src/settings.cpp
author rubidium
Thu, 31 May 2007 15:15:00 +0000
changeset 6764 d09d8d618a07
parent 6730 9311a208f8f7
child 6780 ba49b125d95e
permissions -rw-r--r--
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
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/* $Id$ */
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/** @file settings.cpp
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 * All actions handling saving and loading of the settings/configuration goes on in this file.
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 * The file consists of four parts:
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 * <ol>
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 * <li>Parsing the configuration file (openttd.cfg). This is achieved with the ini_ functions which
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 *     handle various types, such as normal 'key = value' pairs, lists and value combinations of
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 *     lists, strings, integers, 'bit'-masks and element selections.
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 * <li>Defining the data structures that go into the configuration. These include for example
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 *     the _patches struct, but also network-settings, banlists, newgrf, etc. There are a lot
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 *     of helper macros available for the various types, and also saving/loading of these settings
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 *     in a savegame is handled inside these structures.
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 * <li>Handle reading and writing to the setting-structures from inside the game either from
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 *     the console for example or through the gui with CMD_ functions.
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 * <li>Handle saving/loading of the PATS chunk inside the savegame.
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 * </ol>
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 * @see SettingDesc
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 * @see SaveLoad
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 */
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#include "stdafx.h"
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#include "openttd.h"
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#include "currency.h"
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#include "functions.h"
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#include "macros.h"
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#include "screenshot.h"
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#include "sound.h"
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#include "string.h"
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#include "variables.h"
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#include "network/network.h"
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#include "settings.h"
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#include "command.h"
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#include "console.h"
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#include "saveload.h"
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#include "npf.h"
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#include "yapf/yapf.h"
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#include "newgrf.h"
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#include "newgrf_config.h"
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#include "genworld.h"
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#include "date.h"
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#include "rail.h"
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#include "helpers.hpp"
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#include "news.h"
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#ifdef WITH_FREETYPE
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#include "gfx.h"
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#include "fontcache.h"
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#endif
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/** The patch values that are used for new games and/or modified in config file */
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Patches _patches_newgame;
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struct IniFile;
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struct IniItem;
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struct IniGroup;
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struct SettingsMemoryPool;
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typedef const char *SettingListCallbackProc(const IniItem *item, uint index);
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typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
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typedef void SettingDescProcList(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc);
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static void pool_init(SettingsMemoryPool **pool);
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static void *pool_alloc(SettingsMemoryPool **pool, uint size);
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size);
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static void pool_free(SettingsMemoryPool **pool);
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static bool IsSignedVarMemType(VarType vt);
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struct SettingsMemoryPool {
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	uint pos,size;
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	SettingsMemoryPool *next;
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	byte mem[1];
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};
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static SettingsMemoryPool *pool_new(uint minsize)
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{
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	SettingsMemoryPool *p;
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	if (minsize < 4096 - 12) minsize = 4096 - 12;
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	p = (SettingsMemoryPool*)malloc(sizeof(SettingsMemoryPool) - 1 + minsize);
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	p->pos = 0;
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	p->size = minsize;
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	p->next = NULL;
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	return p;
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}
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static void pool_init(SettingsMemoryPool **pool)
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{
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	*pool = pool_new(0);
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}
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static void *pool_alloc(SettingsMemoryPool **pool, uint size)
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{
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	uint pos;
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	SettingsMemoryPool *p = *pool;
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	size = ALIGN(size, sizeof(void*));
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	/* first check if there's memory in the next pool */
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	if (p->next && p->next->pos + size <= p->next->size) {
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		p = p->next;
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	/* then check if there's not memory in the cur pool */
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	} else if (p->pos + size > p->size) {
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		SettingsMemoryPool *n = pool_new(size);
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		*pool = n;
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		n->next = p;
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		p = n;
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	}
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	pos = p->pos;
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	p->pos += size;
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	return p->mem + pos;
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}
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static void *pool_strdup(SettingsMemoryPool **pool, const char *mem, uint size)
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{
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	byte *p = (byte*)pool_alloc(pool, size + 1);
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	p[size] = 0;
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	memcpy(p, mem, size);
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	return p;
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}
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static void pool_free(SettingsMemoryPool **pool)
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{
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	SettingsMemoryPool *p = *pool, *n;
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	*pool = NULL;
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	while (p) {
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		n = p->next;
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		free(p);
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		p = n;
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	}
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}
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/** structs describing the ini format. */
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struct IniItem {
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	char *name;
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	char *value;
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	char *comment;
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	IniItem *next;
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};
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struct IniGroup {
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	char *name;        ///< name of group
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	char *comment;     ///<comment for group
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	IniItem *item, **last_item;
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	IniGroup *next;
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	IniFile *ini;
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	IniGroupType type; ///< type of group
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};
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struct IniFile {
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	SettingsMemoryPool *pool;
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	IniGroup *group, **last_group;
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	char *comment;     ///< last comment in file
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};
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/** allocate an inifile object */
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static IniFile *ini_alloc()
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{
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	IniFile *ini;
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	SettingsMemoryPool *pool;
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	pool_init(&pool);
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	ini = (IniFile*)pool_alloc(&pool, sizeof(IniFile));
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	ini->pool = pool;
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	ini->group = NULL;
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	ini->last_group = &ini->group;
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	ini->comment = NULL;
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	return ini;
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}
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/** allocate an ini group object */
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static IniGroup *ini_group_alloc(IniFile *ini, const char *grpt, int len)
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{
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	IniGroup *grp = (IniGroup*)pool_alloc(&ini->pool, sizeof(IniGroup));
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	grp->ini = ini;
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	grp->name = (char*)pool_strdup(&ini->pool, grpt, len);
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	if (!strcmp(grp->name, "newgrf") || !strcmp(grp->name, "servers") || !strcmp(grp->name, "bans")) {
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		grp->type = IGT_LIST;
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	} else {
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		grp->type = IGT_VARIABLES;
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	}
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	grp->next = NULL;
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	grp->item = NULL;
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	grp->comment = NULL;
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	grp->last_item = &grp->item;
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	*ini->last_group = grp;
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	ini->last_group = &grp->next;
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	return grp;
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}
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static IniItem *ini_item_alloc(IniGroup *group, const char *name, int len)
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{
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	IniItem *item = (IniItem*)pool_alloc(&group->ini->pool, sizeof(IniItem));
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	item->name = (char*)pool_strdup(&group->ini->pool, name, len);
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	item->next = NULL;
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	item->comment = NULL;
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	item->value = NULL;
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	*group->last_item = item;
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	group->last_item = &item->next;
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	return item;
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}
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/** load an ini file into the "abstract" format */
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static IniFile *ini_load(const char *filename)
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{
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	char buffer[1024], c, *s, *t, *e;
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	FILE *in;
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	IniFile *ini;
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	IniGroup *group = NULL;
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	IniItem *item;
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	char *comment = NULL;
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	uint comment_size = 0;
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	uint comment_alloc = 0;
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	ini = ini_alloc();
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	in = fopen(filename, "r");
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	if (in == NULL) return ini;
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	/* for each line in the file */
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	while (fgets(buffer, sizeof(buffer), in)) {
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0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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   222
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		/* trim whitespace from the left side */
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		for (s = buffer; *s == ' ' || *s == '\t'; s++);
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		/* trim whitespace from right side. */
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		e = s + strlen(s);
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		while (e > s && ((c=e[-1]) == '\n' || c == '\r' || c == ' ' || c == '\t')) e--;
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		*e = '\0';
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		/* skip comments and empty lines */
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		if (*s == '#' || *s == ';' || *s == '\0') {
0
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			uint ns = comment_size + (e - s + 1);
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			uint a = comment_alloc;
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			uint pos;
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			/* add to comment */
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			if (ns > a) {
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				a = max(a, 128U);
0
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				do a*=2; while (a < ns);
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dc6a58930ba4 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
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				comment = ReallocT(comment, comment_alloc = a);
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			}
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			pos = comment_size;
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			comment_size += (e - s + 1);
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			comment[pos + e - s] = '\n'; // comment newline
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			memcpy(comment + pos, s, e - s); // copy comment contents
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			continue;
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		}
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		/* it's a group? */
0
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		if (s[0] == '[') {
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			if (e[-1] != ']') {
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				ShowInfoF("ini: invalid group name '%s'", buffer);
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			} else {
0
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				e--;
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			}
0
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			s++; // skip [
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			group = ini_group_alloc(ini, s, e - s);
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			if (comment_size) {
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				group->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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				comment_size = 0;
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			}
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		} else if (group) {
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   263
			/* find end of keyname */
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			if (*s == '\"') {
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				s++;
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				for (t = s; *t != '\0' && *t != '\"'; t++);
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				if (*t == '\"') *t = ' ';
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   268
			} else {
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				for (t = s; *t != '\0' && *t != '=' && *t != '\t' && *t != ' '; t++);
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   270
			}
193
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   271
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			/* it's an item in an existing group */
0
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			item = ini_item_alloc(group, s, t-s);
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			if (comment_size) {
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				item->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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				comment_size = 0;
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			}
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			/* find start of parameter */
0
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			while (*t == '=' || *t == ' ' || *t == '\t') t++;
759
a445474d7c21 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
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a445474d7c21 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
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   282
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			/* remove starting quotation marks */
2952
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tron
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			if (*t == '\"') t++;
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			/* remove ending quotation marks */
759
a445474d7c21 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
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   286
			e = t + strlen(t);
3598
a02daaf41761 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
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diff changeset
   287
			if (e > t && e[-1] == '\"') e--;
a02daaf41761 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
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   288
			*e = '\0';
759
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dominik
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   289
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			item->value = (char*)pool_strdup(&ini->pool, t, e - t);
0
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		} else {
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   292
			/* it's an orphan item */
5576
b19c640dfc37 (svn r8013) -Codechange (r6921, rUnknown): Show the error message of corrupt or missing (own) files
Darkvater
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   293
			ShowInfoF("ini: '%s' outside of group", buffer);
0
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   294
		}
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   295
	}
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   296
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4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
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   297
	if (comment_size > 0) {
5587
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rubidium
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   298
		ini->comment = (char*)pool_strdup(&ini->pool, comment, comment_size);
0
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		comment_size = 0;
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   300
	}
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   301
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	free(comment);
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	fclose(in);
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   304
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   305
	return ini;
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   306
}
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/** lookup a group or make a new one */
0
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   309
static IniGroup *ini_getgroup(IniFile *ini, const char *name, int len)
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   310
{
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	IniGroup *group;
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   312
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	if (len == -1) len = strlen(name);
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   314
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   315
	/* does it exist already? */
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
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   316
	for (group = ini->group; group; group = group->next)
0
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   317
		if (!memcmp(group->name, name, len) && group->name[len] == 0)
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			return group;
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   319
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   320
	/* otherwise make a new one */
0
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   321
	group = ini_group_alloc(ini, name, len);
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167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
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diff changeset
   322
	group->comment = (char*)pool_strdup(&ini->pool, "\n", 1);
0
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   323
	return group;
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   324
}
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   325
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   326
/** lookup an item or make a new one */
0
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   327
static IniItem *ini_getitem(IniGroup *group, const char *name, bool create)
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   328
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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   329
	IniItem *item;
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   330
	uint len = strlen(name);
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   331
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
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diff changeset
   332
	for (item = group->item; item; item = item->next)
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   333
		if (strcmp(item->name, name) == 0) return item;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   334
0
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   335
	if (!create) return NULL;
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   336
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   337
	/* otherwise make a new one */
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   338
	return ini_item_alloc(group, name, len);
0
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   339
}
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   340
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diff changeset
   341
/** save ini file from the "abstract" format. */
0
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   342
static bool ini_save(const char *filename, IniFile *ini)
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   343
{
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   344
	FILE *f;
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   345
	IniGroup *group;
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   346
	IniItem *item;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   347
0
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   348
	f = fopen(filename, "w");
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   349
	if (f == NULL) return false;
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diff changeset
   350
2919
3e42ca528f01 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
Darkvater
parents: 2916
diff changeset
   351
	for (group = ini->group; group != NULL; group = group->next) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   352
		if (group->comment) fputs(group->comment, f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
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diff changeset
   353
		fprintf(f, "[%s]\n", group->name);
2919
3e42ca528f01 (svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
Darkvater
parents: 2916
diff changeset
   354
		for (item = group->item; item != NULL; item = item->next) {
3600
b2f245c26617 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   355
			assert(item->value != NULL);
b2f245c26617 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   356
			if (item->comment != NULL) fputs(item->comment, f);
b2f245c26617 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   357
6437
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   358
			/* protect item->name with quotes if needed */
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6429
diff changeset
   359
			if (strchr(item->name, ' ') != NULL) {
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
parents: 6429
diff changeset
   360
				fprintf(f, "\"%s\"", item->name);
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   361
			} else {
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   362
				fprintf(f, "%s", item->name);
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   363
			}
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   364
4434
a08cb4b5c179 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4431
diff changeset
   365
			/* Don't give an equal sign to list items that don't have a parameter */
3600
b2f245c26617 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater
parents: 3599
diff changeset
   366
			if (group->type == IGT_LIST && *item->value == '\0') {
6437
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   367
				fprintf(f, "\n");
4077
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tron
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diff changeset
   368
			} else {
6437
37959741e252 (svn r9573) -Fix: enclose settings names containing spaces (like newgrf paths) with quotes
glx
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diff changeset
   369
				fprintf(f, " = %s\n", item->value);
4077
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diff changeset
   370
			}
0
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   371
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   372
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   373
	if (ini->comment) fputs(ini->comment, f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   374
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   375
	fclose(f);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   376
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   377
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   378
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   379
static void ini_free(IniFile *ini)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   380
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   381
	pool_free(&ini->pool);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   382
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   383
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   384
/** Find the index value of a ONEofMANY type in a string seperated by |
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   385
 * @param many full domain of values the ONEofMANY setting can have
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   386
 * @param one the current value of the setting for which a value needs found
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   387
 * @param onelen force calculation of the *one parameter
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   388
 * @return the integer index of the full-list, or -1 if not found */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   389
static int lookup_oneofmany(const char *many, const char *one, int onelen)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   390
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   391
	const char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   392
	int idx;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   393
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   394
	if (onelen == -1) onelen = strlen(one);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   395
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   396
	/* check if it's an integer */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   397
	if (*one >= '0' && *one <= '9')
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   398
		return strtoul(one, NULL, 0);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   399
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   400
	idx = 0;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   401
	for (;;) {
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   402
		/* find end of item */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   403
		s = many;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   404
		while (*s != '|' && *s != 0) s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   405
		if (s - many == onelen && !memcmp(one, many, onelen)) return idx;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   406
		if (*s == 0) return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   407
		many = s + 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   408
		idx++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   409
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   410
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   411
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   412
/** Find the set-integer value MANYofMANY type in a string
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   413
 * @param many full domain of values the MANYofMANY setting can have
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   414
 * @param str the current string value of the setting, each individual
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
   415
 * of seperated by a whitespace,tab or | character
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   416
 * @return the 'fully' set integer, or -1 if a set is not found */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   417
static uint32 lookup_manyofmany(const char *many, const char *str)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   418
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   419
	const char *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   420
	int r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   421
	uint32 res = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   422
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   423
	for (;;) {
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   424
		/* skip "whitespace" */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   425
		while (*str == ' ' || *str == '\t' || *str == '|') str++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   426
		if (*str == 0) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   427
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   428
		s = str;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   429
		while (*s != 0 && *s != ' ' && *s != '\t' && *s != '|') s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   430
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   431
		r = lookup_oneofmany(many, str, s - str);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   432
		if (r == -1) return (uint32)-1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   433
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   434
		SETBIT(res, r); // value found, set it
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   435
		if (*s == 0) break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   436
		str = s + 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   437
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   438
	return res;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   439
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   440
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   441
/** Parse an integerlist string and set each found value
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   442
 * @param p the string to be parsed. Each element in the list is seperated by a
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   443
 * comma or a space character
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   444
 * @param items pointer to the integerlist-array that will be filled with values
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   445
 * @param maxitems the maximum number of elements the integerlist-array has
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   446
 * @return returns the number of items found, or -1 on an error */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   447
static int parse_intlist(const char *p, int *items, int maxitems)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   448
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   449
	int n = 0, v;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   450
	char *end;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   451
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   452
	for (;;) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   453
		v = strtol(p, &end, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   454
		if (p == end || n == maxitems) return -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   455
		p = end;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   456
		items[n++] = v;
3598
a02daaf41761 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater
parents: 3596
diff changeset
   457
		if (*p == '\0') break;
3599
c09257ed88f8 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma.
