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3873
	AiStateRemoveSingleRailTile
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3874
};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3875
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3876
extern void ShowBuyCompanyDialog(CompanyID company);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3877
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3878
static void AiHandleTakeover(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3879
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3880
	if (c->bankrupt_timeout != 0) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3881
		c->bankrupt_timeout -= 8;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3882
		if (c->bankrupt_timeout > 0) return;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3883
		c->bankrupt_timeout = 0;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3884
		DeleteWindowById(WC_BUY_COMPANY, _current_company);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3885
		if (IsLocalCompany()) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3886
			AskExitToGameMenu();
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3887
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3888
		}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3889
		if (IsHumanCompany(_current_company)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3890
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3891
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3892
	if (c->bankrupt_asked == 255) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3893
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3894
	{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3895
		uint asked = c->bankrupt_asked;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3896
		Company *company, *best_company = NULL;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3897
		int32 best_val = -1;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3898
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3899
		// Ask the guy with the highest performance hist.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3900
		FOR_ALL_COMPANIES(company) {
9659
187142ff9b6c (svn r13731) -Codechange: make a pool of the array of players.
rubidium
parents: 9413
diff changeset
  3901
			if (!(asked & 1) &&
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3902
					company->bankrupt_asked == 0 &&
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3903
					best_val < company->old_economy[1].performance_history) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3904
				best_val = company->old_economy[1].performance_history;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3905
				best_company = company;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3906
			}
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3907
			asked >>= 1;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3908
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3909
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3910
		// Asked all companies?
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3911
		if (best_val == -1) {
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3912
			c->bankrupt_asked = 255;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3913
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3914
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3915
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3916
		SetBit(c->bankrupt_asked, best_company->index);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3917
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3918
		if (best_company->index == _local_company) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3919
			c->bankrupt_timeout = 4440;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3920
			ShowBuyCompanyDialog(_current_company);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3921
			return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3922
		}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3923
		if (IsHumanCompany(best_company->index)) return;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3924
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3925
		// Too little money for computer to buy it?
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3926
		if (best_company->money >> 1 >= c->bankrupt_value) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3927
			// Computer wants to buy it.
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3928
			CompanyID old_company = _current_company;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3929
			_current_company = best_company->index;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3930
			DoCommand(0, old_company, 0, DC_EXEC, CMD_BUY_COMPANY);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3931
			_current_company = old_company;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3932
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3933
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3934
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3935
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3936
static void AiAdjustLoan(const Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3937
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3938
	Money base = AiGetBasePrice(c);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3939
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3940
	if (c->money > base * 1400) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3941
		// Decrease loan
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3942
		if (c->current_loan != 0) {
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3943
			DoCommand(0, 0, 0, DC_EXEC, CMD_DECREASE_LOAN);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3944
		}
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3945
	} else if (c->money < base * 500) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3946
		// Increase loan
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3947
		if (c->current_loan < _economy.max_loan &&
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3948
				c->num_valid_stat_ent >= 2 &&
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3949
				-(c->old_economy[0].expenses + c->old_economy[1].expenses) < base * 60) {
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3950
			DoCommand(0, 0, 0, DC_EXEC, CMD_INCREASE_LOAN);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3951
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3952
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3953
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3954
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3955