Darkvater
parents: 3598
diff changeset
   458
		if (*p != ',' && *p != ' ') return -1;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
		p++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   460
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   461
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   462
	return n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   463
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   464
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   465
/** Load parsed string-values into an integer-array (intlist)
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   466
 * @param str the string that contains the values (and will be parsed)
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   467
 * @param array pointer to the integer-arrays that will be filled
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   468
 * @param nelems the number of elements the array holds. Maximum is 64 elements
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   469
 * @param type the type of elements the array holds (eg INT8, UINT16, etc.)
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   470
 * @return return true on success and false on error */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   471
static bool load_intlist(const char *str, void *array, int nelems, VarType type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   472
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   473
	int items[64];
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   474
	int i, nitems;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   475
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   476
	if (str == NULL) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   477
		memset(items, 0, sizeof(items));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   478
		nitems = nelems;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   479
	} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   480
		nitems = parse_intlist(str, items, lengthof(items));
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   481
		if (nitems != nelems) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   482
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   483
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   484
	switch (type) {
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   485
	case SLE_VAR_BL:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   486
	case SLE_VAR_I8:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   487
	case SLE_VAR_U8:
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   488
		for (i = 0; i != nitems; i++) ((byte*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   489
		break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   490
	case SLE_VAR_I16:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   491
	case SLE_VAR_U16:
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   492
		for (i = 0; i != nitems; i++) ((uint16*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   493
		break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   494
	case SLE_VAR_I32:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   495
	case SLE_VAR_U32:
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   496
		for (i = 0; i != nitems; i++) ((uint32*)array)[i] = items[i];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   497
		break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   498
	default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   499
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   500
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   501
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   502
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   503
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   504
/** Convert an integer-array (intlist) to a string representation. Each value
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   505
 * is seperated by a comma or a space character
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   506
 * @param buf output buffer where the string-representation will be stored
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   507
 * @param array pointer to the integer-arrays that is read from
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   508
 * @param nelems the number of elements the array holds.
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   509
 * @param type the type of elements the array holds (eg INT8, UINT16, etc.) */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   510
static void make_intlist(char *buf, const void *array, int nelems, VarType type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   511
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   512
	int i, v = 0;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   513
	const byte *p = (const byte*)array;
2952
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   514
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   515
	for (i = 0; i != nelems; i++) {
58522ed8f0f1 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2923
diff changeset
   516
		switch (type) {
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   517
		case SLE_VAR_BL:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   518
		case SLE_VAR_I8:  v = *(int8*)p;   p += 1; break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   519
		case SLE_VAR_U8:  v = *(byte*)p;   p += 1; break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   520
		case SLE_VAR_I16: v = *(int16*)p;  p += 2; break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   521
		case SLE_VAR_U16: v = *(uint16*)p; p += 2; break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   522
		case SLE_VAR_I32: v = *(int32*)p;  p += 4; break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   523
		case SLE_VAR_U32: v = *(uint32*)p; p += 4; break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   524
		default: NOT_REACHED();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   525
		}
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   526
		buf += sprintf(buf, (i == 0) ? "%d" : ",%d", v);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   527
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   528
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   529
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   530
/** Convert a ONEofMANY structure to a string representation.
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   531
 * @param buf output buffer where the string-representation will be stored
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   532
 * @param many the full-domain string of possible values
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   533
 * @param id the value of the variable and whose string-representation must be found */
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   534
static void make_oneofmany(char *buf, const char *many, int id)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   535
{
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   536
	int orig_id = id;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   537
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   538
	/* Look for the id'th element */
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   539
	while (--id >= 0) {
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   540
		for (; *many != '|'; many++) {
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   541
			if (*many == '\0') { // not found
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   542
				sprintf(buf, "%d", orig_id);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   543
				return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   544
			}
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   545
		}
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   546
		many++; // pass the |-character
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   547
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   548
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   549
	/* copy string until next item (|) or the end of the list if this is the last one */
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   550
	while (*many != '\0' && *many != '|') *buf++ = *many++;
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   551
	*buf = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   552
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   553
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   554
/** Convert a MANYofMANY structure to a string representation.
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   555
 * @param buf output buffer where the string-representation will be stored
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   556
 * @param many the full-domain string of possible values
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   557
 * @param x the value of the variable and whose string-representation must
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   558
 *        be found in the bitmasked many string */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   559
static void make_manyofmany(char *buf, const char *many, uint32 x)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   560
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   561
	const char *start;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   562
	int i = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   563
	bool init = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   564
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   565
	for (; x != 0; x >>= 1, i++) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   566
		start = many;
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   567
		while (*many != 0 && *many != '|') many++; // advance to the next element
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   568
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   569
		if (HASBIT(x, 0)) { // item found, copy it
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   570
			if (!init) *buf++ = '|';
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   571
			init = false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   572
			if (start == many) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   573
				buf += sprintf(buf, "%d", i);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   574
			} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   575
				memcpy(buf, start, many - start);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   576
				buf += many - start;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   577
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   578
		}
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   579
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   580
		if (*many == '|') many++;
2973
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   581
	}
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   582
454819aa8fe0 (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany()
Darkvater
parents: 2972
diff changeset
   583
	*buf = '\0';
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   584
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   585
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   586
/** Convert a string representation (external) of a setting to the internal rep.
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   587
 * @param desc SettingDesc struct that holds all information about the variable
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   588
 * @param str input string that will be parsed based on the type of desc
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   589
 * @return return the parsed value of the setting */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   590
static const void *string_to_val(const SettingDescBase *desc, const char *str)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   591
{
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   592
	switch (desc->cmd) {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   593
	case SDT_NUMX: {
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   594
		char *end;
2991
8a6e9bfa2f2f (svn r3567) -Fix: for once and for all, use 'unsigned long' if you want to cast something
truelight
parents: 2975
diff changeset
   595
		unsigned long val = strtoul(str, &end, 0);
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   596
		if (*end != '\0') ShowInfoF("ini: trailing characters at end of setting '%s'", desc->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   597
		return (void*)val;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   598
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   599
	case SDT_ONEOFMANY: {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   600
		long r = lookup_oneofmany(desc->many, str, -1);
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
   601
		/* if the first attempt of conversion from string to the appropriate value fails,
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
   602
		 * look if we have defined a converter from old value to new value. */
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
   603
		if (r == -1 && desc->proc_cnvt != NULL) r = desc->proc_cnvt(str);
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
   604
		if (r != -1) return (void*)r; //and here goes converted value
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
   605
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name); //sorry, we failed
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   606
		return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   607
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   608
	case SDT_MANYOFMANY: {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   609
		unsigned long r = lookup_manyofmany(desc->many, str);
2923
f4d43b8c6a40 (svn r3479) -Fix: fixed warnings on 64bit platforms (anyway, most 64bit platforms)
truelight
parents: 2919
diff changeset
   610
		if (r != (unsigned long)-1) return (void*)r;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   611
		ShowInfoF("ini: invalid value '%s' for '%s'", str, desc->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   612
		return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   613
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   614
	case SDT_BOOLX:
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   615
		if (strcmp(str, "true")  == 0 || strcmp(str, "on")  == 0 || strcmp(str, "1") == 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   616
			return (void*)true;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   617
		if (strcmp(str, "false") == 0 || strcmp(str, "off") == 0 || strcmp(str, "0") == 0)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   618
			return (void*)false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   619
		ShowInfoF("ini: invalid setting value '%s' for '%s'", str, desc->name);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   620
		break;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   621
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   622
	case SDT_STRING:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   623
	case SDT_INTLIST: return str;
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   624
	default: break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   625
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   626
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   627
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   628
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   629
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   630
/** Set the value of a setting and if needed clamp the value to
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   631
 * the preset minimum and maximum.
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   632
 * @param ptr the variable itself
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   633
 * @param sd pointer to the 'information'-database of the variable
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   634
 * @param val signed long version of the new value
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   635
 * @pre SettingDesc is of type SDT_BOOLX, SDT_NUMX,
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   636
 * SDT_ONEOFMANY or SDT_MANYOFMANY. Other types are not supported as of now */
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   637
static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val)
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   638
{
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   639
	const SettingDescBase *sdb = &sd->desc;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   640
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   641
	if (sdb->cmd != SDT_BOOLX &&
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   642
			sdb->cmd != SDT_NUMX &&
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   643
			sdb->cmd != SDT_ONEOFMANY &&
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   644
			sdb->cmd != SDT_MANYOFMANY) {
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   645
		return;
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
   646
	}
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   647
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   648
	/* We cannot know the maximum value of a bitset variable, so just have faith */
3352
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   649
	if (sdb->cmd != SDT_MANYOFMANY) {
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   650
		/* We need to take special care of the uint32 type as we receive from the function
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   651
		 * a signed integer. While here also bail out on 64-bit settings as those are not
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   652
		 * supported. Unsigned 8 and 16-bit variables are safe since they fit into a signed
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   653
		 * 32-bit variable
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   654
		 * TODO: Support 64-bit settings/variables */
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   655
		switch (GetVarMemType(sd->save.conv)) {
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   656
			case SLE_VAR_BL:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   657
			case SLE_VAR_I8:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   658
			case SLE_VAR_U8:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   659
			case SLE_VAR_I16:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   660
			case SLE_VAR_U16:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   661
			case SLE_VAR_I32: {
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   662
				/* Override the minimum value. No value below sdb->min, except special value 0 */
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   663
				int32 min = ((sdb->flags & SGF_0ISDISABLED) && val <= sdb->min) ? 0 : sdb->min;
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   664
				val = clamp(val, min, sdb->max);
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   665
			} break;
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   666
			case SLE_VAR_U32: {
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   667
				/* Override the minimum value. No value below sdb->min, except special value 0 */
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   668
				uint min = ((sdb->flags & SGF_0ISDISABLED) && (uint)val <= (uint)sdb->min) ? 0 : sdb->min;
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   669
				WriteValue(ptr, SLE_VAR_U32, (int64)clampu(val, min, sdb->max));
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   670
				return;
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   671
			}
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   672
			case SLE_VAR_I64:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   673
			case SLE_VAR_U64:
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   674
			default: NOT_REACHED(); break;
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   675
		}
99e5e3634e9d (svn r4142) - Fix [FS#74]: Incorrectly loaded settings from the config file when the signed uint32 variable would be negative.
Darkvater
parents: 3342
diff changeset
   676
	}
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   677
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   678
	WriteValue(ptr, sd->save.conv, (int64)val);
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   679
}
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   680
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   681
/** Load values from a group of an IniFile structure into the internal representation
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   682
 * @param ini pointer to IniFile structure that holds administrative information
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   683
 * @param sd pointer to SettingDesc structure whose internally pointed variables will
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   684
 *        be given values
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
   685
 * @param grpname the group of the IniFile to search in for the new values
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
   686
 * @param object pointer to the object been loaded */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   687
static void ini_load_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   688
{
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   689
	IniGroup *group;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   690
	IniGroup *group_def = ini_getgroup(ini, grpname, -1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   691
	IniItem *item;
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 193
diff changeset
   692
	const void *p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   693
	void *ptr;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   694
	const char *s;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   695
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   696
	for (; sd->save.cmd != SL_END; sd++) {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   697
		const SettingDescBase *sdb = &sd->desc;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   698
		const SaveLoad        *sld = &sd->save;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   699
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   700
		if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   701
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   702
		/* XXX - wtf is this?? (group override?) */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   703
		s = strchr(sdb->name, '.');
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   704
		if (s != NULL) {
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   705
			group = ini_getgroup(ini, sdb->name, s - sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   706
			s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   707
		} else {
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   708
			s = sdb->name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   709
			group = group_def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   710
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   711
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   712
		item = ini_getitem(group, s, false);
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   713
		p = (item == NULL) ? sdb->def : string_to_val(sdb, item->value);
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
   714
		ptr = GetVariableAddress(object, sld);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   715
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   716
		switch (sdb->cmd) {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   717
		case SDT_BOOLX: /* All four are various types of (integer) numbers */
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   718
		case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   719
		case SDT_ONEOFMANY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   720
		case SDT_MANYOFMANY:
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   721
			Write_ValidateSetting(ptr, sd, (unsigned long)p); break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   722
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   723
		case SDT_STRING:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   724
			switch (GetVarMemType(sld->conv)) {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   725
				case SLE_VAR_STRB:
4255
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   726
				case SLE_VAR_STRBQ:
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   727
					if (p != NULL) ttd_strlcpy((char*)ptr, (const char*)p, sld->length);
4255
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   728
					break;
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   729
				case SLE_VAR_STR:
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   730
				case SLE_VAR_STRQ:
4255
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   731
					if (p != NULL) {
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   732
						free(*(char**)ptr);
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   733
						*(char**)ptr = strdup((const char*)p);
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   734
					}
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   735
					break;
3192
ad4404f6d03d (svn r3852) - Revert r3733 which fixed the default value loading for char, but broke loading a set value. Added a better fix which needs a char value to be a string (eg enclosed in double-quotes)
Darkvater
parents: 3152
diff changeset
   736
				case SLE_VAR_CHAR: *(char*)ptr = *(char*)p; break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   737
				default: NOT_REACHED(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   738
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   739
			break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   740
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   741
		case SDT_INTLIST: {
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   742
			if (!load_intlist((const char*)p, ptr, sld->length, GetVarMemType(sld->conv)))
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   743
				ShowInfoF("ini: error in array '%s'", sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   744
			break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   745
		}
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   746
		default: NOT_REACHED(); break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   747
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   748
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   749
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   750
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   751
/** Save the values of settings to the inifile.
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   752
 * @param ini pointer to IniFile structure
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   753
 * @param sd read-only SettingDesc structure which contains the unmodified,
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   754
 *        loaded values of the configuration file and various information about it
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   755
 * @param grpname holds the name of the group (eg. [network]) where these will be saved
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
   756
 * @param object pointer to the object been saved
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   757
 * The function works as follows: for each item in the SettingDesc structure we
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   758
 * have a look if the value has changed since we started the game (the original
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   759
 * values are reloaded when saving). If settings indeed have changed, we get
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   760
 * these and save them.
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   761
 */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   762
static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   763
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   764
	IniGroup *group_def = NULL, *group;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   765
	IniItem *item;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   766
	char buf[512];
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   767
	const char *s;
222
b88456001397 (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
darkvater
parents: 193
diff changeset
   768
	void *ptr;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   769
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   770
	for (; sd->save.cmd != SL_END; sd++) {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   771
		const SettingDescBase *sdb = &sd->desc;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   772
		const SaveLoad        *sld = &sd->save;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   773
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   774
		/* If the setting is not saved to the configuration
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   775
		 * file, just continue with the next setting */
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
   776
		if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   777
		if (sld->conv & SLF_CONFIG_NO) continue;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   778
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   779
		/* XXX - wtf is this?? (group override?) */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   780
		s = strchr(sdb->name, '.');
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   781
		if (s != NULL) {
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   782
			group = ini_getgroup(ini, sdb->name, s - sdb->name);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   783
			s++;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   784
		} else {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   785
			if (group_def == NULL) group_def = ini_getgroup(ini, grpname, -1);
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   786
			s = sdb->name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   787
			group = group_def;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   788
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   789
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   790
		item = ini_getitem(group, s, true);
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
   791
		ptr = GetVariableAddress(object, sld);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   792
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   793
		if (item->value != NULL) {
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
   794
			/* check if the value is the same as the old value */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   795
			const void *p = string_to_val(sdb, item->value);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   796
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   797
			/* The main type of a variable/setting is in bytes 8-15
4549
106ed18a7675 (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
rubidium
parents: 4511
diff changeset
   798
			 * The subtype (what kind of numbers do we have there) is in 0-7 */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   799
			switch (sdb->cmd) {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   800
			case SDT_BOOLX:
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   801
			case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   802
			case SDT_ONEOFMANY:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   803
			case SDT_MANYOFMANY:
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   804
				switch (GetVarMemType(sld->conv)) {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   805
				case SLE_VAR_BL:
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   806
					if (*(bool*)ptr == (p != NULL)) continue;
5066
04e428f911be (svn r7124) -Fix (r37xx): sizeof(bool) = 4 for (certain) OSX do not assume it is 1. This would break
Darkvater
parents: 5052
diff changeset
   807
					break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   808
				case SLE_VAR_I8:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   809
				case SLE_VAR_U8:
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   810
					if (*(byte*)ptr == (byte)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   811
					break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   812
				case SLE_VAR_I16:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   813
				case SLE_VAR_U16:
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   814
					if (*(uint16*)ptr == (uint16)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   815
					break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   816
				case SLE_VAR_I32:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   817
				case SLE_VAR_U32:
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   818
					if (*(uint32*)ptr == (uint32)(unsigned long)p) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   819
					break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   820
				default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   821
				}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   822
				break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   823
			default: break; /* Assume the other types are always changed */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   824
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   825
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   826
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   827
		/* Value has changed, get the new value and put it into a buffer */
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   828
		switch (sdb->cmd) {
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   829
		case SDT_BOOLX:
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   830
		case SDT_NUMX:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   831
		case SDT_ONEOFMANY:
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   832
		case SDT_MANYOFMANY: {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   833
			uint32 i = (uint32)ReadValue(ptr, sld->conv);
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   834
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   835
			switch (sdb->cmd) {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   836
			case SDT_BOOLX:      strcpy(buf, (i != 0) ? "true" : "false"); break;
3900
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
   837
			case SDT_NUMX:       sprintf(buf, IsSignedVarMemType(sld->conv) ? "%d" : "%u", i); break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   838
			case SDT_ONEOFMANY:  make_oneofmany(buf, sdb->many, i); break;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   839
			case SDT_MANYOFMANY: make_manyofmany(buf, sdb->many, i); break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   840
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   841
			}
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   842
		} break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   843
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   844
		case SDT_STRING:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   845
			switch (GetVarMemType(sld->conv)) {
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   846
			case SLE_VAR_STRB: strcpy(buf, (char*)ptr); break;
4255
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   847
			case SLE_VAR_STRBQ:sprintf(buf, "\"%s\"", (char*)ptr); break;
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   848
			case SLE_VAR_STR:  strcpy(buf, *(char**)ptr); break;
e550bf3de1c8 (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
Darkvater
parents: 4143
diff changeset
   849
			case SLE_VAR_STRQ: sprintf(buf, "\"%s\"", *(char**)ptr); break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   850
			case SLE_VAR_CHAR: sprintf(buf, "\"%c\"", *(char*)ptr); break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   851
			default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   852
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   853
			break;
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   854
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   855
		case SDT_INTLIST:
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   856
			make_intlist(buf, ptr, sld->length, GetVarMemType(sld->conv));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   857
			break;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   858
		default: NOT_REACHED();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   859
		}
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   860
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   861
		/* The value is different, that means we have to write it to the ini */
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
   862
		item->value = (char*)pool_strdup(&ini->pool, buf, strlen(buf));
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 188
diff changeset
   863
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   864
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   865
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   866
/** Loads all items from a 'grpname' section into a list
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   867
 * The list parameter can be a NULL pointer, in this case nothing will be
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   868
 * saved and a callback function should be defined that will take over the
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   869
 * list-handling and store the data itself somewhere.
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
   870
 * @param ini IniFile handle to the ini file with the source data
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   871
 * @param grpname character string identifying the section-header of the ini
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   872
 * file that will be parsed
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   873
 * @param list pointer to an string(pointer) array that will store the parsed
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   874
 * entries of the given section
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   875
 * @param len the maximum number of items available for the above list
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   876
 * @param proc callback function that can override how the values are stored
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   877
 * inside the list */
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   878
static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   879
{
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   880
	IniGroup *group = ini_getgroup(ini, grpname, -1);
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   881
	IniItem *item;
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   882
	const char *entry;
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   883
	uint i, j;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   884
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   885
	if (group == NULL) return;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   886
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   887
	for (i = j = 0, item = group->item; item != NULL; item = item->next) {
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   888
		entry = (proc != NULL) ? proc(item, i++) : item->name;
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   889
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   890
		if (entry == NULL || list == NULL) continue;
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   891
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   892
		if (j == len) break;
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   893
		list[j++] = strdup(entry);
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   894
	}
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   895
}
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   896
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   897
/** Saves all items from a list into the 'grpname' section
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   898
 * The list parameter can be a NULL pointer, in this case a callback function
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   899
 * should be defined that will provide the source data to be saved.
6488
b6c42e91bb35 (svn r9669) -Documentation: some more doxygen fixes
belugas
parents: 6486
diff changeset
   900
 * @param ini IniFile handle to the ini file where the destination data is saved
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   901
 * @param grpname character string identifying the section-header of the ini file
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   902
 * @param list pointer to an string(pointer) array that will be used as the
6488
b6c42e91bb35 (svn r9669) -Documentation: some more doxygen fixes
belugas
parents: 6486
diff changeset
   903
 *             source to be saved into the relevant ini section
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   904
 * @param len the maximum number of items available for the above list
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
   905
 * @param proc callback function that can will provide the source data if defined */
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   906
static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   907
{
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   908
	IniGroup *group = ini_getgroup(ini, grpname, -1);
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   909
	IniItem *item = NULL;
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   910
	const char *entry;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   911
	uint i;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   912
	bool first = true;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   913
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   914
	if (proc == NULL && list == NULL) return;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   915
	if (group == NULL) return;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   916
	group->item = NULL;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   917
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   918
	for (i = 0; i != len; i++) {
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   919
		entry = (proc != NULL) ? proc(NULL, i) : list[i];
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   920
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   921
		if (entry == NULL || *entry == '\0') continue;
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   922
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   923
		if (first) { // add first item to the head of the group
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   924
			item = ini_item_alloc(group, entry, strlen(entry));
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   925
			item->value = item->name;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   926
			group->item = item;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   927
			first = false;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   928
		} else { // all other items are attached to the previous one
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
   929
			item->next = ini_item_alloc(group, entry, strlen(entry));
3115
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   930
			item = item->next;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   931
			item->value = item->name;
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   932
		}
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   933
	}
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   934
}
24c7e92baa31 (svn r3719) - [1/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This first part rewrites the configuration section to use the SaveLoad VarType in general.
Darkvater
parents: 3112
diff changeset
   935
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   936
//***************************
2972
1eacb2fc37ae (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work.
Darkvater
parents: 2969
diff changeset
   937
// OTTD specific INI stuff
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   938
//***************************
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   939
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   940
/** Settings-macro usage:
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   941
 * The list might look daunting at first, but is in general easy to understand.
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   942
 * We have two types of list:
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   943
 * 1. SDTG_something
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   944
 * 2. SDT_something
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   945
 * The 'G' stands for global, so this is the one you will use for a
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   946
 * SettingDescGlobVarList section meaning global variables. The other uses a
6457
a1feef8a35b1 (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
maedhros
parents: 6454
diff changeset
   947
 * Base/Offset and runtime variable selection mechanism, known from the saveload
a1feef8a35b1 (svn r9616) -Cleanup: Remove the NS setting type since it causes desyncs in multiplayer mode and only serves to confuse patch authors.
maedhros
parents: 6454
diff changeset
   948
 * convention (it also has global so it should not be hard).
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   949
 * Of each type there are again two versions, the normal one and one prefixed
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   950
 * with 'COND'.
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   951
 * COND means that the setting is only valid in certain savegame versions
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   952
 * (since patches are saved to the savegame, this bookkeeping is necessary.
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   953
 * Now there are a lot of types. Easy ones are:
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   954
 * - VAR:  any number type, 'type' field specifies what number. eg int8 or uint32
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   955
 * - BOOL: a boolean number type
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   956
 * - STR:  a string or character. 'type' field specifies what string. Normal, string, or quoted
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   957
 * A bit more difficult to use are MMANY (meaning ManyOfMany) and OMANY (OneOfMany)
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   958
 * These are actually normal numbers, only bitmasked. In MMANY several bits can
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   959
 * be set, in the other only one.
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   960
 * The most complex type is INTLIST. This is basically an array of numbers. If
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   961
 * the intlist is only valid in certain savegame versions because for example
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   962
 * it has grown in size its length cannot be automatically be calculated so
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   963
 * use SDT(G)_CONDLISTO() meaning Old.
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   964
 * If nothing fits you, you can use the GENERAL macros, but it exposes the
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   965
 * internal structure somewhat so it needs a little looking. There are _NULL()
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
   966
 * macros as well, these fill up space so you can add more patches there (in
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   967
 * place) and you DON'T have to increase the savegame version.
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   968
 *
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   969
 * While reading values from openttd.cfg, some values may not be converted
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   970
 * properly, for any kind of reasons.  In order to allow a process of self-cleaning
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   971
 * mechanism, a callback procedure is made available.  You will have to supply the function, which
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   972
 * will work on a string, one function per patch.  And of course, enable the callback param
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   973
 * on the appropriate macro.
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   974
 */
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   975
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   976
#define NSD_GENERAL(name, def, cmd, guiflags, min, max, interval, many, str, proc, load)\
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   977
	{name, (const void*)(def), {cmd}, {guiflags}, min, max, interval, many, str, proc, load}
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   978
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   979
/* Macros for various objects to go in the configuration file.
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   980
 * This section is for global variables */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   981
#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, proc, from, to)\
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
   982
	{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, NULL), SLEG_GENERAL(sle_cmd, var, type | flags, length, from, to)}
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   983
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   984
#define SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, from, to)\
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   985
	SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, proc, from, to)
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   986
#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc)\
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   987
	SDTG_CONDVAR(name, type, flags, guiflags, var, def, min, max, interval, str, proc, 0, SL_MAX_VERSION)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   988
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   989
#define SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, from, to)\
5983
49d077336ca1 (svn r8684) -Fix [FS#483] (r3720): a bool (uint32 in PPC) was written to as a uint8. Later those bools are used as index into an array as they expect the value to be 0 or 1.
rubidium
parents: 5688
diff changeset
   990
	SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, proc, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   991
#define SDTG_BOOL(name, flags, guiflags, var, def, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   992
	SDTG_CONDBOOL(name, flags, guiflags, var, def, str, proc, 0, SL_MAX_VERSION)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   993
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   994
#define SDTG_CONDLIST(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   995
	SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   996
#define SDTG_LIST(name, type, flags, guiflags, var, def, str, proc)\
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
   997
	SDTG_GENERAL(name, SDT_INTLIST, SL_ARR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   998
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
   999
#define SDTG_CONDSTR(name, type, length, flags, guiflags, var, def, str, proc, from, to)\
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1000
	SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, length, def, 0, 0, 0, NULL, str, proc, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1001
#define SDTG_STR(name, type, flags, guiflags, var, def, str, proc)\
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1002
	SDTG_GENERAL(name, SDT_STRING, SL_STR, type, flags, guiflags, var, lengthof(var), def, 0, 0, 0, NULL, str, proc, 0, SL_MAX_VERSION)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1003
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1004
#define SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, from, to)\
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1005
	SDTG_GENERAL(name, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, max, 0, full, str, proc, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1006
#define SDTG_OMANY(name, type, flags, guiflags, var, def, max, full, str, proc)\
6528
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1007
	SDTG_CONDOMANY(name, type, flags, guiflags, var, def, max, full, str, proc, 0, SL_MAX_VERSION)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1008
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1009
#define SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, from, to)\
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1010
	SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, proc, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1011
#define SDTG_MMANY(name, type, flags, guiflags, var, def, full, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1012
	SDTG_CONDMMANY(name, type, flags, guiflags, var, def, full, str, proc, 0, SL_MAX_VERSION)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1013
3222
6de22e06a1e9 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1014
#define SDTG_CONDNULL(length, from, to)\
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
  1015
	{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_CONDNULL(length, from, to)}
3222
6de22e06a1e9 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1016
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
  1017
#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLEG_END()}
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1018
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1019
/* Macros for various objects to go in the configuration file.