static void AiBuildCompanyHQ(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3956
{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3957
	TileIndex tile;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3958
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3959
	if (c->location_of_HQ == 0 &&
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3960
			c->last_build_coordinate != 0) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3961
		tile = AdjustTileCoordRandomly(c->last_build_coordinate, 8);
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3473
diff changeset
  3962
		DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_COMPANY_HQ);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3963
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3964
}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3965
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3966
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3967
void AiDoGameLoop(Company *c)
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3968
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3969
	if (c->bankrupt_asked != 0) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3970
		AiHandleTakeover(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3971
		return;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3972
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3973
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3974
	// Ugly hack to make sure the service interval of the AI is good, not looking
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3975
	//  to the patch-setting
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3976
	// Also, it takes into account the setting if the service-interval is in days
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3977
	//  or in %
9413
7042a8ec3fa8 (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
rubidium
parents: 9358
diff changeset
  3978
	_ai_service_interval = _settings_game.vehicle.servint_ispercent ? 80 : 180;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3979
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3980
	if (IsHumanCompany(_current_company)) return;
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3981
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3982
	AiAdjustLoan(c);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  3983
	AiBuildCompanyHQ(c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3984
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3985
#if 0
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3986
	{
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3987
		static byte old_state = 99;
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3988
		static bool hasdots = false;
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6453
diff changeset
  3989
		char *_ai_state_names[] = {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3990
			"AiCase0",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3991
			"AiCase1",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3992
			"AiStateVehLoop",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3993
			"AiStateCheckReplaceVehicle",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3994
			"AiStateDoReplaceVehicle",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3995
			"AiStateWantNewRoute",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3996
			"AiStateBuildDefaultRailBlocks",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3997
			"AiStateBuildRail",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3998
			"AiStateBuildRailVeh",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  3999
			"AiStateDeleteRailBlocks",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4000
			"AiStateBuildDefaultRoadBlocks",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4001
			"AiStateBuildRoad",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4002
			"AiStateBuildRoadVehicles",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4003
			"AiStateDeleteRoadBlocks",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4004
			"AiStateAirportStuff",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4005
			"AiStateBuildDefaultAirportBlocks",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4006
			"AiStateBuildAircraftVehicles",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4007
			"AiStateCheckShipStuff",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4008
			"AiStateBuildDefaultShipBlocks",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4009
			"AiStateDoShipStuff",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4010
			"AiStateSellVeh",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4011
			"AiStateRemoveStation",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4012
			"AiStateRemoveTrack",
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4013
			"AiStateRemoveSingleRailTile"
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4014
		};
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4015
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4016
		if (_companies_ai[c->index].state != old_state) {
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4017
			if (hasdots)
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4018
				printf("\n");
8969
6d1c74e0e2cd (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 8962
diff changeset
  4019
			hasdots = false;
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4020
			printf("AiState: %s\n", _ai_state_names[old_state=_companies_ai[c->index].state]);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4021
		} else {
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4022
			printf(".");
8969
6d1c74e0e2cd (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
rubidium
parents: 8962
diff changeset
  4023
			hasdots = true;
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4024
		}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4025
	}
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4026
#endif
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4027
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4028
	_ai_actions[_companies_ai[c->index].state](c);
2381
9a5ed6c0a2e6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
truelight
parents:
diff changeset
  4029
}
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4030
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4031
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4032
static const SaveLoad _company_ai_desc[] = {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4033
	    SLE_VAR(CompanyAI, state,             SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4034
	    SLE_VAR(CompanyAI, tick,              SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4035