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1020
 * This section is for structures where their various members are saved */
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1021
#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, proc, load, from, to)\
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1022
	{NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, proc, load), SLE_GENERAL(sle_cmd, base, var, type | flags, length, from, to)}
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1023
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1024
#define SDT_CONDVAR(base, var, type, from, to, flags, guiflags, def, min, max, interval, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1025
	SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, proc, NULL, from, to)
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1026
#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, proc)\
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1027
	SDT_CONDVAR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, min, max, interval, str, proc)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1028
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1029
#define SDT_CONDBOOL(base, var, from, to, flags, guiflags, def, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1030
	SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, proc, NULL, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1031
#define SDT_BOOL(base, var, flags, guiflags, def, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1032
	SDT_CONDBOOL(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1033
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1034
#define SDT_CONDLIST(base, var, type, from, to, flags, guiflags, def, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1035
	SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1036
#define SDT_LIST(base, var, type, flags, guiflags, def, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1037
	SDT_CONDLIST(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1038
#define SDT_CONDLISTO(base, var, length, type, from, to, flags, guiflags, def, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1039
	SDT_GENERAL(#var, SDT_INTLIST, SL_ARR, type, flags, guiflags, base, var, length, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1040
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1041
#define SDT_CONDSTR(base, var, type, from, to, flags, guiflags, def, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1042
	SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, guiflags, base, var, lengthof(((base*)8)->var), def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1043
#define SDT_STR(base, var, type, flags, guiflags, def, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1044
	SDT_CONDSTR(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1045
#define SDT_CONDSTRO(base, var, length, type, from, to, flags, def, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1046
	SDT_GENERAL(#var, SDT_STRING, SL_STR, type, flags, 0, base, var, length, def, 0, 0, NULL, str, proc, from, to)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1047
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1048
#define SDT_CONDCHR(base, var, from, to, flags, guiflags, def, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1049
	SDT_GENERAL(#var, SDT_STRING, SL_VAR, SLE_CHAR, flags, guiflags, base, var, 1, def, 0, 0, 0, NULL, str, proc, NULL, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1050
#define SDT_CHR(base, var, flags, guiflags, def, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1051
	SDT_CONDCHR(base, var, 0, SL_MAX_VERSION, flags, guiflags, def, str, proc)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1052
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1053
#define SDT_CONDOMANY(base, var, type, from, to, flags, guiflags, def, max, full, str, proc, load)\
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1054
	SDT_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, max, 0, full, str, proc, load, from, to)
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1055
#define SDT_OMANY(base, var, type, flags, guiflags, def, max, full, str, proc, load)\
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1056
	SDT_CONDOMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, max, full, str, proc, load)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1057
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1058
#define SDT_CONDMMANY(base, var, type, from, to, flags, guiflags, def, full, str, proc)\
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1059
	SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, proc, NULL, from, to)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1060
#define SDT_MMANY(base, var, type, flags, guiflags, def, full, str, proc)\
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1061
	SDT_CONDMMANY(base, var, type, 0, SL_MAX_VERSION, flags, guiflags, def, full, str, proc)
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1062
3222
6de22e06a1e9 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1063
#define SDT_CONDNULL(length, from, to)\
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
  1064
	{{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_CONDNULL(length, from, to)}
3222
6de22e06a1e9 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3210
diff changeset
  1065
6355
d1232b85d407 (svn r9398) -Feature: Allow for a conversion callback system while reading configuration file, in case of wrong value.
belugas
parents: 6338
diff changeset
  1066
#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, NULL, NULL}, SLE_END()}
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1067
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1068
/* Shortcuts for macros below. Logically if we don't save the value
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1069
 * we also don't sync it in a network game */
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1070
#define S SLF_SAVE_NO | SLF_NETWORK_NO
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1071
#define C SLF_CONFIG_NO
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1072
#define N SLF_NETWORK_NO
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1073
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1074
#define D0 SGF_0ISDISABLED
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1075
#define NC SGF_NOCOMMA
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1076
#define MS SGF_MULTISTRING
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1077
#define NO SGF_NETWORK_ONLY
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1078
#define CR SGF_CURRENCY
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1079
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1080
#include "table/strings.h"
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1081
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1082
/* Begin - Callback Functions for the various settings */
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1083
#include "window.h"
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1084
#include "gui.h"
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1085
#include "town.h"
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1086
#include "gfx.h"
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1087
/* virtual PositionMainToolbar function, calls the right one.*/
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1088
static int32 v_PositionMainToolbar(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1089
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1090
	if (_game_mode != GM_MENU) PositionMainToolbar(NULL);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1091
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1092
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1093
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1094
static int32 AiNew_PatchActive_Warning(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1095
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1096
	if (p1 == 1) ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_ACTIVATED, 0, 0);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1097
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1098
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1099
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1100
static int32 Ai_In_Multiplayer_Warning(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1101
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1102
	if (p1 == 1) {
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1103
		ShowErrorMessage(INVALID_STRING_ID, TEMP_AI_MULTIPLAYER, 0, 0);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1104
		_patches.ainew_active = true;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1105
	}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1106
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1107
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1108
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1109
static int32 PopulationInLabelActive(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1110
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1111
	Town* t;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1112
4346
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1113
	FOR_ALL_TOWNS(t) UpdateTownVirtCoord(t);
66105d4f6e83 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1114
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1115
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1116
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1117
4082
6a21544873f0 (svn r5397) -Fix: Redraw the screen, when switching the signal side
tron
parents: 4077
diff changeset
  1118
static int32 RedrawScreen(int32 p1)
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1119
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1120
	MarkWholeScreenDirty();
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1121
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1122
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1123
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1124
static int32 InValidateDetailsWindow(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1125
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1126
	InvalidateWindowClasses(WC_VEHICLE_DETAILS);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1127
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1128
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1129
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1130
static int32 InvalidateStationBuildWindow(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1131
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1132
	InvalidateWindow(WC_BUILD_STATION, 0);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1133
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1134
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1135
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1136
/* Check service intervals of vehicles, p1 is value of % or day based servicing */
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1137
static int32 CheckInterval(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1138
{
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1139
	bool warning;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1140
	const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1141
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1142
	if (p1) {
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1143
		warning = ( (IS_INT_INSIDE(ptc->servint_trains,   5, 90 + 1) || ptc->servint_trains   == 0) &&
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1144
								(IS_INT_INSIDE(ptc->servint_roadveh,  5, 90 + 1) || ptc->servint_roadveh  == 0) &&
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1145
								(IS_INT_INSIDE(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) &&
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1146
								(IS_INT_INSIDE(ptc->servint_ships,    5, 90 + 1) || ptc->servint_ships    == 0) );
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1147
	} else {
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1148
		warning = ( (IS_INT_INSIDE(ptc->servint_trains,   30, 800 + 1) || ptc->servint_trains   == 0) &&
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1149
								(IS_INT_INSIDE(ptc->servint_roadveh,  30, 800 + 1) || ptc->servint_roadveh  == 0) &&
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1150
								(IS_INT_INSIDE(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) &&
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1151
								(IS_INT_INSIDE(ptc->servint_ships,    30, 800 + 1) || ptc->servint_ships    == 0) );
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1152
	}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1153
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1154
	if (!warning)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1155
		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1156
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1157
	return InValidateDetailsWindow(0);
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1158
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1159
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1160
static int32 EngineRenewUpdate(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1161
{
4661
89c3cbba9846 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1162
	DoCommandP(0, 0, _patches.autorenew, NULL, CMD_SET_AUTOREPLACE);
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1163
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1164
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1165
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1166
static int32 EngineRenewMonthsUpdate(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1167
{
4661
89c3cbba9846 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1168
	DoCommandP(0, 1, _patches.autorenew_months, NULL, CMD_SET_AUTOREPLACE);
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1169
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1170
}
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1171
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1172
static int32 EngineRenewMoneyUpdate(int32 p1)
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1173
{
4661
89c3cbba9846 (svn r6544) - Codechange: Rename CmdReplaceVehicle to CmdSetAutoReplace, to reflect what it does.
peter1138
parents: 4616
diff changeset
  1174
	DoCommandP(0, 2, _patches.autorenew_money, NULL, CMD_SET_AUTOREPLACE);
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1175
	return 0;
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1176
}
6571
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1177
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1178
/**
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1179
 * Check for right TownLayout usage in editor mode.
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1180
 * The No Road mode is not desirable since towns have to be
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1181
 * able to grow. If a user desires to have a town with no road,
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1182
 * he can easily remove them himself. This would create less confusion
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1183
 * @param p1 unused
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1184
 * @return always 0
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1185
 */
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1186
static int32 CheckTownLayout(int32 p1)
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1187
{
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1188
	if (_patches.town_layout == TL_NO_ROADS && _game_mode == GM_EDITOR) {
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1189
		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_TOWN_LAYOUT_INVALID, 0, 0);
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1190
		_patches.town_layout = TL_ORIGINAL;
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1191
	}
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1192
	return 0;
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1193
}
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1194
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1195
/** Conversion callback for _gameopt_settings.landscape
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1196
 * It converts (or try) between old values and the new ones,
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1197
 * without loosing initial setting  of the user
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1198
 * @param value that was read from config file
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1199
 * @return the "hopefully" converted value
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1200
 */
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1201
static int32 ConvertLandscape(const char *value)
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1202
{
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1203
	/* try with the old values */
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1204
	return lookup_oneofmany("normal|hilly|desert|candy", value, -1);
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1205
}
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1206
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1207
/* End - Callback Functions */
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1208
1584
7122e759d56c (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1209
#ifndef EXTERNAL_PLAYER
7122e759d56c (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1210
#define EXTERNAL_PLAYER "timidity"
7122e759d56c (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1211
#endif
7122e759d56c (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine.
pasky
parents: 1500
diff changeset
  1212
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1213
static const SettingDesc _music_settings[] = {
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1214
	 SDT_VAR(MusicFileSettings, playlist,   SLE_UINT8, S, 0,   0, 0,   5, 1,  STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1215
	 SDT_VAR(MusicFileSettings, music_vol,  SLE_UINT8, S, 0, 128, 0, 100, 1,  STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1216
	 SDT_VAR(MusicFileSettings, effect_vol, SLE_UINT8, S, 0, 128, 0, 100, 1,  STR_NULL, NULL),
4344
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1217
	SDT_LIST(MusicFileSettings, custom_1,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1218
	SDT_LIST(MusicFileSettings, custom_2,   SLE_UINT8, S, 0, NULL,            STR_NULL, NULL),
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1219
	SDT_BOOL(MusicFileSettings, playing,               S, 0, true,            STR_NULL, NULL),
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1220
	SDT_BOOL(MusicFileSettings, shuffle,               S, 0, false,           STR_NULL, NULL),
7e123fec5b0b (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4326
diff changeset
  1221
	 SDT_STR(MusicFileSettings, extmidi,     SLE_STRB, S, 0, EXTERNAL_PLAYER, STR_NULL, NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1222
	 SDT_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1223
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1224
3051
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1225
/* win32_v.c only settings */
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1226
#ifdef WIN32
4258
087d44b3514f (svn r5874) -Feature [FS#234]: Remember the maximized state and restore on start. This also fixes a bug where a different resolution is chosen for a maximized window, but it retains the maximized flag. Only win32.
Darkvater
parents: 4255
diff changeset
  1227
extern bool _force_full_redraw, _double_size, _window_maximize;
3051
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1228
extern uint _display_hz, _fullscreen_bpp;
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1229
3124
cf624337b649 (svn r3732) - Fix two warnings. Stupid MSVC didn't even complain :s (Thank Tron and peter1138)
Darkvater
parents: 3121
diff changeset
  1230
static const SettingDescGlobVarList _win32_settings[] = {
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1231
	 SDTG_VAR("display_hz",     SLE_UINT, S, 0, _display_hz,       0, 0, 120, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1232
	SDTG_BOOL("force_full_redraw",        S, 0, _force_full_redraw,false,        STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1233
	 SDTG_VAR("fullscreen_bpp", SLE_UINT, S, 0, _fullscreen_bpp,   8, 8,  32, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1234
	SDTG_BOOL("double_size",              S, 0, _double_size,      false,        STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1235
	SDTG_BOOL("window_maximize",          S, 0, _window_maximize,  false,        STR_NULL, NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1236
	 SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1237
};
3051
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1238
#endif /* WIN32 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1239
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1240
static const SettingDescGlobVarList _misc_settings[] = {
6696
c911b2ae7426 (svn r9928) -Fix (r9805): Default display options were not set correctly.
peter1138
parents: 6674
diff changeset
  1241
	SDTG_MMANY("display_opt",     SLE_UINT8, S, 0, _display_opt,       (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_WAYPOINTS), "SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS", STR_NULL, NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1242
	 SDTG_BOOL("news_ticker_sound",          S, 0, _news_ticker_sound,     true,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1243
	 SDTG_BOOL("fullscreen",                 S, 0, _fullscreen,           false,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1244
	  SDTG_STR("videodriver",      SLE_STRB,C|S,0, _ini_videodriver,       NULL,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1245
	  SDTG_STR("musicdriver",      SLE_STRB,C|S,0, _ini_musicdriver,       NULL,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1246
	  SDTG_STR("sounddriver",      SLE_STRB,C|S,0, _ini_sounddriver,       NULL,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1247
	  SDTG_STR("language",         SLE_STRB, S, 0, _dynlang.curr_file,     NULL,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1248
	 SDTG_LIST("resolution",     SLE_UINT16, S, 0, _cur_resolution,   "640,480",    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1249
	  SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1250
	  SDTG_STR("savegame_format",  SLE_STRB, S, 0, _savegame_format,       NULL,    STR_NULL, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1251
	 SDTG_BOOL("rightclick_emulate",         S, 0, _rightclick_emulate,   false,    STR_NULL, NULL),
5108
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1252
#ifdef WITH_FREETYPE
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1253
	  SDTG_STR("small_font",       SLE_STRB, S, 0, _freetype.small_font,   NULL,    STR_NULL, NULL),
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1254
	  SDTG_STR("medium_font",      SLE_STRB, S, 0, _freetype.medium_font,  NULL,    STR_NULL, NULL),
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1255
	  SDTG_STR("large_font",       SLE_STRB, S, 0, _freetype.large_font,   NULL,    STR_NULL, NULL),
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1256
	  SDTG_VAR("small_size",       SLE_UINT, S, 0, _freetype.small_size,   6, 0, 72, 0, STR_NULL, NULL),
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1257
	  SDTG_VAR("medium_size",      SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL),
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1258
	  SDTG_VAR("large_size",       SLE_UINT, S, 0, _freetype.large_size,  16, 0, 72, 0, STR_NULL, NULL),
aeaef6fe53b7 (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.
peter1138
parents: 5107
diff changeset
  1259
#endif
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1260
	  SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1261
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1262
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1263
#ifdef ENABLE_NETWORK
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1264
static const SettingDescGlobVarList _network_settings[] = {
6528
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1265
	  SDTG_VAR("sync_freq",           SLE_UINT16,C|S,0, _network_sync_freq,            100, 0,   100,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1266
	  SDTG_VAR("frame_freq",           SLE_UINT8,C|S,0, _network_frame_freq,             0, 0,   100,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1267
	  SDTG_VAR("max_join_time",       SLE_UINT16, S, 0, _network_max_join_time,        500, 0, 32000,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1268
	 SDTG_BOOL("pause_on_join",                   S, 0, _network_pause_on_join,        true,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1269
	  SDTG_STR("server_bind_ip",        SLE_STRB, S, 0, _network_server_bind_ip_host,  "0.0.0.0",          STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1270
	  SDTG_VAR("server_port",         SLE_UINT16, S, 0, _network_server_port,          NETWORK_DEFAULT_PORT, 0, 65535, 0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1271
	 SDTG_BOOL("server_advertise",                S, 0, _network_advertise,            false,              STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1272
	  SDTG_VAR("lan_internet",         SLE_UINT8, S, 0, _network_lan_internet,           0, 0,     1,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1273
	  SDTG_STR("player_name",           SLE_STRB, S, 0, _network_player_name,          NULL,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1274
	  SDTG_STR("server_password",       SLE_STRB, S, 0, _network_server_password,      NULL,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1275
	  SDTG_STR("rcon_password",         SLE_STRB, S, 0, _network_rcon_password,        NULL,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1276
	  SDTG_STR("server_name",           SLE_STRB, S, 0, _network_server_name,          NULL,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1277
	  SDTG_STR("connect_to_ip",         SLE_STRB, S, 0, _network_default_ip,           NULL,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1278
	  SDTG_STR("network_id",            SLE_STRB, S, 0, _network_unique_id,            NULL,               STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1279
	 SDTG_BOOL("autoclean_companies",             S, 0, _network_autoclean_companies,  false,              STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1280
	  SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _network_autoclean_unprotected,12, 0,     60,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1281
	  SDTG_VAR("autoclean_protected",  SLE_UINT8, S, 0, _network_autoclean_protected,  36, 0,    180,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1282
	  SDTG_VAR("max_companies",        SLE_UINT8, S, 0, _network_game_info.companies_max,   8, 0,  8,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1283
	  SDTG_VAR("max_clients",          SLE_UINT8, S, 0, _network_game_info.clients_max,    10, 0, 10,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1284
	  SDTG_VAR("max_spectators",       SLE_UINT8, S, 0, _network_game_info.spectators_max, 10, 0, 10,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1285
	  SDTG_VAR("restart_game_year",    SLE_INT32, S,D0, _network_restart_game_year,    0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1286
	  SDTG_VAR("min_players",          SLE_UINT8, S, 0, _network_min_players,               0, 0, 10,   0, STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1287
	SDTG_OMANY("server_lang",          SLE_UINT8, S, 0, _network_game_info.server_lang,     0, 3, "ANY|ENGLISH|GERMAN|FRENCH", STR_NULL, NULL),
3afd9c7a0a23 (svn r9716) -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag.
glx
parents: 6491
diff changeset
  1288
	  SDTG_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1289
};
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1290
#endif /* ENABLE_NETWORK */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1291
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1292
static const SettingDesc _gameopt_settings[] = {
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1293
	/* In version 4 a new difficulty setting has been added to the difficulty settings,
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1294
	 * town attitude towards demolishing. Needs special handling because some dimwit thought
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1295
	 * it funny to have the GameDifficulty struct be an array while it is a struct of
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1296
	 * same-sized members
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1297
	 * XXX - To save file-space and since values are never bigger than about 10? only
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1298
	 * save the first 16 bits in the savegame. Question is why the values are still int32
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1299
	 * and why not byte for example? */
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1300
	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1301
	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1302
	    SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1303
	  SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1304
	  SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1305
	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,    20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1306
	  SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
6378
817e6cb0b95b (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6356
diff changeset
  1307
	    SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
6356
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1308
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22,             N, 0, 0, 0, "", STR_NULL, NULL, NULL),
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1309
	SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8,23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL, NULL),
2f7f41367170 (svn r9399) -Feature: Openttd.cfg will now present landscape patch entry as been temperate, arctic, tropic or toyland.
belugas
parents: 6355
diff changeset
  1310
	  SDT_OMANY(GameOptions, road_side, SLE_UINT8, 0, 0, 1,   1, "left|right", STR_NULL, NULL, NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1311
	    SDT_END()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1312
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1313
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1314
/* Some patches do not need to be synchronised when playing in multiplayer.
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1315
 * These include for example the GUI settings and will not be saved with the
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1316
 * savegame.
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1317
 * It is also a bit tricky since you would think that service_interval
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1318
 * for example doesn't need to be synched. Every client assigns the
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1319
 * service_interval value to the v->service_interval, meaning that every client
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1320
 * assigns his value. If the setting was player-based, that would mean that
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1321
 * vehicles could decide on different moments that they are heading back to a
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1322
 * service depot, causing desyncs on a massive scale. */
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1323
const SettingDesc _patch_settings[] = {
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1324
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1325
	/* User-interface section of the GUI-configure patches window */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1326
	SDT_BOOL(Patches, vehicle_speed,                 S, 0,  true,        STR_CONFIG_PATCHES_VEHICLESPEED,          NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1327
	SDT_BOOL(Patches, status_long_date,              S, 0,  true,        STR_CONFIG_PATCHES_LONGDATE,              NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1328
	SDT_BOOL(Patches, show_finances,                 S, 0,  true,        STR_CONFIG_PATCHES_SHOWFINANCES,          NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1329
	SDT_BOOL(Patches, autoscroll,                    S, 0, false,        STR_CONFIG_PATCHES_AUTOSCROLL,            NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1330
	SDT_BOOL(Patches, reverse_scroll,                S, 0, false,        STR_CONFIG_PATCHES_REVERSE_SCROLLING,     NULL),
6730
9311a208f8f7 (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
peter1138
parents: 6696
diff changeset
  1331
	SDT_BOOL(Patches, smooth_scroll,                 S, 0, false,        STR_CONFIG_PATCHES_SMOOTH_SCROLLING,      NULL),
4834
3c6e8a547174 (svn r6758) -Feature: Add a measurement tool that will show dimensions and height
Darkvater
parents: 4716
diff changeset
  1332
	SDT_BOOL(Patches, measure_tooltip,               S, 0, false,        STR_CONFIG_PATCHES_MEASURE_TOOLTIP,       NULL),
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1333
	 SDT_VAR(Patches, errmsg_duration,    SLE_UINT8, S, 0,  5, 0, 20, 0, STR_CONFIG_PATCHES_ERRMSG_DURATION,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1334
	 SDT_VAR(Patches, toolbar_pos,        SLE_UINT8, S,MS,  0, 0,  2, 0, STR_CONFIG_PATCHES_TOOLBAR_POS,           v_PositionMainToolbar),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1335
	 SDT_VAR(Patches, window_snap_radius, SLE_UINT8, S,D0, 10, 1, 32, 0, STR_CONFIG_PATCHES_SNAP_RADIUS,           NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1336
	SDT_BOOL(Patches, invisible_trees,               S, 0, false,        STR_CONFIG_PATCHES_INVISIBLE_TREES,       RedrawScreen),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1337
	SDT_BOOL(Patches, population_in_label,           S, 0,  true,        STR_CONFIG_PATCHES_POPULATION_IN_LABEL,   PopulationInLabelActive),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1338
	 SDT_VAR(Patches, map_x,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_X,                 NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1339
	 SDT_VAR(Patches, map_y,              SLE_UINT8, S, 0,  8, 6, 11, 0, STR_CONFIG_PATCHES_MAP_Y,                 NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1340
	SDT_BOOL(Patches, link_terraform_toolbar,        S, 0, false,        STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR,NULL),
4616
3c22e5eb5ffe (svn r6474) - Add a patch option to control display of liveries, allowing none, your
peter1138
parents: 4601
diff changeset
  1341
	 SDT_VAR(Patches, liveries,           SLE_UINT8, S,MS,  2, 0,  2, 0, STR_CONFIG_PATCHES_LIVERIES,              RedrawScreen),
5107
f3cddd9ce5f4 (svn r7179) -Codechange (r7173): Actually "prefer" team chat through the patch setting instead of
Darkvater
parents: 5102
diff changeset
  1342
	SDT_BOOL(Patches, prefer_teamchat,               S, 0, false,        STR_CONFIG_PATCHES_PREFER_TEAMCHAT,       NULL),
6296
a6bed59002c6 (svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
bjarni
parents: 6295
diff changeset
  1343
	SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0,  0,  2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL),
6289
9f468eccc674 (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
bjarni
parents: 6283
diff changeset
  1344
	SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5,  1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL),
6543
57dfb0d16b10 (svn r9734) -Feature: Add an option to automatically pause when starting a new game.
maedhros
parents: 6528
diff changeset
  1345
	SDT_BOOL(Patches, pause_on_newgame,              S, 0, false,        STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME,     NULL),
6643
f81bee57bc09 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
rubidium
parents: 6571
diff changeset
  1346
	SDT_BOOL(Patches, advanced_vehicle_list,         S, 0, true,        STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS,     NULL),
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1347
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1348
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1349
	/* Construction section of the GUI-configure patches window */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1350
	SDT_BOOL(Patches, build_on_slopes,               0, 0,  true,        STR_CONFIG_PATCHES_BUILDONSLOPES,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1351
	SDT_BOOL(Patches, extra_dynamite,                0, 0, false,        STR_CONFIG_PATCHES_EXTRADYNAMITE,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1352
	SDT_BOOL(Patches, longbridges,                   0, 0,  true,        STR_CONFIG_PATCHES_LONGBRIDGES,         NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1353
	SDT_BOOL(Patches, signal_side,                   N, 0,  true,        STR_CONFIG_PATCHES_SIGNALSIDE,          RedrawScreen),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1354
	SDT_BOOL(Patches, always_small_airport,          0, 0, false,        STR_CONFIG_PATCHES_SMALL_AIRPORTS,      NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1355
	 SDT_VAR(Patches, drag_signals_density,SLE_UINT8,S, 0,  4, 1, 20, 0, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY,NULL),
5688
c4ba40106d5d (svn r8151) -Feature: Automatically build semaphores before a configurable date, which can be set by each network player seperately.
maedhros
parents: 5609
diff changeset
  1356
	 SDT_VAR(Patches, semaphore_build_before,SLE_INT32, S, NC, 1975, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_SEMAPHORE_BUILD_BEFORE_DATE, NULL),
6571
6a8a1d0835d9 (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
belugas
parents: 6543
diff changeset
  1357
	SDT_CONDVAR(Patches, town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0, MS, TL_ORIGINAL, TL_NO_ROADS, NUM_TLS - 1, 1, STR_CONFIG_PATCHES_TOWN_LAYOUT, CheckTownLayout),
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1358
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1359
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1360
	/* Vehicle section of the GUI-configure patches window */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1361
	SDT_BOOL(Patches, realistic_acceleration,        0, 0, false,                    STR_CONFIG_PATCHES_REALISTICACCEL,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1362
	SDT_BOOL(Patches, forbid_90_deg,                 0, 0, false,                    STR_CONFIG_PATCHES_FORBID_90_DEG,        NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1363
	SDT_BOOL(Patches, mammoth_trains,                0, 0,  true,                    STR_CONFIG_PATCHES_MAMMOTHTRAINS,        NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1364
	SDT_BOOL(Patches, gotodepot,                     0, 0,  true,                    STR_CONFIG_PATCHES_GOTODEPOT,            NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1365
	SDT_BOOL(Patches, roadveh_queue,                 0, 0,  true,                    STR_CONFIG_PATCHES_ROADVEH_QUEUE,        NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1366
	SDT_BOOL(Patches, new_pathfinding_all,           0, 0, false,                    STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL,  NULL),
3900
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1367
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1368
	SDT_CONDBOOL(Patches, yapf.ship_use_yapf,      28, SL_MAX_VERSION, 0, 0, false,  STR_CONFIG_PATCHES_YAPF_SHIPS,      NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1369
	SDT_CONDBOOL(Patches, yapf.road_use_yapf,      28, SL_MAX_VERSION, 0, 0,  true,  STR_CONFIG_PATCHES_YAPF_ROAD,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1370
	SDT_CONDBOOL(Patches, yapf.rail_use_yapf,      28, SL_MAX_VERSION, 0, 0,  true,  STR_CONFIG_PATCHES_YAPF_RAIL,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1371
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1372
	SDT_BOOL(Patches, train_income_warn,             S, 0,  true,                    STR_CONFIG_PATCHES_WARN_INCOME_LESS,     NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1373
	 SDT_VAR(Patches, order_review_system,SLE_UINT8, S,MS,     2,     0,       2, 0, STR_CONFIG_PATCHES_ORDER_REVIEW,         NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1374
	SDT_BOOL(Patches, never_expire_vehicles,         0, 0, false,                    STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES,NULL),
4870
2d8c7ffbbac9 (svn r6800) -Feature change: [train is lost] message is now generated immediately when pathfinder can't find the path. (thanks MeusH, peter1138 and Brianetta for ideas and help).
KUDr
parents: 4834
diff changeset
  1375
	SDT_BOOL(Patches, lost_train_warn,               S, 0,  true,                    STR_CONFIG_PATCHES_WARN_LOST_TRAIN,      NULL),
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1376
	SDT_BOOL(Patches, autorenew,                     S, 0, false,                    STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,    EngineRenewUpdate),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1377
	 SDT_VAR(Patches, autorenew_months,   SLE_INT16, S, 0,     6,   -12,      12, 0, STR_CONFIG_PATCHES_AUTORENEW_MONTHS,     EngineRenewMonthsUpdate),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1378
	 SDT_VAR(Patches, autorenew_money,     SLE_UINT, S,CR,100000,     0, 2000000, 0, STR_CONFIG_PATCHES_AUTORENEW_MONEY,      EngineRenewMoneyUpdate),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1379
	 SDT_VAR(Patches, max_trains,        SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_TRAINS,           NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1380
	 SDT_VAR(Patches, max_roadveh,       SLE_UINT16, 0, 0,   500,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_ROADVEH,          NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1381
	 SDT_VAR(Patches, max_aircraft,      SLE_UINT16, 0, 0,   200,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT,         NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1382
	 SDT_VAR(Patches, max_ships,         SLE_UINT16, 0, 0,   300,     0,    5000, 0, STR_CONFIG_PATCHES_MAX_SHIPS,            NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1383
	SDT_BOOL(Patches, servint_ispercent,             0, 0, false,                    STR_CONFIG_PATCHES_SERVINT_ISPERCENT,    CheckInterval),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1384
	 SDT_VAR(Patches, servint_trains,    SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_TRAINS,       InValidateDetailsWindow),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1385
	 SDT_VAR(Patches, servint_roadveh,   SLE_UINT16, 0,D0,   150,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_ROADVEH,      InValidateDetailsWindow),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1386
	 SDT_VAR(Patches, servint_ships,     SLE_UINT16, 0,D0,   360,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_SHIPS,        InValidateDetailsWindow),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1387
	 SDT_VAR(Patches, servint_aircraft,  SLE_UINT16, 0,D0,   100,     5,     800, 0, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT,     InValidateDetailsWindow),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1388
	SDT_BOOL(Patches, no_servicing_if_no_breakdowns, 0, 0, false,                    STR_CONFIG_PATCHES_NOSERVICE,            NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1389
	SDT_BOOL(Patches, wagon_speed_limits,            0, 0,  true,                    STR_CONFIG_PATCHES_WAGONSPEEDLIMITS,     NULL),
5116
3c0c3da214ca (svn r7195) -Feature: [FS#297, optional elrails] New patches/vehicles option 'disable electrified railways'.