	SLE_CONDVAR(CompanyAI, state_counter,     SLE_FILE_U16 | SLE_VAR_U32,  0, 12),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4036
	SLE_CONDVAR(CompanyAI, state_counter,     SLE_UINT32,                 13, SL_MAX_VERSION),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4037
	    SLE_VAR(CompanyAI, timeout_counter,   SLE_UINT16),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4038
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4039
	    SLE_VAR(CompanyAI, state_mode,        SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4040
	    SLE_VAR(CompanyAI, banned_tile_count, SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4041
	    SLE_VAR(CompanyAI, railtype_to_use,   SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4042
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4043
	    SLE_VAR(CompanyAI, cargo_type,        SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4044
	    SLE_VAR(CompanyAI, num_wagons,        SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4045
	    SLE_VAR(CompanyAI, build_kind,        SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4046
	    SLE_VAR(CompanyAI, num_build_rec,     SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4047
	    SLE_VAR(CompanyAI, num_loco_to_build, SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4048
	    SLE_VAR(CompanyAI, num_want_fullload, SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4049
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4050
	    SLE_VAR(CompanyAI, route_type_mask,   SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4051
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4052
	SLE_CONDVAR(CompanyAI, start_tile_a,      SLE_FILE_U16 | SLE_VAR_U32,  0,  5),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4053
	SLE_CONDVAR(CompanyAI, start_tile_a,      SLE_UINT32,                  6, SL_MAX_VERSION),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4054
	SLE_CONDVAR(CompanyAI, cur_tile_a,        SLE_FILE_U16 | SLE_VAR_U32,  0,  5),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4055
	SLE_CONDVAR(CompanyAI, cur_tile_a,        SLE_UINT32,                  6, SL_MAX_VERSION),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4056
	    SLE_VAR(CompanyAI, start_dir_a,       SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4057
	    SLE_VAR(CompanyAI, cur_dir_a,         SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4058
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4059
	SLE_CONDVAR(CompanyAI, start_tile_b,      SLE_FILE_U16 | SLE_VAR_U32,  0,  5),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4060
	SLE_CONDVAR(CompanyAI, start_tile_b,      SLE_UINT32,                  6, SL_MAX_VERSION),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4061
	SLE_CONDVAR(CompanyAI, cur_tile_b,        SLE_FILE_U16 | SLE_VAR_U32,  0,  5),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4062
	SLE_CONDVAR(CompanyAI, cur_tile_b,        SLE_UINT32,                  6, SL_MAX_VERSION),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4063
	    SLE_VAR(CompanyAI, start_dir_b,       SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4064
	    SLE_VAR(CompanyAI, cur_dir_b,         SLE_UINT8),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4065
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4066
	    SLE_REF(CompanyAI, cur_veh,           REF_VEHICLE),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4067
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4068
	    SLE_ARR(CompanyAI, wagon_list,        SLE_UINT16, 9),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4069
	    SLE_ARR(CompanyAI, order_list_blocks, SLE_UINT8, 20),
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4070
	    SLE_ARR(CompanyAI, banned_tiles,      SLE_UINT16, 16),
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4071
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4072
	SLE_CONDNULL(64, 2, SL_MAX_VERSION),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4073
	SLE_END()
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4074
};
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4075
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4076
static const SaveLoad _company_ai_build_rec_desc[] = {
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4077
	SLE_CONDVAR(AiBuildRec, spec_tile,         SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4078
	SLE_CONDVAR(AiBuildRec, spec_tile,         SLE_UINT32,                 6, SL_MAX_VERSION),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4079
	SLE_CONDVAR(AiBuildRec, use_tile,          SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4080
	SLE_CONDVAR(AiBuildRec, use_tile,          SLE_UINT32,                 6, SL_MAX_VERSION),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4081
	    SLE_VAR(AiBuildRec, rand_rng,          SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4082
	    SLE_VAR(AiBuildRec, cur_building_rule, SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4083
	    SLE_VAR(AiBuildRec, unk6,              SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4084
	    SLE_VAR(AiBuildRec, unk7,              SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4085
	    SLE_VAR(AiBuildRec, buildcmd_a,        SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4086
	    SLE_VAR(AiBuildRec, buildcmd_b,        SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4087
	    SLE_VAR(AiBuildRec, direction,         SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4088
	    SLE_VAR(AiBuildRec, cargo,             SLE_UINT8),
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4089
	SLE_END()
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4090
};
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4091
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4092
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4093
void SaveLoad_AI(CompanyID company)
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4094
{
10207
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4095
	CompanyAI *cai = &_companies_ai[company];
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4096
	SlObject(cai, _company_ai_desc);
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4097
	for (int i = 0; i != cai->num_build_rec; i++) {
c291a21b304e (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
rubidium
parents: 10149
diff changeset
  4098
		SlObject(&cai->src + i, _company_ai_build_rec_desc);
8229
00e7467ceeee (svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
rubidium
parents: 8144
diff changeset
  4099
	}
8236
8a5dd0b42e47 (svn r11800) -Codechange: move some functions to a more logical location + some type safety.
rubidium
parents: 8230
diff changeset
  4100
}