KUDr
parents: 5113
diff changeset
  1390
	SDT_CONDBOOL(Patches, disable_elrails, 38, SL_MAX_VERSION, 0, 0, false,          STR_CONFIG_PATCHES_DISABLE_ELRAILS,      SettingsDisableElrail),
5163
459b243f8413 (svn r7269) -Feature: Add freight trains patch option. This option is a multiplier for the weight of cargo on freight trains, to simulate longer heavier trains. The default value of 1 behaves as before.
peter1138
parents: 5142
diff changeset
  1391
	SDT_CONDVAR(Patches, freight_trains, SLE_UINT8, 39, SL_MAX_VERSION, 0, 0, 1, 1, 255, 1, STR_CONFIG_PATCHES_FREIGHT_TRAINS, NULL),
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1392
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1393
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1394
	/* Station section of the GUI-configure patches window */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1395
	SDT_BOOL(Patches, join_stations,           0, 0,  true,        STR_CONFIG_PATCHES_JOINSTATIONS,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1396
	SDT_BOOL(Patches, full_load_any,           0, 0,  true,        STR_CONFIG_PATCHES_FULLLOADANY,        NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1397
	SDT_BOOL(Patches, improved_load,           0, 0, false,        STR_CONFIG_PATCHES_IMPROVEDLOAD,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1398
	SDT_BOOL(Patches, selectgoods,             0, 0,  true,        STR_CONFIG_PATCHES_SELECTGOODS,        NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1399
	SDT_BOOL(Patches, new_nonstop,             0, 0, false,        STR_CONFIG_PATCHES_NEW_NONSTOP,        NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1400
	SDT_BOOL(Patches, nonuniform_stations,     0, 0,  true,        STR_CONFIG_PATCHES_NONUNIFORM_STATIONS,NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1401
	 SDT_VAR(Patches, station_spread,SLE_UINT8,0, 0, 12, 4, 64, 0, STR_CONFIG_PATCHES_STATION_SPREAD,     InvalidateStationBuildWindow),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1402
	SDT_BOOL(Patches, serviceathelipad,        0, 0,  true,        STR_CONFIG_PATCHES_SERVICEATHELIPAD,   NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1403
	SDT_BOOL(Patches, modified_catchment,      0, 0,  true,        STR_CONFIG_PATCHES_CATCHMENT,          NULL),
5211
fb4dc0ca975d (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
peter1138
parents: 5186
diff changeset
  1404
	SDT_CONDBOOL(Patches, gradual_loading, 40, SL_MAX_VERSION, 0, 0,  true, STR_CONFIG_PATCHES_GRADUAL_LOADING,    NULL),
6012
065d7234a7a9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 5983
diff changeset
  1405
	SDT_CONDBOOL(Patches, road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_PATCHES_STOP_ON_TOWN_ROAD, NULL),
6674
5d77615aeaf2 (svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
maedhros
parents: 6643
diff changeset
  1406
	SDT_CONDBOOL(Patches, adjacent_stations,      62, SL_MAX_VERSION, 0, 0, true,  STR_CONFIG_PATCHES_ADJACENT_STATIONS, NULL),
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1407
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1408
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1409
	/* Economy section of the GUI-configure patches window */
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1410
	SDT_BOOL(Patches, inflation,                  0, 0,  true,            STR_CONFIG_PATCHES_INFLATION,        NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1411
	SDT_BOOL(Patches, build_rawmaterial_ind,      0, 0, false,            STR_CONFIG_PATCHES_BUILDXTRAIND,     NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1412
	SDT_BOOL(Patches, multiple_industry_per_town, 0, 0, false,            STR_CONFIG_PATCHES_MULTIPINDTOWN,    NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1413
	SDT_BOOL(Patches, same_industry_close,        0, 0, false,            STR_CONFIG_PATCHES_SAMEINDCLOSE,     NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1414
	SDT_BOOL(Patches, bribe,                      0, 0,  true,            STR_CONFIG_PATCHES_BRIBE,            NULL),
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1415
	 SDT_VAR(Patches, snow_line_height,SLE_UINT8, 0, 0,     7,  2, 13, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT,  NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1416
	 SDT_VAR(Patches, colored_news_year,SLE_INT32, 0,NC,  2000, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1417
	 SDT_VAR(Patches, starting_year,    SLE_INT32, 0,NC,  1950, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1418
	 SDT_VAR(Patches, ending_year,      SLE_INT32,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, 1, STR_CONFIG_PATCHES_ENDING_YEAR,  NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1419
	SDT_BOOL(Patches, smooth_economy,             0, 0,  true,            STR_CONFIG_PATCHES_SMOOTH_ECONOMY,   NULL),
6338
f4bf59696ff3 (svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
rubidium
parents: 6296
diff changeset
  1420
	SDT_BOOL(Patches, allow_shares,               0, 0, false,            STR_CONFIG_PATCHES_ALLOW_SHARES,     NULL),
6486
7d2ae0a167fb (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6483
diff changeset
  1421
	SDT_CONDVAR(Patches, town_growth_rate,  SLE_UINT8, 54, SL_MAX_VERSION, 0, MS, 2, 0,   4, 0, STR_CONFIG_PATCHES_TOWN_GROWTH,          NULL),
7d2ae0a167fb (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6483
diff changeset
  1422
	SDT_CONDVAR(Patches, larger_towns,      SLE_UINT8, 54, SL_MAX_VERSION, 0, D0, 4, 0, 255, 1, STR_CONFIG_PATCHES_LARGER_TOWNS,         NULL),
7d2ae0a167fb (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
maedhros
parents: 6483
diff changeset
  1423
	SDT_CONDVAR(Patches, initial_city_size, SLE_UINT8, 56, SL_MAX_VERSION, 0, 0,  2, 1,  10, 1, STR_CONFIG_PATCHES_CITY_SIZE_MULTIPLIER, NULL),
1218
c6a624956ac6 (svn r1722) -Feature: Bigger maps - anyone?
tron
parents: 1104
diff changeset
  1424
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1425
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1426
	/* AI section of the GUI-configure patches window */
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1427
	SDT_BOOL(Patches, ainew_active,           0, 0, false, STR_CONFIG_PATCHES_AINEW_ACTIVE,      AiNew_PatchActive_Warning),
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1428
	SDT_BOOL(Patches, ai_in_multiplayer,      0, 0, false, STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER, Ai_In_Multiplayer_Warning),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1429
	SDT_BOOL(Patches, ai_disable_veh_train,   0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS,  NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1430
	SDT_BOOL(Patches, ai_disable_veh_roadveh, 0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH, NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1431
	SDT_BOOL(Patches, ai_disable_veh_aircraft,0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT,NULL),
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1432
	SDT_BOOL(Patches, ai_disable_veh_ship,    0, 0, false, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS,   NULL),
1271
322ab55eca62 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1433
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1434
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1435
	/* Patches without any GUI representation */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1436
	SDT_BOOL(Patches, keep_all_autosave,              S, 0, false,         STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1437
	SDT_BOOL(Patches, autosave_on_exit,               S, 0, false,         STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1438
	 SDT_VAR(Patches, max_num_autosaves,   SLE_UINT8, S, 0, 16, 0, 255, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1439
	SDT_BOOL(Patches, bridge_pillars,                 S, 0,  true,         STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1440
	 SDT_VAR(Patches, extend_vehicle_life, SLE_UINT8, 0, 0,  0, 0, 100, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1441
	SDT_BOOL(Patches, auto_euro,                      S, 0,  true,         STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1442
	 SDT_VAR(Patches, dist_local_authority,SLE_UINT8, 0, 0, 20, 5,  60, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1443
	 SDT_VAR(Patches, wait_oneway_signal,  SLE_UINT8, 0, 0, 15, 2, 100, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1444
	 SDT_VAR(Patches, wait_twoway_signal,  SLE_UINT8, 0, 0, 41, 2, 100, 0, STR_NULL, NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1445
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1446
	/***************************************************************************/
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1447
	/* New Pathfinding patch settings */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1448
	SDT_VAR(Patches, pf_maxlength,      SLE_UINT16, 0, 0,  4096,  64,  65535, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1449
	SDT_VAR(Patches, pf_maxdepth,        SLE_UINT8, 0, 0,    48,   4,    255, 0, STR_NULL, NULL),
1700
e1fe3446d013 (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
matthijs
parents: 1688
diff changeset
  1450
	/* The maximum number of nodes to search */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1451
	SDT_VAR(Patches, npf_max_search_nodes,SLE_UINT, 0, 0, 10000, 500, 100000, 0, STR_NULL, NULL),
1700
e1fe3446d013 (svn r2204) - Add: [NPF] NPF now has a maximum number of nodes it will search. The default value is 5000 for now, which is an educated guess. Probably needs some finetuning. Hopefully this "feature" can be removed later on, when more sophisticated means of limiting the pathfinder have been implemented. This should make ships and larger networks playable for now, though.
matthijs
parents: 1688
diff changeset
  1452
1271
322ab55eca62 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1453
	/* When a red signal is encountered, a small detour can be made around
4000
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1454
	 * it. This specifically occurs when a track is doubled, in which case
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1455
	 * the detour is typically 2 tiles. It is also often used at station
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1456
	 * entrances, when there is a choice of multiple platforms. If we take
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1457
	 * a typical 4 platform station, the detour is 4 tiles. To properly
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1458
	 * support larger stations we increase this value.
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1459
	 * We want to prevent that trains that want to leave at one side of a
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1460
	 * station, leave through the other side, turn around, enter the
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1461
	 * station on another platform and exit the station on the right side
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1462
	 * again, just because the sign at the right side was red. If we take
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1463
	 * a typical 5 length station, this detour is 10 or 11 tiles (not
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1464
	 * sure), so we set the default penalty at 10 (the station tile
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1465
	 * penalty will further prevent this.
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1466
	 * We give presignal exits (and combo's) a different (larger) penalty, because
4009d092b306 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3982
diff changeset
  1467
	 * we really don't want trains waiting in front of a presignal exit. */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1468
	SDT_VAR(Patches, npf_rail_firstred_penalty,     SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1469
	SDT_VAR(Patches, npf_rail_firstred_exit_penalty,SLE_UINT, 0, 0, (100 * NPF_TILE_LENGTH),0, 100000, 0, STR_NULL, NULL),
1459
19333d7f99b3 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1470
	/* This penalty is for when the last signal before the target is red.
19333d7f99b3 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1471
	 * This is useful for train stations, where there are multiple
19333d7f99b3 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1472
	 * platforms to choose from, which lie in different signal blocks.
19333d7f99b3 (svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.
matthijs
parents: 1422
diff changeset
  1473
	 * Every target in a occupied signal block (ie an occupied platform)
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1474
	 * will get this penalty. */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1475
	SDT_VAR(Patches, npf_rail_lastred_penalty, SLE_UINT, 0, 0, (10 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
1271
322ab55eca62 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1476
	/* When a train plans a route over a station tile, this penalty is
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1477
	 * applied. We want that trains plan a route around a typical, 4x5
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1478
	 * station, which means two tiles to the right, and two tiles back to
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1479
	 * the left around it, or 5 tiles of station through it. If we assign
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1480
	 * a penalty of 1 tile for every station tile passed, the route will
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1481
	 * be around it. */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1482
	SDT_VAR(Patches, npf_rail_station_penalty, SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1483
	SDT_VAR(Patches, npf_rail_slope_penalty,   SLE_UINT, 0, 0, (1 * NPF_TILE_LENGTH), 0, 100000, 0, STR_NULL, NULL),
1751
009a240d035a (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1484
	/* This penalty is applied when a train makes a turn. Its value of 1 makes
009a240d035a (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1485
	 * sure that it has a minimal impact on the pathfinding, only when two
009a240d035a (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1486
	 * paths have equal length it will make a difference */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1487
	SDT_VAR(Patches, npf_rail_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
1777
f703cf05b5b9 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1488
	/* Ths penalty is applied when a vehicle reverses inside a depot (doesn't
f703cf05b5b9 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1489
	 * apply to ships, as they can just come out the other end). XXX: Is this a
f703cf05b5b9 (svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs
parents: 1751
diff changeset
  1490
	 * good value? */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1491
	SDT_VAR(Patches, npf_rail_depot_reverse_penalty,SLE_UINT, 0, 0, (NPF_TILE_LENGTH * 50), 0, 100000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1492
	SDT_VAR(Patches, npf_buoy_penalty,              SLE_UINT, 0, 0, (2 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
1751
009a240d035a (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1493
	/* This penalty is applied when a ship makes a turn. It is bigger than the
009a240d035a (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1494
	 * rail curve penalty, since ships (realisticly) have more trouble with
009a240d035a (svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
matthijs
parents: 1727
diff changeset
  1495
	 * making turns */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1496
	SDT_VAR(Patches, npf_water_curve_penalty,       SLE_UINT, 0, 0, (NPF_TILE_LENGTH / 4),  0, 100000, 0, STR_NULL, NULL),
1941
ca268f8837df (svn r2447) * Add: [NPF] Penalty for road vehicles making turns.
matthijs
parents: 1891
diff changeset
  1497
	/* This is the penalty for road, same as for rail. */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1498
	SDT_VAR(Patches, npf_road_curve_penalty,        SLE_UINT, 0, 0, 1,                      0, 100000, 0, STR_NULL, NULL),
2006
9d5d7fd428c2 (svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
matthijs
parents: 1941
diff changeset
  1499
	/* This is the penalty for level crossings, for both road and rail vehicles */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1500
	SDT_VAR(Patches, npf_crossing_penalty,          SLE_UINT, 0, 0, (3 * NPF_TILE_LENGTH),  0, 100000, 0, STR_NULL, NULL),
6012
065d7234a7a9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 5983
diff changeset
  1501
	/* This is the penalty for drive-through road, stops. */
065d7234a7a9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 5983
diff changeset
  1502
	SDT_CONDVAR (Patches, npf_road_drive_through_penalty, SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * NPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
1271
322ab55eca62 (svn r1775) -Fix: The NPF patch setting was not synced in network.
truelight
parents: 1258
diff changeset
  1503
3900
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1504
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1505
	/* The maximum number of nodes to search */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1506
	SDT_CONDBOOL(Patches, yapf.disable_node_optimization  ,           28, SL_MAX_VERSION, 0, 0, false                   ,                       STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1507
	SDT_CONDVAR (Patches, yapf.max_search_nodes           , SLE_UINT, 28, SL_MAX_VERSION, 0, 0, 10000                   ,      500, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1508
	SDT_CONDBOOL(Patches, yapf.rail_firstred_twoway_eol   ,           28, SL_MAX_VERSION, 0, 0,  true                   ,                       STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1509
	SDT_CONDVAR (Patches, yapf.rail_firstred_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1510
	SDT_CONDVAR (Patches, yapf.rail_firstred_exit_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1511
	SDT_CONDVAR (Patches, yapf.rail_lastred_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1512
	SDT_CONDVAR (Patches, yapf.rail_lastred_exit_penalty  , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,   100 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1513
	SDT_CONDVAR (Patches, yapf.rail_station_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    30 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1514
	SDT_CONDVAR (Patches, yapf.rail_slope_penalty         , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     2 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1515
	SDT_CONDVAR (Patches, yapf.rail_curve45_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     1 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1516
	SDT_CONDVAR (Patches, yapf.rail_curve90_penalty       , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     6 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1517
	/* This penalty is applied when a train reverses inside a depot */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1518
	SDT_CONDVAR (Patches, yapf.rail_depot_reverse_penalty , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    50 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1519
	/* This is the penalty for level crossings (for trains only) */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1520
	SDT_CONDVAR (Patches, yapf.rail_crossing_penalty      , SLE_UINT, 28, SL_MAX_VERSION, 0, 0,     3 * YAPF_TILE_LENGTH,        0, 1000000, 0, STR_NULL, NULL),
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1521
	/* look-ahead how many signals are checked */
5186
1b5e0a0eace5 (svn r7296) -Fix: [YAPF] setting yapf.rail_look_ahead_max_signals to zero causes YAPF to behave incorrectly. Set its min value to 1. (Danny)
KUDr
parents: 5163
diff changeset
  1522
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_max_signals, SLE_UINT, 28, SL_MAX_VERSION, 0, 0,    10                   ,        1,     100, 0, STR_NULL, NULL),
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1523
	/* look-ahead n-th red signal penalty polynomial: penalty = p2 * n^2 + p1 * n + p0 */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1524
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p0  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,   500                   , -1000000, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1525
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p1  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,  -100                   , -1000000, 1000000, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1526
	SDT_CONDVAR (Patches, yapf.rail_look_ahead_signal_p2  , SLE_INT , 28, SL_MAX_VERSION, 0, 0,     5                   , -1000000, 1000000, 0, STR_NULL, NULL),
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1527
	/* penalties for too long or too short station platforms */
4590
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1528
	SDT_CONDVAR (Patches, yapf.rail_longer_platform_penalty,           SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1529
	SDT_CONDVAR (Patches, yapf.rail_longer_platform_per_tile_penalty,  SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1530
	SDT_CONDVAR (Patches, yapf.rail_shorter_platform_penalty,          SLE_UINT, 33, SL_MAX_VERSION, 0, 0, 40 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1531
	SDT_CONDVAR (Patches, yapf.rail_shorter_platform_per_tile_penalty, SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  0 * YAPF_TILE_LENGTH, 0,   20000, 0, STR_NULL, NULL),
6420
456c275f3313 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
belugas
parents: 6380
diff changeset
  1532
	/* road vehicles - penalties */
4590
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1533
	SDT_CONDVAR (Patches, yapf.road_slope_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  2 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1534
	SDT_CONDVAR (Patches, yapf.road_curve_penalty                    , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  1 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
3bb61fa03c69 (svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
KUDr
parents: 4549
diff changeset
  1535
	SDT_CONDVAR (Patches, yapf.road_crossing_penalty                 , SLE_UINT, 33, SL_MAX_VERSION, 0, 0,  3 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
6012
065d7234a7a9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
rubidium
parents: 5983
diff changeset
  1536
	SDT_CONDVAR (Patches, yapf.road_stop_penalty                     , SLE_UINT, 47, SL_MAX_VERSION, 0, 0,  8 * YAPF_TILE_LENGTH, 0, 1000000, 0, STR_NULL, NULL),
3900
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1537
4300
c7e43c47a2b9 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1538
	/***************************************************************************/
c7e43c47a2b9 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1539
	/* Terrain genation related patch options */
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1540
	SDT_CONDVAR(Patches,      land_generator,           SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    1,               0, STR_CONFIG_PATCHES_LAND_GENERATOR,           NULL),
6338
f4bf59696ff3 (svn r9339) -Codechange: disable shares by default as the sharing system is broken (abusable) and should therefor not be used in multiplayer games.
rubidium
parents: 6296
diff changeset
  1541
	SDT_CONDVAR(Patches,      oil_refinery_limit,       SLE_UINT8,  30, SL_MAX_VERSION, 0, 0,   32,                  12,   48,               0, STR_CONFIG_PATCHES_OIL_REF_EDGE_DISTANCE,    NULL),
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1542
	SDT_CONDVAR(Patches,      tgen_smoothness,          SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   1,                   0,    3,               0, STR_CONFIG_PATCHES_ROUGHNESS_OF_TERRAIN,     NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1543
	SDT_CONDVAR(Patches,      generation_seed,          SLE_UINT32, 30, SL_MAX_VERSION, 0, 0,    GENERATE_NEW_SEED,   0, MAX_UVALUE(uint32), 0, STR_NULL,                                    NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1544
	SDT_CONDVAR(Patches,      tree_placer,              SLE_UINT8,  30, SL_MAX_VERSION, 0, MS,   2,                   0,    2,               0, STR_CONFIG_PATCHES_TREE_PLACER,              NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1545
	SDT_VAR    (Patches,      heightmap_rotation,       SLE_UINT8,                      S, MS,   0,                   0,    1,               0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION,       NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1546
	SDT_VAR    (Patches,      se_flat_world_height,     SLE_UINT8,                      S, 0,    0,                   0,   15,               0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT,     NULL),
4300
c7e43c47a2b9 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4293
diff changeset
  1547
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1548
	SDT_END()
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1549
};
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1550
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1551
static const SettingDesc _currency_settings[] = {
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1552
	SDT_VAR(CurrencySpec, rate,    SLE_UINT16, S, 0,  1, 0, 100, 0, STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1553
	SDT_CHR(CurrencySpec, separator,           S, 0,        ".",    STR_NULL, NULL),
6491
00dc414c909d (svn r9672) -Cleanup: lots of coding style fixes around operands.
rubidium
parents: 6488
diff changeset
  1554
	SDT_VAR(CurrencySpec, to_euro,  SLE_INT32, S, 0,  0, 0, 3000, 0, STR_NULL, NULL),
4431
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1555
	SDT_STR(CurrencySpec, prefix,   SLE_STRBQ, S, 0,       NULL,    STR_NULL, NULL),
7ecf73508c31 (svn r6186) -Fix [FS#309]: add an override system to the dynamically determined size of steps for numeric patch settings in the 'Configure patches' GUI.
rubidium
parents: 4419
diff changeset
  1556
	SDT_STR(CurrencySpec, suffix,   SLE_STRBQ, S, 0, " credits",    STR_NULL, NULL),
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1557
	SDT_END()
759
a445474d7c21 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
  1558
};
a445474d7c21 (svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
dominik
parents: 738
diff changeset
  1559
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1560
/* Undefine for the shortcut macros above */
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1561
#undef S
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1562
#undef C
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1563
#undef N
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1564
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1565
#undef D0
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1566
#undef NC
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1567
#undef MS
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1568
#undef NO
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1569
#undef CR
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1570
6283
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1571
static uint NewsDisplayLoadConfig(IniFile *ini, const char *grpname)
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1572
{
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1573
	IniGroup *group = ini_getgroup(ini, grpname, -1);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1574
	IniItem *item;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1575
	/* By default, set everything to full (0xAAAAAAAA = 1010101010101010) */
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1576
	uint res = 0xAAAAAAAA;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1577
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1578
	/* If no group exists, return everything full */
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1579
	if (group == NULL) return res;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1580
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1581
	for (item = group->item; item != NULL; item = item->next) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1582
		int news_item = -1;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1583
		for (int i = 0; i < NT_END; i++) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1584
			if (strcasecmp(item->name, _news_display_name[i]) == 0) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1585
				news_item = i;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1586
				break;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1587
			}
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1588
		}
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1589
		if (news_item == -1) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1590
			DEBUG(misc, 0, "Invalid display option: %s", item->name);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1591
			continue;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1592
		}
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1593
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1594
		if (strcasecmp(item->value, "full") == 0) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1595
			SB(res, news_item * 2, 2, 2);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1596
		} else if (strcasecmp(item->value, "off") == 0) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1597
			SB(res, news_item * 2, 2, 0);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1598
		} else if (strcasecmp(item->value, "summarized") == 0) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1599
			SB(res, news_item * 2, 2, 1);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1600
		} else {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1601
			DEBUG(misc, 0, "Invalid display value: %s", item->value);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1602
			continue;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1603
		}
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1604
	}
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1605
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1606
	return res;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1607
}
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1608
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1609
/* Load a GRF configuration from the given group name */
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1610
static GRFConfig *GRFLoadConfig(IniFile *ini, const char *grpname, bool is_static)
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1611
{
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1612
	IniGroup *group = ini_getgroup(ini, grpname, -1);
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1613
	IniItem *item;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1614
	GRFConfig *first = NULL;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1615
	GRFConfig **curr = &first;
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1616
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1617
	if (group == NULL) return NULL;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1618
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1619
	for (item = group->item; item != NULL; item = item->next) {
5609
dc6a58930ba4 (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
KUDr
parents: 5601
diff changeset
  1620
		GRFConfig *c = CallocT<GRFConfig>(1);
6425
cfbb09c70593 (svn r9561) -Fix (r9561): loading the newgrfs in openttd.cfg was broken.
rubidium
parents: 6420
diff changeset
  1621
		c->full_path = strdup(item->name);
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1622
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1623
		/* Parse parameters */
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1624
		if (*item->value != '\0') {
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1625
			c->num_params = parse_intlist(item->value, (int*)c->param, lengthof(c->param));
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1626
			if (c->num_params == (byte)-1) {
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1627
				ShowInfoF("ini: error in array '%s'", item->name);
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1628
				c->num_params = 0;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1629
			}
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1630
		}
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1631
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1632
		/* Check if item is valid */
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1633
		if (!FillGRFDetails(c, is_static)) {
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1634
			const char *msg;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1635
6229
695400602ab0 (svn r9031) -Codechange: Introduce grfconfig->status, and use it for states that are
maedhros
parents: 6012
diff changeset
  1636
			if (c->status == GCS_NOT_FOUND) {
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1637
				msg = "not found";
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1638
			} else if (HASBIT(c->flags, GCF_UNSAFE)) {
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1639
				msg = "unsafe for static use";
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1640
			} else if (HASBIT(c->flags, GCF_SYSTEM)) {
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1641
				msg = "system NewGRF";
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1642
			} else {
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1643
				msg = "unknown";
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1644
			}
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1645
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1646
			ShowInfoF("ini: ignoring invalid NewGRF '%s': %s", item->name, msg);
5346
3687c73bc65b (svn r7517) -Codechange: Set pointers to NULL when freeing the newgrf config variables and add the proper const to CopyGRFConfigList
Darkvater
parents: 5329
diff changeset
  1647
			ClearGRFConfig(&c);
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1648
			continue;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1649
		}
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1650
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1651
		/* Mark file as static to avoid saving in savegame. */
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1652
		if (is_static) SETBIT(c->flags, GCF_STATIC);
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1653
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1654
		/* Add item to list */
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1655
		*curr = c;
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1656
		curr = &c->next;
5307
1d3295f87e8d (svn r7463) -Codechange: Don't load invalid NewGRF files from the configuration file; instead show a warning.
peter1138
parents: 5228
diff changeset
  1657
	}
3631
c6a094f0c14e (svn r4530) - Fix [NewGRF]: don't spew a warning when a grf file has no parameters.
Darkvater
parents: 3628
diff changeset
  1658
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1659
	return first;
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1660
}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1661
6283
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1662
static void NewsDisplaySaveConfig(IniFile *ini, const char *grpname, uint news_display)
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1663
{
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1664
	IniGroup *group = ini_getgroup(ini, grpname, -1);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1665
	IniItem **item;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1666
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1667
	if (group == NULL) return;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1668
	group->item = NULL;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1669
	item = &group->item;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1670
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1671
	for (int i = 0; i < NT_END; i++) {
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1672
		const char *value;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1673
		int v = GB(news_display, i * 2, 2);
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1674
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1675
		value = (v == 0 ? "off" : (v == 1 ? "summarized" : "full"));
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1676
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1677
		*item = ini_item_alloc(group, _news_display_name[i], strlen(_news_display_name[i]));
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1678
		(*item)->value = (char*)pool_strdup(&ini->pool, value, strlen(value));
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1679
		item = &(*item)->next;
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1680
	}
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1681
}
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1682
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1683
/* Save a GRF configuration to the given group name */
5309
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1684
static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *list)
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1685
{
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1686
	IniGroup *group = ini_getgroup(ini, grpname, -1);
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1687
	IniItem **item;
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1688
	const GRFConfig *c;
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1689
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1690
	if (group == NULL) return;
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1691
	group->item = NULL;
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1692
	item = &group->item;
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1693
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1694
	for (c = list; c != NULL; c = c->next) {
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1695
		char params[512];
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1696
		GRFBuildParamList(params, c, lastof(params));
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1697
6425
cfbb09c70593 (svn r9561) -Fix (r9561): loading the newgrfs in openttd.cfg was broken.
rubidium
parents: 6420
diff changeset
  1698
		*item = ini_item_alloc(group, c->full_path, strlen(c->full_path));
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
  1699
		(*item)->value = (char*)pool_strdup(&ini->pool, params, strlen(params));
5309
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1700
		item = &(*item)->next;
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1701
	}
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1702
}
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1703
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1704
/* Common handler for saving/loading variables to the configuration file */
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1705
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1706
{
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1707
	proc(ini, (const SettingDesc*)_misc_settings,    "misc",  NULL);
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1708
	proc(ini, (const SettingDesc*)_music_settings,   "music", &msf);
3051
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1709
#ifdef WIN32
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1710
	proc(ini, (const SettingDesc*)_win32_settings,   "win32", NULL);
3051
6a9ddcac6d56 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings.
Darkvater
parents: 3042
diff changeset
  1711
#endif /* WIN32 */
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1712
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1713
	proc(ini, _gameopt_settings, "gameopt",  &_opt_newgame);
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1714
	proc(ini, _patch_settings,   "patches",  &_patches_newgame);
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1715
	proc(ini, _currency_settings,"currency", &_custom_currency);
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1716
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1717
#ifdef ENABLE_NETWORK
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1718
	proc(ini, (const SettingDesc*)_network_settings, "network", NULL);
3628
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1719
	proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
69646d0924a5 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples.
Darkvater
parents: 3615
diff changeset
  1720
	proc_list(ini, "bans",    _network_ban_list,  lengthof(_network_ban_list), NULL);
543
946badd71033 (svn r942) -Merged branch/network back into the trunk
truelight
parents: 523
diff changeset
  1721
#endif /* ENABLE_NETWORK */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1722
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1723
6378
817e6cb0b95b (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6356
diff changeset
  1724
extern void CheckDifficultyLevels();
817e6cb0b95b (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6356
diff changeset
  1725
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1726
/** Load the values from the configuration files */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1727
void LoadFromConfig()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1728
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1729
	IniFile *ini = ini_load(_config_file);
6379
e3cb84b60342 (svn r9467) -Fix(FS#703,6108): When resetting the array of currencies, the custom currency was reset too, thus loosing the setting a user could have used for it.(glx)
belugas
parents: 6378
diff changeset
  1730
	ResetCurrencies(false); // Initialize the array of curencies, without preserving the custom one
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1731
	HandleSettingDescs(ini, ini_load_settings, ini_load_setting_list);
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1732
	_grfconfig_newgame = GRFLoadConfig(ini, "newgrf", false);
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1733
	_grfconfig_static  = GRFLoadConfig(ini, "newgrf-static", true);
6283
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1734
	_news_display_opt  = NewsDisplayLoadConfig(ini, "news_display");
6378
817e6cb0b95b (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in the .cfg were not properly checked.
rubidium
parents: 6356
diff changeset
  1735
	CheckDifficultyLevels();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1736
	ini_free(ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1737
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1738
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1739
/** Save the values to the configuration file */
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1740
void SaveToConfig()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1741
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1742
	IniFile *ini = ini_load(_config_file);
3116
b125bf75b4b0 (svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
Darkvater
parents: 3115
diff changeset
  1743
	HandleSettingDescs(ini, ini_save_settings, ini_save_setting_list);
5309
3e7883483280 (svn r7465) -Codechange: Save the default GRF configuration.
peter1138
parents: 5307
diff changeset
  1744
	GRFSaveConfig(ini, "newgrf", _grfconfig_newgame);
5329
9c5e8061ea0f (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
peter1138
parents: 5309
diff changeset
  1745
	GRFSaveConfig(ini, "newgrf-static", _grfconfig_static);
6283
f9d97d412b0f (svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight
parents: 6248
diff changeset
  1746
	NewsDisplaySaveConfig(ini, "news_display", _news_display_opt);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1747
	ini_save(_config_file, ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1748
	ini_free(ini);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1749
}
1688
af2bb9bcb2ed (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  1750
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1751
static const SettingDesc *GetSettingDescription(uint index)
3118
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1752
{
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1753
	if (index >= lengthof(_patch_settings)) return NULL;
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1754
	return &_patch_settings[index];
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1755
}
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1756
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1757
/** Network-safe changing of patch-settings (server-only).
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
  1758
 * @param tile unused
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
  1759
 * @param flags operation to perform
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1760
 * @param p1 the index of the patch in the SettingDesc array which identifies it
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1761
 * @param p2 the new value for the patch
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1762
 * The new value is properly clamped to its minimum/maximum when setting
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1763
 * @see _patch_settings
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1764
 */
3491
35d747bb5e82 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3358
diff changeset
  1765
int32 CmdChangePatchSetting(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1766
{
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1767
	const SettingDesc *sd = GetSettingDescription(p1);
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1768
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1769
	if (sd == NULL) return CMD_ERROR;
3223
eed8c6a62ec2 (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Darkvater
parents: 3222
diff changeset
  1770
	if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) return CMD_ERROR;
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1771
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1772
	if (flags & DC_EXEC) {
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1773
		Patches *patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1774
		void *var = GetVariableAddress(patches_ptr, &sd->save);
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1775
		Write_ValidateSetting(var, sd, (int32)p2);
5113
84cabfb98a67 (svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
KUDr
parents: 5108
diff changeset
  1776
		if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1777
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1778
		InvalidateWindow(WC_GAME_OPTIONS, 0);
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1779
	}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1780
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1781
	return 0;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1782
}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1783
3615
4afd81377ba3 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c
Darkvater
parents: 3606
diff changeset
  1784
/** Top function to save the new value of an element of the Patches struct
3118
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1785
 * @param index offset in the SettingDesc array of the Patches struct which
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1786
 * identifies the patch member we want to change
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1787
 * @param object pointer to a valid patches struct that has its settings change.
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1788
 * This only affects patch-members that are not needed to be the same on all
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1789
 * clients in a network game.
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1790
 * @param value new value of the patch */
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1791
bool SetPatchValue(uint index, const Patches *object, int32 value)
3118
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1792
{
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1793
	const SettingDesc *sd = &_patch_settings[index];
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1794
	/* If an item is player-based, we do not send it over the network
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1795
	 * (if any) to change. Also *hack*hack* we update the _newgame version
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1796
	 * of patches because changing a player-based setting in a game also
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1797
	 * changes its defaults. At least that is the convention we have chosen */
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1798
	if (sd->save.conv & SLF_NETWORK_NO) {
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1799
		void *var = GetVariableAddress(object, &sd->save);
3118
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1800
		Write_ValidateSetting(var, sd, value);
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1801
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1802
		if (_game_mode != GM_MENU) {
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1803
			void *var2 = GetVariableAddress(&_patches_newgame, &sd->save);
4077
d4d440dd8925 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4065
diff changeset
  1804
			Write_ValidateSetting(var2, sd, value);
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1805
		}
5113
84cabfb98a67 (svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
KUDr
parents: 5108
diff changeset
  1806
		if (sd->desc.proc != NULL) sd->desc.proc((int32)ReadValue(var, sd->save.conv));
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1807
		InvalidateWindow(WC_GAME_OPTIONS, 0);
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1808
		return true;
3118
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1809
	}
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1810
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1811
	/* send non-player-based settings over the network */
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1812
	if (!_networking || (_networking && _network_server)) {
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1813
		return DoCommandP(0, index, value, NULL, CMD_CHANGE_PATCH_SETTING);
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1814
	}
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1815
	return false;
3118
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1816
}
adc86793eee1 (svn r3722) - [4/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. The last part finishes the transition with the merging of the settings_gui table(s).
Darkvater
parents: 3117
diff changeset
  1817
3247
ede7a53941b2 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater
parents: 3246
diff changeset
  1818
const SettingDesc *GetPatchFromName(const char *name, uint *i)
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1819
{
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1820
	const SettingDesc *sd;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1821
3131
b56514952c8c (svn r3746) - [7/7] Moving the callback functions for the setting-changes from settings_gui.c to settings.c. Also enable the callback functionality through the console.
Darkvater
parents: 3125
diff changeset
  1822
	for (*i = 0, sd = _patch_settings; sd->save.cmd != SL_END; sd++, (*i)++) {
3223
eed8c6a62ec2 (svn r3896) - [Patches] Fix: Honour any conditional settings when retrieving the setting entries.
Darkvater
parents: 3222
diff changeset
  1823
		if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
3210
2c3f6ea896f4 (svn r3880) - just do a string compare without length restrictions; followup for r3875
Darkvater
parents: 3207
diff changeset
  1824
		if (strcmp(sd->desc.name, name) == 0) return sd;
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1825
	}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1826
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1827
	return NULL;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1828
}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1829
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1830
/* Those 2 functions need to be here, else we have to make some stuff non-static
4278
761e05083f9c (svn r5908) - Codechange (r5903): Move the retrieval of the new value of a patch to console_cmds.c, so there is no need for that function in settings.c
Darkvater
parents: 4275
diff changeset
  1831
 * and besides, it is also better to keep stuff like this at the same place */
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1832
bool IConsoleSetPatchSetting(const char *name, int32 value)
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1833
{
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1834
	bool success;
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1835
	uint index;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1836
	const SettingDesc *sd = GetPatchFromName(name, &index);
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1837
	const Patches *patches_ptr;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1838
	void *ptr;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1839
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1840
	if (sd == NULL) {
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1841
		IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1842
		return true;
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1843
	}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1844
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1845
	patches_ptr = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1846
	ptr = GetVariableAddress(patches_ptr, &sd->save);
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1847
4600
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1848
	success = SetPatchValue(index, patches_ptr, value);
8215dd63a2a3 (svn r6450) -Feature: Make the 'patch' console command available for offline use and for
Darkvater
parents: 4590
diff changeset
  1849
	return success;
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1850
}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1851
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1852
void IConsoleGetPatchSetting(const char *name)
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1853
{
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1854
	char value[20];
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1855
	uint index;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1856
	const SettingDesc *sd = GetPatchFromName(name, &index);
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1857
	const void *ptr;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1858
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1859
	if (sd == NULL) {
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1860
		IConsolePrintF(_icolour_warn, "'%s' is an unknown patch setting.", name);
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1861
		return;
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1862
	}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1863
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1864
	ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
3119
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1865
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1866
	if (sd->desc.cmd == SDT_BOOLX) {
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1867
		snprintf(value, sizeof(value), (*(bool*)ptr == 1) ? "on" : "off");
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1868
	} else {
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1869
		snprintf(value, sizeof(value), "%d", (int32)ReadValue(ptr, sd->save.conv));
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1870
	}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1871
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1872
	IConsolePrintF(_icolour_warn, "Current value for '%s' is: '%s' (min: %s%d, max: %d)",
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1873
		name, value, (sd->desc.flags & SGF_0ISDISABLED) ? "(0) " : "", sd->desc.min, sd->desc.max);
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1874
}
8f1b561d9870 (svn r3723) - [5/6] Move over the console commands from settings_gui to settings where they rather belong.
Darkvater
parents: 3118
diff changeset
  1875
6429
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1876
void IConsoleListPatches()
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1877
{
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1878
	IConsolePrintF(_icolour_warn, "All patches with their current value:");
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1879
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1880
	for (const SettingDesc *sd = _patch_settings; sd->save.cmd != SL_END; sd++) {
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1881
		char value[80];
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1882
		const void *ptr = GetVariableAddress((_game_mode == GM_MENU) ? &_patches_newgame : &_patches, &sd->save);
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1883
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1884
		if (sd->desc.cmd == SDT_BOOLX) {
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1885
			snprintf(value, lengthof(value), (*(bool*)ptr == 1) ? "on" : "off");
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1886
		} else {
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1887
			snprintf(value, lengthof(value), "%d", (uint32)ReadValue(ptr, sd->save.conv));
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1888
		}
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1889
		IConsolePrintF(_icolour_def, "%s = %s", sd->desc.name, value);
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1890
	}
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1891
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1892
	IConsolePrintF(_icolour_warn, "Use 'patch' command to change a value");
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1893
}
3512a65a7cfe (svn r9565) -Feature: Add list_patches console command. This shows all patches along with their current values. Based on patch by madman2003/GrimRC.
peter1138
parents: 6427
diff changeset
  1894
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1895
/** Save and load handler for patches/settings
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1896
 * @param osd SettingDesc struct containing all information
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1897
 * @param object can be either NULL in which case we load global variables or
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1898
 * a pointer to a struct which is getting saved */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1899
static void LoadSettings(const SettingDesc *osd, void *object)
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1900
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1901
	for (; osd->save.cmd != SL_END; osd++) {
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1902
		const SaveLoad *sld = &osd->save;
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1903
		void *ptr = GetVariableAddress(object, sld);
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1904
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1905
		if (!SlObjectMember(ptr, sld)) continue;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1906
	}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1907
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1908
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1909
/** Loadhandler for a list of global variables
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
  1910
 * @param sdg pointer for the global variable list SettingDescGlobVarList
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1911
 * @note this is actually a stub for LoadSettings with the
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1912
 * object pointer set to NULL */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1913
static inline void LoadSettingsGlobList(const SettingDescGlobVarList *sdg)
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1914
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1915
	LoadSettings((const SettingDesc*)sdg, NULL);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1916
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1917
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1918
/** Save and load handler for patches/settings
6483
ae78fc3c6b20 (svn r9664) -Documentation: Doxygen corrections,errors and omissions
belugas
parents: 6457
diff changeset
  1919
 * @param sd SettingDesc struct containing all information
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1920
 * @param object can be either NULL in which case we load global variables or
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1921
 * a pointer to a struct which is getting saved */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1922
static void SaveSettings(const SettingDesc *sd, void *object)
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1923
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1924
	/* We need to write the CH_RIFF header, but unfortunately can't call
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1925
	 * SlCalcLength() because we have a different format. So do this manually */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1926
	const SettingDesc *i;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1927
	size_t length = 0;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1928
	for (i = sd; i->save.cmd != SL_END; i++) {
5142
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
  1929
		const void *ptr = GetVariableAddress(object, &i->save);
ee34e9968a62 (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs.
Darkvater
parents: 5141
diff changeset
  1930
		length += SlCalcObjMemberLength(ptr, &i->save);
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1931
	}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1932
	SlSetLength(length);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1933
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1934
	for (i = sd; i->save.cmd != SL_END; i++) {
5141
63e24cb6f071 (svn r7231) -Codechange: rename ini_get_variable to GetVariableAddress for use both in settings.c
Darkvater
parents: 5116
diff changeset
  1935
		void *ptr = GetVariableAddress(object, &i->save);
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1936
		SlObjectMember(ptr, &i->save);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1937
	}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1938
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1939
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1940
/** Savehandler for a list of global variables
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1941
 * @note this is actually a stub for SaveSettings with the
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1942
 * object pointer set to NULL */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1943
static inline void SaveSettingsGlobList(const SettingDescGlobVarList *sdg)
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1944
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1945
	SaveSettings((const SettingDesc*)sdg, NULL);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1946
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1947
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1948
static void Load_OPTS()
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1949
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1950
	/* Copy over default setting since some might not get loaded in
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1951
	 * a networking environment. This ensures for example that the local
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1952
	 * autosave-frequency stays when joining a network-server */
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1953
	_opt = _opt_newgame;
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1954
	LoadSettings(_gameopt_settings, &_opt);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1955
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1956
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1957
static void Save_OPTS()
3117
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1958
{
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1959
	SaveSettings(_gameopt_settings, &_opt);
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1960
}
4c9e8842598e (svn r3721) - [3/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. From part 3 on, OpenTTD is once again compilable.
Darkvater
parents: 3116
diff changeset
  1961
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1962
static void Load_PATS()
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1963
{
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1964
	/* Copy over default setting since some might not get loaded in
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1965
	 * a networking environment. This ensures for example that the local
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1966
	 * signal_side stays when joining a network-server */
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1967
	_patches = _patches_newgame;
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1968
	LoadSettings(_patch_settings, &_patches);
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1969
}
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1970
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1971
static void Save_PATS()
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1972
{
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1973
	SaveSettings(_patch_settings, &_patches);
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1974
}
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1975
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1976
void CheckConfig()
1688
af2bb9bcb2ed (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  1977
{
2044
df63b9a7dec3 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  1978
	// Increase old default values for pf_maxdepth and pf_maxlength
df63b9a7dec3 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  1979
	// to support big networks.
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1980
	if (_patches_newgame.pf_maxdepth == 16 && _patches_newgame.pf_maxlength == 512) {
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1981
		_patches_newgame.pf_maxdepth = 48;
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1982
		_patches_newgame.pf_maxlength = 4096;
2044
df63b9a7dec3 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
ludde
parents: 2008
diff changeset
  1983
	}
1688
af2bb9bcb2ed (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
Darkvater
parents: 1643
diff changeset
  1984
}
3112
a6fda4d4c7ca (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3052
diff changeset
  1985
6247
7d81e3a5d803 (svn r9050) -Codechange: Foo(void) -> Foo()
rubidium
parents: 6229
diff changeset
  1986
void UpdatePatches()
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1987
{
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1988
	/* Since old(er) savegames don't have any patches saved, we initialise
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1989
	 * them with the default values just as it was in the old days.
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1990
	 * Also new games need this copying-over */
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1991
	_patches = _patches_newgame; /* backwards compatibility */
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1992
}
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1993
5587
167d9a91ef02 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5584
diff changeset
  1994
extern const ChunkHandler _setting_chunk_handlers[] = {
3121
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1995
	{ 'OPTS', Save_OPTS, Load_OPTS, CH_RIFF},
72fb0554f9f1 (svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
Darkvater
parents: 3119
diff changeset
  1996
	{ 'PATS', Save_PATS, Load_PATS, CH_RIFF | CH_LAST},
3112
a6fda4d4c7ca (svn r3716) - Move the option settings (_game_opt_desc) from misc.c into settings.c. This will be merged with SettingDesc misc_settings above as they are actually the same. No functionality has changed beside the fact that the settings are now in a different Chunkhandler.
Darkvater
parents: 3052
diff changeset
  1997
};
3900
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1998
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  1999
static bool IsSignedVarMemType(VarType vt)
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2000
{
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2001
	switch (GetVarMemType(vt)) {
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2002
		case SLE_VAR_I8:
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2003
		case SLE_VAR_I16:
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2004
		case SLE_VAR_I32:
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2005
		case SLE_VAR_I64:
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2006
			return true;
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2007
	}
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2008
	return false;
2c84ed52709d (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
KUDr
parents: 3874
diff changeset
  2009
}